FITini [ObjectClass] l ObjectTypeNum=3 [ObjectType] st Name ="ArtilleryPiece" st AppearanceName ="ArtilleryPiece" l ExplosionObject =700 l DestroyedObject =0 f ExtentRadius =35.000000 [General] //Read by Type uc Chassis =0 b MineLayer =FALSE b MineSweeper =FALSE l RefitPoints =0 f ExplosionRadius =50.0 f ExplosionDamage =5.0 l IconIndex = 6 f LOSFactor =1.2 //Read by instance l DescIndex =30557 f CurTonnage =40 c Status =0 l BattleRating =25 l EncyclopediaID =45216 [InternalStructure] uc Front =1 uc Rear =1 uc Left =1 uc Right =1 uc Turret =1 [VehicleDynamics] f MaxAccel =0.000000 f MaxVelocity =0.000000 l MaxTurretYawRate =720 l MaxTurretYaw =360 l MaxVehicleYawRate =0 [Front] uc CurInternalStructure =1 uc MaxArmorPoints =30 uc CurArmorPoints =30 [Left] uc CurInternalStructure =1 uc MaxArmorPoints =22 uc CurArmorPoints =22 [Right] uc CurInternalStructure =1 uc MaxArmorPoints =22 uc CurArmorPoints =22 [Rear] uc CurInternalStructure =1 uc MaxArmorPoints =22 uc CurArmorPoints =22 [Turret] uc CurInternalStructure =1 uc MaxArmorPoints =22 uc CurArmorPoints =22 [InventoryInfo] uc NumOther =4 uc NumWeapons =1 uc NumAmmo =1 // Inventory Items -- Other [Item:0] uc MasterID =1 //Engine [Item:1] uc MasterID =6 //Cockpit [Item:2] uc MasterID =35 //LifeSupport [Item:3] uc MasterID =36 //Vehicle Sensor // Inventory Items -- Weapons [Item:4] uc MasterID =160 //LongTom // Inventory Items -- Ammo [Item:5] uc MasterID =227 //LongTom Ammo FITend