//------------------ // GROUP PARTS //------------------ PLAYER_LANCE0 = 1; PLAYER_LANCE1 = 2; PLAYER_LANCE2 = 3; PLAYER_LANCE3 = 4; PLAYER_LANCE4 = 5; PLAYER_LANCE5 = 6; PLAYER_LANCE6 = 7; PLAYER_LANCE7 = 8; MAX_PLAYER_LANCES = 32; ALLIED_LANCE0 = 329; ALLIED_LANCE1 = 330; ALLIED_LANCE2 = 331; ALLIED_LANCE3 = 332; ALLIED_LANCE4 = 333; ALLIED_LANCE5 = 334; ALLIED_LANCE6 = 335; ALLIED_LANCE7 = 336; MAX_ALLIED_LANCES = 32; CLAN_STAR0 = 165; CLAN_STAR1 = 166; CLAN_STAR2 = 167; CLAN_STAR3 = 168; CLAN_STAR4 = 169; CLAN_STAR5 = 170; CLAN_STAR6 = 171; CLAN_STAR7 = 172; MAX_CLAN_STARS = 32; PLAYER_FORCE = 500; ALLIED_FORCE = 502; CLAN_FORCE = 501; //------------------ // GENERIC PARTS //------------------ PLAYER_VEHICLE0_LANCE0 = 512; ALLIED_VEHICLE0_LANCE0 = 1280; CLAN_VEHICLE0_STAR0 = 896; MIN_MOVER_PART_ID = 512; MAX_MOVER_PART_ID = 4095; MAX_MOVER_GROUPS = 32; MAX_MOVER_GROUP_COUNT = 12;