FITini //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Rects] l Rectcount = 7 [Rect0] // outline for structure readout l XLocation = 10 l YLocation = 310 l Width = 236 l Height = 29 l Color = -16765099 b outline = TRUE [Rect1] // building description scroll box l XLocation = 257 l YLocation = 35 l Width = 235 l Height = 416 l Color = -16634027 b outline = TRUE [Rect2] // weapons loadout scroll box l XLocation = 10 l YLocation = 366 l Width = 237 l Height = 86 l Color = -16699563 b outline = TRUE [Rect3] // davion line l XLocation = 18 l YLocation = 282 l Width = 218 l Height = 0 l Color = 0xff002F55 b outline = TRUE [Rect4] // davion line l XLocation = 243 l YLocation = 43 l Width = 0 l Height = 232 l Color = 0xff002F55 b outline = TRUE [Rect5] // davion line l XLocation = 10 l YLocation = 43 l Width = 0 l Height = 232 l Color = 0xff002F55 b outline = TRUE [Rect6] // davion line l XLocation = 18 l YLocation = 35 l Width = 218 l Height = 0 l Color = 0xff002F55 b outline = TRUE //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Statics] l Staticcount = 5 [Static0] // davion corner, upper left l XLocation = 10 l YLocation = 35 l Width = 7 l Height = 7 l UNormal = 202 l VNormal = 80 l UWidth = 7 l VHeight = 7 st FileName = "mcl_en_2.tga" [Static1] // davion corner, lower right l XLocation = 237 l YLocation = 276 l Width = 7 l Height = 7 l UNormal = 209 l VNormal = 87 l UWidth = 7 l VHeight = 7 st FileName = "mcl_en_2.tga" [Static2] // davion corner, upper right l XLocation = 237 l YLocation = 35 l Width = 7 l Height = 7 l UNormal = 209 l VNormal = 80 l UWidth = 7 l VHeight = 7 st FileName = "mcl_en_2.tga" [Static3] // davion corner, lower left l XLocation = 10 l YLocation = 276 l Width = 7 l Height = 7 l UNormal = 202 l VNormal = 87 l UWidth = 7 l VHeight = 7 st FileName = "mcl_en_2.tga" [Static4] // rotating picture of building goes here, davion version l XLocation = 12 l YLocation = 43 l Width = 230 l Height = 232 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Texts] l Textcount = 3 [Text0] // building name header l XLocation = 10 l YLocation = 9 l Width = 483 l Height = 22 l Color = -10709309 b outline = FALSE l Font = 27712 // use agency fb 14 l TextID = 27712 l Alignment = 0 [Text1] // structure readout l XLocation = 17 l YLocation = 315 l Width = 223 l Height = 18 l Color = -10643773 b outline = FALSE l Font = 27733 // use agency fb 11 l TextID = 27732 l Alignment = 0 [Text2] // weapons loadout header l XLocation = 10 l YLocation = 346 l Width = 236 l Height = 18 l Color = -10512701 b outline = FALSE l Font = 27733 // use agency fb 11 l TextID = 27732 l Alignment = 0 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FITend