FITini // gameplay insert for options screen b ChildCoordinatesAreRelative = 1 [Buttons] l Buttoncount = 9 [Button0] // check box: unlimited ammo l XLocation = 253 l YLocation = 14 l Width = 12 l Height = 12 b Toggle = 1 l ID = 406 l XTextLocation = 273 // text should be part of button too l YTextLocation = 12 l TextWidth = 320 l TextHeight = 16 l color = 0xffFFFFFF b TextOutline = FALSE l TextID = 26585 l Font = 26586 // use AgencyFB11 l Alignment = 0 b AnimateBmp = 1 // animate the bmp b AnimateText = 1 st FileName = "mcl_options_1.tga" l UWidth = 12 l VHeight = 12 l UNormal = 193 l VNormal = 47 l UPressed = 205 l VPressed = 47 l UHighlight = 193 l VHighlight = 47 l UHighlightPressed = 205 l VHighlightPressed = 47 l UDisabled = 193 l VDisabled = 47 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = TRUE f NormalTime0 = 0.0 l NormalColor0 = 0xffc66600 f NormalTime1 = 15 l NormalColor1 = 0xffc66600 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFFAE4D l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.5 l HighlightColor1 = 0xffFFAE4D f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l HighlightPressedAnimationTimeStamps = 3 b HighlightPressedAnimationLoops = TRUE f HighlightPressedTime0 = 0.0 l HighlightPressedColor0 = 0xffffffff f HighlightPressedTime1 = 0.5 l HighlightPressedColor1 = 0xffFFAE4D f HighlightPressedTime2 = 0.75 l HighlightPressedColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = TRUE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b f DisabledTime1 = 15 l DisabledColor1 = 0xff6b6b6b [Button1] // difficulty level radio: green l XLocation = 14 l YLocation = 35 l Width = 12 l Height = 12 b Toggle = 1 l ID = 400 l XTextLocation = 36 // text should be part of button too l YTextLocation = 33 l TextWidth = 203 l TextHeight = 16 l color = 0xffFFFFFF b TextOutline = FALSE l TextID = 26565 l Font = 26566 // use AgencyFB11 l Alignment = 0 b AnimateBmp = 1 // animate the bmp b AnimateText = 1 st FileName = "mcl_options_1.tga" l UWidth = 12 l VHeight = 12 l UNormal = 217 l VNormal = 47 l UPressed = 229 l VPressed = 47 l UHighlight = 217 l VHighlight = 47 l UHighlightPressed = 229 l VHighlightPressed = 47 l UDisabled = 217 l VDisabled = 47 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = TRUE f NormalTime0 = 0.0 l NormalColor0 = 0xffc66600 f NormalTime1 = 15 l NormalColor1 = 0xffc66600 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFFAE4D l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.5 l HighlightColor1 = 0xffFFAE4D f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l HighlightPressedAnimationTimeStamps = 3 b HighlightPressedAnimationLoops = TRUE f HighlightPressedTime0 = 0.0 l HighlightPressedColor0 = 0xffffffff f HighlightPressedTime1 = 0.5 l HighlightPressedColor1 = 0xffFFAE4D f HighlightPressedTime2 = 0.75 l HighlightPressedColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = TRUE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b f DisabledTime1 = 15 l DisabledColor1 = 0xff6b6b6b [Button2] // check box: left click/right click l XLocation = 253 l YLocation = 44 l Width = 12 l Height = 12 b Toggle = 1 l ID = 407 l XTextLocation = 273 // text should be part of button too l YTextLocation = 42 l TextWidth = 320 l TextHeight = 16 l color = 0xffFFFFFF b TextOutline = FALSE l TextID = 26579 l Font = 26580 // use AgencyFB11 l Alignment = 0 b AnimateBmp = 1 // animate the bmp b AnimateText = 1 st FileName = "mcl_options_1.tga" l UWidth = 12 l VHeight = 12 l UNormal = 193 l VNormal = 47 l UPressed = 205 l VPressed = 47 l UHighlight = 193 l VHighlight = 47 l UHighlightPressed = 205 l VHighlightPressed = 47 l UDisabled = 193 l VDisabled = 47 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = TRUE f NormalTime0 = 0.0 l NormalColor0 = 0xffc66600 f NormalTime1 = 15 l NormalColor1 = 0xffc66600 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFFAE4D l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.5 l HighlightColor1 = 0xffFFAE4D f HighlightTime2 = 0.75 l HighlightPressedAnimationTimeStamps = 3 b HighlightPressedAnimationLoops = TRUE f HighlightPressedTime0 = 0.0 l HighlightPressedColor0 = 0xffffffff f HighlightPressedTime1 = 0.5 l HighlightPressedColor1 = 0xffFFAE4D f HighlightPressedTime2 = 0.75 l HighlightPressedColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = TRUE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b f DisabledTime1 = 15 l DisabledColor1 = 0xff6b6b6b [Button3]// difficulty level radio: regular l XLocation = 14 l YLocation = 55 l Width = 12 l Height = 12 b Toggle = 1 l ID = 401 l XTextLocation = 36 // text should be part of button too l YTextLocation = 53 l TextWidth = 203 l TextHeight = 16 l color = 0xffFFFFFF b TextOutline = FALSE l TextID = 26567 l Font = 26568 // use AgencyFB11 l Alignment = 0 b AnimateBmp = 1 // animate the bmp b AnimateText = 1 st FileName = "mcl_options_1.tga" l UWidth = 12 l VHeight = 12 l UNormal = 217 l VNormal = 47 l UPressed = 229 l VPressed = 47 l UHighlight = 217 l VHighlight = 47 l UHighlightPressed = 229 l VHighlightPressed = 47 l UDisabled = 217 l VDisabled = 47 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = TRUE f NormalTime0 = 0.0 l NormalColor0 = 0xffc66600 f NormalTime1 = 15 l NormalColor1 = 0xffc66600 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFFAE4D l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.5 l HighlightColor1 = 0xffFFAE4D f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l HighlightPressedAnimationTimeStamps = 3 b HighlightPressedAnimationLoops = TRUE f HighlightPressedTime0 = 0.0 l HighlightPressedColor0 = 0xffffffff f HighlightPressedTime1 = 0.5 l HighlightPressedColor1 = 0xffFFAE4D f HighlightPressedTime2 = 0.75 l HighlightPressedColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = TRUE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b f DisabledTime1 = 15 l DisabledColor1 = 0xff6b6b6b [Button4]// difficulty level radio: veteran l XLocation = 14 l YLocation = 75 l Width = 12 l Height = 12 b Toggle = 1 l ID = 402 l XTextLocation = 36 // text should be part of button too l YTextLocation = 73 l TextWidth = 203 l TextHeight = 16 l color = 0xffFFFFFF b TextOutline = FALSE l TextID = 26569 l Font = 26570 // use AgencyFB11 l Alignment = 0 b AnimateBmp = 1 // animate the bmp b AnimateText = 1 st FileName = "mcl_options_1.tga" l UWidth = 12 l VHeight = 12 l UNormal = 217 l VNormal = 47 l UPressed = 229 l VPressed = 47 l UHighlight = 217 l VHighlight = 47 l UHighlightPressed = 229 l VHighlightPressed = 47 l UDisabled = 217 l VDisabled = 47 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = TRUE f NormalTime0 = 0.0 l NormalColor0 = 0xffc66600 f NormalTime1 = 15 l NormalColor1 = 0xffc66600 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFFAE4D l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.5 l HighlightColor1 = 0xffFFAE4D f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l HighlightPressedAnimationTimeStamps = 3 b HighlightPressedAnimationLoops = TRUE f HighlightPressedTime0 = 0.0 l HighlightPressedColor0 = 0xffffffff f HighlightPressedTime1 = 0.5 l HighlightPressedColor1 = 0xffFFAE4D f HighlightPressedTime2 = 0.75 l HighlightPressedColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = TRUE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b f DisabledTime1 = 15 l DisabledColor1 = 0xff6b6b6b [Button5]// difficulty level radio: elite l XLocation = 14 l YLocation = 95 l Width = 12 l Height = 12 b Toggle = 1 l ID = 403 l XTextLocation = 36 // text should be part of button too l YTextLocation = 93 l TextWidth = 203 l TextHeight = 16 l color = 0xffFFFFFF b TextOutline = FALSE l TextID = 26571 l Font = 26572 // use AgencyFB11 l Alignment = 0 b AnimateBmp = 1 // animate the bmp b AnimateText = 1 st FileName = "mcl_options_1.tga" l UWidth = 12 l VHeight = 12 l UNormal = 217 l VNormal = 47 l UPressed = 229 l VPressed = 47 l UHighlight = 217 l VHighlight = 47 l UHighlightPressed = 229 l VHighlightPressed = 47 l UDisabled = 217 l VDisabled = 47 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = TRUE f NormalTime0 = 0.0 l NormalColor0 = 0xffc66600 f NormalTime1 = 15 l NormalColor1 = 0xffc66600 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFFAE4D l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xffffffff f HighlightTime1 = 0.5 l HighlightColor1 = 0xffFFAE4D f HighlightTime2 = 0.75 l HighlightColor2 = 0xffffffff l HighlightPressedAnimationTimeStamps = 3 b HighlightPressedAnimationLoops = TRUE f HighlightPressedTime0 = 0.0 l HighlightPressedColor0 = 0xffffffff f HighlightPressedTime1 = 0.5 l HighlightPressedColor1 = 0xffFFAE4D f HighlightPressedTime2 = 0.75 l HighlightPressedColor2 = 0xffffffff l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = TRUE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b f DisabledTime1 = 15 l DisabledColor1 = 0xff6b6b6b [Button6] // base color tab l XLocation = 12 l YLocation = 150 l Width = 121 l Height = 65 l ID = 404 l XTextLocation = 18 l YTextLocation = 154 l TextWidth = 111 l TextHeight = 17 l color = 0xffFF8A00 b TextOutline = FALSE l Alignment = 0 l TextID = 26575 l Font = 26576 // use AgencyFB11 b AnimateBmp = 0 b AnimateText = 1 l UWidth = 121 l VHeight = 65 l UNormal = 80 l VNormal = 145 l UPressed = 80 l VPressed = 80 st FileName = "mcl_options_6.tga" l HelpCaption = 0 l HelpDesc = 26408 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xffc66600 f NormalTime1 = 7.0 l NormalColor1 = 0xffc66600 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFF8A00 [Button7] // accent color tab l XLocation = 12 l YLocation = 221 l Width = 121 l Height = 65 l ID = 405 l XTextLocation = 18 l YTextLocation = 225 l TextWidth = 111 l TextHeight = 17 l color = 0xffFF8A00 b TextOutline = FALSE l Alignment = 0 l TextID = 26577 l Font = 26578 // use AgencyFB11 b AnimateBmp = 0 b AnimateText = 1 l UWidth = 121 l VHeight = 65 l UNormal = 80 l VNormal = 145 l UPressed = 80 l VPressed = 80 st FileName = "mcl_options_6.tga" l HelpCaption = 0 l HelpDesc = 26409 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = FALSE f NormalTime0 = 0.0 l NormalColor0 = 0xffc66600 f NormalTime1 = 7.0 l NormalColor1 = 0xffc66600 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.0 l PressedColor0 = 0xffffffff f PressedTime1 = 0.5 l PressedColor1 = 0xffFF8A00 [Button8] // reset button l XLocation = 449 l YLocation = 254 l Width = 150 l Height = 32 l ID = 309 l XTextLocation = 460 l YTextLocation = 260 l TextWidth = 127 l TextHeight = 19 l color = 0xffff0000 b TextOutline = FALSE l TextID = 26536 l Font = 26537 // use AgencyFB14 l Alignment = 2 l HelpCaption = 27103 l HelpDesc = 26609 st FileName = "mcl_options_6.tga" l UWidth = 150 l VHeight = 32 l UNormal = 80 l VNormal = 210 l UPressed = 80 l VPressed = 210 l UHighlight = 80 l VHighlight = 210 l UDisabled = 80 l VDisabled = 210 b AnimateBmp = 1 // animate the bmp and text b AnimateText = 1 l NormalAnimationTimeStamps = 2 b NormalAnimationLoops = TRUE f NormalTime0 = 0.0 l NormalColor0 = 0xffAF0000 f NormalTime1 = 7.0 l NormalColor1 = 0xffAF0000 l PressedAnimationTimeStamps = 2 b PressedAnimationLoops = FALSE f PressedTime0 = 0.05 l PressedColor0 = 0xff000000 f PressedTime1 = 0.5 l PressedColor1 = 0xffAF0000 l HighlightAnimationTimeStamps = 3 b HighlightAnimationLoops = TRUE f HighlightTime0 = 0.0 l HighlightColor0 = 0xff000000 f HighlightTime1 = 0.5 l HighlightColor1 = 0xffAF0000 f HighlightTime2 = 0.75 l HighlightColor2 = 0xff000000 l DisabledAnimationTimeStamps = 2 b DisabledAnimationLoops = TRUE f DisabledTime0 = 0.0 l DisabledColor0 = 0xff6b6b6b f DisabledTime1 = 15 l DisabledColor1 = 0xff6b6b6b [Rects] l Rectcount = 43 [Rect0] // outline for color picker l XLocation = 132 l YLocation = 150 l Width = 164 l Height = 135 l Color = 0xffFF8A00 b outline = TRUE [Rect1] // outline for mech animation l XLocation = 307 l YLocation = 150 l Width = 126 l Height = 136 l Color = -12373732 b outline = TRUE [Rect2] l XLocation = 296 l YLocation = 151 l Width = 1 l Height = 135 l Color = 0x00000000 b outline = TRUE [Rect3] // mech animation is placed using this rect l XLocation = 309 l YLocation = 152 l Width = 122 l Height = 132 l Color = 0 b outline = FALSE [Rect4] // color rect, row 1 col1 l XLocation = 140 l YLocation = 158 l Width = 16 l Height = 28 l Color = 0xffe83030 b outline = FALSE [Rect5] //color rect, row 1 col2 l XLocation = 159 l YLocation = 158 l Width = 16 l Height = 28 l Color = 0xffd79418 b outline = FALSE [Rect6] //color rect, row 1 col3 l XLocation = 178 l YLocation = 158 l Width = 16 l Height = 28 l Color = 0xfffae525 b outline = FALSE [Rect7] //color rect, row 1 col4 l XLocation = 197 l YLocation = 158 l Width = 16 l Height = 28 l Color = 0xff30e830 b outline = FALSE [Rect8] //color rect, row 1 col5 l XLocation = 216 l YLocation = 158 l Width = 16 l Height = 28 l Color = 0xff2fe88b b outline = FALSE [Rect9] //color rect, row 1 col6 l XLocation = 235 l YLocation = 158 l Width = 16 l Height = 28 l Color = 0xff30e7e8 b outline = FALSE [Rect10] //color rect, row 1 col7 l XLocation = 254 l YLocation = 158 l Width = 16 l Height = 28 l Color = 0xff2f30e8 b outline = FALSE [Rect11] //color rect, row 1 col8 l XLocation = 273 l YLocation = 158 l Width = 16 l Height = 28 l Color = 0xffe830e7 b outline = FALSE [Rect12] //color rect, row 2 col1 l XLocation = 140 l YLocation = 189 l Width = 16 l Height = 28 l Color = 0xff990f0f b outline = FALSE [Rect13] //color rect, row 2 col2 l XLocation = 159 l YLocation = 189 l Width = 16 l Height = 28 l Color = 0xff98770e b outline = FALSE [Rect14] //color rect, row 2 col3 l XLocation = 178 l YLocation = 189 l Width = 16 l Height = 28 l Color = 0xff98990f b outline = FALSE [Rect15] //color rect, row 2 col4 l XLocation = 197 l YLocation = 189 l Width = 16 l Height = 28 l Color = 0xff398b1c b outline = FALSE [Rect16] //color rect, row 2 col5 l XLocation = 216 l YLocation = 189 l Width = 16 l Height = 28 l Color = 0xff1d8b54 b outline = FALSE [Rect17] //color rect, row 2 col6 l XLocation = 235 l YLocation = 189 l Width = 16 l Height = 28 l Color = 0xff1c8b8b b outline = FALSE [Rect18] //color rect, row 2 col7 l XLocation = 254 l YLocation = 189 l Width = 16 l Height = 28 l Color = 0xff1d1c8b b outline = FALSE [Rect19] //color rect, row 2 col8 l XLocation = 273 l YLocation = 189 l Width = 16 l Height = 28 l Color = 0xff8b1d8c b outline = FALSE [Rect20] //color rect, row 3 col1 l XLocation = 140 l YLocation = 220 l Width = 16 l Height = 28 l Color = 0xff4e0705 b outline = FALSE [Rect21] //color rect, row 3 col2 l XLocation = 159 l YLocation = 220 l Width = 16 l Height = 28 l Color = 0xff5b3713 b outline = FALSE [Rect22] //color rect, row 3 col3 l XLocation = 178 l YLocation = 220 l Width = 16 l Height = 28 l Color = 0xff4c4c06 b outline = FALSE [Rect23] //color rect, row 3 col4 l XLocation = 197 l YLocation = 220 l Width = 16 l Height = 28 l Color = 0xff244c0b b outline = FALSE [Rect24] //color rect, row 3 col5 l XLocation = 216 l YLocation = 220 l Width = 16 l Height = 28 l Color = 0xff064c2a b outline = FALSE [Rect25] //color rect, row 3 col6 l XLocation = 235 l YLocation = 220 l Width = 16 l Height = 28 l Color = 0xff064c4c b outline = FALSE [Rect26] //color rect, row 3 col7 l XLocation = 254 l YLocation = 220 l Width = 16 l Height = 28 l Color = 0xff07083e b outline = FALSE [Rect27] //color rect, row 3 col8 l XLocation = 273 l YLocation = 220 l Width = 16 l Height = 28 l Color = 0xff4d044d b outline = FALSE [Rect28] //color rect, row 4 col1 l XLocation = 140 l YLocation = 251 l Width = 16 l Height = 28 l Color = 0xffffffff b outline = FALSE [Rect29] //color rect, row 4 col2 l XLocation = 159 l YLocation = 251 l Width = 16 l Height = 28 l Color = 0xff999999 b outline = FALSE [Rect30] //color rect, row 4 col3 l XLocation = 178 l YLocation = 251 l Width = 16 l Height = 28 l Color = 0xff666666 b outline = FALSE [Rect31] //color rect, row 4 col4 l XLocation = 197 l YLocation = 251 l Width = 16 l Height = 28 l Color = 0xffe8e797 b outline = FALSE [Rect32] //color rect, row 4 col5 l XLocation = 216 l YLocation = 251 l Width = 16 l Height = 28 l Color = 0xff9d8b75 b outline = FALSE [Rect33] //color rect, row 4 col6 l XLocation = 235 l YLocation = 251 l Width = 16 l Height = 28 l Color = 0xffc8a56f b outline = FALSE [Rect34] //color rect, row 4 col7 l XLocation = 254 l YLocation = 251 l Width = 16 l Height = 28 l Color = 0xff8e6336 b outline = FALSE [Rect35] //color rect, row 4 col8 l XLocation = 273 l YLocation = 251 l Width = 16 l Height = 28 l Color = 0xff2c2c2c b outline = FALSE [Rect36] // base color rect- this changes depending on color player selects l XLocation = 28 l YLocation = 175 l Width = 32 l Height = 32 l Color = -1 b outline = FALSE [Rect37] // accent color rect- this changes according to what color player selects l XLocation = 28 l YLocation = 246 l Width = 32 l Height = 32 l Color = -1800 b outline = FALSE [Rect38] // difficulty l XLocation = 11 l YLocation = 10 l Width = 100 l Height = 95 l Color = 0 b outline = FALSE l HelpDesc = 26615 [Rect39] // unlimited ammo l XLocation = 250 l YLocation = 11 l Width = 114 l Height = 16 l Color = 0 b outline = FALSE l HelpDesc = 26616 [Rect40] // left-click l XLocation = 250 l YLocation = 42 l Width = 249 l Height = 16 l Color = 0 b outline = FALSE l HelpDesc = 26617 [Rect41] // computer message l XLocation = 24 l YLocation = 226 l Width = 272 l Height = 42 l Color = 0 b outline = FALSE l HelpDesc = 26614 [Rect42] // unit colors l XLocation = 10 l YLocation = 125 l Width = 288 l Height = 162 l Color = 0 b outline = FALSE l HelpDesc = 26618 [Texts] l Textcount = 3 [Text0] //"DIFFICULTY LEVEL" header for radio buttons l XLocation = 14 l YLocation = 11 l Width = 226 l Height = 17 l Color = -30208 b outline = FALSE l Font = 26564 // use agency fb 11 l TextID = 26563 l Alignment = 0 [Text1] //"UNIT COLORS" header for color picker l XLocation = 13 l YLocation = 126 l Width = 226 l Height = 17 l Color = -29696 b outline = FALSE l Font = 26574 l TextID = 26573 l Alignment = 0 [Text2] // help text l XLocation = 51 l YLocation = 306 l Width = 505 l Height = 55 l Color = 0xffffffff b outline = FALSE l Font = 26562 // use agency fb 11 l TextID = 27000 l Alignment = 0 FITend