FITini [ObjectClass] l ObjectTypeNum=24 [ObjectType] st Name="" l Appearance=0 l ExplosionObject=0 l DestroyedObject=0 f ExtentRadius=0.000000 [BoltProjectileData] f ProjectileLength=110.000000 f BulgeLength=35.000000 f BulgeWidth=4.000000 f Velocity=250.000000 l FiringEffect=0 l TrailEffect=0 //Which Effect number in effects.csv to play -- ONLY for area effect weapons l HitEffect=6 l MissEffect=0 l FiringSoundFX=30 l LightEffect=0 ul FrontRGB=255 ul MidEdgeRGB=33023 ul MiddleRGB=65535 ul BackRGB=64 uc EdgeAlpha=200 uc BoltAlpha=255 //Area Effect! f AreaEffectDamage = 3.0 f AreaEffectRadius = 120.0 b ArcEffect = t f ArcHeight = 30.0 f AfterHitTime = 1.0 FITend