FITini //--------------------------------------------------------------------------- // // MapIcon: Artillery Indicator // // BASE ID: 61 // //--------------------------------------------------------------------------- [ObjectClass] l ObjectTypeNum = 10 [MapIcon] st MapIconSpriteName = "artillery" //Name of Sprite .SHP file with waypoint icon in it. ul FrameCount = 1 //Number of frames of animation. f FrameRate = 15.0 //Frame Rate to playback animation at. [ObjectType] st Name = "ARTLRY" // Text string giving a descriptive name (only 8 chars long!!) l Type = 61 // ID number for this mech type l Appearance = 0x00000000 l Duration = -1 // Lasts forever = -1 l MaxDamage = 100 // Damage points on impact l ExplosionObject = -1 // Object Class Number of explosion l DestroyedObject = -1 // Object Class Number of Destroyed shape f ExtentRadius = 0 // Extent Radius in Meters (0 Can't hit hit ever) FITEnd