FITini [ObjectClass] l ObjectTypeNum = 2 [ObjectType] st Name = "Flea" // Text string giving a descriptive name (only 8 chars long!!) l ExplosionObject = 41 // Object Class Number of explosion for Mech l DestroyedObject = 101 // Object Class Number of Destroyed shape for Mech f ExtentRadius = 12 // Extent Radius in Meters st AppearanceName = "LightCopter" [MechProfile] st ProfileName = "LightCopter" l MoveType = 1 // 0 = ground, 1 = air FITEnd