FITini //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Rects] l Rectcount = 8 // PLAYERSTATSROW [Rect0] // outline around player info name, icon, and colors l XLocation = 20 l YLocation = 0 l Width = 195 l Height = 35 l Color = -12373732 b outline = TRUE // PLAYERSTATSROW [Rect1] // divider between player unit icon and player color l XLocation = 55 l YLocation = 0 l Width = 0 l Height = 34 l Color = -12373730 b outline = TRUE // PLAYERSTATSROW [Rect2] // player color l XLocation = 57 l YLocation = 2 l Width = 14 l Height = 32 l Color = -65536 b outline = FALSE // PLAYERSTATSROW [Rect3] // divider between player color and team color l XLocation = 72 l YLocation = 0 l Width = 0 l Height = 34 l Color = -12373728 b outline = TRUE // PLAYERSTATSROW [Rect4] // team color l XLocation = 74 l YLocation = 2 l Width = 140 l Height = 32 l Color = -65534 b outline = FALSE // PLAYERSTATSROW [Rect5] // horizontal divider l XLocation = 217 l YLocation = 35 l Width = 251 l Height = 0 l Color = -12373732 b outline = TRUE // PLAYERSTATSROW [Rect6] // horizontal divider l XLocation = 0 l YLocation = 35 l Width = 17 l Height = 0 l Color = -12373732 b outline = TRUE // PLAYERSTATSROW [Rect7] // rect for rank status: gold for winner, silver for secondary l XLocation = -2 l YLocation = -2 l Width = 472 l Height = 39 l Color = 0xff785E00 // <--- that's gold. for silver use---> 0xff8C8C8C b outline = TRUE //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Statics] l Staticcount = 2 // PLAYERSTATSROW [Static0] // unit icon l XLocation = 22 l YLocation = 2 l Width = 32 l Height = 32 // PLAYERSTATSROW [Static1] // laurels for winners l XLocation = 220 l YLocation = 0 l Width = 220 l Height = 16 l UNormal = 35 l VNormal = 198 // <--- that's gold. for silver, use---> l VNormal = 214 l UWidth = 220 l VHeight = 16 st FileName = "mcl_mp_stats_4.tga" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [Texts] l Textcount = 6 // PLAYERSTATSROW [Text0] // SCORE number l XLocation = 226 l YLocation = 16 l Width = 83 l Height = 17 l Color = -3774975 b outline = FALSE l Font = 26368 // use agency fb 11 l TextID = 27000 l Alignment = 2 // PLAYERSTATSROW [Text1] // kills number l XLocation = 315 l YLocation = 16 l Width = 83 l Height = 17 l Color = -3774971 b outline = FALSE l Font = 26368 // use agency fb 11 l TextID = 27000 l Alignment = 0 // PLAYERSTATSROW [Text2] // losses number l XLocation = 405 l YLocation = 16 l Width = 83 l Height = 17 l Color = -3774974 b outline = FALSE l Font = 26368 // use agency fb 11 l TextID = 27000 l Alignment = 0 // PLAYERSTATSROW [Text3] // Player name l XLocation = 77 l YLocation = 3 l Width = 132 l Height = 17 l Color = 0xffffffff b outline = FALSE l Font = 26368 // use agency fb 11, with black drop shadow l TextID = 27000 l Alignment = 0 // PLAYERSTATSROW [Text4] //unit name text l XLocation = 77 l YLocation = 21 l Width = 132 l Height = 12 l Color = -1 b outline = FALSE l Font = 26377 // use arial narrow 8, with black drop shadow l TextID = 27000 l Alignment = 0 // PLAYERSTATSROW [Text5] // RANKING number l XLocation = 1 l YLocation = 15 l Width = 16 l Height = 17 l Color = -3774975 b outline = FALSE l Font = 26368 // use agency fb 11 l TextID = 27000 l Alignment = 0 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FITend