FITini FITini [Cameras] f ProjectionAngle = 40.750000 f PositionX = 1175.497803 f PositionY = 3692.949219 f PositionZ = 0.000000 b Ready = TRUE uc LightRed = 255 uc LightGreen = 250 uc LightBlue = 240 uc AmbientBlue = 145 uc AmbientGreen = 121 uc AmbientRed = 106 uc TerrainShadowColorEnabled = 0 uc TerrainShadowBlue = 145 uc TerrainShadowGreen = 121 uc TerrainShadowRed = 106 uc DayLightRed = 255 uc DayLightGreen = 250 uc DayLightBlue = 240 uc DayAmbientBlue = 145 uc DayAmbientGreen = 121 uc DayAmbientRed = 106 uc SunsetLightRed = 254 uc SunsetLightGreen = 68 uc SunsetLightBlue = 5 uc NightLightRed = 240 uc NightLightGreen = 255 uc NightLightBlue = 255 uc NightAmbientBlue = 255 uc NightAmbientGreen = 255 uc NightAmbientRed = 240 uc SeenBlue = 255 uc SeenGreen = 0 uc SeenRed = 0 uc BaseBlue = 47 uc BaseGreen = 47 uc BaseRed = 47 f LightDirPitch = 25.000000 f DayLightPitch = 25.000000 f DayToNightTime = -1.000000 f LightDirYaw = 100.000000 f NewScale = 0.581840 f StartRotation = 177.625000 f[3] LODScales = 1.00, 0.50, 0.30, f ElevationAdjustFactor = 150.000000 f ZoomMax = 1.000000 f ZoomMin = 0.100000 f FOVMax = 0.000000 f FOVMin = 0.000000 f FogStart = -500.000000 f FogFull = -600.000000 ul FogColor = 11972532 f FogTransparency = 1.000000 l UserMin = 0 l UserMax = 500 l BaseTerrain = 3 [Water] f Elevation = 0.000000 f Frequency = 4.000000 f Ampliture = 5.000000 ul AlphaShallow = 1056964608 ul AlphaMiddle = -1358954496 ul AlphaDeep = -16777216 f AlphaDepth = 0.000000 f ShallowDepth = 0.000000 [Terrain] l UserMin = 0 l UserMax = 500 f TerrainMinX = -6400.000000 f TerrainMinY = 6400.000000 uc Noise = 0 uc Threshold = 1 f DetailTextureTilingFactor = 25.000000 f WaterTextureTilingFactor = 48.000000 f WaterDetailTilingFactor = 45.000000 [Warriors] ul NumWarriors = 49 [Parts] ul NumParts = 49 [Warrior1] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part1] ul ObjectNumber = 874 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 1 f PositionX = 1045.333618 f PositionY = -3776.000244 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16777056 ul HighlightColor1 = -256 ul HighlightColor2 = -256 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Bushwacker" ul VariantNumber = 0 ul SquadNum = 1 ul NumAlternatives = 0 ul AlternativeStartIndex = 51 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior2] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part2] ul ObjectNumber = 49 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 2 f PositionX = 1002.666870 f PositionY = -3690.666992 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16777056 ul HighlightColor1 = -256 ul HighlightColor2 = -256 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Highlander" ul VariantNumber = 0 ul SquadNum = 3 ul NumAlternatives = 0 ul AlternativeStartIndex = 52 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior3] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part3] ul ObjectNumber = 16 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 3 f PositionX = 1173.333618 f PositionY = -3605.333496 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16777056 ul HighlightColor1 = -256 ul HighlightColor2 = -256 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Hunchback" ul VariantNumber = 0 ul SquadNum = 4 ul NumAlternatives = 0 ul AlternativeStartIndex = 53 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior4] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part4] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 4 f PositionX = 1088.000244 f PositionY = -3562.666992 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16777056 ul HighlightColor1 = -256 ul HighlightColor2 = -256 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 5 ul NumAlternatives = 0 ul AlternativeStartIndex = 54 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior5] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part5] ul ObjectNumber = 47 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 5 f PositionX = 1130.666870 f PositionY = -3690.666992 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16777056 ul HighlightColor1 = -256 ul HighlightColor2 = -256 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Hollander" ul VariantNumber = 0 ul SquadNum = 6 ul NumAlternatives = 0 ul AlternativeStartIndex = 55 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior6] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_Guard2" l NumCells = 3 l NumStaticVars = 0 [Warrior6Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior6Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior6Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part6] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 6 f PositionX = 874.666870 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 8 ul NumAlternatives = 0 ul AlternativeStartIndex = 56 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior7] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_Guard2" l NumCells = 3 l NumStaticVars = 0 [Warrior7Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior7Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior7Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part7] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 7 f PositionX = 917.333557 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 9 ul NumAlternatives = 0 ul AlternativeStartIndex = 57 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior8] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_2a_lrm" l NumCells = 3 l NumStaticVars = 0 [Warrior8Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior8Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior8Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part8] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 8 f PositionX = 1216.000244 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 13 ul NumAlternatives = 0 ul AlternativeStartIndex = 58 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior9] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior9Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior9Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior9Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part9] ul ObjectNumber = 330 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 9 f PositionX = 1130.666870 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "DrillSon" ul VariantNumber = 0 ul SquadNum = 15 ul NumAlternatives = 0 ul AlternativeStartIndex = 59 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior10] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior10Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior10Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior10Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part10] ul ObjectNumber = 330 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 10 f PositionX = 1173.333618 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "DrillSon" ul VariantNumber = 0 ul SquadNum = 16 ul NumAlternatives = 0 ul AlternativeStartIndex = 60 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior11] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_2a_lrm" l NumCells = 3 l NumStaticVars = 0 [Warrior11Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior11Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior11Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part11] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 11 f PositionX = 1002.666870 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 19 ul NumAlternatives = 0 ul AlternativeStartIndex = 61 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior12] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_Guard2" l NumCells = 3 l NumStaticVars = 0 [Warrior12Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior12Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior12Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part12] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 12 f PositionX = 789.333557 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 23 ul NumAlternatives = 0 ul AlternativeStartIndex = 62 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior13] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_2a_lrm" l NumCells = 3 l NumStaticVars = 0 [Warrior13Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior13Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior13Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part13] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 13 f PositionX = 1045.333618 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 24 ul NumAlternatives = 0 ul AlternativeStartIndex = 63 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior14] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_1a" l NumCells = 3 l NumStaticVars = 0 [Warrior14Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior14Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior14Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part14] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 14 f PositionX = 2837.333496 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 27 ul NumAlternatives = 0 ul AlternativeStartIndex = 64 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior15] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_1a" l NumCells = 3 l NumStaticVars = 0 [Warrior15Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior15Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior15Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part15] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 15 f PositionX = 2922.666748 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 29 ul NumAlternatives = 0 ul AlternativeStartIndex = 65 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior16] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_1a" l NumCells = 3 l NumStaticVars = 0 [Warrior16Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior16Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior16Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part16] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 16 f PositionX = 2965.333496 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 30 ul NumAlternatives = 0 ul AlternativeStartIndex = 66 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior17] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_1a" l NumCells = 3 l NumStaticVars = 0 [Warrior17Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior17Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior17Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part17] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 17 f PositionX = 2752.000244 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 31 ul NumAlternatives = 0 ul AlternativeStartIndex = 67 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior18] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior18Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior18Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior18Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part18] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 18 f PositionX = 2794.666748 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 32 ul NumAlternatives = 0 ul AlternativeStartIndex = 68 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior19] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_3a" l NumCells = 3 l NumStaticVars = 0 [Warrior19Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior19Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior19Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part19] ul ObjectNumber = 2 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 19 f PositionX = -4416.000000 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Starslayer" ul VariantNumber = 0 ul SquadNum = 39 ul NumAlternatives = 0 ul AlternativeStartIndex = 69 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior20] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_Guard2" l NumCells = 3 l NumStaticVars = 0 [Warrior20Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior20Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior20Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part20] ul ObjectNumber = 2 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 20 f PositionX = -6250.666504 f PositionY = 3306.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Starslayer" ul VariantNumber = 0 ul SquadNum = 49 ul NumAlternatives = 0 ul AlternativeStartIndex = 70 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior21] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_Guard2" l NumCells = 3 l NumStaticVars = 0 [Warrior21Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior21Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior21Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part21] ul ObjectNumber = 2 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 21 f PositionX = -6250.666504 f PositionY = 3349.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Starslayer" ul VariantNumber = 0 ul SquadNum = 50 ul NumAlternatives = 0 ul AlternativeStartIndex = 71 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior22] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior22Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior22Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior22Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part22] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 22 f PositionX = -6250.666504 f PositionY = 3434.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 56 ul NumAlternatives = 0 ul AlternativeStartIndex = 72 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior23] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior23Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior23Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior23Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part23] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 23 f PositionX = -6250.666504 f PositionY = 3477.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 57 ul NumAlternatives = 0 ul AlternativeStartIndex = 73 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior24] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior24Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior24Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior24Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part24] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 24 f PositionX = -6250.666504 f PositionY = 3520.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 58 ul NumAlternatives = 0 ul AlternativeStartIndex = 74 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior25] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior25Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior25Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior25Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part25] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 25 f PositionX = -6250.666504 f PositionY = 3562.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 59 ul NumAlternatives = 0 ul AlternativeStartIndex = 75 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior26] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_3a" l NumCells = 3 l NumStaticVars = 0 [Warrior26Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior26Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior26Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part26] ul ObjectNumber = 234 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 26 f PositionX = -4672.000000 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "MediumCopter" ul VariantNumber = 0 ul SquadNum = 61 ul NumAlternatives = 0 ul AlternativeStartIndex = 76 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior27] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_3a" l NumCells = 3 l NumStaticVars = 0 [Warrior27Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior27Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior27Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part27] ul ObjectNumber = 234 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 27 f PositionX = -4586.666504 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "MediumCopter" ul VariantNumber = 0 ul SquadNum = 62 ul NumAlternatives = 0 ul AlternativeStartIndex = 77 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior28] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_3a" l NumCells = 3 l NumStaticVars = 0 [Warrior28Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior28Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior28Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part28] ul ObjectNumber = 234 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 28 f PositionX = -4757.333008 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "MediumCopter" ul VariantNumber = 0 ul SquadNum = 64 ul NumAlternatives = 0 ul AlternativeStartIndex = 78 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior29] st Profile = "PMWGreen" st Brain = "mc2_06_wv2_3a" l NumCells = 3 l NumStaticVars = 0 [Warrior29Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior29Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior29Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part29] ul ObjectNumber = 234 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 29 f PositionX = -4501.333008 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "MediumCopter" ul VariantNumber = 0 ul SquadNum = 66 ul NumAlternatives = 0 ul AlternativeStartIndex = 79 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior30] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior30Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior30Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior30Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part30] ul ObjectNumber = 18 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 30 f PositionX = -106.666481 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Catapult" ul VariantNumber = 0 ul SquadNum = 73 ul NumAlternatives = 0 ul AlternativeStartIndex = 80 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior31] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior31Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior31Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior31Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part31] ul ObjectNumber = 1 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 31 f PositionX = -21.333143 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "ShaYu" ul VariantNumber = 0 ul SquadNum = 77 ul NumAlternatives = 0 ul AlternativeStartIndex = 81 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior32] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior32Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior32Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior32Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part32] ul ObjectNumber = 1 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 32 f PositionX = -63.999809 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "ShaYu" ul VariantNumber = 0 ul SquadNum = 79 ul NumAlternatives = 0 ul AlternativeStartIndex = 82 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior33] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior33Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior33Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior33Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part33] ul ObjectNumber = 1 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 33 f PositionX = -149.333145 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "ShaYu" ul VariantNumber = 0 ul SquadNum = 80 ul NumAlternatives = 0 ul AlternativeStartIndex = 83 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior34] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior34Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior34Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior34Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part34] ul ObjectNumber = 18 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 34 f PositionX = -6250.666504 f PositionY = 4330.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Catapult" ul VariantNumber = 0 ul SquadNum = 81 ul NumAlternatives = 0 ul AlternativeStartIndex = 84 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior35] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior35Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior35Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior35Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part35] ul ObjectNumber = 1 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 35 f PositionX = -6250.666504 f PositionY = 4373.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "ShaYu" ul VariantNumber = 0 ul SquadNum = 82 ul NumAlternatives = 0 ul AlternativeStartIndex = 85 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior36] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior36Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior36Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior36Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part36] ul ObjectNumber = 1 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 36 f PositionX = -6250.666504 f PositionY = 4288.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "ShaYu" ul VariantNumber = 0 ul SquadNum = 83 ul NumAlternatives = 0 ul AlternativeStartIndex = 86 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior37] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_1a" l NumCells = 3 l NumStaticVars = 0 [Warrior37Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior37Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior37Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part37] ul ObjectNumber = 200 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 37 f PositionX = -6250.666504 f PositionY = 4416.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Storm" ul VariantNumber = 0 ul SquadNum = 84 ul NumAlternatives = 0 ul AlternativeStartIndex = 87 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior38] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_1a" l NumCells = 3 l NumStaticVars = 0 [Warrior38Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior38Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior38Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part38] ul ObjectNumber = 200 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 38 f PositionX = -6250.666504 f PositionY = 4245.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Storm" ul VariantNumber = 0 ul SquadNum = 85 ul NumAlternatives = 0 ul AlternativeStartIndex = 88 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior39] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_1a" l NumCells = 3 l NumStaticVars = 0 [Warrior39Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior39Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior39Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part39] ul ObjectNumber = 200 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 39 f PositionX = -6250.666504 f PositionY = 4160.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Storm" ul VariantNumber = 0 ul SquadNum = 86 ul NumAlternatives = 0 ul AlternativeStartIndex = 89 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior40] st Profile = "PMWGreen" st Brain = "mc2_06_wv3_1a" l NumCells = 3 l NumStaticVars = 0 [Warrior40Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior40Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior40Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part40] ul ObjectNumber = 200 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 40 f PositionX = -6250.666504 f PositionY = 4501.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Storm" ul VariantNumber = 0 ul SquadNum = 87 ul NumAlternatives = 0 ul AlternativeStartIndex = 90 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior41] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior41Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior41Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior41Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part41] ul ObjectNumber = 1 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 41 f PositionX = 2624.000244 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "ShaYu" ul VariantNumber = 0 ul SquadNum = 88 ul NumAlternatives = 0 ul AlternativeStartIndex = 91 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior42] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior42Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior42Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior42Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part42] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 42 f PositionX = 3178.666748 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 89 ul NumAlternatives = 0 ul AlternativeStartIndex = 92 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior43] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior43Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior43Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior43Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part43] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 43 f PositionX = 3093.333008 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 90 ul NumAlternatives = 0 ul AlternativeStartIndex = 93 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior44] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_Guard2" l NumCells = 3 l NumStaticVars = 0 [Warrior44Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior44Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior44Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part44] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 44 f PositionX = 832.000183 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 94 ul NumAlternatives = 0 ul AlternativeStartIndex = 94 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior45] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_2b" l NumCells = 3 l NumStaticVars = 0 [Warrior45Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior45Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior45Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part45] ul ObjectNumber = 1 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 45 f PositionX = 960.000183 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "ShaYu" ul VariantNumber = 0 ul SquadNum = 95 ul NumAlternatives = 0 ul AlternativeStartIndex = 95 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior46] st Profile = "PMWGreen" st Brain = "mc2_06_wv1_2a" l NumCells = 3 l NumStaticVars = 0 [Warrior46Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior46Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior46Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part46] ul ObjectNumber = 330 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 46 f PositionX = 746.666870 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "DrillSon" ul VariantNumber = 0 ul SquadNum = 97 ul NumAlternatives = 0 ul AlternativeStartIndex = 96 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior47] st Profile = "PMWGreen" st Brain = "mc2_06_out_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior47Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior47Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior47Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part47] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 47 f PositionX = -2581.333252 f PositionY = 1514.666626 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 98 ul NumAlternatives = 0 ul AlternativeStartIndex = 97 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior48] st Profile = "PMWGreen" st Brain = "mc2_06_out_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior48Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior48Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior48Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part48] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 48 f PositionX = 1173.333496 f PositionY = 4032.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 99 ul NumAlternatives = 0 ul AlternativeStartIndex = 98 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior49] st Profile = "PMWGreen" st Brain = "mc2_06_out_Guard" l NumCells = 3 l NumStaticVars = 0 [Warrior49Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior49Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior49Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part49] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 49 f PositionX = -2453.333252 f PositionY = 1557.333374 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -10327756 ul HighlightColor1 = -2060718 ul HighlightColor2 = -5232600 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 100 ul NumAlternatives = 0 ul AlternativeStartIndex = 99 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Teams] [Commander0Group:0] l[12] Mates = 1,2,3,4,5,0,0,0,0,0,0,0, [Commander1Group:0] l[12] Mates = 6,7,8,9,10,11,12,13,14,15,16,17, [Commander1Group:1] l[12] Mates = 18,19,20,21,22,23,24,25,26,27,28,29, [Commander1Group:2] l[12] Mates = 30,31,32,33,34,35,36,37,38,39,40,41, [Commander1Group:3] l[12] Mates = 42,43,44,45,46,47,48,49,0,0,0,0, [NavMarkers] ul NumNavMarkers = 0 [Forest0] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 1.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.500000 f DensityMin = 2.000000 f DensityMax = 3.000000 f CenterX = -4247.370117 f CenterY = 5310.240234 b Random = TRUE f Radius = 2265.270020 st Name = "NW" st FileName = "" [Forest1] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 10.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 1.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 1.000000 f DensityMax = 2.000000 f CenterX = 644.922974 f CenterY = 5215.729980 b Random = TRUE f Radius = 1293.479980 st Name = "N" st FileName = "" [Forest2] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 10.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 1.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 1.000000 f DensityMax = 2.000000 f CenterX = -5110.140137 f CenterY = 909.109009 b Random = TRUE f Radius = 2414.040039 st Name = "W" st FileName = "" [Forest3] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 10.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 1.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 1.000000 f DensityMax = 2.000000 f CenterX = -1045.329956 f CenterY = 516.265991 b Random = TRUE f Radius = 3109.860107 st Name = "dribs" st FileName = "" [Forest4] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 10.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 1.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 1.000000 f DensityMax = 2.000000 f CenterX = 4165.060059 f CenterY = 3328.709961 b Random = TRUE f Radius = 3890.399902 st Name = "E" st FileName = "" [Forest5] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 10.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 1.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 1.000000 f DensityMax = 1.000000 f CenterX = -465.777008 f CenterY = 4017.780029 b Random = TRUE f Radius = 4195.379883 st Name = "filler" st FileName = "" [Artillery] l NumLargeStrikes = 0 l NumSmallStrikes = 0 l NumSensorStrikes = 0 l NumCameraStrikes = 0 [MissionSettings] st MissionName = "Defend Base Delta 5" b MissionNameUseResourceString = TRUE ul MissionNameResourceStringID = 57006 st Author = "germ" st Blurb = "" b BlurbUseResourceString = TRUE ul BlurbResourceStringID = 55006 st Blurb2 = "Defend base Delta 5 from an impending Liao attack. " b Blurb2UseResourceString = TRUE ul Blurb2ResourceStringID = 56006 f TimeLimit = -1.000000 f DropWeightLimit = 260.000000 l ResourcePoints = 25000 ul IsSinglePlayer = 1 ul MaximumNumberOfTeams = 8 ul MaximumNumberOfPlayers = 8 uc scenarioTuneNum = 0 st AVIFilename = "" l AdditionalCBills = 0 ul NumRandomRPbuildings = 0 st DownloadURL = "http://www.microsoft.com" ul MissionType = 0 b AirStrikesEnabledDefault = TRUE b MineLayersEnabledDefault = TRUE b ScoutCoptersEnabledDefault = TRUE b SensorProbesEnabledDefault = TRUE b UnlimitedAmmoEnabledDefault = TRUE b AllTechEnabledDefault = TRUE b RepairVehicleEnabledDefault = TRUE b SalvageCraftEnabledDefault = TRUE b ResourceBuildingsEnabledDefault = TRUE b NoVariantsEnabledDefault = TRUE b ArtilleryPieceEnabledDefault = TRUE b RPsForMechsEnabledDefault = TRUE [Weather] ul MaxRainDrops = 0 f StartingRainLevel = 0.000000 l ChanceOfRain = 0 f BaseLighteningChance = 0.000000 [TheSky] l SkyNumber = 1 [Objectives Version] ul Version = 3 [Team0Objectives] ul NumObjectives = 6 [Team0Objective0] st Title = "1. Protect the Base Headquarters" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50028 st Description = "1. Protect the Base Headquarters" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50028 ul Priority = 1 ul ResourcePoints = 25000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = TRUE f MarkerX = -1770.670044 f MarkerY = -4970.669922 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 2 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "S_HQ" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 438 f ModelScale = 0.600000 [Team0Objective0Condition0] ul ConditionSpecies = 15 st ConditionSpeciesString = "CaptureSpecificStructure" f PositionX = -1856.000000 f PositionY = -5056.000000 ul CellX = 268 ul CellY = 106 ul Commander = 0 [Team0Objective0Condition1] ul ConditionSpecies = 0 st ConditionSpeciesString = "DestroyAllEnemyUnits" [Team0Objective1] st Title = "2. Destroy all attacking Liao forces." b TitleUseResourceString = TRUE ul TitleResourceStringID = 50029 st Description = "2. Destroy all attacking Liao forces" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50029 ul Priority = 1 ul ResourcePoints = 20000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = FALSE f MarkerX = 0.000000 f MarkerY = 0.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 1 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "ShaYu" l ModelType = 13 l BaseColor = -16744448 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 1 f ModelScale = 1.000000 [Team0Objective1Condition0] ul ConditionSpecies = 0 st ConditionSpeciesString = "DestroyAllEnemyUnits" [Team0Objective2] st Title = "a - Capture Steiner Sensor Control." b TitleUseResourceString = TRUE ul TitleResourceStringID = 50030 st Description = "a. Capture Steiner Sensor Control." b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50030 ul Priority = 2 ul ResourcePoints = 12000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = TRUE f MarkerX = -2624.000000 f MarkerY = 1600.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 1 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "S_SensorControl" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 218 f ModelScale = 0.800000 [Team0Objective2Condition0] ul ConditionSpecies = 15 st ConditionSpeciesString = "CaptureSpecificStructure" f PositionX = -2624.000000 f PositionY = 1600.000000 ul CellX = 112 ul CellY = 88 ul Commander = 1 [Team0Objective3] st Title = "b - Capture the Turret Control at Road Checkpoint." b TitleUseResourceString = TRUE ul TitleResourceStringID = 50031 st Description = "b - Capture the Turret Control at Road Checkpoint." b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50031 ul Priority = 2 ul ResourcePoints = 12000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = TRUE f MarkerX = 1258.670044 f MarkerY = 4117.330078 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 1 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "S_TurretControl" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 214 f ModelScale = 0.800000 [Team0Objective3Condition0] ul ConditionSpecies = 15 st ConditionSpeciesString = "CaptureSpecificStructure" f PositionX = 1258.666992 f PositionY = 4117.333008 ul CellX = 53 ul CellY = 179 ul Commander = 1 [Team0Objective4] st Title = "Hidden OBJ to Trigger Wave 2" b TitleUseResourceString = FALSE ul TitleResourceStringID = 0 st Description = "Hidden OBJ to Trigger Wave 2" b DescriptionUseResourceString = FALSE ul DescriptionResourceStringID = 0 ul Priority = 2 ul ResourcePoints = 0 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = FALSE f MarkerX = 0.000000 f MarkerY = 0.000000 b HiddenTrigger = TRUE b ActivateOnFlag = FALSE st ActivateFlagID = "" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 19 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "" l ModelType = 0 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = -1 f ModelScale = 1.000000 [Team0Objective4Condition0] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 1216.000244 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 178 ul Commander = 1 ul Group = 2 ul Mate = 0 [Team0Objective4Condition1] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 1173.333618 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 177 ul Commander = 1 ul Group = 4 ul Mate = 0 [Team0Objective4Condition2] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 1130.666870 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 176 ul Commander = 1 ul Group = 3 ul Mate = 0 [Team0Objective4Condition3] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 1045.333618 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 174 ul Commander = 1 ul Group = 7 ul Mate = 0 [Team0Objective4Condition4] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 1002.666870 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 173 ul Commander = 1 ul Group = 5 ul Mate = 0 [Team0Objective4Condition5] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 960.000183 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 172 ul Commander = 1 ul Group = 39 ul Mate = 0 [Team0Objective4Condition6] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 917.333557 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 171 ul Commander = 1 ul Group = 1 ul Mate = 0 [Team0Objective4Condition7] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 874.666870 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 170 ul Commander = 1 ul Group = 0 ul Mate = 0 [Team0Objective4Condition8] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 832.000183 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 169 ul Commander = 1 ul Group = 38 ul Mate = 0 [Team0Objective4Condition9] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 789.333557 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 168 ul Commander = 1 ul Group = 6 ul Mate = 0 [Team0Objective4Condition10] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 746.666870 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 167 ul Commander = 1 ul Group = 40 ul Mate = 0 [Team0Objective4Condition11] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 2624.000244 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 211 ul Commander = 1 ul Group = 35 ul Mate = 0 [Team0Objective4Condition12] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 2752.000244 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 214 ul Commander = 1 ul Group = 11 ul Mate = 0 [Team0Objective4Condition13] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 2794.666748 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 215 ul Commander = 1 ul Group = 12 ul Mate = 0 [Team0Objective4Condition14] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 2837.333496 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 216 ul Commander = 1 ul Group = 8 ul Mate = 0 [Team0Objective4Condition15] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 2922.666748 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 218 ul Commander = 1 ul Group = 9 ul Mate = 0 [Team0Objective4Condition16] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 2965.333496 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 219 ul Commander = 1 ul Group = 10 ul Mate = 0 [Team0Objective4Condition17] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 3093.333008 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 222 ul Commander = 1 ul Group = 37 ul Mate = 0 [Team0Objective4Condition18] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 3178.666748 f PositionY = 6250.666504 ul CellX = 3 ul CellY = 224 ul Commander = 1 ul Group = 36 ul Mate = 0 [Team0Objective5] st Title = "Hidden Objective to Trigger Wave3" b TitleUseResourceString = FALSE ul TitleResourceStringID = 0 st Description = "Hidden Objective to Trigger Wave3" b DescriptionUseResourceString = FALSE ul DescriptionResourceStringID = 0 ul Priority = 2 ul ResourcePoints = 0 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = FALSE f MarkerX = 0.000000 f MarkerY = 0.000000 b HiddenTrigger = TRUE b ActivateOnFlag = FALSE st ActivateFlagID = "" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 1 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "" l ModelType = 0 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = -1 f ModelScale = 1.000000 [Team0Objective5Condition0] ul ConditionSpecies = 1 st ConditionSpeciesString = "DestroyNumberOfEnemyUnits" ul Num = 30 [Team1Objectives] ul NumObjectives = 0 [Team2Objectives] ul NumObjectives = 0 [Team3Objectives] ul NumObjectives = 0 [Team4Objectives] ul NumObjectives = 0 [Team5Objectives] ul NumObjectives = 0 [Team6Objectives] ul NumObjectives = 0 [Team7Objectives] ul NumObjectives = 0 [Player0] ul DefaultTeam = 0 [Player1] ul DefaultTeam = 1 [Player2] ul DefaultTeam = 0 [Player3] ul DefaultTeam = 0 [Player4] ul DefaultTeam = 0 [Player5] ul DefaultTeam = 0 [Player6] ul DefaultTeam = 0 [Player7] ul DefaultTeam = 0 [Music] uc scenarioTuneNum = 0 [Script] st ScenarioScript = "mc2_06" FITend