FITini [ObjectClass] l ObjectTypeNum=21 [ObjectType] st Name="LargePulseCannonTurret" st AppearanceName="PulseLaserTurret" l ExplosionObject=42 l DestroyedObject=0 f ExtentRadius=500.000000 l EncyclopediaID = 45430 [TurretData] ul DmgLevel=25 f ExtentRadius=35.000000 f ExplosionRadius=0.000000 f ExplosionDamage=0.000000 l BuildingName=30326 l BuildingDescription = 45051 l SetImpassable=1 l XImpasse=0 l YImpasse=0 ul NormalEffectId=0 ul BlownEffectId=0 ul DamageEffectId=0 b CanRefit=FALSE b MechBay=FALSE f TimeToBurnDamage=5.000000 f BurnDamagePerTime=1.000000 f DamageLvlForBurn=13.000000 f SensorRange=-1.000000 l TeamID=-1 l Tonnage=20 l BattleRating=0 l NumMarines=0 b blockLineOfFire=FALSE l LowTemplate=268435456 l HighTemplate=4112 l PotentialContact=0 l BasePixelOffsetX=43 l BasePixelOffsetY=75 f AttackRadius=500.0 f MaxTurretYawRate=20.0 l WeaponType = 142 l WeaponType1 = 142 l WeaponType2 = 142 l PilotSkill = 50 l LittleExtent = 35.0 FITend