FITini FITini [Cameras] f ProjectionAngle = 41.326420 f PositionX = -3222.024414 f PositionY = -2837.978271 f PositionZ = 0.000000 b Ready = TRUE uc LightRed = 255 uc LightGreen = 255 uc LightBlue = 255 uc AmbientBlue = 31 uc AmbientGreen = 31 uc AmbientRed = 31 uc TerrainShadowColorEnabled = 0 uc TerrainShadowBlue = 31 uc TerrainShadowGreen = 31 uc TerrainShadowRed = 31 uc DayLightRed = 255 uc DayLightGreen = 255 uc DayLightBlue = 255 uc DayAmbientBlue = 31 uc DayAmbientGreen = 31 uc DayAmbientRed = 31 uc SunsetLightRed = 205 uc SunsetLightGreen = 84 uc SunsetLightBlue = 31 uc NightLightRed = 64 uc NightLightGreen = 64 uc NightLightBlue = 64 uc NightAmbientBlue = 32 uc NightAmbientGreen = 32 uc NightAmbientRed = 32 uc SeenBlue = 255 uc SeenGreen = 0 uc SeenRed = 0 uc BaseBlue = 47 uc BaseGreen = 47 uc BaseRed = 47 f LightDirPitch = 22.500000 f DayLightPitch = 22.500000 f DayToNightTime = -1.000000 f LightDirYaw = 28.750000 f NewScale = 0.582071 f StartRotation = -177.750000 f[3] LODScales = 1.00, 0.50, 0.30, f ElevationAdjustFactor = 150.000000 f ZoomMax = 1.000000 f ZoomMin = 0.100000 f FOVMax = 0.000000 f FOVMin = 0.000000 f FogStart = -1.000000 f FogFull = -2.000000 ul FogColor = 15464959 f FogTransparency = 1.000000 l UserMin = 0 l UserMax = 650 l BaseTerrain = 2 [Water] f Elevation = 70.000000 f Frequency = 0.000000 f Ampliture = 0.000000 ul AlphaShallow = 1056964608 ul AlphaMiddle = -1358954496 ul AlphaDeep = -16777216 f AlphaDepth = 0.000000 f ShallowDepth = 0.000000 [Terrain] l UserMin = 0 l UserMax = 650 f TerrainMinX = -7680.000000 f TerrainMinY = 7680.000000 uc Noise = 0 uc Threshold = 0 f DetailTextureTilingFactor = 30.000000 f WaterTextureTilingFactor = 48.000000 f WaterDetailTilingFactor = 45.000000 [Warriors] ul NumWarriors = 85 [Parts] ul NumParts = 85 [Warrior1] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part1] ul ObjectNumber = 2 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 1 f PositionX = -874.666504 f PositionY = -3605.333496 f Rotation = 180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Starslayer" ul VariantNumber = 0 ul SquadNum = 64 ul NumAlternatives = 0 ul AlternativeStartIndex = 87 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior2] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part2] ul ObjectNumber = 874 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 2 f PositionX = -874.666504 f PositionY = -3733.333496 f Rotation = 180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Bushwacker" ul VariantNumber = 0 ul SquadNum = 65 ul NumAlternatives = 0 ul AlternativeStartIndex = 88 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior3] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part3] ul ObjectNumber = 18 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 3 f PositionX = -789.333130 f PositionY = -3733.333496 f Rotation = 135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Catapult" ul VariantNumber = 0 ul SquadNum = 66 ul NumAlternatives = 0 ul AlternativeStartIndex = 89 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior4] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part4] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 4 f PositionX = -789.333130 f PositionY = -3605.333496 f Rotation = 135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 67 ul NumAlternatives = 0 ul AlternativeStartIndex = 90 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior5] st Profile = "PMWGreen" st Brain = "mc2_12_Base2_Hunts" l NumCells = 3 l NumStaticVars = 0 [Warrior5Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior5Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior5Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part5] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 5 f PositionX = -4586.666992 f PositionY = -3050.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 3 ul NumAlternatives = 0 ul AlternativeStartIndex = 91 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior6] st Profile = "PMWGreen" st Brain = "mc2_12_Base2_Hunts" l NumCells = 3 l NumStaticVars = 0 [Warrior6Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior6Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior6Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part6] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 6 f PositionX = -4629.333008 f PositionY = -3050.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 4 ul NumAlternatives = 0 ul AlternativeStartIndex = 92 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior7] st Profile = "PMWGreen" st Brain = "mc2_12_Base2_Hunts" l NumCells = 3 l NumStaticVars = 0 [Warrior7Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior7Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior7Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part7] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 7 f PositionX = -5098.666504 f PositionY = -2794.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 5 ul NumAlternatives = 0 ul AlternativeStartIndex = 93 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior8] st Profile = "PMWGreen" st Brain = "mc2_12_Base2_Hunts" l NumCells = 3 l NumStaticVars = 0 [Warrior8Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior8Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior8Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part8] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 8 f PositionX = -5056.000000 f PositionY = -2794.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 6 ul NumAlternatives = 0 ul AlternativeStartIndex = 94 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior9] st Profile = "PMWGreen" st Brain = "mc2_12_Base2_Haras" l NumCells = 3 l NumStaticVars = 0 [Warrior9Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior9Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior9Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part9] ul ObjectNumber = 118 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 9 f PositionX = -5269.333008 f PositionY = -3136.000000 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Harasser" ul VariantNumber = 0 ul SquadNum = 8 ul NumAlternatives = 0 ul AlternativeStartIndex = 95 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior10] st Profile = "PMWGreen" st Brain = "mc2_12_Base2_Haras" l NumCells = 3 l NumStaticVars = 0 [Warrior10Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior10Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior10Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part10] ul ObjectNumber = 118 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 10 f PositionX = -5354.666992 f PositionY = -3093.333252 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Harasser" ul VariantNumber = 0 ul SquadNum = 9 ul NumAlternatives = 0 ul AlternativeStartIndex = 96 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior11] st Profile = "PMWRegular" st Brain = "mc2_12_Base1_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior11Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior11Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior11Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part11] ul ObjectNumber = 50 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 11 f PositionX = -4202.666504 f PositionY = 874.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Jaegermech" ul VariantNumber = 0 ul SquadNum = 10 ul NumAlternatives = 0 ul AlternativeStartIndex = 97 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior12] st Profile = "PMWRegular" st Brain = "mc2_12_Base1_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior12Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior12Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior12Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part12] ul ObjectNumber = 46 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 12 f PositionX = -3989.333252 f PositionY = 1045.333130 f Rotation = 45.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Wolfhound" ul VariantNumber = 0 ul SquadNum = 11 ul NumAlternatives = 0 ul AlternativeStartIndex = 98 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior13] st Profile = "PMWGreen" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior13Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior13Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior13Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part13] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 13 f PositionX = -4202.666504 f PositionY = 1301.333130 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 12 ul NumAlternatives = 0 ul AlternativeStartIndex = 99 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior14] st Profile = "PMWGreen" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior14Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior14Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior14Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part14] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 14 f PositionX = -4159.999512 f PositionY = 1301.333130 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 13 ul NumAlternatives = 0 ul AlternativeStartIndex = 100 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior15] st Profile = "PMWGreen" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior15Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior15Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior15Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part15] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 15 f PositionX = -4117.333008 f PositionY = 1301.333130 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 14 ul NumAlternatives = 0 ul AlternativeStartIndex = 101 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior16] st Profile = "PMWRegular" st Brain = "mc2_12_CvA_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior16Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior16Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior16Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part16] ul ObjectNumber = 46 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 16 f PositionX = 7445.333984 f PositionY = 6720.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Wolfhound" ul VariantNumber = 0 ul SquadNum = 15 ul NumAlternatives = 0 ul AlternativeStartIndex = 102 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior17] st Profile = "PMWRegular" st Brain = "mc2_12_CvA_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior17Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior17Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior17Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part17] ul ObjectNumber = 46 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 17 f PositionX = 7445.333984 f PositionY = 6634.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Wolfhound" ul VariantNumber = 0 ul SquadNum = 16 ul NumAlternatives = 0 ul AlternativeStartIndex = 103 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior18] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior18Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior18Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior18Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part18] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 18 f PositionX = 7445.333984 f PositionY = 6421.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 17 ul NumAlternatives = 0 ul AlternativeStartIndex = 104 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior19] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior19Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior19Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior19Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part19] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 19 f PositionX = 7445.333984 f PositionY = 6549.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 18 ul NumAlternatives = 0 ul AlternativeStartIndex = 105 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior20] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior20Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior20Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior20Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part20] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 20 f PositionX = 7445.333984 f PositionY = 6250.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 19 ul NumAlternatives = 0 ul AlternativeStartIndex = 106 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior21] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior21Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior21Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior21Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part21] ul ObjectNumber = 118 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 21 f PositionX = 7445.333984 f PositionY = 6122.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Harasser" ul VariantNumber = 0 ul SquadNum = 20 ul NumAlternatives = 0 ul AlternativeStartIndex = 107 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior22] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior22Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior22Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior22Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part22] ul ObjectNumber = 118 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 22 f PositionX = 7445.333984 f PositionY = 6165.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Harasser" ul VariantNumber = 0 ul SquadNum = 21 ul NumAlternatives = 0 ul AlternativeStartIndex = 108 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior23] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior23Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior23Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior23Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part23] ul ObjectNumber = 118 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 23 f PositionX = 7445.333984 f PositionY = 6336.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Harasser" ul VariantNumber = 0 ul SquadNum = 22 ul NumAlternatives = 0 ul AlternativeStartIndex = 109 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior24] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior24Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior24Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior24Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part24] ul ObjectNumber = 234 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 24 f PositionX = 7488.000488 f PositionY = 6293.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "MediumCopter" ul VariantNumber = 0 ul SquadNum = 23 ul NumAlternatives = 0 ul AlternativeStartIndex = 110 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior25] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior25Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior25Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior25Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part25] ul ObjectNumber = 234 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 25 f PositionX = 7445.333984 f PositionY = 6293.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "MediumCopter" ul VariantNumber = 0 ul SquadNum = 24 ul NumAlternatives = 0 ul AlternativeStartIndex = 111 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior26] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_NCV_T1" l NumCells = 3 l NumStaticVars = 0 [Warrior26Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior26Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior26Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part26] ul ObjectNumber = 238 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 26 f PositionX = 7445.333984 f PositionY = 5909.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "TroopTransport" ul VariantNumber = 0 ul SquadNum = 25 ul NumAlternatives = 0 ul AlternativeStartIndex = 112 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior27] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_NCV_T2" l NumCells = 3 l NumStaticVars = 0 [Warrior27Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior27Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior27Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part27] ul ObjectNumber = 238 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 27 f PositionX = 7445.333984 f PositionY = 5781.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "TroopTransport" ul VariantNumber = 0 ul SquadNum = 26 ul NumAlternatives = 0 ul AlternativeStartIndex = 113 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior28] st Profile = "PMWGreen" st Brain = "mc2_12_CvA_NCV_AC.abl" l NumCells = 3 l NumStaticVars = 0 [Warrior28Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior28Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior28Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part28] ul ObjectNumber = 145 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 28 f PositionX = 7445.333984 f PositionY = 5653.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "ArmoredCar" ul VariantNumber = 0 ul SquadNum = 27 ul NumAlternatives = 0 ul AlternativeStartIndex = 114 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior29] st Profile = "PMWRegular" st Brain = "mc2_12_CvB_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior29Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior29Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior29Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part29] ul ObjectNumber = 877 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 29 f PositionX = 7445.333984 f PositionY = 4970.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Enfield" ul VariantNumber = 0 ul SquadNum = 28 ul NumAlternatives = 0 ul AlternativeStartIndex = 115 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior30] st Profile = "PMWRegular" st Brain = "mc2_12_CvB_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior30Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior30Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior30Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part30] ul ObjectNumber = 877 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 30 f PositionX = 7445.333984 f PositionY = 5056.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Enfield" ul VariantNumber = 0 ul SquadNum = 29 ul NumAlternatives = 0 ul AlternativeStartIndex = 116 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior31] st Profile = "PMWRegular" st Brain = "mc2_12_CvB_Mechs2" l NumCells = 3 l NumStaticVars = 0 [Warrior31Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior31Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior31Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part31] ul ObjectNumber = 877 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 31 f PositionX = 7445.333984 f PositionY = 5013.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Enfield" ul VariantNumber = 0 ul SquadNum = 30 ul NumAlternatives = 0 ul AlternativeStartIndex = 117 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior32] st Profile = "PMWRegular" st Brain = "mc2_12_CvB_Mechs2" l NumCells = 3 l NumStaticVars = 0 [Warrior32Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior32Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior32Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part32] ul ObjectNumber = 877 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 32 f PositionX = 7445.333984 f PositionY = 4927.999512 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Enfield" ul VariantNumber = 0 ul SquadNum = 31 ul NumAlternatives = 0 ul AlternativeStartIndex = 118 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior33] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior33Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior33Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior33Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part33] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 33 f PositionX = 7445.333984 f PositionY = 5098.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 32 ul NumAlternatives = 0 ul AlternativeStartIndex = 119 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior34] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior34Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior34Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior34Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part34] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 34 f PositionX = 7445.333984 f PositionY = 5226.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 33 ul NumAlternatives = 0 ul AlternativeStartIndex = 120 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior35] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_Vehs3" l NumCells = 3 l NumStaticVars = 0 [Warrior35Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior35Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior35Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part35] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 35 f PositionX = 7445.333984 f PositionY = 5269.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 34 ul NumAlternatives = 0 ul AlternativeStartIndex = 121 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior36] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior36Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior36Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior36Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part36] ul ObjectNumber = 121 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 36 f PositionX = 7445.333984 f PositionY = 5184.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Partisan" ul VariantNumber = 0 ul SquadNum = 35 ul NumAlternatives = 0 ul AlternativeStartIndex = 122 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior37] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior37Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior37Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior37Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part37] ul ObjectNumber = 121 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 37 f PositionX = 7445.333984 f PositionY = 5141.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Partisan" ul VariantNumber = 0 ul SquadNum = 36 ul NumAlternatives = 0 ul AlternativeStartIndex = 123 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior38] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_NCV_FT" l NumCells = 3 l NumStaticVars = 0 [Warrior38Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior38Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior38Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part38] ul ObjectNumber = 148 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 38 f PositionX = 7445.333984 f PositionY = 5312.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2182828 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "FuelTruck" ul VariantNumber = 0 ul SquadNum = 37 ul NumAlternatives = 0 ul AlternativeStartIndex = 124 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior39] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_NCV_CT1" l NumCells = 3 l NumStaticVars = 0 [Warrior39Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior39Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior39Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part39] ul ObjectNumber = 150 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 39 f PositionX = 7445.333984 f PositionY = 5354.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2182828 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "CargoTruck" ul VariantNumber = 0 ul SquadNum = 38 ul NumAlternatives = 0 ul AlternativeStartIndex = 125 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior40] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_NCV2_CT2" l NumCells = 3 l NumStaticVars = 0 [Warrior40Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior40Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior40Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part40] ul ObjectNumber = 150 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 40 f PositionX = 7445.333984 f PositionY = 5397.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2182828 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "CargoTruck" ul VariantNumber = 0 ul SquadNum = 39 ul NumAlternatives = 0 ul AlternativeStartIndex = 126 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior41] st Profile = "PMWGreen" st Brain = "mc2_12_CvB_NCV2_CT3" l NumCells = 3 l NumStaticVars = 0 [Warrior41Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior41Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior41Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part41] ul ObjectNumber = 150 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 41 f PositionX = 7445.333984 f PositionY = 5440.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2182828 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "CargoTruck" ul VariantNumber = 0 ul SquadNum = 40 ul NumAlternatives = 0 ul AlternativeStartIndex = 127 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior42] st Profile = "PMWRegular" st Brain = "mc2_12_CvC_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior42Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior42Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior42Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part42] ul ObjectNumber = 50 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 42 f PositionX = 7445.333984 f PositionY = 4757.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Jaegermech" ul VariantNumber = 0 ul SquadNum = 41 ul NumAlternatives = 0 ul AlternativeStartIndex = 128 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior43] st Profile = "PMWRegular" st Brain = "mc2_12_CvC_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior43Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior43Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior43Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part43] ul ObjectNumber = 50 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 43 f PositionX = 7445.333984 f PositionY = 4799.999512 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Jaegermech" ul VariantNumber = 0 ul SquadNum = 42 ul NumAlternatives = 0 ul AlternativeStartIndex = 129 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior44] st Profile = "PMWRegular" st Brain = "mc2_12_CvC_Mechs2" l NumCells = 3 l NumStaticVars = 0 [Warrior44Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior44Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior44Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part44] ul ObjectNumber = 50 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 44 f PositionX = 7445.333984 f PositionY = 4671.999512 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Jaegermech" ul VariantNumber = 0 ul SquadNum = 43 ul NumAlternatives = 0 ul AlternativeStartIndex = 130 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior45] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior45Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior45Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior45Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part45] ul ObjectNumber = 121 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 45 f PositionX = 7445.333984 f PositionY = 4629.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Partisan" ul VariantNumber = 0 ul SquadNum = 44 ul NumAlternatives = 0 ul AlternativeStartIndex = 131 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior46] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior46Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior46Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior46Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part46] ul ObjectNumber = 121 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 46 f PositionX = 7445.333984 f PositionY = 4586.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Partisan" ul VariantNumber = 0 ul SquadNum = 45 ul NumAlternatives = 0 ul AlternativeStartIndex = 132 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior47] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_Vehs3" l NumCells = 3 l NumStaticVars = 0 [Warrior47Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior47Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior47Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part47] ul ObjectNumber = 121 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 47 f PositionX = 7445.333984 f PositionY = 4714.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Partisan" ul VariantNumber = 0 ul SquadNum = 46 ul NumAlternatives = 0 ul AlternativeStartIndex = 133 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior48] st Profile = "PMWRegular" st Brain = "mc2_12_CvC_Mechs2" l NumCells = 3 l NumStaticVars = 0 [Warrior48Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior48Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior48Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part48] ul ObjectNumber = 50 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 48 f PositionX = 7445.333984 f PositionY = 4842.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Jaegermech" ul VariantNumber = 0 ul SquadNum = 47 ul NumAlternatives = 0 ul AlternativeStartIndex = 134 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior49] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_NCV2_FT" l NumCells = 3 l NumStaticVars = 0 [Warrior49Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior49Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior49Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part49] ul ObjectNumber = 148 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 49 f PositionX = 7445.333984 f PositionY = 4373.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "FuelTruck" ul VariantNumber = 0 ul SquadNum = 48 ul NumAlternatives = 0 ul AlternativeStartIndex = 135 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior50] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_NCV2_CT1" l NumCells = 3 l NumStaticVars = 0 [Warrior50Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior50Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior50Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part50] ul ObjectNumber = 150 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 50 f PositionX = 7445.333984 f PositionY = 4543.999512 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "CargoTruck" ul VariantNumber = 0 ul SquadNum = 49 ul NumAlternatives = 0 ul AlternativeStartIndex = 136 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior51] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_NCV2_CT2" l NumCells = 3 l NumStaticVars = 0 [Warrior51Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior51Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior51Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part51] ul ObjectNumber = 150 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 51 f PositionX = 7445.333984 f PositionY = 4458.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "CargoTruck" ul VariantNumber = 0 ul SquadNum = 50 ul NumAlternatives = 0 ul AlternativeStartIndex = 137 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior52] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_NCV_JP1" l NumCells = 3 l NumStaticVars = 0 [Warrior52Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior52Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior52Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part52] ul ObjectNumber = 181 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 52 f PositionX = 7445.333984 f PositionY = 4330.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Jeep" ul VariantNumber = 0 ul SquadNum = 51 ul NumAlternatives = 0 ul AlternativeStartIndex = 138 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior53] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_NCV_JP2" l NumCells = 3 l NumStaticVars = 0 [Warrior53Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior53Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior53Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part53] ul ObjectNumber = 181 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 53 f PositionX = 7445.333984 f PositionY = 4245.333008 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Jeep" ul VariantNumber = 0 ul SquadNum = 52 ul NumAlternatives = 0 ul AlternativeStartIndex = 139 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior54] st Profile = "PMWGreen" st Brain = "mc2_12_CvC_NCV_TT" l NumCells = 3 l NumStaticVars = 0 [Warrior54Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior54Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior54Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part54] ul ObjectNumber = 238 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 54 f PositionX = 7445.333984 f PositionY = 4287.999512 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "TroopTransport" ul VariantNumber = 0 ul SquadNum = 53 ul NumAlternatives = 0 ul AlternativeStartIndex = 140 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior55] st Profile = "PMWRegular" st Brain = "mc2_12_CvD_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior55Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior55Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior55Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part55] ul ObjectNumber = 54 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 55 f PositionX = 7445.333984 f PositionY = 3690.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Vulture" ul VariantNumber = 0 ul SquadNum = 54 ul NumAlternatives = 0 ul AlternativeStartIndex = 141 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior56] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior56Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior56Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior56Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part56] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 56 f PositionX = 7445.333984 f PositionY = 3733.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 55 ul NumAlternatives = 0 ul AlternativeStartIndex = 142 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior57] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_Vehs2" l NumCells = 3 l NumStaticVars = 0 [Warrior57Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior57Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior57Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part57] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 57 f PositionX = 7445.333984 f PositionY = 3861.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 56 ul NumAlternatives = 0 ul AlternativeStartIndex = 143 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior58] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_Vehs3" l NumCells = 3 l NumStaticVars = 0 [Warrior58Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior58Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior58Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part58] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 58 f PositionX = 7445.333984 f PositionY = 3904.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 57 ul NumAlternatives = 0 ul AlternativeStartIndex = 144 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior59] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior59Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior59Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior59Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part59] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 59 f PositionX = 7445.333984 f PositionY = 3605.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 58 ul NumAlternatives = 0 ul AlternativeStartIndex = 145 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior60] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_NCV2_TT1" l NumCells = 3 l NumStaticVars = 0 [Warrior60Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior60Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior60Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part60] ul ObjectNumber = 238 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 60 f PositionX = 7445.333984 f PositionY = 3776.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "TroopTransport" ul VariantNumber = 0 ul SquadNum = 59 ul NumAlternatives = 0 ul AlternativeStartIndex = 146 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior61] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_NCV2_TT2" l NumCells = 3 l NumStaticVars = 0 [Warrior61Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior61Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior61Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part61] ul ObjectNumber = 238 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 61 f PositionX = 7445.333984 f PositionY = 3818.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "TroopTransport" ul VariantNumber = 0 ul SquadNum = 60 ul NumAlternatives = 0 ul AlternativeStartIndex = 147 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior62] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_NCV_AC" l NumCells = 3 l NumStaticVars = 0 [Warrior62Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior62Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior62Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part62] ul ObjectNumber = 145 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 62 f PositionX = 7445.333984 f PositionY = 3989.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "ArmoredCar" ul VariantNumber = 0 ul SquadNum = 61 ul NumAlternatives = 0 ul AlternativeStartIndex = 148 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior63] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_NCV_CT1" l NumCells = 3 l NumStaticVars = 0 [Warrior63Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior63Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior63Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part63] ul ObjectNumber = 150 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 63 f PositionX = 7445.333984 f PositionY = 4032.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "CargoTruck" ul VariantNumber = 0 ul SquadNum = 62 ul NumAlternatives = 0 ul AlternativeStartIndex = 149 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior64] st Profile = "PMWGreen" st Brain = "mc2_12_CvD_NCV_CT2" l NumCells = 3 l NumStaticVars = 0 [Warrior64Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior64Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior64Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part64] ul ObjectNumber = 150 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 64 f PositionX = 7445.333984 f PositionY = 3946.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "CargoTruck" ul VariantNumber = 0 ul SquadNum = 63 ul NumAlternatives = 0 ul AlternativeStartIndex = 150 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior65] st Profile = "PMWGreen" st Brain = "mc2_12_River_Cents" l NumCells = 3 l NumStaticVars = 0 [Warrior65Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior65Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior65Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part65] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 65 f PositionX = 3562.666992 f PositionY = -5781.333984 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 68 ul NumAlternatives = 0 ul AlternativeStartIndex = 151 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior66] st Profile = "PMWGreen" st Brain = "mc2_12_River_Cents" l NumCells = 3 l NumStaticVars = 0 [Warrior66Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior66Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior66Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part66] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 66 f PositionX = 3605.333496 f PositionY = -5824.000488 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 69 ul NumAlternatives = 0 ul AlternativeStartIndex = 152 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior67] st Profile = "PMWGreen" st Brain = "mc2_12_River_Cents" l NumCells = 3 l NumStaticVars = 0 [Warrior67Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior67Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior67Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part67] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 67 f PositionX = 3648.000244 f PositionY = -5866.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 70 ul NumAlternatives = 0 ul AlternativeStartIndex = 153 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior68] st Profile = "PMWGreen" st Brain = "mc2_12_River_Mons" l NumCells = 3 l NumStaticVars = 0 [Warrior68Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior68Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior68Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part68] ul ObjectNumber = 143 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 68 f PositionX = 3392.000000 f PositionY = -5653.333496 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Monsoon" ul VariantNumber = 0 ul SquadNum = 71 ul NumAlternatives = 0 ul AlternativeStartIndex = 154 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior69] st Profile = "PMWGreen" st Brain = "mc2_12_River_Mons" l NumCells = 3 l NumStaticVars = 0 [Warrior69Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior69Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior69Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part69] ul ObjectNumber = 143 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 69 f PositionX = 3434.666992 f PositionY = -5696.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Monsoon" ul VariantNumber = 0 ul SquadNum = 72 ul NumAlternatives = 0 ul AlternativeStartIndex = 155 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior70] st Profile = "PMWRegular" st Brain = "mc2_12_Hill_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior70Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior70Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior70Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part70] ul ObjectNumber = 15 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 70 f PositionX = 2880.000244 f PositionY = -448.000244 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Uller" ul VariantNumber = 0 ul SquadNum = 73 ul NumAlternatives = 0 ul AlternativeStartIndex = 156 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior71] st Profile = "PMWRegular" st Brain = "mc2_12_Hill_Mechs" l NumCells = 3 l NumStaticVars = 0 [Warrior71Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior71Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior71Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part71] ul ObjectNumber = 15 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 71 f PositionX = 2880.000244 f PositionY = -533.333557 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Uller" ul VariantNumber = 0 ul SquadNum = 74 ul NumAlternatives = 0 ul AlternativeStartIndex = 157 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior72] st Profile = "PMWGreen" st Brain = "mc2_12_Island_Mech" l NumCells = 3 l NumStaticVars = 0 [Warrior72Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior72Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior72Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part72] ul ObjectNumber = 361 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 72 f PositionX = -3306.666504 f PositionY = -2624.000000 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "HeavyCopter" ul VariantNumber = 0 ul SquadNum = 75 ul NumAlternatives = 0 ul AlternativeStartIndex = 158 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior73] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior73Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior73Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior73Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part73] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 73 f PositionX = 5312.000000 f PositionY = -3776.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 136 ul NumAlternatives = 0 ul AlternativeStartIndex = 159 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior74] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior74Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior74Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior74Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part74] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 74 f PositionX = 5269.333984 f PositionY = -3648.000244 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 137 ul NumAlternatives = 0 ul AlternativeStartIndex = 160 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior75] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior75Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior75Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior75Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part75] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 75 f PositionX = 5440.000488 f PositionY = -3434.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 138 ul NumAlternatives = 0 ul AlternativeStartIndex = 161 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior76] st Profile = "PMWGreen" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior76Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior76Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior76Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part76] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 76 f PositionX = 5568.000488 f PositionY = -3477.333496 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 139 ul NumAlternatives = 0 ul AlternativeStartIndex = 162 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior77] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior77Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior77Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior77Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part77] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 77 f PositionX = 5525.333008 f PositionY = -3562.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 140 ul NumAlternatives = 0 ul AlternativeStartIndex = 163 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior78] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior78Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior78Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior78Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part78] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 78 f PositionX = 5312.000488 f PositionY = -3520.000244 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 141 ul NumAlternatives = 0 ul AlternativeStartIndex = 164 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior79] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior79Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior79Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior79Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part79] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 79 f PositionX = 5482.666992 f PositionY = -3861.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 142 ul NumAlternatives = 0 ul AlternativeStartIndex = 165 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior80] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior80Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior80Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior80Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part80] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 80 f PositionX = 5696.000488 f PositionY = -3520.000244 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 143 ul NumAlternatives = 0 ul AlternativeStartIndex = 166 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior81] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior81Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior81Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior81Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part81] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 81 f PositionX = 5397.333984 f PositionY = -3861.333496 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 146 ul NumAlternatives = 0 ul AlternativeStartIndex = 167 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior82] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior82Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior82Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior82Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part82] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 82 f PositionX = 5738.666992 f PositionY = -3178.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 147 ul NumAlternatives = 0 ul AlternativeStartIndex = 168 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior83] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior83Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior83Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior83Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part83] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 83 f PositionX = 5781.333984 f PositionY = -3306.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 148 ul NumAlternatives = 0 ul AlternativeStartIndex = 169 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior84] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior84Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior84Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior84Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part84] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 84 f PositionX = 5824.000488 f PositionY = -3562.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 151 ul NumAlternatives = 0 ul AlternativeStartIndex = 170 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior85] st Profile = "PMWElite" st Brain = "mc2_12_Base1_Vehs" l NumCells = 3 l NumStaticVars = 0 [Warrior85Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior85Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior85Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part85] ul ObjectNumber = 242 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 85 f PositionX = 5738.666992 f PositionY = -3392.000244 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -8560049 ul HighlightColor1 = -2182828 ul HighlightColor2 = -2182828 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "PoweredArmor" ul VariantNumber = 0 ul SquadNum = 152 ul NumAlternatives = 0 ul AlternativeStartIndex = 171 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Teams] [Commander0Group:0] l[12] Mates = 1,2,3,4,0,0,0,0,0,0,0,0, [Commander1Group:0] l[12] Mates = 5,6,7,8,9,10,11,12,13,14,15,16, [Commander1Group:1] l[12] Mates = 17,18,19,20,21,22,23,24,25,26,27,28, [Commander1Group:2] l[12] Mates = 29,30,31,32,33,34,35,36,37,38,39,40, [Commander1Group:3] l[12] Mates = 41,42,43,44,45,46,47,48,49,50,51,52, [Commander1Group:4] l[12] Mates = 53,54,55,56,57,58,59,60,61,62,63,64, [Commander1Group:5] l[12] Mates = 65,66,67,68,69,70,71,72,73,74,75,76, [Commander1Group:6] l[12] Mates = 77,78,79,80,81,82,83,84,85,0,0,0, [NavMarkers] ul NumNavMarkers = 0 [Artillery] l NumLargeStrikes = 0 l NumSmallStrikes = 0 l NumSensorStrikes = 0 l NumCameraStrikes = 0 [MissionSettings] st MissionName = "Destroy Davion Convoy" b MissionNameUseResourceString = TRUE ul MissionNameResourceStringID = 57012 st Author = "" st Blurb = "There are several Convoys of mixed Mechs and Vehicles moving to reinforce two vanguard Davion Bases. These new units will significantly strengthen Davion in the area. They must not get through. " b BlurbUseResourceString = TRUE ul BlurbResourceStringID = 55012 st Blurb2 = "" b Blurb2UseResourceString = TRUE ul Blurb2ResourceStringID = 56012 f TimeLimit = -1.000000 f DropWeightLimit = 210.000000 l ResourcePoints = 0 ul IsSinglePlayer = 1 ul MaximumNumberOfTeams = 2 ul MaximumNumberOfPlayers = 2 uc scenarioTuneNum = 0 st AVIFilename = "" l AdditionalCBills = 0 ul NumRandomRPbuildings = 0 st DownloadURL = "" ul MissionType = 0 b AirStrikesEnabledDefault = TRUE b MineLayersEnabledDefault = TRUE b ScoutCoptersEnabledDefault = TRUE b SensorProbesEnabledDefault = TRUE b UnlimitedAmmoEnabledDefault = TRUE b AllTechEnabledDefault = TRUE b RepairVehicleEnabledDefault = TRUE b SalvageCraftEnabledDefault = TRUE b ResourceBuildingsEnabledDefault = TRUE b NoVariantsEnabledDefault = TRUE b ArtilleryPieceEnabledDefault = TRUE b RPsForMechsEnabledDefault = TRUE [Weather] ul MaxRainDrops = 0 f StartingRainLevel = 0.000000 l ChanceOfRain = 0 f BaseLighteningChance = 0.000000 [TheSky] l SkyNumber = 15 [Objectives Version] ul Version = 3 [Team0Objectives] ul NumObjectives = 5 [Team0Objective0] st Title = "1. Intercept and destroy all lead Convoy elements" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50053 st Description = "1. Intercept and destroy all lead Convoy elements" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50053 ul Priority = 1 ul ResourcePoints = 18000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = FALSE f MarkerX = 0.000000 f MarkerY = 0.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 13 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "Shadowcat" l ModelType = 13 l BaseColor = -8560049 l HighlightColor = -2182843 l HighlightColor2 = -2182828 ul ModelID Version = 2 l ModelID = 876 f ModelScale = 1.000000 [Team0Objective0Condition0] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6720.000000 ul CellX = 22 ul CellY = 354 ul Commander = 1 ul Group = 11 ul Mate = 0 [Team0Objective0Condition1] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6634.666504 ul CellX = 24 ul CellY = 354 ul Commander = 1 ul Group = 12 ul Mate = 0 [Team0Objective0Condition2] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6421.333008 ul CellX = 29 ul CellY = 354 ul Commander = 1 ul Group = 13 ul Mate = 0 [Team0Objective0Condition3] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6549.333008 ul CellX = 26 ul CellY = 354 ul Commander = 1 ul Group = 14 ul Mate = 0 [Team0Objective0Condition4] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6122.666504 ul CellX = 36 ul CellY = 354 ul Commander = 1 ul Group = 16 ul Mate = 0 [Team0Objective0Condition5] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6250.666504 ul CellX = 33 ul CellY = 354 ul Commander = 1 ul Group = 15 ul Mate = 0 [Team0Objective0Condition6] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6336.000000 ul CellX = 31 ul CellY = 354 ul Commander = 1 ul Group = 18 ul Mate = 0 [Team0Objective0Condition7] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6165.333008 ul CellX = 35 ul CellY = 354 ul Commander = 1 ul Group = 17 ul Mate = 0 [Team0Objective0Condition8] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7488.000488 f PositionY = 6293.333008 ul CellX = 32 ul CellY = 355 ul Commander = 1 ul Group = 19 ul Mate = 0 [Team0Objective0Condition9] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 6293.333008 ul CellX = 32 ul CellY = 354 ul Commander = 1 ul Group = 20 ul Mate = 0 [Team0Objective0Condition10] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5909.333008 ul CellX = 41 ul CellY = 354 ul Commander = 1 ul Group = 21 ul Mate = 0 [Team0Objective0Condition11] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5781.333008 ul CellX = 44 ul CellY = 354 ul Commander = 1 ul Group = 22 ul Mate = 0 [Team0Objective0Condition12] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5653.333008 ul CellX = 47 ul CellY = 354 ul Commander = 1 ul Group = 23 ul Mate = 0 [Team0Objective1] st Title = "2. Intercept and destroy all units in second Convoy group" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50054 st Description = "2. Intercept and destroy all units in second Convoy group" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50054 ul Priority = 1 ul ResourcePoints = 18000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = FALSE f MarkerX = 0.000000 f MarkerY = 0.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 13 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "Vedette" l ModelType = 5 l BaseColor = -8560049 l HighlightColor = -2182828 l HighlightColor2 = -2182828 ul ModelID Version = 2 l ModelID = 123 f ModelScale = 1.000000 [Team0Objective1Condition0] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4970.666504 ul CellX = 63 ul CellY = 354 ul Commander = 1 ul Group = 24 ul Mate = 0 [Team0Objective1Condition1] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4927.999512 ul CellX = 64 ul CellY = 354 ul Commander = 1 ul Group = 27 ul Mate = 0 [Team0Objective1Condition2] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5056.000000 ul CellX = 61 ul CellY = 354 ul Commander = 1 ul Group = 25 ul Mate = 0 [Team0Objective1Condition3] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5013.333008 ul CellX = 62 ul CellY = 354 ul Commander = 1 ul Group = 26 ul Mate = 0 [Team0Objective1Condition4] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5098.666504 ul CellX = 60 ul CellY = 354 ul Commander = 1 ul Group = 28 ul Mate = 0 [Team0Objective1Condition5] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5226.666504 ul CellX = 57 ul CellY = 354 ul Commander = 1 ul Group = 29 ul Mate = 0 [Team0Objective1Condition6] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5269.333008 ul CellX = 56 ul CellY = 354 ul Commander = 1 ul Group = 30 ul Mate = 0 [Team0Objective1Condition7] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5141.333008 ul CellX = 59 ul CellY = 354 ul Commander = 1 ul Group = 32 ul Mate = 0 [Team0Objective1Condition8] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5184.000000 ul CellX = 58 ul CellY = 354 ul Commander = 1 ul Group = 31 ul Mate = 0 [Team0Objective1Condition9] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5312.000000 ul CellX = 55 ul CellY = 354 ul Commander = 1 ul Group = 33 ul Mate = 0 [Team0Objective1Condition10] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5354.666504 ul CellX = 54 ul CellY = 354 ul Commander = 1 ul Group = 34 ul Mate = 0 [Team0Objective1Condition11] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5397.333008 ul CellX = 53 ul CellY = 354 ul Commander = 1 ul Group = 35 ul Mate = 0 [Team0Objective1Condition12] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 5440.000000 ul CellX = 52 ul CellY = 354 ul Commander = 1 ul Group = 36 ul Mate = 0 [Team0Objective2] st Title = "3. Intercept and destroy all units in third Convoy group" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50055 st Description = "3. Intercept and destroy all units in third Convoy group" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50055 ul Priority = 1 ul ResourcePoints = 18000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = FALSE f MarkerX = 0.000000 f MarkerY = 0.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 13 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "Partisan" l ModelType = 5 l BaseColor = -8560049 l HighlightColor = -2182828 l HighlightColor2 = -2182828 ul ModelID Version = 2 l ModelID = 121 f ModelScale = 1.000000 [Team0Objective2Condition0] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4799.999512 ul CellX = 67 ul CellY = 354 ul Commander = 1 ul Group = 38 ul Mate = 0 [Team0Objective2Condition1] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4842.666504 ul CellX = 66 ul CellY = 354 ul Commander = 1 ul Group = 43 ul Mate = 0 [Team0Objective2Condition2] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4757.333008 ul CellX = 68 ul CellY = 354 ul Commander = 1 ul Group = 37 ul Mate = 0 [Team0Objective2Condition3] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4671.999512 ul CellX = 70 ul CellY = 354 ul Commander = 1 ul Group = 39 ul Mate = 0 [Team0Objective2Condition4] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4629.333008 ul CellX = 71 ul CellY = 354 ul Commander = 1 ul Group = 40 ul Mate = 0 [Team0Objective2Condition5] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4586.666504 ul CellX = 72 ul CellY = 354 ul Commander = 1 ul Group = 41 ul Mate = 0 [Team0Objective2Condition6] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4714.666504 ul CellX = 69 ul CellY = 354 ul Commander = 1 ul Group = 42 ul Mate = 0 [Team0Objective2Condition7] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4373.333008 ul CellX = 77 ul CellY = 354 ul Commander = 1 ul Group = 44 ul Mate = 0 [Team0Objective2Condition8] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4543.999512 ul CellX = 73 ul CellY = 354 ul Commander = 1 ul Group = 45 ul Mate = 0 [Team0Objective2Condition9] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4458.666504 ul CellX = 75 ul CellY = 354 ul Commander = 1 ul Group = 46 ul Mate = 0 [Team0Objective2Condition10] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4330.666504 ul CellX = 78 ul CellY = 354 ul Commander = 1 ul Group = 47 ul Mate = 0 [Team0Objective2Condition11] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4245.333008 ul CellX = 80 ul CellY = 354 ul Commander = 1 ul Group = 48 ul Mate = 0 [Team0Objective2Condition12] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4287.999512 ul CellX = 79 ul CellY = 354 ul Commander = 1 ul Group = 49 ul Mate = 0 [Team0Objective3] st Title = "4. Intercept and destroy all rearguard Convoy elements" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50056 st Description = "4. Intercept and destroy all rearguard Convoy elements" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50056 ul Priority = 1 ul ResourcePoints = 18000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = FALSE f MarkerX = 0.000000 f MarkerY = 0.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 10 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "Hunter" l ModelType = 5 l BaseColor = -8560049 l HighlightColor = -2182828 l HighlightColor2 = -2182828 ul ModelID Version = 2 l ModelID = 146 f ModelScale = 1.000000 [Team0Objective3Condition0] ul ConditionSpecies = 8 st ConditionSpeciesString = "CaptureOrDestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3690.666748 ul CellX = 93 ul CellY = 354 ul Commander = 1 ul Group = 50 ul Mate = 0 [Team0Objective3Condition1] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3733.333252 ul CellX = 92 ul CellY = 354 ul Commander = 1 ul Group = 51 ul Mate = 0 [Team0Objective3Condition2] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3904.000000 ul CellX = 88 ul CellY = 354 ul Commander = 1 ul Group = 53 ul Mate = 0 [Team0Objective3Condition3] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3605.333252 ul CellX = 95 ul CellY = 354 ul Commander = 1 ul Group = 54 ul Mate = 0 [Team0Objective3Condition4] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3861.333252 ul CellX = 89 ul CellY = 354 ul Commander = 1 ul Group = 52 ul Mate = 0 [Team0Objective3Condition5] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3818.666748 ul CellX = 90 ul CellY = 354 ul Commander = 1 ul Group = 56 ul Mate = 0 [Team0Objective3Condition6] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3776.000000 ul CellX = 91 ul CellY = 354 ul Commander = 1 ul Group = 55 ul Mate = 0 [Team0Objective3Condition7] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3989.333252 ul CellX = 86 ul CellY = 354 ul Commander = 1 ul Group = 57 ul Mate = 0 [Team0Objective3Condition8] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 4032.000000 ul CellX = 85 ul CellY = 354 ul Commander = 1 ul Group = 58 ul Mate = 0 [Team0Objective3Condition9] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 7445.333984 f PositionY = 3946.666748 ul CellX = 87 ul CellY = 354 ul Commander = 1 ul Group = 59 ul Mate = 0 [Team0Objective4] st Title = "5. Move all surviving 'Mechs to extraction point" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50057 st Description = "5. Move all surviving 'Mechs to extraction point" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50057 ul Priority = 1 ul ResourcePoints = 7000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = TRUE b DisplayMarker = TRUE f MarkerX = 3306.669922 f MarkerY = 832.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 1 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "ExtractionMarker" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 289 f ModelScale = 1.000000 [Team0Objective4Condition0] ul ConditionSpecies = 21 st ConditionSpeciesString = "MoveAllSurvivingMechsToArea" f TargetCenterX = 3306.666992 f TargetCenterY = 832.000000 f TargetRadius = 300.000000 [Team1Objectives] ul NumObjectives = 0 [Team2Objectives] ul NumObjectives = 0 [Team3Objectives] ul NumObjectives = 0 [Team4Objectives] ul NumObjectives = 0 [Team5Objectives] ul NumObjectives = 0 [Team6Objectives] ul NumObjectives = 0 [Team7Objectives] ul NumObjectives = 0 [Player0] ul DefaultTeam = 0 [Player1] ul DefaultTeam = 1 [Player2] ul DefaultTeam = 0 [Player3] ul DefaultTeam = 0 [Player4] ul DefaultTeam = 0 [Player5] ul DefaultTeam = 0 [Player6] ul DefaultTeam = 0 [Player7] ul DefaultTeam = 0 [Music] uc scenarioTuneNum = 0 [Script] st ScenarioScript = "mc2_12" FITend