FITini // This is the large red light disc Data File [ObjectClass] l ObjectTypeNum = 23 [ObjectType] st Name = "lddred" // Text string giving a descriptive name (only 8 chars long!!) l Type = 41 // ID number for this object type l Appearance = 0x02000287 l Duration = -1 // Lasts forever = -1 l MaxDamage = 0 // Number of damage points before BOOM! l ExplosionObject = 0 // Object Class Number of explosion for Mech l DestroyedObject = 0 // Object Class Number of Destroyed shape for Mech f ExtentRadius = 0 // Extent Radius in Meters [LightData] b OneShotFlag = f //Run animation OR hold single frame ONCE!!!! f AltitudeOffset = -20.0 //10 world units below Object using it!! FITend