FITini [ObjectClass] l ObjectTypeNum=11 [ObjectType] st Name="mechdebristorso1" st AppearanceName="MechPiece_Torso1" l ExplosionObject=42 l DestroyedObject=0 f ExtentRadius=0.000000 [TerrainObjectData] ul DmgLevel=0 f ExtentRadius=0.000000 FITend