FITini //IS COMPONENTS [Desc13] //SENSOR (BASIC) st DescString = "IS Sensors detect active enemy units within about 350 meters. It cannot detect Elementals or powered down 'Mechs.%nLOAD VAL:%fc8 0.0" [Desc14] //SENSOR (INTERMEDIATE) st DescString = "Intermediate IS sensors detect active enemy units within about 440 meters. It cannot detect Elementals or powered down 'Mechs. %nLOAD VAL:%fc8 0.5" [Desc15] //SENSOR (ADVANCED) st DescString = "Advanced IS sensors detect active enemy units within about 525 meters. It cannot detect Elementals or powered-down 'Mechs. *Raven or Light Clan `Mechs Only.* LOAD VAL:%fc8 1.0" [Desc37] //BEAGLE ACTIVE PROBE st DescString = "The IS Beagle Active Probe allows all friendly units to detect powered-down 'Mechs within their sensor ranges. *Raven or Light Clan `Mechs Only.*%nLOAD VAL:%fc8 1.5" [Desc38] //GUARDIAN ECM SUITE st DescString = "The IS Guardian ECM suite halves the range of any enemy sensor it contacts. *Raven or Light Clan `Mechs Only.* %nLOAD VAL:%fc8 1.5" [Desc98] //RAIL GUN (SL) st DescString = "A Star League era relic using lost technology, the Rail Gun electromagnetically hurls massive metal projectiles. It carries limited ammo. (15 shots) LOAD VAL:%fc8 30.0" [Desc99] //LIGHT GAUSS RIFLE (IS) st DescString = "This new Inner Sphere design fires a smaller slug out to long range. It carries limited ammo. (50 shots)%nLOAD VAL:%fc8 13.5" [Desc100] //LIGHT AUTOCANNON st DescString = "Sometimes referred to as an AC/5, the IS light autocannon fires rapidly at long range, but at the expense of damage. It carries limited ammo. (100 shots) LOAD VAL:%fc8 9.5" [Desc101] //AUTOCANNON st DescString = "The IS autocannon is a rapid-firing weapon that fires streams of high-explosive shells at medium range. It carries limited ammo. (40 shots)%nLOAD VAL:%fc8 15.5" [Desc102] //HEAVY AUTOCANNON st DescString = "Also known as the AC/20, this IS autocannon is a short-range weapon capable of dealing enormous damage with one salvo. It carries very limited ammo. (13 shots) LOAD VAL:%fc8 19.5" [Desc103] //LIGHT ULTRA AUTOCANNON st DescString = "The IS light ultra autocannon fires at a faster rate than the standard light autocannon. It carries limited ammo. (112 shots)%nLOAD VAL:%fc8 11.0" [Desc104] //GAUSS RIFLE st DescString = "The IS gauss rifle fires a solid slug at supersonic speeds that does significant damage at long range. It carries extremely limited ammo. (16 shots) LOAD VAL:%fc8 16.5" [Desc105] //MACHINE GUN st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- MACHINE GUN" [Desc106] //ANTI MISSILE SYSTEM st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- ANTI-MISSILE SYSTEM." [Desc107] //LIGHT LBX AUTOCANNON (IS) st DescString = "This lighter version of the LBX Autocannon fires a smaller shotgun-like round into long range. It carries extended ammo. (260 shots) %nLOAD VAL:%fc8 9.5" [Desc108] //LBX AUTOCANNON (IS) st DescString = "The shotgun-like LBX Autocannon fires a fragmenting round capable of striking multiple armor sections simultaneously. It carries limited ammo. (90 shots) LOAD VAL:%fc8 14.5" [Desc109] //HEAVY LBX AUTOCANNON (IS) st DescString = "This cannon fires a massive, short range, shotgun-like round capable of striking multiple armor sections simultaneously. It carries limited ammo. (35 shots) LOAD VAL:%fc8 19.5" [Desc120] //LONG-RANGE MISSILES RACK st DescString = "The IS LRM Rack fires missiles that can fire over walls, buildings, or other terrain features at long range. It carries limited ammo. (24 shots)%nLOAD VAL:%fc8 4.0" [Desc121] //LONG-RANGE MISSILES/15 st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- LRM/15" [Desc122] //LONG-RANGE MISSILES/20 st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- LRM/20" [Desc123] //SHORT-RANGE MISSILES PACK st DescString = "The IS SRM Pack fires short-range missiles that like LRMs also fire over obstacles. It carries limited ammo. (62 shots)%nLOAD VAL:%fc8 3.0" [Desc124] //SHORT-RANGE MISSILES/6 st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- SRM/6" [Desc125] //STREAK SHORT-RANGE MISSILES Pack st DescString = "An IS Streak SRM launcher does not fire its missiles unless guaranteed to hit. These missiles also fire over obstacles. It carries limited ammo. (62 shots) LOAD VAL:%fc8 5.0" [Desc139] //LARGE X PULSE LASER (IS) st DescString = "This rapid firing energy weapon has the fastest recycle rate of any component available and is capable of striking targets at long range.%nLOAD VAL:%fc8 13.0" [Desc140] //LARGE LASER st DescString = "Heftier than the standard IS laser, the large laser packs a heavier medium-range punch with the same recycle time.%nLOAD VAL:%fc8 9.5" [Desc141] //LARGE ER LASER st DescString = "The IS extended-range variant of the large laser projects its destructive power out to long range. It weighs more than the standard IS large laser. LOAD VAL:%fc8 11.0" [Desc142] //LARGE PULSE LASER st DescString = "The pulse variant fires twice as often as the standard IS large laser but weighs more.%nLOAD VAL:%fc8 12.0" [Desc143] //LASER st DescString = "The IS laser is a light, short-range weapon. Because it is an energy weapon, there is no chance of running out of ammo.%nLOAD VAL:%fc8 4.0" [Desc144] //PULSE LASER st DescString = "The pulse laser fires multiple high-energy beams at over twice the fire rate of the standard IS laser, though it weighs more. %nLOAD VAL:%fc8 6.0" [Desc145] //PARTICLE PROJECTOR CANNON st DescString = "Firing high-energy particle bolts, these medium-range IS particle projector cannons are among the most effective weapons available for BattleMechs. LOAD VAL:%fc8 12.0" [Desc146] //ER PARTICLE PROJECTOR CANNON st DescString = "A worthwhile upgrade to the PPC, the extended-range IS PPC fires the lethal energy bolt out to long-range.%nLOAD VAL:%fc8 15.5" [Desc147] //HEAVY FLAMER st DescString = "The IS heavy flamer vents a stream of super-heated plasma making it an effective short-range weapon.%nLOAD VAL:%fc8 8.0" [Desc160] //LONG TOM (IS) st DescString = "This terrifying, 'Mech mounted artillery piece fires explosive, area-effect warheads. It carries limited ammo. (25 shots) LOAD VAL:%fc8 34.0" [Desc161] //SNIPER CANNON (IS) st DescString = "This snub-nosed, medium-range 'Mech mounted artillery piece fires an explosive, area-effect warhead and carries limited ammo. (64 shots) LOAD VAL:%fc8 17.0" //CLAN COMPONENTS [Desc16] //SENSOR (STANDARD) st DescString = "Clan standard sensors detect active enemy units at a slightly longer range than IS Basic Sensors. It cannot detect Elementals or powered-down 'Mechs. LOAD VAL:%fc8 0.0" [Desc17] //SENSOR (EXTENDED) st DescString = "Clan extended sensors detect active enemy units at a slightly shorter range than IS Advanced Sensors. It cannot detect Elementals or powered-down 'Mechs. LOAD VAL:%fc8 0.5" [Desc42] //ECM SUITE st DescString = "The Clan ECM suite reduces the effectiveness by more than half of any enemy sensors it contacts. *Raven or Light Clan 'Mechs Only.*%nLOAD VAL:%fc8 1.0" [Desc43] //ACTIVE PROBE st DescString = "The Clan Active Probe allows all friendly units to detect powered-down 'Mechs within their sensor ranges. *Raven or Light Clan 'Mechs Only.*%nLOAD VAL:%fc8 1.0" [Desc110] //LIGHT ULTRA AUTOCANNON st DescString = "The Clan light ultra autocannon packs the same faster fire rate as the Inner Sphere version but weighs less. It carries limited ammo. (112 shots) LOAD VAL:%fc8 8.5" [Desc111] //ULTRA AUTOCANNON st DescString = "The Clan ultra autocannon fires at a faster rate than the Inner Sphere autocannon and weighs less. It carries limited ammo. (30 shots)%nLOAD VAL:%fc8 13.5" [Desc112] //HEAVY ULTRA AUTOCANNON st DescString = "The Clan heavy ultra autocannon fires at a faster rate than the Inner Sphere heavy autocannon and weighs less. It carries very limited ammo. (10 shots) LOAD VAL:%fc8 17.5" [Desc113] //GAUSS RIFLE st DescString = "The Clan gauss rifle does the same damage at long range as the Inner Sphere version, but weighs less. It carries very limited ammo. (16 shots) LOAD VAL:%fc8 13.5" [Desc114] //MACHINE GUN st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- CLAN MACHINE GUN" [Desc115] //ANTI MISSILE SYSTEM st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- CLAN ANTI-MISSILE SYSTEM." [Desc116] //LIGHT LBX AUTOCANNON st DescString = "The Clan version of the Light LBX Autocannon fires at the same distance and does the same damage, but it weighs less. It carries limited ammo. (260 shots) LOAD VAL:%fc8 8.5" [Desc117] //LBX AUTOCANNON st DescString = "The shotgun-like Clan LBX Autocannon fires a round capable of striking multiple armor sections but weighs less than the IS version. It carries limited ammo. (90 shots) LOAD VAL:%fc8 13.5" [Desc118] //HEAVY LBX AUTOCANNON st DescString = "The Clan Heavy LBX Autocannon fires the same shotgun-like, short range, slug as the IS version, but weighs less. It carries limited ammo. (35 shots) LOAD VAL:%fc8 17.5" [Desc126] //HEAVY THUNDERBOLT st DescString = "This launcher fires one medium-range, 'Mech crippling missile over obstacles. It cannot arm itself at targets within 50m. It carries limited ammo. (32 shots) LOAD VAL:%fc8 21.0" [Desc130] //LONG-RANGE MISSILES/5 st DescString = "The Clan LRM Rack fires the same number of long-range missiles at the same rate as the Inner Sphere version, but weighs less. It carries limited ammo. (24 shots) LOAD VAL:%fc8 3.0" [Desc131] //LONG-RANGE MISSILES/15 st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- CLAN LRM/15" [Desc132] //LONG-RANGE MISSILES/20 st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- CLAN LRM/20" [Desc133] //SHORT-RANGE MISSILES/2 st DescString = "The Clan SRM fires missiles at a slightly faster rate than the Inner Sphere version and weighs less. It carries limited ammo. (83 shots)%nLOAD VAL:%fc8 3.0" [Desc134] //SHORT-RANGE MISSILES/6 st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG--- CLAN SRM/6" [Desc135] //STREAK SHORT-RANGE MISSILES/2 st DescString = "A Clan Streak SRM Pack launcher does not fire its short-range missiles unless guaranteed to hit. It weighs less than the IS version and carries limited ammo. (83 shots) LOAD VAL:%fc8 4.75" [Desc136] //STREAK SHORT-RANGE MISSILES/6 st DescString = "IF YOU SEE THIS DESCRIPTION PLEASE REPORT IT AS A BUG---CLAN STREAK SRM/6" [Desc150] //LARGE ER LASER st DescString = "The Clan extended-range large laser does damage out to long range. It weighs slightly less, but hits harder, than the Inner Sphere version.%nLOAD VAL:%fc8 10.0" [Desc151] //LARGE PULSE LASER st DescString = "The Clan pulse variant fires at the same faster rate as the IS large pulse laser but weighs less.%nLOAD VAL:%fc8 11.0" [Desc152] //ER LASER st DescString = "The Clan extended-range laser is a duplicate of the standard laser, but is effective out to medium range and weighs less.%nLOAD VAL:%fc8 3.5" [Desc153] //PULSE LASER st DescString = "The Clan pulse laser fires at the same rate as the IS version but weighs less.%nLOAD VAL:%fc8 4.0" [Desc154] //ER PARTICLE PROJECTOR CANNON st DescString = "This Clan version of the ER PPC weighs less and does more damage than the Inner Sphere version.%nLOAD VAL:%fc8 13.5" [Desc155] //HEAVY FLAMER st DescString = "The Clan heavy flamer fires slightly more often than the Inner Sphere version, and weighs less.%nLOAD VAL:%fc8 7.0" //Pilots [Desc301] //beast st DescString = "Beast, orphan and refugee from one of the Bandit Kingdoms, was one of the best gunners at boot camp, but the worst at poker." [Desc302] //hawk st DescString = "Hawk prides himself on his ability to swoop in for the kill and in the fact that he can make any minor skirmish sound like an epic battle." [Desc303] //Siren st DescString = "Self-named and a crack shot, it is Siren who most often walks away from the poker table with Beast's paycheck." [Desc304] //Rooster st DescString = "Born and raised on a backwater world of the Lyran Commonwealth, Rooster can steer a `Mech through the tightest terrain." [Desc305] //Isis st DescString = "Cool under fire, Isis earned high marks in training for battlefield awareness." [Desc306] //Gunman st DescString = "Gunman enjoys living up to his name. He's happiest with an Alpha Strike." [Desc307] //Mystique st DescString = "Mystique won't talk about her history, but no one questions her ability to make a `Mech all but fly." [Desc308] //Skater st DescString = "Few in training could match Skater's ability to pilot a `Mech, but far fewer appreciated his sense of humor." [Desc309] //Spice st DescString = "Spice's all-around athleticism helps her muscle even the toughest of `Mechs (and MechWarriors) into place." [Desc310] //Baron st DescString = "Distantly related by blood to the ruling Davion family, Baron and his sister Countess consider it their duty, honor, and right to fight the Jaguars." [Desc311] //Fiend st DescString = "Don't let the name fool you, Fiend is anything but. He'll even lend you money, at a reasonable rate, if you need it." [Desc312] //Ronin st DescString = "Of distant Kurita descent, Ronin fought hard to get transferred to the Davion Guards when the first rumors of a counter-attack surfaced." [Desc313] //Gator st DescString = "Prone to midday naps, Gator is none-the-less the man you need when that last, desperate shot has to count." [Desc314] //Rebel st DescString = "A Steiner-loyalist, Rebel wears that badge and her Maneuver Training citation with pride." [Desc315] //Hunter st DescString = "With a well chosen call-sign, Hunter knows how to move and shoot like few others." [Desc316] //Lynx st DescString = "Sly and wily, Lynx welcomes the chance to jump his `Mech into places he shouldn't be. Fortunately he has the gunnery skills to save his own skin." [Desc317] //Hitman st DescString = "A crack-shot and decent with sensors, Hitman welcomes the chance to pay back the Smoke Jaguars for their crimes." [Desc318] //Countess st DescString = "Like her younger brother Baron, Countess views herself as one of the noble elite who believe themselves destined to regain the lost Davion glory." [Desc319] //Scarab st DescString = "A techno-fiend, Scarab has his 'Mech's sensors and target-assistance electronics hot-wired to the frying point." [Desc320] //Outlaw st DescString = "Outlaw entered the Davion military as an infantry grunt, but through luck and no little talent has earned himself a ride with the best of the best." [Desc321] //Falcon st DescString = "Though her family name carries great weight in the Davion military, Falcon fights continuously to insure that she's treated no differently than anyone else." [Desc322] //Burnout st DescString = "Tired of getting shot down, Burnout transferred from the aerospace corps to where the real action is. So far he hasn't been disappointed." [Desc323] //Goblin st DescString = "Goblin is prepared to make any Smoke Jaguar he meets pay for the collective crimes of all the Clans. Fortunately, he has the ability to back that up." [Desc324] //Mantis st DescString = "Mantis fought the Clans in the original invasion and has vowed not to let them get the better of her again." [Desc325] //Dragon st DescString = "An avowed Kurita-phile, Dragon has been reviewing Clan tactics and is more than ready to take the battle to them." [Desc326] //Blaze st DescString = "Though she's mellowed of late, Blaze is infamous for demanding the best of everything. The truth is, however, she's earned it." [Desc327] //Thunder st DescString = "A Davion veteran, Thunder transferred from a command position in his old unit to get a crack at the Jaguars." [Desc328] //Paingod st DescString = "A near legend among Inner Sphere forces, Paingod's goal is to pilot a captured Clan OmniMech into battle against them." [Desc329] //Firestorm st DescString = "Put him at the controls of an assault-class BattleMech and you will understand the reason for his call-sign, Firestorm." [Desc330] //Vixen st DescString = "Vixen's fought more battles than nearly anyone in the Davion Guard, and she's never seen the white of a cockpit parachute." [Desc331] // Apollo st DescString = "Apollo works hard at being the consummate MechWarrior. He spends more time retraining and reviewing cockpit films than any other pilot." [Desc332] // Boomer st DescString = "Raised on an isolated Periphery world, Boomer's dialect is more than difficult to understand. Fortunately, he lets his `Mech do most of the talking." [Desc333] // Detox st DescString = "You won't find this MechWarrior in the barracks- Detox's `Mech is his home. Unfortunately, that means the cleaning crews get hazard pay..." [Desc334] // Ghost st DescString = "Quiet and aloof without tons of hardened metal around her, Ghost comes alive on the battlefield. Even then, however, she's one of the more reserved in the unit." [Desc335] // Jinx st DescString = "Her nickname comes not from the effect she has on teammates, but on the bad luck that seems to fall on the enemy when she's around." [Desc336] // Needle st DescString = "A military brat, Needle knows nothing but military life. But, unlike her siblings, she has no intention or pursuing promotion. She prefers the trenches." [Desc337] // Pyro st DescString = "Pyro earned his name for reasons you can well imagine. His obsession, however, aptly conceals a sharp military mind and professional warrior." [Desc338] // Sponge st DescString = "Sponge owns nothing that he did not beg, borrow, or steal from someone. Even his callsign, believe it or not, is lifted from someone in the Wolf Dragoons." [Desc339] // Squid st DescString = "Squid's callsign is a holdover from his days as a green MechWarrior. A rookie no longer, Squid is looking forward to testing his mettle against the Clans." [Desc340] // Toad st DescString = "The veteran Toad is even grumpier out of the cockpit than in. To that end, his superiors try and assign him to picket duty whenever practical." [Desc341] // Vandal st DescString = "To many, it seems amazing that Vandal has lived as long as he has. If there is a risk to be taken on the battlefield, he charges to it." [Desc342] // Wasp st DescString = "Wasp loves recon work, the lighter and faster the `Mech the better. Fortunately, few can pilot a speeding 25-ton piece of metal as she can." [Desc343] // Spice st DescString = " Experienced Spice." [Desc344] // Baron st DescString = " Experienced Baron." [Desc345] // Fiend st DescString = " Experienced Fiend." [Desc346] // Ronin st DescString = " Experienced Ronin." [Desc347] // Gator st DescString = " Experienced Gator." [Desc348] // Rebel st DescString = " Experienced Rebel." [Desc349] // Hitman st DescString = " Experienced Hitman." [Desc350] // Burnout st DescString = " Experienced Burnout." //Mechs [Desc400] //ATLAS-A st DescString = "The Atlas is the premiere IS assault-class `Mech. Fear it. This variant has extra armor and no jump-jets." [Desc401] //ATLAS-W st DescString = "The Atlas is the premiere IS assault-class `Mech. Fear it. This variant has extra weapons and no jump-jets." [Desc402] //ATLAS-J st DescString = "The Atlas is the premiere IS assault-class `Mech. Fear it. This rare variant has jump-jets at the expense of armor and weapons." [Desc403] //AWESOME-A st DescString = "The Awesome assault-class `Mech was designed to spearhead assaults and absorb huge amounts of damage. This variant has extra armor and no jump-jets." [Desc404] //AWESOME-W st DescString = "The Awesome assault-class `Mech was designed to spearhead assaults and absorb huge amounts of damage. This variant has extra weapons and no jump-jets." [Desc405] //AWESOME-J st DescString = "The Awesome assault-class `Mech was designed to spearhead assaults. This rare variant has jump-jets at the expense of armor and weapons." [Desc406] //CATAPULT-A st DescString = "The Catapult is a second-line, fire support 'Mech with a solid layer of armor. This variant has extra armor and no jump-jets." [Desc407] //CATAPULT-W st DescString = "The Catapult is a second-line, fire support 'Mech with a solid layer of armor. This variant has extra weapons and no jump-jets." [Desc408] //CATAPULT-J st DescString = "The Catapult is a second-line, fire support 'Mech with a solid layer of armor. This variant has jump-jets at the expense of armor and weapons." [Desc409] //COMMANDO-A st DescString = "Commandos are often dispatched singly or in pairs to scout ahead or to monitor enemy movement. This variant has extra armor and no jump-jets." [Desc410] //COMMANDO-W st DescString = "Commandos are often dispatched singly or in pairs to scout ahead or to monitor enemy movement. This variant has extra weapons and no jump-jets." [Desc411] //COMMANDO-J st DescString = "Commandos are often dispatched singly or in pairs to scout ahead or to monitor enemy movement. This variant has jump-jets at the expense of armor and weapons." [Desc412] //COUGAR-A st DescString = "This Clan light `Mech is an effective heavy scout or fast-attack front-line combat unit. This variant has extra armor and no jump-jets." [Desc413] //COUGAR-W st DescString = "This Clan light `Mech is an effective heavy scout or fast-attack front-line combat unit. This variant has extra weapons and no jump-jets." [Desc414] //COUGAR-J st DescString = "This Clan light `Mech is an effective heavy scout or fast-attack front-line combat unit. This variant has jump-jets at the expense of armor and weapons." [Desc415] //FIRESTARTER-A st DescString = "This `Mech is built for urban combat and carries effective short-range weaponry. This variant has extra armor and no jump-jets." [Desc416] //FIRESTARTER-W st DescString = "This `Mech is built for urban combat and carries mixed medium and short-range weaponry. This variant has extra weapons and no jump-jets." [Desc417] //FIRESTARTER-J st DescString = "This `Mech is built for urban combat and carries effective short-range weaponry. This variant has jump-jets at the expense of armor and weapons." [Desc418] //HOLLANDER-A st DescString = "The Hollander II's gauss rifle makes it an effective short-term light fire-support `Mech. This variant has extra armor and no jump-jets." [Desc419] //HOLLANDER-W st DescString = "The Hollander II's gauss rifle makes it an effective short-term light fire-support `Mech. This variant has extra weapons and no jump-jets." [Desc420] //HOLLANDER-J st DescString = "The Hollander II's gauss rifle makes it an effective short-term light fire-support `Mech. This variant has jump-jets at the expense of armor and weapons." [Desc421] //HUNCHBACK-A st DescString = "The Hunchback is renowned for its devastating short-range, street-fighting punch. This variant has extra armor and no jump-jets." [Desc422] //HUNCHBACK-W st DescString = "The Hunchback is renowned for its devastating short-range, street-fighting punch. This variant has extra weapons and no jump-jets." [Desc423] //HUNCHBACK-J st DescString = "The Hunchback is renowned for its devastating short-range, street-fighting punch. This variant has jump-jets at the expense of armor and weapons." [Desc424] //HUNCHBACK IIC-A st DescString = "The Clan version of the Hunchback is a devastating close-attack `Mech. This variant has extra armor and no jump-jets." [Desc425] //HUNCHBACK IIC-W st DescString = "The Clan version of the Hunchback is a devastating close-attack `Mech. This variant has extra weapons and no jump-jets." [Desc426] //HUNCHBACK IIC-J st DescString = "The Clan version of the Hunchback is a devastating close-attack `Mech. This rare variant has jump-jets at the expense of armor and weapons." [Desc427] //JAGERMECH-A st DescString = "The Jagermech is a long-range fire support `Mech capable of holding its own against most in its class. This variant has extra armor and no jump-jets." [Desc428] //JAGERMECH-W st DescString = "The Jagermech is a long-range fire support `Mech capable of holding its own against most in its class. This variant has extra weapons and no jump-jets." [Desc429] //JAGERMECH-J st DescString = "The Jagermech is a long-range fire support `Mech capable of holding its own against most in its class. This variant has jump-jets at the expense of armor and weapons." [Desc430] //LOKI-A st DescString = "A true multi-role design, the Loki is one of the most effective Clan OmniMechs. This variant has extra armor and no jump-jets." [Desc431] //LOKI-W st DescString = "A true multi-role design, the Loki is one of the most effective Clan OmniMechs. This variant has extra weapons and no jump-jets." [Desc432] //LOKI-J st DescString = "A true multi-role design, the Loki is one of the most effective Clan OmniMechs. This variant has jump-jets at the expense of armor and weapons." [Desc433] //MADCAT-A st DescString = "Perhaps the best-known Clan `Mech configuration, the Mad Cat is a powerful all-around fighter. This variant has extra armor and no jump-jets." [Desc434] //MADCAT-W st DescString = "Perhaps the best-known Clan `Mech configuration, the Mad Cat is a powerful all-around fighter. This variant has extra weapons and no jump-jets." [Desc435] //MADCAT-J st DescString = "Perhaps the best-known Clan `Mech configuration, the Mad Cat is a powerful all-around fighter. This variant has jump-jets at the expense of armor and weapons." [Desc436] //MASAKARI-A st DescString = "The Masakari is an assault-class OmniMech normally piloted by Elite warriors. This variant has extra armor and no jump-jets." [Desc437] //MASAKARI-W st DescString = "The Masakari is an assault-class OmniMech normally piloted by Elite warriors. This variant has extra weapons and no jump-jets." [Desc438] //MASAKARI-J st DescString = "The Masakari is an assault-class OmniMech normally piloted by Elite warriors. This rare variant has jump-jets at the expense of armor and weapons." [Desc439] //RAVEN-A st DescString = "The Raven scout `Mech is designed to mount sophisticated electronic warfare components. This variant has extra armor and no jump-jets." [Desc440] //RAVEN-W st DescString = "The Raven scout `Mech is designed to mount sophisticated electronic warfare components. This variant has extra weapons and no jump-jets." [Desc441] //RAVEN-J st DescString = "The Raven scout `Mech is designed to mount sophisticated electronic warfare components. This variant has jump-jets at the expense of armor and weapons." [Desc442] //THOR-A st DescString = "This heavy OmniMech is know and feared for its fierce medium and short range punch. This variant has extra armor and no jump-jets." [Desc443] //THOR-W st DescString = "This heavy OmniMech is know and feared for its fierce medium and short range punch. This variant has extra weapons and no jump-jets." [Desc444] //THOR-J st DescString = "This heavy OmniMech is know and feared for its fierce medium and short range punch. This variant has jump-jets at the expense of armor and weapons." [Desc445] //ULLER-A st DescString = "Though used mostly as a Clan scout `Mech, the Uller can handle itself against any foe in its weight class. This variant has extra armor and no jump-jets." [Desc446] //ULLER-W st DescString = "Though used mostly as a Clan scout `Mech, the Uller can handle itself against any foe in its weight class. This variant has extra weapons and no jump-jets." [Desc447] //ULLER-J st DescString = "Though used mostly as a scout `Mech, the Uller can handle itself against any foe in its weight class. This variant has jump-jets at the expense of armor and weapons." [Desc448] //VULTURE-A st DescString = "The Vulture serves mostly as a fire-support 'Mech, and its appearance often means LRMs are not far behind. This variant has extra armor and no jump-jets." [Desc449] //VULTURE-W st DescString = "The Vulture serves mostly as a fire-support 'Mech, and its appearance often means LRMs are not far behind. This variant has extra weapons and no jump-jets." [Desc450] //VULTURE-J st DescString = "The Vulture serves as a fire-support 'Mech, and its appearance often means LRMs are not far behind. This rare variant has jump-jets at the expense of armor and weapons." [Desc451] //CENTURION-A st DescString = "One of the more common Inner Sphere designs, the Centurion is a workhorse design suited for many roles. This variant has extra armor and no jump-jets." [Desc452] //CENTURION-W st DescString = "One of the more common Inner Sphere designs, the Centurion is a workhorse design suited for many roles. This variant has extra weapons and no jump-jets." [Desc453] //CENTURION-J st DescString = "One of the more common Inner Sphere designs, the Centurion is a workhorse design suited for many roles. This variant has jump-jets at the expense of armor and weapons." [Desc454] //STILETTO A st DescString = "The Stiletto, the fastest 'Mech in the IS arsenal, carries Intermediate Sensors. Its speed gives it unparalleled ability to evade combat. This variant has extra armor and no jump-jets." [Desc455] // STILETTO W st DescString = "The Stiletto, the fastest 'Mech in the IS arsenal, carries Intermediate Sensors. Its speed gives it unparalleled ability to evade combat. This variant has extra weapons and no jump-jets." [Desc456] // STILETTO J st DescString = "The Stiletto, the fastest 'Mech in the IS arsenal, carries Intermediate Sensors. This variant has jump-jets at the expense of armor and weapons." [Desc457] // BUSHWACKER A st DescString = "The IS Bushwacker is a fast, medium 'Mech with a versatile design that is well-armed and armored. This variant has extra armor and no jump-jets." [Desc458] // BUSHWACKER W st DescString = "The IS Bushwacker is a fast, medium 'Mech with a versatile design that is well-armed and armored. This variant has extra weapons and no jump-jets." [Desc459] // BUSHWACKER J st DescString = "The IS Bushwacker is a fast, medium 'Mech with a versatile design that is well-armed and armored. This variant has jump-jets at the expense of armor and weapons." [Desc460] //MAULER A st DescString = "This venerable IS assault 'Mech design delivers a high-volume of armor-shredding firepower at long-range. This variant has extra armor and no jump-jets." [Desc461] // MAULER W st DescString = "This venerable IS assault 'Mech design delivers a high-volume of armor-shredding firepower at long-range. This variant has extra weapons and no jump-jets." [Desc462] // MAULER J st DescString = "This venerable IS assault 'Mech design delivers a high-volume of armor-shredding firepower at long-range. This variant has jump-jets at the expense of armor and weapons." [Desc463] //SHADOW CAT A st DescString = "Technically a heavy scout, the Clan Shadow Cat is well armed and armored, and ideal for hazardous recon missions. This variant has extra armor and no jump-jets." [Desc464] //SHADOW CAT W st DescString = "Technically a heavy scout, the Clan Shadow Cat is well armed and armored, and ideal for hazardous recon missions. This variant has extra weapons and no jump-jets." [Desc465] //SHADOW CAT J st DescString = " Technically a heavy scout, the Clan Shadow Cat is well armed and armored, and ideal for hazardous recon missions. This variant has jump-jets at the expense of armor and weapons." [Desc466] //NOVA CAT A st DescString = "A short-range killing machine, the Clan Nova Cat was designed to butcher anything that gets too close. This variant has extra armor and no jump-jets." [Desc467] //NOVA CAT W st DescString = "A short-range killing machine, the Clan Nova Cat was designed to butcher anything that gets too close. This variant has extra weapons and no jump-jets." [Desc468] //NOVA CAT J st DescString = "A short-range killing machine, the Clan Nova Cat was designed to butcher anything that gets too close. This variant has jump-jets at the expense of armor and weapons." [Desc469] //TURKINA A st DescString = "The Clan Turkina assault 'Mech carries crippling long-range firepower, and can smash anything that gets too close. This variant has extra armor and no jump-jets." [Desc470] //TURKINA W st DescString = "The Clan Turkina assault 'Mech carries crippling long-range firepower, and can smash anything that gets too close. This variant has extra weapons and no jump-jets." [Desc471] //TURKINA J st DescString = "The Clan Turkina assault 'Mech carries crippling long-range firepower, and can smash anything that gets too close. This variant has jump-jets at the expense of armor and weapons." [Desc472] // Katherine Furey's Vulture st DescString = "Star Captain Katherine Furey has customized her Vulture class 'Mech with more armor, an ER PPC, and a Star League relic weapon, the Rail Gun." [Desc473] // Marcus Osis' Thor st DescString = " Star Captain Marcus Osis uses a ." [Desc474] // Burnell Wirth's Madcat st DescString = " Star Captain Burnell Wirth uses a ." [Desc475] // Jefferson Stiles' Nova Cat st DescString = " Star Captain Jefferson Stiles uses a ." [Desc476] // Kim Ward's Maskari st DescString = " Star Captain Kim Ward uses a ." [Desc477] // Marcus Kotare's Turkina st DescString = " Star Colonel Marcus Kotare uses a ." //VEHICLES [Desc500] // apc st DescString = "CUT FROM MULTIPLAYER. IF YOU SEE THIS, REPORT IT AS A BUG!" [Desc501] // ARMORED CAR st DescString = "CUT FROM MULTIPLAYER. IF YOU SEE THIS, REPORT IT AS A BUG!." [Desc502] // bulldog st DescString = "The Bulldog is a slow, tough short-range damage machine packing a heavy autocannon." [Desc503] // condor st DescString = "The Condor is a well-balanced medium-range tank firing a large pulse laser." [Desc504] // harasser st DescString = "The Harasser is a durable short-range combat mounting SRM packs. Its drivers use its speed to advantage by making quick, strafing runs and then moving to safety." [Desc505] // j. edgar st DescString = "The J. Edgar is a lightly armored quick-strike tank firing pulse lasers. When operating in a group, its drivers favor a circling tactic that distracts the enemy." [Desc506] // LRM carrier st DescString = " The LRM carrier is a dangerous, lightly armored missile boat firing LRM racks." [Desc507] // minelayer st DescString = "The Minelayer is a defensive unit designed to delay and funnel enemy movement." [Desc508] // minesweeper st DescString = "The Minesweeper clears a path through a minefield by safely detonating enemy mines. Each mine it safely detonates, however, reduces the vehicle's capability." [Desc509] // Pegasus st DescString = "The Pegasus is an armed scout vehicle equipped with sensors." [Desc510] // refit truck st DescString = "The Refit Truck makes field repairs to BattleMech armor and replenishes expended ammunition." [Desc511] // rommel st DescString = "The Rommel is a thickly armored, medium-range heavy-strike tank firing twin autocannons." [Desc512] // Saracen st DescString = "The Saracen is a fast long-range strike vehicle firing light autocannons. When operating in groups, their pilots tend to concentrate fire and then move on to the next victim." [Desc513] // Savannah master st DescString = "The Savannah Master is an exceedingly high speed short-range fighter with poor armor. This vehicle moves in packs that swarm a target, impeding its ability to escape." [Desc514] // shrek st DescString = "Though it moves slowly, beware the Shrek's multiple ER-PPCs. Beware! When this vehicle stops, it's about to fire!" [Desc515] // SRM carrier st DescString = "The SRM carrier is a quick, lightly armored missile boat firing multiple SRM packs. It tends to move in for a close-range volley and then back off while the SRMs reload." [Desc516] // striker st DescString = "The Striker is a long-range missile tank capable of taking and inflicting serious damage." [Desc517] // swiftwind st DescString = "The Swiftwind is an unarmed, lightly armored scout vehicle equipped with sensors." [Desc518] // von luckner st DescString = "The Von Luckner is a heavily armored, long-range assault vehicle firing a light autocannon and a gauss rifle. Beware! When this vehicle stops, it's about to fire!" [Desc550] // centipede scout car st DescString = "This fast, heavily armed scout car is equipped with Guardian Electronic Countermeasures and advanced vehicle sensors." [Desc551] // regulator heavy tank st DescString = "This swift and agile tank carries a massive gauss rifle capable of devastating most targets with one shot. It can use its speed to bring that weapon to bear on weak rear `Mech armor." [Desc552] // manticore heavy tank st DescString = "The Manticore is a heavy tank carrying excellent armor protection and effective long and medium-range firepower." [Desc553] // pilum heavy tank st DescString = "This version of the Pilum Heavy Tank trades some of its firepower for a larger powerplant, making it faster than any vehicle in its weight class." [Desc554] // alacorn mkvii heavy tank st DescString = "A Star League era design, the Alacorn MKIV packs reasonable speed, superior armor, and a terrifying punch into one sleek package." [Desc555] // ammo truck st DescString = "The Ammo Truck is an inexpensive, reasonably fast, explosive vehicle capable of replacing a 'Mech's ammunition but not armor. Command it like the Refit Truck." FITend