FITini //multiplayer player preferences screen [Buttons] l Buttoncount = 4 [Button0] // main menu l XLocation = 614 l YLocation = 8 l Width = 176 l Height = 40 l ID = 57 l XTextLocation = 623 l YTextLocation = 17 l TextWidth = 157 l TextHeight = 21 l color = 0xff005392 b TextOutline = TRUE l TextID = 27104 l Font = 27107 // use AgencyFB17 l HelpCaption = 0 l HelpDesc = 27113 st FileName = "mcl_mp_playerprefs_7.tga" l UWidth = 176 l VHeight = 40 l UNormal = 0 l VNormal = 106 l UPressed = 0 l VPressed = 145 l UHighlight = 0 l VHighlight = 106 l UDisabled = 0 l VDisabled = 145 b AnimateBmp = 0 // animate the rect, text only b AnimateText = 1 l NormalAnimationTimeStamps = 4 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xff005392 f NormalTime1 = 7.0 l NormalColor1 = 0xff005392 f NormalTime2 = 7.5 l NormalColor2 = 0xff005392 f NormalTime3 = 8.0 l NormalColor3 = 0xff005392 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xff5C96C2 l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.4 l HighlightColor1 = 0xff5C96C2 f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = FALSE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff373737 f DisabledTime1 = 0.5 l DisabledColor1 = 0xff373737s [Button1] // "BASE COLOR" tab l XLocation = 162 l YLocation = 280 l Width = 121 l Height = 106 l ID = 200 l XTextLocation = 167 l YTextLocation = 284 l TextWidth = 115 l TextHeight = 17 l color = 0xffFF8A00 b TextOutline = FALSE l Alignment = 0 l TextID = 26334 l Font = 26335 // use AgencyFB11 b AnimateBmp = 0 b AnimateText = 1 l UWidth = 121 l VHeight = 106 l UNormal = 121 l VNormal = 0 l UPressed = 0 l VPressed = 0 l UDisabled = 121 l VDisabled = 0 st FileName = "mcl_mp_playerprefs_7.tga" l HelpCaption = 0 l HelpDesc = 26408 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xff43311C f NormalTime1 = 7.0 l NormalColor1 = 0xff43311C l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFF8A00 l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = FALSE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff373737 f DisabledTime1 = 0.5 l DisabledColor1 = 0xff373737 [Button2] // "STRIPE COLOR" tab l XLocation = 162 l YLocation = 390 l Width = 121 l Height = 106 l ID = 201 l XTextLocation = 167 l YTextLocation = 394 l TextWidth = 115 l TextHeight = 17 l color = 0xffFF8A00 b TextOutline = FALSE l Alignment = 0 l TextID = 26336 l Font = 26337 // use AgencyFB11 b AnimateBmp = 0 b AnimateText = 1 l UWidth = 121 l VHeight = 106 l UNormal = 121 l VNormal = 0 l UPressed = 0 l VPressed = 0 l UDisabled = 121 l VDisabled = 0 st FileName = "mcl_mp_playerprefs_7.tga" l HelpCaption = 0 l HelpDesc = 26409 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xff43311C f NormalTime1 = 7.0 l NormalColor1 = 0xff43311C l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFF8A00 l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = FALSE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff373737 f DisabledTime1 = 0.5 l DisabledColor1 = 0xff373737 [Button5] // "CANCEL" button l ID = 51 l XLocation = 5 l YLocation = 536 l Width = 128 l Height = 59 l XTextLocation = 19 l YTextLocation = 550 l TextWidth = 99 l TextHeight = 30 l color = 0xff005392 b TextOutline = TRUE l TextID = 27300 l Font = 27301 // use AgencyFB17 l HelpCaption = 0 l HelpDesc = 26410 st FileName = "mcl_mp_playerprefs_7.tga" l UWidth = 128 l VHeight = 59 l UNormal = 0 l VNormal = 186 l UPressed = 128 l VPressed = 164 l UHighlight = 0 l VHighlight = 186 l UDisabled = 128 l VDisabled = 186 b AnimateBmp = 0 // animate the rect, arrow, and text only b AnimateText = 1 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xff005392 f NormalTime1 = 7.0 l NormalColor1 = 0xff005392 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xff5C96C2 l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.4 l HighlightColor1 = 0xff5C96C2 f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = FALSE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff373737 f DisabledTime1 = 0.5 l DisabledColor1 = 0xff373737 [Button3] // "ACCEPT" button l ID = 50 l XLocation = 666 l YLocation = 536 l Width = 128 l Height = 59 l XTextLocation = 680 l YTextLocation = 550 l TextWidth = 100 l TextHeight = 30 l color = 0xff005392 b TextOutline = TRUE l TextID = 27303 l Font = 27301 // use AgencyFB17 l HelpCaption = 0 l HelpDesc = 26411 st FileName = "mcl_mp_playerprefs_7.tga" l UWidth = 128 l VHeight = 59 l UNormal = 0 l VNormal = 186 l UPressed = 128 l VPressed = 186 l UHighlight = 0 l VHighlight = 186 l UDisabled = 128 l VDisabled = 186 b AnimateBmp = 0 // animate the rect, arrow, and text only b AnimateText = 1 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xff005392 f NormalTime1 = 7.0 l NormalColor1 = 0xff005392 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xff5C96C2 l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.4 l HighlightColor1 = 0xff5C96C2 f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = FALSE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff373737 f DisabledTime1 = 0.5 l DisabledColor1 = 0xff373737 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Rects] l Rectcount = 40 [Rect0]// outline for blown-up insignia l XLocation = 371 l YLocation = 182 l Width = 68 l Height = 68 l Color = -12373732 b outline = TRUE [Rect1] // outline for color picker area l XLocation = 282 l YLocation = 280 l Width = 177 l Height = 215 l Color = -3774976 b outline = TRUE l HelpDesc = 26342 [Rect2] // outline for mech animation l XLocation = 469 l YLocation = 280 l Width = 168 l Height = 216 l Color = -12373732 b outline = TRUE [Rect3] // color rect 8, row 4 l XLocation = 429 l YLocation = 438 l Width = 16 l Height = 45 l Color = 0xff2c2c2c b outline = FALSE [Rect4] // color rect 1, row 1 l XLocation = 296 l YLocation = 294 l Width = 16 l Height = 45 l Color = 0xffe83030 b outline = FALSE [Rect5]// color rect 2, row 1 l XLocation = 315 l YLocation = 294 l Width = 16 l Height = 45 l Color = 0xffd79418 b outline = FALSE [Rect6]// color rect 3, row 1 l XLocation = 334 l YLocation = 294 l Width = 16 l Height = 45 l Color = 0xfffae525 b outline = FALSE [Rect7]// color rect 4, row 1 l XLocation = 353 l YLocation = 294 l Width = 16 l Height = 45 l Color = 0xff30e830 b outline = FALSE [Rect8]// color rect 5, row 1 l XLocation = 372 l YLocation = 294 l Width = 16 l Height = 45 l Color = 0xff2fe88b b outline = FALSE [Rect9] // color rect 6, row 1 l XLocation = 391 l YLocation = 294 l Width = 16 l Height = 45 l Color = 0xff30e7e8 b outline = FALSE [Rect10] // color rect 7, row 1 l XLocation = 410 l YLocation = 294 l Width = 16 l Height = 45 l Color = 0xff2f30e8 b outline = FALSE [Rect11] // color rect 8, row 1 l XLocation = 429 l YLocation = 294 l Width = 16 l Height = 45 l Color = 0xffe830e7 b outline = FALSE [Rect12] // color rect 1, row 2 l XLocation = 296 l YLocation = 342 l Width = 16 l Height = 45 l Color = 0xff990f0f b outline = FALSE [Rect13]// color rect 2, row 2 l XLocation = 315 l YLocation = 342 l Width = 16 l Height = 45 l Color = 0xff98770e b outline = FALSE [Rect14]// color rect 3, row 2 l XLocation = 334 l YLocation = 342 l Width = 16 l Height = 45 l Color = 0xff98990f b outline = FALSE [Rect15]// color rect 4, row 2 l XLocation = 353 l YLocation = 342 l Width = 16 l Height = 45 l Color = 0xff398b1c b outline = FALSE [Rect16]// color rect 5, row 2 l XLocation = 372 l YLocation = 342 l Width = 16 l Height = 45 l Color = 0xff1d8b54 b outline = FALSE [Rect17]// color rect 6, row 2 l XLocation = 391 l YLocation = 342 l Width = 16 l Height = 45 l Color = 0xff1c8b8b b outline = FALSE [Rect18]// color rect 7, row 2 l XLocation = 410 l YLocation = 342 l Width = 16 l Height = 45 l Color = 0xff1d1c8b b outline = FALSE [Rect19] // color rect 8, row 2 l XLocation = 429 l YLocation = 342 l Width = 16 l Height = 45 l Color = 0xff8b1d8c b outline = FALSE [Rect20] // color rect 1, row 3 l XLocation = 296 l YLocation = 390 l Width = 16 l Height = 45 l Color = 0xff4e0705 b outline = FALSE [Rect21]// color rect 2, row 3 l XLocation = 315 l YLocation = 390 l Width = 16 l Height = 45 l Color = 0xff5b3713 b outline = FALSE [Rect22]// color rect 3, row 3 l XLocation = 334 l YLocation = 390 l Width = 16 l Height = 45 l Color = 0xff4c4c06 b outline = FALSE [Rect23]// color rect 4, row 3 l XLocation = 353 l YLocation = 390 l Width = 16 l Height = 45 l Color = 0xff244c0b b outline = FALSE [Rect24]// color rect 5, row 3 l XLocation = 372 l YLocation = 390 l Width = 16 l Height = 45 l Color = 0xff064c2a b outline = FALSE [Rect25]// color rect 6, row 3 l XLocation = 391 l YLocation = 390 l Width = 16 l Height = 45 l Color = 0xff064c4c b outline = FALSE [Rect26] // color rect 7, row 3 l XLocation = 410 l YLocation = 390 l Width = 16 l Height = 45 l Color = 0xff07083e b outline = FALSE [Rect27] // color rect 8, row 3 l XLocation = 429 l YLocation = 390 l Width = 16 l Height = 45 l Color = 0xff4d044d b outline = FALSE [Rect28]// color rect 1, row 4 l XLocation = 296 l YLocation = 438 l Width = 16 l Height = 45 l Color = 0xffffffff b outline = FALSE [Rect29] // color rect 2, row 4 l XLocation = 315 l YLocation = 438 l Width = 16 l Height = 45 l Color = 0xff999999 b outline = FALSE [Rect30]// color rect 3, row 4 l XLocation = 334 l YLocation = 438 l Width = 16 l Height = 45 l Color = 0xff666666 b outline = FALSE [Rect31]// color rect 4, row 4 l XLocation = 353 l YLocation = 438 l Width = 16 l Height = 45 l Color = 0xffe8e797 b outline = FALSE [Rect32]// color rect 5, row 4 l XLocation = 372 l YLocation = 438 l Width = 16 l Height = 45 l Color = 0xff9d8b75 b outline = FALSE [Rect33]// color rect 6, row 4 l XLocation = 391 l YLocation = 438 l Width = 16 l Height = 45 l Color = 0xffc8a56f b outline = FALSE [Rect34] // color rect 7, row 4 l XLocation = 410 l YLocation = 438 l Width = 16 l Height = 45 l Color = 0xff8e6336 b outline = FALSE [Rect35]// rect for base color l XLocation = 183 l YLocation = 313 l Width = 60 l Height = 60 l Color = -1 b outline = FALSE [Rect36]// rect for stripe color l XLocation = 182 l YLocation = 423 l Width = 60 l Height = 60 l Color = -1 b outline = FALSE [Rect37]// player name l XLocation = 161 l YLocation = 78 l Width = 200 l Height = 40 l Color = 0 b outline = FALSE l HelpDesc = 26339 [Rect38]// unit name l XLocation = 161 l YLocation = 135 l Width = 200 l Height = 40 l Color = 0 b outline = FALSE l HelpDesc = 26340 [Rect39]// unit insignia l XLocation = 161 l YLocation = 192 l Width = 200 l Height = 56 l Color = 0 b outline = FALSE l HelpDesc = 26341 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Statics] l Staticcount = 22 [Static0] l XLocation = 0 l YLocation = 0 l Width = 256 l Height = 8 l UNormal = 0 l VNormal = 0 l UWidth = 256 l VHeight = 8 st FileName = "mcl_mp_playerprefs_1.tga" [Static1] l XLocation = 256 l YLocation = 0 l Width = 256 l Height = 8 l UNormal = 0 l VNormal = 8 l UWidth = 256 l VHeight = 8 st FileName = "mcl_mp_playerprefs_1.tga" [Static2] l XLocation = 512 l YLocation = 0 l Width = 256 l Height = 8 l UNormal = 0 l VNormal = 16 l UWidth = 256 l VHeight = 8 st FileName = "mcl_mp_playerprefs_1.tga" [Static3] l XLocation = 768 l YLocation = 0 l Width = 32 l Height = 8 l UNormal = 170 l VNormal = 145 l UWidth = 32 l VHeight = 8 st FileName = "mcl_mp_playerprefs_1.tga" [Static4] l XLocation = 0 l YLocation = 8 l Width = 10 l Height = 32 l UNormal = 202 l VNormal = 145 l UWidth = 10 l VHeight = 32 st FileName = "mcl_mp_playerprefs_1.tga" [Static5] l XLocation = 426 l YLocation = 8 l Width = 188 l Height = 63 l UNormal = 0 l VNormal = 176 l UWidth = 188 l VHeight = 63 st FileName = "mcl_mp_playerprefs_1.tga" [Static6] l XLocation = 790 l YLocation = 8 l Width = 10 l Height = 40 l UNormal = 212 l VNormal = 145 l UWidth = 10 l VHeight = 40 st FileName = "mcl_mp_playerprefs_1.tga" [Static7] l XLocation = 0 l YLocation = 40 l Width = 256 l Height = 31 l UNormal = 0 l VNormal = 24 l UWidth = 256 l VHeight = 31 st FileName = "mcl_mp_playerprefs_1.tga" [Static8] l XLocation = 256 l YLocation = 40 l Width = 170 l Height = 31 l UNormal = 0 l VNormal = 145 l UWidth = 170 l VHeight = 31 st FileName = "mcl_mp_playerprefs_1.tga" [Static9] l XLocation = 614 l YLocation = 48 l Width = 186 l Height = 23 l UNormal = 0 l VNormal = 190 l UWidth = 186 l VHeight = 23 st FileName = "mcl_mp_playerprefs_4.tga" [Static10] l XLocation = 0 l YLocation = 71 l Width = 151 l Height = 245 l UNormal = 0 l VNormal = 0 l UWidth = 151 l VHeight = 245 st FileName = "mcl_mp_playerprefs_2.tga" [Static11] l XLocation = 647 l YLocation = 71 l Width = 153 l Height = 245 l UNormal = 0 l VNormal = 0 l UWidth = 153 l VHeight = 245 st FileName = "mcl_mp_playerprefs_3.tga" [Static12] // static for blown-up insignia // file will come from whatever tga is selected in the insignia drop-down l XLocation = 373 l YLocation = 184 l Width = 64 l Height = 64 [Static13] l XLocation = 0 l YLocation = 316 l Width = 151 l Height = 190 l UNormal = 0 l VNormal = 0 l UWidth = 151 l VHeight = 190 st FileName = "mcl_mp_playerprefs_4.tga" [Static14] l XLocation = 647 l YLocation = 316 l Width = 153 l Height = 190 l UNormal = 0 l VNormal = 0 l UWidth = 153 l VHeight = 190 st FileName = "mcl_mp_playerprefs_5.tga" [Static15] l XLocation = 0 l YLocation = 506 l Width = 143 l Height = 94 l UNormal = 0 l VNormal = 0 l UWidth = 143 l VHeight = 94 st FileName = "mcl_mp_playerprefs_6.tga" [Static16] l XLocation = 143 l YLocation = 506 l Width = 256 l Height = 40 l UNormal = 0 l VNormal = 55 l UWidth = 256 l VHeight = 40 st FileName = "mcl_mp_playerprefs_1.tga" [Static17] l XLocation = 399 l YLocation = 506 l Width = 248 l Height = 40 l UNormal = 0 l VNormal = 95 l UWidth = 248 l VHeight = 40 st FileName = "mcl_mp_playerprefs_1.tga" [Static18] l XLocation = 647 l YLocation = 506 l Width = 153 l Height = 94 l UNormal = 0 l VNormal = 94 l UWidth = 153 l VHeight = 94 st FileName = "mcl_mp_playerprefs_6.tga" [Static19] l XLocation = 143 l YLocation = 595 l Width = 256 l Height = 5 l UNormal = 0 l VNormal = 135 l UWidth = 256 l VHeight = 5 st FileName = "mcl_mp_playerprefs_1.tga" [Static20] l XLocation = 399 l YLocation = 595 l Width = 256 l Height = 5 l UNormal = 0 l VNormal = 140 l UWidth = 256 l VHeight = 5 st FileName = "mcl_mp_playerprefs_1.tga" [Static21] // x for non-selectable color rectangles // this x is for the ulhc rect l XLocation = 296 // add 19p for every rectangle to the right- 8 to a row l YLocation = 294 // add 48 p for every rectangle below- 4 to a column l Width = 16 l Height = 45 l UNormal = 176 l VNormal = 106 l UWidth = 16 l VHeight = 45 st FileName = "mcl_mp_playerprefs_7.tga" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Texts] l Textcount = 6 [Text0]// help text l XLocation = 146 l YLocation = 542 l Width = 456 l Height = 55 l Color = -1 b outline = FALSE l Font = 26333 // arialnarrow8 l TextID = 0 l Alignment = 0 [Text1]// "PLAYER PREFERENCES" header l XLocation = 18 l YLocation = 12 l Width = 402 l Height = 26 l Color = -30195 b outline = FALSE l Font = 26324 // use agencyfb17 l TextID = 26323 l Alignment = 0 l HelpDesc = 26338 [Text2] // "PLAYER NAME" header l XLocation = 162 l YLocation = 76 l Width = 350 l Height = 24 l Color = -30208 b outline = FALSE l Font = 26326 // use agencyfb14 l TextID = 26325 l Alignment = 0 l HelpDesc = 0 [Text3] // "UNIT NAME" header l XLocation = 162 l YLocation = 133 l Width = 350 l Height = 24 l Color = -30208 b outline = FALSE l Font = 26328 // use agencyfb14 l TextID = 26327 l Alignment = 0 l HelpDesc = 0 [Text4] // "UNIT INSIGNIA" header l XLocation = 162 l YLocation = 190 l Width = 350 l Height = 24 l Color = -30208 b outline = FALSE l Font = 26330 // use agencyfb14 l TextID = 26329 l Alignment = 0 l HelpDesc = 0 [Text5] // "PLAYER COLORS" header l XLocation = 162 l YLocation = 256 l Width = 350 l Height = 24 l Color = -30208 b outline = FALSE l Font = 26332 // use agencyfb14 l TextID = 26331 l Alignment = 0 l HelpDesc = 0 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [ComboBoxes] l ComboBoxCount = 3 [ComboBox0] // player name drop down l XLocation = 162 l YLocation = 100 st FileName = "mcl_mp_playerprefs_combobox1.fit" [ComboBox1] // unit name drop down l XLocation = 162 l YLocation = 157 st FileName = "mcl_mp_playerprefs_combobox2.fit" [ComboBox2] // ip address number drop down l XLocation = 162 l YLocation = 214 st FileName = "mcl_mp_playerprefs_combobox3.fit" FITend