FITini [ObjectClass] l ObjectTypeNum=1 [ObjectType] st Name="rockdf1" st AppearanceName="rock_tclump2" l ExplosionObject=42 l DestroyedObject=0 f ExtentRadius=0.000000 [BuildingData] ul DmgLevel = 36000000 f ExtentRadius = 0.000000 f ExplosionRadius = 0.000000 f ExplosionDamage = 0.000000 l BuildingName = 30599 l SetImpassable = 1 b ImpassableWhenDestroyed = false b CanRefit = false b MechBay = false f SensorRange = -1.000000 l TeamID = -1 l Tonnage = 20 l BattleRating = 20 l PotentialContact = 0 FITend