FITini FITini [Cameras] f ProjectionAngle = 37.000000 f PositionX = -321.198425 f PositionY = -2259.556641 f PositionZ = 0.000000 b Ready = TRUE uc LightRed = 255 uc LightGreen = 255 uc LightBlue = 255 uc AmbientBlue = 69 uc AmbientGreen = 69 uc AmbientRed = 69 uc TerrainShadowColorEnabled = 0 uc TerrainShadowBlue = 31 uc TerrainShadowGreen = 31 uc TerrainShadowRed = 31 uc DayLightRed = 255 uc DayLightGreen = 255 uc DayLightBlue = 255 uc DayAmbientBlue = 69 uc DayAmbientGreen = 69 uc DayAmbientRed = 69 uc SunsetLightRed = 205 uc SunsetLightGreen = 84 uc SunsetLightBlue = 31 uc NightLightRed = 64 uc NightLightGreen = 64 uc NightLightBlue = 64 uc NightAmbientBlue = 32 uc NightAmbientGreen = 32 uc NightAmbientRed = 32 uc SeenBlue = 255 uc SeenGreen = 0 uc SeenRed = 0 uc BaseBlue = 47 uc BaseGreen = 47 uc BaseRed = 47 f LightDirPitch = 22.500000 f DayLightPitch = 22.500000 f DayToNightTime = -1.000000 f LightDirYaw = 28.750000 f NewScale = 0.580328 f StartRotation = 105.750000 f[3] LODScales = 1.00, 0.50, 0.30, f ElevationAdjustFactor = 150.000000 f ZoomMax = 1.000000 f ZoomMin = 0.100000 f FOVMax = 0.000000 f FOVMin = 0.000000 f FogStart = -1.000000 f FogFull = -2.000000 ul FogColor = 11514060 f FogTransparency = 1.000000 l UserMin = 0 l UserMax = 800 l BaseTerrain = 0 [Water] f Elevation = 115.000000 f Frequency = 0.000000 f Ampliture = 0.000000 ul AlphaShallow = -1778384896 ul AlphaMiddle = -16777216 ul AlphaDeep = -16777216 f AlphaDepth = 0.000000 f ShallowDepth = 0.000000 [Terrain] l UserMin = 0 l UserMax = 800 f TerrainMinX = -7680.000000 f TerrainMinY = 7680.000000 uc Noise = 0 uc Threshold = 0 f DetailTextureTilingFactor = 35.000000 f WaterTextureTilingFactor = 48.000000 f WaterDetailTilingFactor = 45.000000 [Warriors] ul NumWarriors = 82 [Parts] ul NumParts = 82 [Warrior1] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part1] ul ObjectNumber = 58 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 1 f PositionX = 5226.666992 f PositionY = -4800.000488 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16744448 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Zeus" ul VariantNumber = 0 ul SquadNum = 53 ul NumAlternatives = 0 ul AlternativeStartIndex = 84 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior2] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part2] ul ObjectNumber = 18 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 2 f PositionX = 5056.000488 f PositionY = -4842.666992 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16744448 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Catapult" ul VariantNumber = 0 ul SquadNum = 54 ul NumAlternatives = 0 ul AlternativeStartIndex = 85 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior3] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part3] ul ObjectNumber = 18 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 3 f PositionX = 5226.666992 f PositionY = -4586.666992 f Rotation = -180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16744448 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Catapult" ul VariantNumber = 0 ul SquadNum = 55 ul NumAlternatives = 0 ul AlternativeStartIndex = 86 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior4] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part4] ul ObjectNumber = 876 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 4 f PositionX = 5056.000488 f PositionY = -4544.000488 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16744448 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Shadowcat" ul VariantNumber = 0 ul SquadNum = 56 ul NumAlternatives = 0 ul AlternativeStartIndex = 87 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior5] st Profile = "pmp_bubba" st Brain = "PBrain" l NumCells = 0 l NumStaticVars = 0 [Part5] ul ObjectNumber = 876 ul ControlType = 2 b PlayerPart = TRUE c MyIcon = 0 c TeamID = 0 c CommanderID = 0 ul Pilot = 5 f PositionX = 4970.666992 f PositionY = -4714.666992 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16744448 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM207300" st CSVFile = "Shadowcat" ul VariantNumber = 0 ul SquadNum = 57 ul NumAlternatives = 0 ul AlternativeStartIndex = 88 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior6] st Profile = "PMWRegular" st Brain = "mc2_15_E4_ref_Sdpot_Mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior6Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior6Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior6Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part6] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 6 f PositionX = -661.333130 f PositionY = 2880.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 2 ul NumAlternatives = 0 ul AlternativeStartIndex = 89 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior7] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_SD" l NumCells = 3 l NumStaticVars = 0 [Warrior7Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior7Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior7Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part7] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 7 f PositionX = -234.666504 f PositionY = 3946.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 3 ul NumAlternatives = 0 ul AlternativeStartIndex = 90 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior8] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_SD" l NumCells = 3 l NumStaticVars = 0 [Warrior8Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior8Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior8Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part8] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 8 f PositionX = -106.666435 f PositionY = 3946.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 4 ul NumAlternatives = 0 ul AlternativeStartIndex = 91 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior9] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_SD" l NumCells = 3 l NumStaticVars = 0 [Warrior9Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior9Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior9Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part9] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 9 f PositionX = -191.999786 f PositionY = 3818.666748 f Rotation = -45.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 5 ul NumAlternatives = 0 ul AlternativeStartIndex = 92 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior10] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_SD" l NumCells = 3 l NumStaticVars = 0 [Warrior10Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior10Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior10Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part10] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 10 f PositionX = -192.000000 f PositionY = 4544.000000 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 6 ul NumAlternatives = 0 ul AlternativeStartIndex = 93 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior11] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_SD" l NumCells = 3 l NumStaticVars = 0 [Warrior11Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior11Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior11Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part11] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 11 f PositionX = -319.999786 f PositionY = 4714.666504 f Rotation = 180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 7 ul NumAlternatives = 0 ul AlternativeStartIndex = 94 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior12] st Profile = "PMWRegular" st Brain = "mc2_15_E2_TCD_Mech1a" l NumCells = 3 l NumStaticVars = 0 [Warrior12Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior12Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior12Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part12] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 12 f PositionX = -2752.000000 f PositionY = -2965.333496 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 8 ul NumAlternatives = 0 ul AlternativeStartIndex = 95 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior13] st Profile = "PMWRegular" st Brain = "mc2_15_E2_TCD_Mech1b" l NumCells = 3 l NumStaticVars = 0 [Warrior13Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior13Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior13Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part13] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 13 f PositionX = -2666.666504 f PositionY = -2965.333496 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 9 ul NumAlternatives = 0 ul AlternativeStartIndex = 96 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior14] st Profile = "PMWRegular" st Brain = "mc2_15_E2_TCD_Mech1c" l NumCells = 3 l NumStaticVars = 0 [Warrior14Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior14Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior14Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part14] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 14 f PositionX = -2837.333252 f PositionY = -2965.333496 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 10 ul NumAlternatives = 0 ul AlternativeStartIndex = 97 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior15] st Profile = "PMWRegular" st Brain = "mc2_15_E2_TCD_Mech2" l NumCells = 3 l NumStaticVars = 0 [Warrior15Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior15Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior15Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part15] ul ObjectNumber = 47 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 15 f PositionX = -4330.666504 f PositionY = -704.000244 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Hollander" ul VariantNumber = 0 ul SquadNum = 11 ul NumAlternatives = 0 ul AlternativeStartIndex = 98 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior16] st Profile = "PMWRegular" st Brain = "mc2_15_E2_TCD_Mech2a" l NumCells = 3 l NumStaticVars = 0 [Warrior16Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior16Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior16Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part16] ul ObjectNumber = 47 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 16 f PositionX = -4117.333008 f PositionY = -704.000244 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Hollander" ul VariantNumber = 0 ul SquadNum = 12 ul NumAlternatives = 0 ul AlternativeStartIndex = 99 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior17] st Profile = "PMWRegular" st Brain = "mc2_15_E2_MB_Mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior17Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior17Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior17Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part17] ul ObjectNumber = 16 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 17 f PositionX = -1045.333130 f PositionY = 1343.999756 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Hunchback" ul VariantNumber = 0 ul SquadNum = 13 ul NumAlternatives = 0 ul AlternativeStartIndex = 100 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior18] st Profile = "PMWRegular" st Brain = "mc2_15_E2_MB_Mech2" l NumCells = 3 l NumStaticVars = 0 [Warrior18Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior18Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior18Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part18] ul ObjectNumber = 16 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 18 f PositionX = -3648.000000 f PositionY = 1727.999756 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Hunchback" ul VariantNumber = 0 ul SquadNum = 14 ul NumAlternatives = 0 ul AlternativeStartIndex = 101 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior19] st Profile = "PMWVeteran" st Brain = "mc2_15_E2_MB_Mech3" l NumCells = 3 l NumStaticVars = 0 [Warrior19Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior19Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior19Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part19] ul ObjectNumber = 874 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 19 f PositionX = -2880.000000 f PositionY = 1216.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Bushwacker" ul VariantNumber = 0 ul SquadNum = 15 ul NumAlternatives = 0 ul AlternativeStartIndex = 102 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior20] st Profile = "PMWVeteran" st Brain = "mc2_15_E2_Com_Mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior20Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior20Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior20Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part20] ul ObjectNumber = 878 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 20 f PositionX = -3818.666748 f PositionY = 2965.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Shootist" ul VariantNumber = 0 ul SquadNum = 16 ul NumAlternatives = 0 ul AlternativeStartIndex = 103 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior21] st Profile = "PMWGreen" st Brain = "mc2_15_E2_Com_Veh" l NumCells = 3 l NumStaticVars = 0 [Warrior21Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior21Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior21Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part21] ul ObjectNumber = 330 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 21 f PositionX = -3776.000000 f PositionY = 3221.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "DrillSon" ul VariantNumber = 0 ul SquadNum = 17 ul NumAlternatives = 0 ul AlternativeStartIndex = 104 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior22] st Profile = "PMWGreen" st Brain = "mc2_15_E2_Com_Veh" l NumCells = 3 l NumStaticVars = 0 [Warrior22Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior22Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior22Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part22] ul ObjectNumber = 330 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 22 f PositionX = -3904.000000 f PositionY = 2752.000000 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "DrillSon" ul VariantNumber = 0 ul SquadNum = 18 ul NumAlternatives = 0 ul AlternativeStartIndex = 105 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior23] st Profile = "PMWGreen" st Brain = "mc2_15_E2_Est_LRM" l NumCells = 3 l NumStaticVars = 0 [Warrior23Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior23Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior23Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part23] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 23 f PositionX = -1087.999756 f PositionY = -2325.333496 f Rotation = -45.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 19 ul NumAlternatives = 0 ul AlternativeStartIndex = 106 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior24] st Profile = "PMWGreen" st Brain = "mc2_15_E2_Est_LRM" l NumCells = 3 l NumStaticVars = 0 [Warrior24Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior24Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior24Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part24] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 24 f PositionX = -1173.333130 f PositionY = -2112.000244 f Rotation = -45.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 20 ul NumAlternatives = 0 ul AlternativeStartIndex = 107 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior25] st Profile = "PMWGreen" st Brain = "mc2_15_E2_WestPatrol_veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior25Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior25Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior25Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part25] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 25 f PositionX = -5696.000000 f PositionY = -64.000229 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 21 ul NumAlternatives = 0 ul AlternativeStartIndex = 108 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior26] st Profile = "PMWGreen" st Brain = "mc2_15_E2_WestPatrol_veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior26Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior26Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior26Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part26] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 26 f PositionX = -5482.666504 f PositionY = -64.000229 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 22 ul NumAlternatives = 0 ul AlternativeStartIndex = 109 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior27] st Profile = "PMWGreen" st Brain = "mc2_15_E2_Est_LRM" l NumCells = 3 l NumStaticVars = 0 [Warrior27Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior27Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior27Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part27] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 27 f PositionX = -789.333130 f PositionY = -1685.333618 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 27 ul NumAlternatives = 0 ul AlternativeStartIndex = 110 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior28] st Profile = "PMWGreen" st Brain = "mc2_15_E2_Est_LRM" l NumCells = 3 l NumStaticVars = 0 [Warrior28Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior28Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior28Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part28] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 28 f PositionX = -874.666504 f PositionY = -1685.333618 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 28 ul NumAlternatives = 0 ul AlternativeStartIndex = 111 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior29] st Profile = "PMWRegular" st Brain = "mc2_15_E2_Est_mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior29Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior29Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior29Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part29] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 29 f PositionX = -917.333496 f PositionY = -1642.666626 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 29 ul NumAlternatives = 0 ul AlternativeStartIndex = 112 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior30] st Profile = "PMWRegular" st Brain = "mc2_15_E2_Est_LRM" l NumCells = 3 l NumStaticVars = 0 [Warrior30Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior30Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior30Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part30] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 30 f PositionX = -917.333130 f PositionY = -2453.333496 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 30 ul NumAlternatives = 0 ul AlternativeStartIndex = 113 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior31] st Profile = "PMWRegular" st Brain = "mc2_15_E2_Est_LRM" l NumCells = 3 l NumStaticVars = 0 [Warrior31Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior31Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior31Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part31] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 31 f PositionX = -319.999786 f PositionY = -2538.666992 f Rotation = 45.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 31 ul NumAlternatives = 0 ul AlternativeStartIndex = 114 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior32] st Profile = "PMWGreen" st Brain = "mc2_15_E2_MB_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior32Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior32Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior32Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part32] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 32 f PositionX = -2240.000000 f PositionY = 1215.999756 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 32 ul NumAlternatives = 0 ul AlternativeStartIndex = 115 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior33] st Profile = "PMWGreen" st Brain = "mc2_15_E2_MB_Veh1a" l NumCells = 3 l NumStaticVars = 0 [Warrior33Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior33Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior33Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part33] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 33 f PositionX = -917.333130 f PositionY = 1386.666382 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 33 ul NumAlternatives = 0 ul AlternativeStartIndex = 116 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior34] st Profile = "PMWGreen" st Brain = "mc2_15_E2_MB_veh2" l NumCells = 3 l NumStaticVars = 0 [Warrior34Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior34Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior34Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part34] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 34 f PositionX = -3562.666504 f PositionY = 1728.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 34 ul NumAlternatives = 0 ul AlternativeStartIndex = 117 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior35] st Profile = "PMWGreen" st Brain = "mc2_15_E3_Veh2b" l NumCells = 3 l NumStaticVars = 0 [Warrior35Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior35Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior35Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part35] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 35 f PositionX = 2624.000244 f PositionY = -405.333588 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 36 ul NumAlternatives = 0 ul AlternativeStartIndex = 118 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior36] st Profile = "PMWGreen" st Brain = "mc2_15_E3_Veh2a" l NumCells = 3 l NumStaticVars = 0 [Warrior36Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior36Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior36Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part36] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 36 f PositionX = 1856.000366 f PositionY = 405.333099 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16744256 ul HighlightColor1 = -4144960 ul HighlightColor2 = -8355712 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 37 ul NumAlternatives = 0 ul AlternativeStartIndex = 119 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior37] st Profile = "PMWGreen" st Brain = "mc2_15_E3_Veh2c" l NumCells = 3 l NumStaticVars = 0 [Warrior37Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior37Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior37Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part37] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 37 f PositionX = 3008.000244 f PositionY = -1344.000366 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 38 ul NumAlternatives = 0 ul AlternativeStartIndex = 120 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior38] st Profile = "PMWGreen" st Brain = "mc2_15_E3_Veh1a" l NumCells = 3 l NumStaticVars = 0 [Warrior38Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior38Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior38Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part38] ul ObjectNumber = 200 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 38 f PositionX = 2666.666992 f PositionY = -832.000244 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Storm" ul VariantNumber = 0 ul SquadNum = 39 ul NumAlternatives = 0 ul AlternativeStartIndex = 121 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior39] st Profile = "PMWGreen" st Brain = "mc2_15_E3_Veh1ba" l NumCells = 3 l NumStaticVars = 0 [Warrior39Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior39Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior39Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part39] ul ObjectNumber = 200 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 39 f PositionX = 3776.000244 f PositionY = -960.000244 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Storm" ul VariantNumber = 0 ul SquadNum = 40 ul NumAlternatives = 0 ul AlternativeStartIndex = 122 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior40] st Profile = "PMWVeteran" st Brain = "mc2_15_E3_mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior40Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior40Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior40Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part40] ul ObjectNumber = 49 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 40 f PositionX = 2837.333496 f PositionY = -1045.333618 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Highlander" ul VariantNumber = 0 ul SquadNum = 41 ul NumAlternatives = 0 ul AlternativeStartIndex = 123 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior41] st Profile = "PMWGreen" st Brain = "mc2_15_E3_Veh1b" l NumCells = 3 l NumStaticVars = 0 [Warrior41Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior41Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior41Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part41] ul ObjectNumber = 200 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 41 f PositionX = 2453.333496 f PositionY = -832.000244 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Storm" ul VariantNumber = 0 ul SquadNum = 42 ul NumAlternatives = 0 ul AlternativeStartIndex = 124 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior42] st Profile = "PMWGreen" st Brain = "mc2_15_E3_Veh1b" l NumCells = 3 l NumStaticVars = 0 [Warrior42Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior42Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior42Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part42] ul ObjectNumber = 200 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 42 f PositionX = 2752.000244 f PositionY = -1173.333618 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Storm" ul VariantNumber = 0 ul SquadNum = 43 ul NumAlternatives = 0 ul AlternativeStartIndex = 125 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior43] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_P4" l NumCells = 3 l NumStaticVars = 0 [Warrior43Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior43Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior43Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part43] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 43 f PositionX = 448.000244 f PositionY = 3648.000000 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 44 ul NumAlternatives = 0 ul AlternativeStartIndex = 126 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior44] st Profile = "PMWRegular" st Brain = "mc2_15_E4_ref_Sdpot_Mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior44Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior44Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior44Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part44] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 44 f PositionX = -746.666504 f PositionY = 2837.333252 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 45 ul NumAlternatives = 0 ul AlternativeStartIndex = 127 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior45] st Profile = "PMWVeteran" st Brain = "mc2_15_E4_ref_Sdpot_Mech2" l NumCells = 3 l NumStaticVars = 0 [Warrior45Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior45Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior45Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part45] ul ObjectNumber = 874 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 45 f PositionX = -704.000000 f PositionY = 2922.666748 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Bushwacker" ul VariantNumber = 0 ul SquadNum = 46 ul NumAlternatives = 0 ul AlternativeStartIndex = 128 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior46] st Profile = "PMWGreen" st Brain = "mc2_15_E4_ref_TCBASE_Mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior46Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior46Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior46Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part46] ul ObjectNumber = 874 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 46 f PositionX = 1258.666992 f PositionY = 5098.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Bushwacker" ul VariantNumber = 0 ul SquadNum = 47 ul NumAlternatives = 0 ul AlternativeStartIndex = 129 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior47] st Profile = "PMWGreen" st Brain = "mc2_15_E4_ref_TCBASE_Mech2" l NumCells = 3 l NumStaticVars = 0 [Warrior47Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior47Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior47Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part47] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 47 f PositionX = 1301.333008 f PositionY = 4970.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 48 ul NumAlternatives = 0 ul AlternativeStartIndex = 130 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior48] st Profile = "PMWGreen" st Brain = "mc2_15_E4_ref_TCBASE_Mech2" l NumCells = 3 l NumStaticVars = 0 [Warrior48Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior48Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior48Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part48] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 48 f PositionX = 1216.000366 f PositionY = 4970.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 49 ul NumAlternatives = 0 ul AlternativeStartIndex = 131 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior49] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_P3" l NumCells = 3 l NumStaticVars = 0 [Warrior49Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior49Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior49Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part49] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 49 f PositionX = 874.666992 f PositionY = 4714.666504 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 50 ul NumAlternatives = 0 ul AlternativeStartIndex = 132 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior50] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_P2" l NumCells = 3 l NumStaticVars = 0 [Warrior50Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior50Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior50Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part50] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 50 f PositionX = 234.666901 f PositionY = 5312.000000 f Rotation = 90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 51 ul NumAlternatives = 0 ul AlternativeStartIndex = 133 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior51] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Legion_P1" l NumCells = 3 l NumStaticVars = 0 [Warrior51Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior51Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior51Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part51] ul ObjectNumber = 144 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 51 f PositionX = -362.666443 f PositionY = 5824.000000 f Rotation = -90.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -79310 ul HighlightColor2 = -79310 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Legion" ul VariantNumber = 0 ul SquadNum = 52 ul NumAlternatives = 0 ul AlternativeStartIndex = 134 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior52] st Profile = "PMWVeteran" st Brain = "mc2_15_E2_Pd_Guard_Mech2" l NumCells = 3 l NumStaticVars = 0 [Warrior52Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior52Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior52Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part52] ul ObjectNumber = 878 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 52 f PositionX = 21.333563 f PositionY = -2240.000244 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Shootist" ul VariantNumber = 0 ul SquadNum = 58 ul NumAlternatives = 0 ul AlternativeStartIndex = 135 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior53] st Profile = "PMWRegular" st Brain = "mc2_15_E2_Est_Patrol_Mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior53Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior53Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior53Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part53] ul ObjectNumber = 47 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 53 f PositionX = -490.666443 f PositionY = -1557.333618 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Hollander" ul VariantNumber = 0 ul SquadNum = 59 ul NumAlternatives = 0 ul AlternativeStartIndex = 136 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior54] st Profile = "PMWRegular" st Brain = "mc2_15_E2_Pd_Guard_Mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior54Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior54Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior54Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part54] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 54 f PositionX = -106.666435 f PositionY = -2197.333496 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 60 ul NumAlternatives = 0 ul AlternativeStartIndex = 137 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior55] st Profile = "PMWGreen" st Brain = "mc2_15_EB_East_Pat" l NumCells = 3 l NumStaticVars = 0 [Warrior55Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior55Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior55Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part55] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 55 f PositionX = 4117.333008 f PositionY = 746.666687 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 64 ul NumAlternatives = 0 ul AlternativeStartIndex = 138 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior56] st Profile = "PMWGreen" st Brain = "mc2_15_EB_East_Pat" l NumCells = 3 l NumStaticVars = 0 [Warrior56Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior56Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior56Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part56] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 56 f PositionX = 4074.666992 f PositionY = 789.333313 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 65 ul NumAlternatives = 0 ul AlternativeStartIndex = 139 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior57] st Profile = "PMWRegular" st Brain = "mc2_15_E2_Est_Patrol_Mech1" l NumCells = 3 l NumStaticVars = 0 [Warrior57Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior57Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior57Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part57] ul ObjectNumber = 45 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 57 f PositionX = -362.666443 f PositionY = -1514.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "Werewolf" ul VariantNumber = 0 ul SquadNum = 67 ul NumAlternatives = 0 ul AlternativeStartIndex = 140 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior58] st Profile = "PMWGreen" st Brain = "mc2_15_E1_Vill_Spotter" l NumCells = 3 l NumStaticVars = 0 [Warrior58Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior58Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior58Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part58] ul ObjectNumber = 524 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 58 f PositionX = -7018.666504 f PositionY = -4458.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "AeroSpotter" ul VariantNumber = 0 ul SquadNum = 92 ul NumAlternatives = 0 ul AlternativeStartIndex = 141 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior59] st Profile = "PMWGreen" st Brain = "mc2_15_E1_Vill_LRM_2" l NumCells = 3 l NumStaticVars = 0 [Warrior59Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior59Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior59Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part59] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 59 f PositionX = -6890.666504 f PositionY = -4373.333984 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 93 ul NumAlternatives = 0 ul AlternativeStartIndex = 142 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior60] st Profile = "PMWGreen" st Brain = "mc2_15_E1_Vill_LRM_2" l NumCells = 3 l NumStaticVars = 0 [Warrior60Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior60Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior60Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part60] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 60 f PositionX = -6976.000000 f PositionY = -4373.333984 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 94 ul NumAlternatives = 0 ul AlternativeStartIndex = 143 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior61] st Profile = "PMWGreen" st Brain = "mc2_15_E1_Vill_LRM_1" l NumCells = 3 l NumStaticVars = 0 [Warrior61Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior61Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior61Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part61] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 61 f PositionX = -7189.333008 f PositionY = -4586.666992 f Rotation = 45.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 95 ul NumAlternatives = 0 ul AlternativeStartIndex = 144 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior62] st Profile = "PMWGreen" st Brain = "mc2_15_E1_Vill_LRM_1" l NumCells = 3 l NumStaticVars = 0 [Warrior62Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior62Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior62Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part62] ul ObjectNumber = 201 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 62 f PositionX = -6805.333008 f PositionY = -4330.666992 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "LRMC" ul VariantNumber = 0 ul SquadNum = 96 ul NumAlternatives = 0 ul AlternativeStartIndex = 145 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior63] st Profile = "PMWGreen" st Brain = "mc2_15_E4_Cent" l NumCells = 3 l NumStaticVars = 0 [Warrior63Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior63Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior63Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part63] ul ObjectNumber = 225 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 1 c CommanderID = 1 ul Pilot = 63 f PositionX = -63.999771 f PositionY = 3392.000000 f Rotation = 0.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -16760704 ul HighlightColor1 = -6903889 ul HighlightColor2 = -6903889 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hetzer" ul VariantNumber = 0 ul SquadNum = 98 ul NumAlternatives = 0 ul AlternativeStartIndex = 146 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior64] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh2" l NumCells = 3 l NumStaticVars = 0 [Warrior64Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior64Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior64Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part64] ul ObjectNumber = 118 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 64 f PositionX = 1472.000366 f PositionY = -2965.333496 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Harasser" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 147 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior65] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh2" l NumCells = 3 l NumStaticVars = 0 [Warrior65Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior65Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior65Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part65] ul ObjectNumber = 118 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 65 f PositionX = 1557.333618 f PositionY = -2837.333496 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Harasser" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 148 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior66] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh2" l NumCells = 3 l NumStaticVars = 0 [Warrior66Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior66Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior66Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part66] ul ObjectNumber = 118 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 66 f PositionX = 1472.000366 f PositionY = -3136.000244 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Harasser" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 149 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior67] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_VehHQ" l NumCells = 3 l NumStaticVars = 0 [Warrior67Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior67Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior67Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part67] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 67 f PositionX = -490.666443 f PositionY = -5354.666992 f Rotation = -180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 150 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior68] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior68Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior68Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior68Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part68] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 68 f PositionX = -405.333099 f PositionY = -5269.333984 f Rotation = 180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 151 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior69] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior69Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior69Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior69Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part69] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 69 f PositionX = -533.333130 f PositionY = -5184.000488 f Rotation = 180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 152 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior70] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior70Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior70Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior70Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part70] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 70 f PositionX = 704.000244 f PositionY = -3904.000244 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 153 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior71] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior71Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior71Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior71Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part71] ul ObjectNumber = 328 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 71 f PositionX = 576.000244 f PositionY = -3904.000244 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Centipede" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 154 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior72] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh2" l NumCells = 3 l NumStaticVars = 0 [Warrior72Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior72Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior72Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part72] ul ObjectNumber = 143 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 72 f PositionX = 448.000244 f PositionY = -3861.333496 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Monsoon" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 155 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior73] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior73Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior73Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior73Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part73] ul ObjectNumber = 143 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 73 f PositionX = -490.666443 f PositionY = -5226.666992 f Rotation = 180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Monsoon" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 156 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior74] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh2" l NumCells = 3 l NumStaticVars = 0 [Warrior74Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior74Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior74Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part74] ul ObjectNumber = 143 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 74 f PositionX = 1685.333618 f PositionY = -2965.333496 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Monsoon" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 157 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior75] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior75Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior75Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior75Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part75] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 75 f PositionX = 746.666870 f PositionY = -3989.333496 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 158 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior76] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior76Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior76Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior76Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part76] ul ObjectNumber = 123 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 76 f PositionX = 576.000244 f PositionY = -4245.333984 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Vedette" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 159 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior77] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh2" l NumCells = 3 l NumStaticVars = 0 [Warrior77Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior77Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior77Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part77] ul ObjectNumber = 234 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 77 f PositionX = 1600.000366 f PositionY = -3136.000244 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "MediumCopter" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 160 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior78] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh2" l NumCells = 3 l NumStaticVars = 0 [Warrior78Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior78Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior78Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part78] ul ObjectNumber = 234 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 78 f PositionX = 1728.000366 f PositionY = -2922.666992 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 1 st ObjectProfile = "PM101100" st CSVFile = "MediumCopter" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 161 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior79] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior79Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior79Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior79Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part79] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 79 f PositionX = 832.000244 f PositionY = -4117.333984 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 162 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior80] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior80Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior80Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior80Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part80] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 80 f PositionX = 618.666870 f PositionY = -4330.666992 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 163 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior81] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_Veh1" l NumCells = 3 l NumStaticVars = 0 [Warrior81Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior81Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior81Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part81] ul ObjectNumber = 146 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 81 f PositionX = 789.333557 f PositionY = -4288.000488 f Rotation = -135.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "Hunter" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 164 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Warrior82] st Profile = "PMWGreen" st Brain = "mc2_15_EA_Reb_VehHQ" l NumCells = 3 l NumStaticVars = 0 [Warrior82Cell0] l Cell = 2 l MemType = 1 f Value = 150.000000 [Warrior82Cell1] l Cell = 9 l MemType = 0 f Value = 0.000000 [Warrior82Cell2] l Cell = 28 l MemType = 0 f Value = 0.000000 [Part82] ul ObjectNumber = 147 ul ControlType = 2 b PlayerPart = FALSE c MyIcon = 0 c TeamID = 0 c CommanderID = 2 ul Pilot = 82 f PositionX = -447.999786 f PositionY = -5226.666992 f Rotation = -180.000000 l Active = 1 l Exists = 1 f Damage = 0.000000 ul BaseColor = -2500352 ul HighlightColor1 = -32704 ul HighlightColor2 = -32704 ul SelfRepairBehavior = 1 ul ControlDataType = 2 st ObjectProfile = "pv20500" st CSVFile = "MobileHQ" ul VariantNumber = 0 ul SquadNum = 91 ul NumAlternatives = 0 ul AlternativeStartIndex = 165 l[15] IndicesOfAlternatives = -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, [Teams] [Commander0Group:0] l[12] Mates = 1,2,3,4,5,0,0,0,0,0,0,0, [Commander1Group:0] l[12] Mates = 6,7,8,9,10,11,12,13,14,15,16,17, [Commander1Group:1] l[12] Mates = 18,19,20,21,22,23,24,25,26,27,28,29, [Commander1Group:2] l[12] Mates = 30,31,32,33,34,35,36,37,38,39,40,41, [Commander1Group:3] l[12] Mates = 42,43,44,45,46,47,48,49,50,51,52,53, [Commander1Group:4] l[12] Mates = 54,55,56,57,58,59,60,61,62,63,0,0, [Commander2Group:0] l[12] Mates = 64,65,66,67,68,69,70,71,72,73,74,75, [Commander2Group:1] l[12] Mates = 76,77,78,79,80,81,82,0,0,0,0,0, [NavMarkers] ul NumNavMarkers = 0 [Forest0] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -721.315002 f CenterY = -4989.470215 b Random = TRUE f Radius = 4158.439941 st Name = "Unanmed Forest -1" st FileName = "" [Forest1] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -2428.409912 f CenterY = -4745.930176 b Random = TRUE f Radius = 1114.109985 st Name = "Unanmed Forest -1" st FileName = "" [Forest2] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -328.204987 f CenterY = -2071.800049 b Random = TRUE f Radius = 2179.889893 st Name = "Unanmed Forest -1" st FileName = "" [Forest3] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -850.286011 f CenterY = -1746.290039 b Random = TRUE f Radius = 508.578003 st Name = "Unanmed Forest -1" st FileName = "" [Forest4] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -284.951996 f CenterY = -857.905029 b Random = TRUE f Radius = 923.768005 st Name = "Unanmed Forest -1" st FileName = "" [Forest5] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -46.431400 f CenterY = -1504.630005 b Random = TRUE f Radius = 392.252991 st Name = "Unanmed Forest -1" st FileName = "" [Forest6] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = 2658.790039 f CenterY = 1457.489990 b Random = TRUE f Radius = 3629.239990 st Name = "Unanmed Forest -1" st FileName = "" [Forest7] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = 388.993011 f CenterY = 2473.300049 b Random = TRUE f Radius = 696.101013 st Name = "Unanmed Forest -1" st FileName = "" [Forest8] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 40.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 2.000000 f CenterX = 2287.590088 f CenterY = 3843.280029 b Random = TRUE f Radius = 965.254028 st Name = "Unanmed Forest -1" st FileName = "" [Forest9] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -1656.199951 f CenterY = 2868.550049 b Random = TRUE f Radius = 1491.089966 st Name = "Unanmed Forest -1" st FileName = "" [Forest10] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 40.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -5638.379883 f CenterY = -2662.449951 b Random = TRUE f Radius = 2867.139893 st Name = "Unanmed Forest -1" st FileName = "" [Forest11] f TreeType0 = 0.000000 f TreeType1 = 0.000000 f TreeType2 = 0.000000 f TreeType3 = 0.000000 f TreeType4 = 0.000000 f TreeType5 = 0.000000 f TreeType6 = 0.000000 f TreeType7 = 20.000000 f TreeType8 = 0.000000 f TreeType9 = 0.000000 f TreeType10 = 0.000000 f TreeType11 = 0.000000 f TreeType12 = 0.000000 f TreeType13 = 0.000000 f TreeType14 = 0.000000 f HeightMin = 0.750000 f HeightMax = 1.250000 f DensityMin = 0.001000 f DensityMax = 1.000000 f CenterX = -6237.870117 f CenterY = -4754.770020 b Random = TRUE f Radius = 791.226013 st Name = "Unanmed Forest -1" st FileName = "" [Artillery] l NumLargeStrikes = 0 l NumSmallStrikes = 0 l NumSensorStrikes = 0 l NumCameraStrikes = 0 [MissionSettings] st MissionName = "Destroy Legion Tanks" b MissionNameUseResourceString = TRUE ul MissionNameResourceStringID = 57015 st Author = "" st Blurb = "Liao Intelligence has located a large Steiner production facility located in a remote region of the planet. Agents were sent in to ascertain exactly what Renard was manufacturing there. They discovered that the factories were producing a new type of tracked vehicle, the Legion Tank. Heavily armed and armored, the Legion has the capability to defeat a 'Mech in combat. Lady Cho has deemed this mission a top priority: If sufficient numbers of these tanks are produced, they could dramatically tip the scales in Steiner's favor. To ensure success, Liao Intel has leaked the location and purpose of the production facility to Baxter and the partisan forces. Agents have confirmed that the partisans are massing to attack the facility and should provide a significant distraction for your own mission." b BlurbUseResourceString = TRUE ul BlurbResourceStringID = 55015 st Blurb2 = "" b Blurb2UseResourceString = TRUE ul Blurb2ResourceStringID = 56015 f TimeLimit = -1.000000 f DropWeightLimit = 320.000000 l ResourcePoints = 6000 ul IsSinglePlayer = 1 ul MaximumNumberOfTeams = 2 ul MaximumNumberOfPlayers = 2 uc scenarioTuneNum = 0 st AVIFilename = "" l AdditionalCBills = 0 ul NumRandomRPbuildings = 0 st DownloadURL = "" ul MissionType = 0 b AirStrikesEnabledDefault = TRUE b MineLayersEnabledDefault = TRUE b ScoutCoptersEnabledDefault = TRUE b SensorProbesEnabledDefault = TRUE b UnlimitedAmmoEnabledDefault = TRUE b AllTechEnabledDefault = TRUE b RepairVehicleEnabledDefault = TRUE b SalvageCraftEnabledDefault = TRUE b ResourceBuildingsEnabledDefault = TRUE b NoVariantsEnabledDefault = TRUE b ArtilleryPieceEnabledDefault = TRUE b RPsForMechsEnabledDefault = TRUE [Weather] ul MaxRainDrops = 0 f StartingRainLevel = 0.000000 l ChanceOfRain = 0 f BaseLighteningChance = 0.000000 [TheSky] l SkyNumber = 11 [Objectives Version] ul Version = 3 [Team0Objectives] ul NumObjectives = 7 [Team0Objective0] st Title = "1. Destroy all Legion Tanks" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50077 st Description = "1. Destroy all Legion Tanks" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50077 ul Priority = 1 ul ResourcePoints = 22000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = TRUE f MarkerX = -434.666992 f MarkerY = 3746.669922 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 9 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "Legion" l ModelType = 5 l BaseColor = -16760704 l HighlightColor = -79310 l HighlightColor2 = -79310 ul ModelID Version = 2 l ModelID = 144 f ModelScale = 1.000000 [Team0Objective0Condition0] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -191.999786 f PositionY = 3818.666748 ul CellX = 90 ul CellY = 175 ul Commander = 1 ul Group = 3 ul Mate = 0 [Team0Objective0Condition1] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -106.666435 f PositionY = 3946.666748 ul CellX = 87 ul CellY = 177 ul Commander = 1 ul Group = 2 ul Mate = 0 [Team0Objective0Condition2] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -234.666504 f PositionY = 3946.666748 ul CellX = 87 ul CellY = 174 ul Commander = 1 ul Group = 1 ul Mate = 0 [Team0Objective0Condition3] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 448.000244 f PositionY = 3648.000000 ul CellX = 94 ul CellY = 190 ul Commander = 1 ul Group = 37 ul Mate = 0 [Team0Objective0Condition4] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 874.666992 f PositionY = 4714.666504 ul CellX = 69 ul CellY = 200 ul Commander = 1 ul Group = 43 ul Mate = 0 [Team0Objective0Condition5] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -192.000000 f PositionY = 4544.000000 ul CellX = 73 ul CellY = 175 ul Commander = 1 ul Group = 4 ul Mate = 0 [Team0Objective0Condition6] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -319.999786 f PositionY = 4714.666504 ul CellX = 69 ul CellY = 172 ul Commander = 1 ul Group = 5 ul Mate = 0 [Team0Objective0Condition7] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 234.666901 f PositionY = 5312.000000 ul CellX = 55 ul CellY = 185 ul Commander = 1 ul Group = 44 ul Mate = 0 [Team0Objective0Condition8] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -362.666443 f PositionY = 5824.000000 ul CellX = 43 ul CellY = 171 ul Commander = 1 ul Group = 45 ul Mate = 0 [Team0Objective1] st Title = "2. Destroy the Three Industrial Complexes" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50078 st Description = "2. Destroy the Three Industrial Complexes" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50078 ul Priority = 1 ul ResourcePoints = 18000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = TRUE f MarkerX = 192.000000 f MarkerY = 4972.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 3 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "IndustrialComplex" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 431 f ModelScale = 0.800000 [Team0Objective1Condition0] ul ConditionSpecies = 4 st ConditionSpeciesString = "DestroySpecificStructure" f PositionX = -320.000000 f PositionY = 4544.000000 ul CellX = 73 ul CellY = 172 ul Commander = 1 [Team0Objective1Condition1] ul ConditionSpecies = 4 st ConditionSpeciesString = "DestroySpecificStructure" f PositionX = -192.000000 f PositionY = 4672.000000 ul CellX = 70 ul CellY = 175 ul Commander = 1 [Team0Objective1Condition2] ul ConditionSpecies = 4 st ConditionSpeciesString = "DestroySpecificStructure" f PositionX = -64.000000 f PositionY = 4672.000000 ul CellX = 70 ul CellY = 178 ul Commander = 1 [Team0Objective2] st Title = "3. Move All Surviving Mech to Extraction Zone" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50079 st Description = "3. Move All Surviving Mech to Extraction Zone" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50079 ul Priority = 1 ul ResourcePoints = 6000 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = TRUE b DisplayMarker = TRUE f MarkerX = 3306.669922 f MarkerY = 3392.000000 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 1 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "ExtractionMarker" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 289 f ModelScale = 1.000000 [Team0Objective2Condition0] ul ConditionSpecies = 21 st ConditionSpeciesString = "MoveAllSurvivingMechsToArea" f TargetCenterX = 3306.666992 f TargetCenterY = 3392.000000 f TargetRadius = 300.000000 [Team0Objective3] st Title = "a. Destroy Relay Stations' Power Generator" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50080 st Description = "a. Destroy Relay Stations' Power Generator" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50080 ul Priority = 2 ul ResourcePoints = 9500 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = TRUE f MarkerX = -3776.000000 f MarkerY = 3349.330078 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 1 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "PowerGenerator" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 32 f ModelScale = 0.600000 [Team0Objective3Condition0] ul ConditionSpecies = 4 st ConditionSpeciesString = "DestroySpecificStructure" f PositionX = -3776.000000 f PositionY = 3349.333252 ul CellX = 101 ul CellY = 91 ul Commander = 1 [Team0Objective4] st Title = "b. Destroy the Two Medium Factories" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50081 st Description = "b. Destroy the Two Medium Factories" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50081 ul Priority = 2 ul ResourcePoints = 9500 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = TRUE f MarkerX = 2237.330078 f MarkerY = -1130.670044 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 2 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "FactoryMd" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 325 f ModelScale = 0.800000 [Team0Objective4Condition0] ul ConditionSpecies = 4 st ConditionSpeciesString = "DestroySpecificStructure" f PositionX = 2837.333008 f PositionY = -1130.666626 ul CellX = 206 ul CellY = 246 ul Commander = 1 [Team0Objective4Condition1] ul ConditionSpecies = 4 st ConditionSpeciesString = "DestroySpecificStructure" f PositionX = 2709.333008 f PositionY = -960.000000 ul CellX = 202 ul CellY = 243 ul Commander = 1 [Team0Objective5] st Title = "c. Rendezvous with the Liao Operative near the Meeting Hall" b TitleUseResourceString = TRUE ul TitleResourceStringID = 50082 st Description = "c. Rendezvous with the Liao Operative near the Meeting Hall" b DescriptionUseResourceString = TRUE ul DescriptionResourceStringID = 50082 ul Priority = 2 ul ResourcePoints = 9500 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = TRUE f MarkerX = -4842.669922 f MarkerY = -5482.669922 b HiddenTrigger = FALSE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 1 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "MeetHall" l ModelType = 14 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = 407 f ModelScale = 0.700000 [Team0Objective5Condition0] ul ConditionSpecies = 18 st ConditionSpeciesString = "MoveAnyUnitToArea" f TargetCenterX = -4842.666992 f TargetCenterY = -5482.666992 f TargetRadius = 300.000000 [Team0Objective6] st Title = "Super secret Hidden Objective" b TitleUseResourceString = FALSE ul TitleResourceStringID = 0 st Description = "You are not suppose to see this objective.. " b DescriptionUseResourceString = FALSE ul DescriptionResourceStringID = 0 ul Priority = 2 ul ResourcePoints = 0 b PreviousPrimaryObjectiveMustBeComplete = FALSE b AllPreviousPrimaryObjectivesMustBeComplete = FALSE b DisplayMarker = FALSE f MarkerX = 0.000000 f MarkerY = 0.000000 b HiddenTrigger = TRUE b ActivateOnFlag = FALSE st ActivateFlagID = "0" b ResetStatusOnFlag = FALSE st ResetStatusFlagID = "" ul NumConditions = 11 ul NumActions = 0 ul NumFailureConditions = 0 ul NumFailureActions = 0 st ObjectiveModel = "" l ModelType = 0 l BaseColor = -1 l HighlightColor = -1 l HighlightColor2 = -1 ul ModelID Version = 2 l ModelID = -1 f ModelScale = 1.000000 [Team0Objective6Condition0] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = 21.333563 f PositionY = -2240.000244 ul CellX = 232 ul CellY = 180 ul Commander = 1 ul Group = 46 ul Mate = 0 [Team0Objective6Condition1] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -106.666435 f PositionY = -2197.333496 ul CellX = 231 ul CellY = 177 ul Commander = 1 ul Group = 48 ul Mate = 0 [Team0Objective6Condition2] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -319.999786 f PositionY = -2538.666992 ul CellX = 239 ul CellY = 172 ul Commander = 1 ul Group = 25 ul Mate = 0 [Team0Objective6Condition3] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -362.666443 f PositionY = -1514.666992 ul CellX = 215 ul CellY = 171 ul Commander = 1 ul Group = 51 ul Mate = 0 [Team0Objective6Condition4] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -490.666443 f PositionY = -1557.333618 ul CellX = 216 ul CellY = 168 ul Commander = 1 ul Group = 47 ul Mate = 0 [Team0Objective6Condition5] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -789.333130 f PositionY = -1685.333618 ul CellX = 219 ul CellY = 161 ul Commander = 1 ul Group = 21 ul Mate = 0 [Team0Objective6Condition6] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -874.666504 f PositionY = -1685.333618 ul CellX = 219 ul CellY = 159 ul Commander = 1 ul Group = 22 ul Mate = 0 [Team0Objective6Condition7] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -917.333496 f PositionY = -1642.666626 ul CellX = 218 ul CellY = 158 ul Commander = 1 ul Group = 23 ul Mate = 0 [Team0Objective6Condition8] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -1173.333130 f PositionY = -2112.000244 ul CellX = 229 ul CellY = 152 ul Commander = 1 ul Group = 18 ul Mate = 0 [Team0Objective6Condition9] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -917.333130 f PositionY = -2453.333496 ul CellX = 237 ul CellY = 158 ul Commander = 1 ul Group = 24 ul Mate = 0 [Team0Objective6Condition10] ul ConditionSpecies = 3 st ConditionSpeciesString = "DestroySpecificEnemyUnit" f PositionX = -1087.999756 f PositionY = -2325.333496 ul CellX = 234 ul CellY = 154 ul Commander = 1 ul Group = 17 ul Mate = 0 [Team1Objectives] ul NumObjectives = 0 [Team2Objectives] ul NumObjectives = 0 [Team3Objectives] ul NumObjectives = 0 [Team4Objectives] ul NumObjectives = 0 [Team5Objectives] ul NumObjectives = 0 [Team6Objectives] ul NumObjectives = 0 [Team7Objectives] ul NumObjectives = 0 [Player0] ul DefaultTeam = 0 [Player1] ul DefaultTeam = 1 [Player2] ul DefaultTeam = 0 [Player3] ul DefaultTeam = 0 [Player4] ul DefaultTeam = 0 [Player5] ul DefaultTeam = 0 [Player6] ul DefaultTeam = 0 [Player7] ul DefaultTeam = 0 [Music] uc scenarioTuneNum = 0 [Script] st ScenarioScript = "mc2_15" FITend