FITini // This is the xskeletal_large data file [ObjectClass] l ObjectTypeNum = 18 [ObjectType] st Name = "xskeletal_large_3" l Type = 0x7 l Appearance = 0x0200030D l Duration = -1 // Lasts forever = -1 l MaxDamage = 0 // Number of damage points before BOOM! l ExplosionObject = 0 // Object Class Number of explosion for Mech l DestroyedObject = 0 // Object Class Number of Destroyed shape for Mech f ExtentRadius = 55 // Extent Radius in Meters [TreeData] l BuildingName = 224 b BlocksLineOfFire = FALSE ul DmgLevel = 0 l LowTemplate = 0x78000000 l HighTemplate = 0x00383c38 FITend