FITini // for hotkey entry [Texts] l Textcount = 2 [Text0] // command l XLocation = 7 l YLocation = 5 l Width = 336 l Height = 16 l Color = 0xffffffff b outline = FALSE l Font = 26591// AgencyFB11 l TextID = 26591 l Alignment = 0 st Animation = "Animation0" [Text1] // hotkey- this entry changes depending on what player wants l XLocation = 354 l YLocation = 5 l Width = 211 l Height = 16 l Color = 0xffffffff b outline = FALSE l Font = 26591// AgencyFB11 l TextID = 26589 l Alignment = 0 st Animation = "Animation1" [Rects] l Rectcount = 2 [Rect0] // underline l XLocation = 0 l YLocation = 25 l Width = 570 l Height = 0 l Color = 0xff43311C b outline = TRUE [Rect1] // full color rect for "editing" highlight l XLocation = 349 l YLocation = 2 l Width = 219 l Height = 21 l Color = 0xffffffff b outline = FALSE st Animation = "Animation2" [Animation0] // for command text l NormalAnimationTimeStamps = 1 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xff846643 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xff846643 l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.5 l HighlightColor1 = 0xff846643 f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l DisabledAnimationTimeStamps = 1 b DisabledAnimationLoops = FALSE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b [Animation1] // for hotkey text l NormalAnimationTimeStamps = 1 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xff846643 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xff000000 l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.5 l HighlightColor1 = 0xff846643 f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l DisabledAnimationTimeStamps = 1 b DisabledAnimationLoops = FALSE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b [Animation2] // for highlight rectangle l NormalAnimationTimeStamps = 1 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xff000000 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xff000000 f PressedTime1 = 0.5 l PressedColor1 = 0xffff8a00 l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xff000000 f HighlightTime1 = 0.5 l HighlightColor1 = 0xff000000 f HighlightTime2 = 0.75 l HighlightColor2 = 0xff000000 l DisabledAnimationTimeStamps = 1 b DisabledAnimationLoops = FALSE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff000000 //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FitEnd