FITini [ObjectClass] l ObjectTypeNum=3 [ObjectType] st Name ="legion" st AppearanceName ="legion" l ExplosionObject =700 l DestroyedObject =0 f ExtentRadius =20.000000 [General] //Read by Type uc Chassis =0 b MineLayer =FALSE b MineSweeper =FALSE l RefitPoints =0 f ExplosionRadius =0.0 f ExplosionDamage =0.0 //Read by instance l DescIndex =30301 f CurTonnage =100 c Status =0 l BattleRating =500 l EncyclopediaID =45207 l IconIndex =5 [InternalStructure] uc Front =1 uc Rear =1 uc Left =1 uc Right =1 uc Turret =1 [VehicleDynamics] f MaxAccel =0.500000 f MaxVelocity =12.000000 l MaxTurretYawRate =90 l MaxTurretYaw =180 l MaxVehicleYawRate =720 [Front] uc CurInternalStructure =1 uc MaxArmorPoints =66 uc CurArmorPoints =66 [Left] uc CurInternalStructure =1 uc MaxArmorPoints =36 uc CurArmorPoints =36 [Right] uc CurInternalStructure =1 uc MaxArmorPoints =36 uc CurArmorPoints =36 [Rear] uc CurInternalStructure =1 uc MaxArmorPoints =21 uc CurArmorPoints =21 [Turret] uc CurInternalStructure =1 uc MaxArmorPoints =36 uc CurArmorPoints =36 [InventoryInfo] uc NumOther =4 uc NumWeapons =6 uc NumAmmo =4 // Inventory Items -- Other [Item:0] uc MasterID =1 //Engine [Item:1] uc MasterID =6 //Cockpit [Item:2] uc MasterID =35 //LifeSupport [Item:3] uc MasterID =36 //Vehicle Sensor // Inventory Items -- Weapons [Item:4] uc MasterID =104 //Gauss Rifle [Item:5] uc MasterID =104 //Gauss Rifle [Item:6] uc MasterID =125 //SRM [Item:7] uc MasterID =125 //SRM [Item:8] uc MasterID =156 //Laser [Item:9] uc MasterID =156 //Laser // Inventory Items -- Ammo [Item:10] uc MasterID =204 //Gauss Ammo [Item:11] uc MasterID =225 //SRM Ammo [Item:12] uc MasterID =225 //SRM Ammo [Item:13] uc MasterID =204 //Gauss Ammo FITend