FITini //--------------------------------------------------------------------------- // // MapIcon: Movement Indicator // // BASE ID: 60 // //--------------------------------------------------------------------------- [ObjectClass] l ObjectTypeNum = 10 [MapIcon] st MapIconSpriteName = "move" //Name of Sprite .SHP file with waypoint icon in it. ul FrameCount = 14 //Number of frames of animation. f FrameRate = 30.0 //Frame Rate to playback animation at. [ObjectType] st Name = "MOVE" // Text string giving a descriptive name (only 8 chars long!!) l Type = 60 // ID number for this mech type l Appearance = 0x00000000 l Duration = 1 // Lasts forever = -1 l MaxDamage = 0 // Number of damage points before BOOM! l ExplosionObject = -1 // Object Class Number of explosion l DestroyedObject = -1 // Object Class Number of Destroyed shape f ExtentRadius = 0 // Extent Radius in Meters (0 Can't hit hit ever) FITEnd