FITini // This is a sample Smoke Data File [ObjectClass] l ObjectTypeNum = 4 [ObjectType] st Name = "crithit" // Text string giving a descriptive name (only 8 chars long!!) l Type = 62 // ID number for this mech type l Appearance = 0x02000034 l Duration = -1 // Lasts forever = -1 (s) OR until frames are done!! l MaxDamage = 0 // Number of damage points before BOOM! l ExplosionObject = 0 // Object Class Number of explosion for Mech l DestroyedObject = 0 // Object Class Number of Destroyed shape for Mech f ExtentRadius = 0 // Extent Radius in Meters [ExplosionData] ul DmgLevel = 0 ul LightObjectId = 699 ul SoundEffectId = 19 // Need a new sound Effect for this!!!!!!! FITend