*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Thu Jan 04 17:53:03 2001" *SCENE { *SCENE_FILENAME "AnubisRightArm.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 31 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Anubis" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1203 0.1203 0.1203 *MATERIAL_DIFFUSE 0.0000 0.0000 0.0000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #0" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_MECHS\Anubis\AnubisRGB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "handle_rhand" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rhand" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -4.2890 -12.3596 -4.0056 *TM_POS -4.2890 -12.3596 -4.0056 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -6.2231 -14.2937 -5.9396 *BOUNDINGBOX_MAX -2.3550 -10.4256 -2.0715 } *HELPEROBJECT { *NODE_NAME "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_ruarm" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 0.9914 0.1254 -0.0373 *TM_ROW1 -0.1193 0.9837 0.1343 *TM_ROW2 0.0536 -0.1287 0.9902 *TM_ROW3 -0.0075 -0.0053 -0.0012 *TM_POS -0.0075 -0.0053 -0.0012 *TM_ROTAXIS -0.7098 -0.2453 -0.6603 *TM_ROTANGLE 0.1864 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS -0.0000 0.9508 0.3097 *TM_SCALEAXISANG 0.0256 } *BOUNDINGBOX_MIN -9.2639 -9.8091 -10.8735 *BOUNDINGBOX_MAX 9.2488 9.7984 10.8711 *TM_ANIMATION { *NODE_NAME "joint_ruarm" *CONTROL_ROT_TRACK { *CONTROL_ROT_SAMPLE 0 -0.7098 -0.2453 -0.6603 0.1864 *CONTROL_ROT_SAMPLE 160 0.2494 0.8796 0.4050 0.0019 *CONTROL_ROT_SAMPLE 320 0.3346 0.8240 0.4572 0.0005 *CONTROL_ROT_SAMPLE 480 0.3472 0.8229 0.4497 0.0005 *CONTROL_ROT_SAMPLE 640 0.3573 0.8214 0.4445 0.0005 *CONTROL_ROT_SAMPLE 800 0.3657 0.8193 0.4416 0.0005 *CONTROL_ROT_SAMPLE 960 0.3728 0.8168 0.4403 0.0004 *CONTROL_ROT_SAMPLE 1120 0.3792 0.8139 0.4402 0.0004 *CONTROL_ROT_SAMPLE 1280 0.3849 0.8109 0.4409 0.0004 *CONTROL_ROT_SAMPLE 1440 0.3901 0.8076 0.4422 0.0004 *CONTROL_ROT_SAMPLE 1600 0.3951 0.8042 0.4440 0.0004 *CONTROL_ROT_SAMPLE 1760 0.3998 0.8007 0.4462 0.0004 *CONTROL_ROT_SAMPLE 1920 0.4043 0.7971 0.4485 0.0004 *CONTROL_ROT_SAMPLE 2080 0.4087 0.7934 0.4510 0.0004 *CONTROL_ROT_SAMPLE 2240 0.4129 0.7898 0.4536 0.0004 *CONTROL_ROT_SAMPLE 2400 0.4172 0.7859 0.4564 0.0004 *CONTROL_ROT_SAMPLE 2560 0.4212 0.7821 0.4593 0.0004 *CONTROL_ROT_SAMPLE 2720 0.4256 0.7781 0.4620 0.0003 *CONTROL_ROT_SAMPLE 2880 0.4296 0.7742 0.4649 0.0003 *CONTROL_ROT_SAMPLE 3040 0.4337 0.7703 0.4676 0.0003 *CONTROL_ROT_SAMPLE 3200 0.4376 0.7662 0.4706 0.0003 *CONTROL_ROT_SAMPLE 3360 0.4415 0.7621 0.4736 0.0003 *CONTROL_ROT_SAMPLE 3520 0.4455 0.7580 0.4763 0.0003 *CONTROL_ROT_SAMPLE 3680 0.4494 0.7539 0.4793 0.0003 *CONTROL_ROT_SAMPLE 3840 0.4534 0.7497 0.4821 0.0003 *CONTROL_ROT_SAMPLE 4000 0.4572 0.7455 0.4850 0.0003 *CONTROL_ROT_SAMPLE 4160 0.4611 0.7413 0.4877 0.0003 *CONTROL_ROT_SAMPLE 4320 0.4649 0.7370 0.4905 0.0003 *CONTROL_ROT_SAMPLE 4480 0.4687 0.7327 0.4934 0.0003 *CONTROL_ROT_SAMPLE 4640 0.4726 0.7283 0.4962 0.0003 *CONTROL_ROT_SAMPLE 4800 0.4763 0.7240 0.4989 0.0003 *CONTROL_ROT_SAMPLE 4960 0.4801 0.7196 0.5016 0.0003 } } } *HELPEROBJECT { *NODE_NAME "joint_rgun" *NODE_PARENT "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rgun" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 0.8144 0.3121 -0.4892 *TM_ROW1 -0.1818 0.9379 0.2956 *TM_ROW2 0.5511 -0.1518 0.8206 *TM_ROW3 -4.4735 0.0284 -3.7990 *TM_POS -4.4735 0.0284 -3.7990 *TM_ROTAXIS -0.3621 -0.8421 -0.3998 *TM_ROTANGLE 0.6658 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -16.3099 -10.9534 -10.0680 *BOUNDINGBOX_MAX 7.3630 11.0102 2.4699 *TM_ANIMATION { *NODE_NAME "joint_rgun" *CONTROL_ROT_TRACK { *CONTROL_ROT_SAMPLE 0 -0.2576 -0.9431 -0.2101 0.5448 *CONTROL_ROT_SAMPLE 160 -0.2072 -0.9609 -0.1839 0.0019 *CONTROL_ROT_SAMPLE 320 -0.1894 -0.9713 -0.1436 0.0005 *CONTROL_ROT_SAMPLE 480 -0.2039 -0.9696 -0.1356 0.0005 *CONTROL_ROT_SAMPLE 640 -0.2161 -0.9675 -0.1310 0.0005 *CONTROL_ROT_SAMPLE 800 -0.2264 -0.9655 -0.1291 0.0005 *CONTROL_ROT_SAMPLE 960 -0.2352 -0.9634 -0.1289 0.0004 *CONTROL_ROT_SAMPLE 1120 -0.2431 -0.9612 -0.1302 0.0004 *CONTROL_ROT_SAMPLE 1280 -0.2501 -0.9591 -0.1324 0.0004 *CONTROL_ROT_SAMPLE 1440 -0.2568 -0.9569 -0.1354 0.0004 *CONTROL_ROT_SAMPLE 1600 -0.2629 -0.9548 -0.1389 0.0004 *CONTROL_ROT_SAMPLE 1760 -0.2690 -0.9525 -0.1429 0.0004 *CONTROL_ROT_SAMPLE 1920 -0.2747 -0.9502 -0.1472 0.0004 *CONTROL_ROT_SAMPLE 2080 -0.2802 -0.9479 -0.1518 0.0004 *CONTROL_ROT_SAMPLE 2240 -0.2859 -0.9454 -0.1565 0.0004 *CONTROL_ROT_SAMPLE 2400 -0.2912 -0.9429 -0.1615 0.0004 *CONTROL_ROT_SAMPLE 2560 -0.2966 -0.9404 -0.1663 0.0003 *CONTROL_ROT_SAMPLE 2720 -0.3022 -0.9377 -0.1713 0.0003 *CONTROL_ROT_SAMPLE 2880 -0.3073 -0.9351 -0.1766 0.0003 *CONTROL_ROT_SAMPLE 3040 -0.3128 -0.9323 -0.1816 0.0003 *CONTROL_ROT_SAMPLE 3200 -0.3181 -0.9295 -0.1866 0.0003 *CONTROL_ROT_SAMPLE 3360 -0.3231 -0.9266 -0.1922 0.0003 *CONTROL_ROT_SAMPLE 3520 -0.3288 -0.9236 -0.1974 0.0003 *CONTROL_ROT_SAMPLE 3680 -0.3339 -0.9206 -0.2025 0.0003 *CONTROL_ROT_SAMPLE 3840 -0.3392 -0.9175 -0.2079 0.0003 *CONTROL_ROT_SAMPLE 4000 -0.3445 -0.9143 -0.2131 0.0003 *CONTROL_ROT_SAMPLE 4160 -0.3499 -0.9110 -0.2185 0.0003 *CONTROL_ROT_SAMPLE 4320 -0.3551 -0.9076 -0.2238 0.0003 *CONTROL_ROT_SAMPLE 4480 -0.3605 -0.9042 -0.2292 0.0003 *CONTROL_ROT_SAMPLE 4640 -0.3655 -0.9008 -0.2347 0.0003 *CONTROL_ROT_SAMPLE 4800 -0.3712 -0.8971 -0.2398 0.0003 *CONTROL_ROT_SAMPLE 4960 -0.3763 -0.8935 -0.2452 0.0003 } } } *HELPEROBJECT { *NODE_NAME "joint_rhand" *NODE_PARENT "joint_rgun" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rhand" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 0.9999 0.0113 0.0082 *TM_ROW1 -0.0114 0.9998 0.0135 *TM_ROW2 -0.0081 -0.0136 0.9999 *TM_ROW3 -4.3324 -12.3800 -3.9671 *TM_POS -4.3324 -12.3800 -3.9671 *TM_ROTAXIS -0.6978 0.4193 -0.5808 *TM_ROTANGLE 0.0195 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS -0.2619 -0.9651 -0.0000 *TM_SCALEAXISANG 0.7860 } *BOUNDINGBOX_MIN -14.1369 -22.3546 -14.1836 *BOUNDINGBOX_MAX 5.4721 -2.4053 6.2495 } *GEOMOBJECT { *NODE_NAME "AN_rgun" *NODE_PARENT "joint_rgun" *NODE_TM { *NODE_NAME "AN_rgun" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0003 0.0003 *TM_ROW1 -0.0003 1.0000 0.0004 *TM_ROW2 -0.0003 -0.0004 1.0000 *TM_ROW3 -4.2945 0.0501 -3.9990 *TM_POS -4.2945 0.0501 -3.9990 *TM_ROTAXIS -0.7142 0.4214 -0.5589 *TM_ROTANGLE 0.0006 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.9856 -0.0514 -0.1610 *TM_SCALEAXISANG 0.2466 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 16 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -5.7362 2.3689 -3.9984 *MESH_VERTEX 1 -2.9856 -0.1903 -3.9988 *MESH_VERTEX 2 -3.6424 -7.5496 -4.0021 *MESH_VERTEX 3 -3.9505 -10.0420 -4.0032 *MESH_VERTEX 4 -6.2659 -10.0858 -5.5593 *MESH_VERTEX 5 -6.5024 -7.5988 -5.5583 *MESH_VERTEX 6 -7.4525 0.9421 -6.1404 *MESH_VERTEX 7 -6.2667 -10.0871 -2.4483 *MESH_VERTEX 8 -6.5031 -7.6002 -2.4473 *MESH_VERTEX 9 -7.4536 0.9403 -1.8584 } *MESH_FACE_LIST { *MESH_FACE 0: A: 4 B: 3 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 1: A: 5 B: 4 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 2: A: 8 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 3: A: 6 B: 5 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 4: A: 9 B: 5 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 5: A: 0 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 6: A: 5 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 7: A: 5 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 8: A: 6 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 9: A: 6 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 10: A: 6 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 11: A: 7 B: 3 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 12: A: 3 B: 2 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 13: A: 8 B: 2 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 14: A: 2 B: 1 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 15: A: 1 B: 0 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 } *MESH_NUMTVERTEX 25 *MESH_TVERTLIST { *MESH_TVERT 0 0.6298 0.3707 0.5000 *MESH_TVERT 1 0.5329 0.4242 0.5000 *MESH_TVERT 2 0.4923 0.6350 0.5000 *MESH_TVERT 3 0.5646 0.6853 0.8629 *MESH_TVERT 4 0.6668 0.4249 0.9995 *MESH_TVERT 5 0.5646 0.6853 0.1371 *MESH_TVERT 6 0.6668 0.4249 0.0005 *MESH_TVERT 7 0.5126 0.1923 0.5037 *MESH_TVERT 8 0.3183 0.3773 0.4638 *MESH_TVERT 9 0.4077 0.4606 0.4638 *MESH_TVERT 10 0.5775 0.2528 0.5037 *MESH_TVERT 11 0.3128 0.4788 0.5362 *MESH_TVERT 12 0.2788 0.2143 0.5000 *MESH_TVERT 13 0.2179 0.2146 0.0005 *MESH_TVERT 14 0.2179 0.2146 0.9995 *MESH_TVERT 15 0.2174 0.1165 0.0005 *MESH_TVERT 16 0.2791 0.1184 0.5000 *MESH_TVERT 17 0.2174 0.1165 0.9995 *MESH_TVERT 18 0.2785 0.2141 0.5607 *MESH_TVERT 19 0.2202 0.2141 0.5607 *MESH_TVERT 20 0.2785 0.1154 -0.1655 *MESH_TVERT 21 0.2202 0.1154 -0.1655 *MESH_TVERT 22 0.2573 0.2994 1.1833 *MESH_TVERT 23 0.2903 0.2479 0.5607 *MESH_TVERT 24 0.2321 0.2479 0.5607 } *MESH_NUMTVFACES 16 *MESH_TFACELIST { *MESH_TFACE 0 23 22 24 *MESH_TFACE 1 20 18 21 *MESH_TFACE 2 21 18 19 *MESH_TFACE 3 8 7 9 *MESH_TFACE 4 9 7 10 *MESH_TFACE 5 11 8 9 *MESH_TFACE 6 15 12 13 *MESH_TFACE 7 15 16 12 *MESH_TFACE 8 4 2 3 *MESH_TFACE 9 4 1 2 *MESH_TFACE 10 4 0 1 *MESH_TFACE 11 14 12 17 *MESH_TFACE 12 12 16 17 *MESH_TFACE 13 5 2 6 *MESH_TFACE 14 2 1 6 *MESH_TFACE 15 1 0 6 } *MESH_NUMCVERTEX 10 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 16 *MESH_CFACELIST { *MESH_CFACE 0 4 3 7 *MESH_CFACE 1 5 4 8 *MESH_CFACE 2 8 4 7 *MESH_CFACE 3 6 5 9 *MESH_CFACE 4 9 5 8 *MESH_CFACE 5 0 6 9 *MESH_CFACE 6 5 3 4 *MESH_CFACE 7 5 2 3 *MESH_CFACE 8 6 2 5 *MESH_CFACE 9 6 1 2 *MESH_CFACE 10 6 0 1 *MESH_CFACE 11 7 3 8 *MESH_CFACE 12 3 2 8 *MESH_CFACE 13 8 2 9 *MESH_CFACE 14 2 1 9 *MESH_CFACE 15 1 0 9 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0189 -0.9998 -0.0000 *MESH_VERTEXNORMAL 4 0.0189 -0.9998 -0.0000 *MESH_VERTEXNORMAL 3 0.0189 -0.9998 -0.0000 *MESH_VERTEXNORMAL 7 0.0189 -0.9998 -0.0000 *MESH_FACENORMAL 1 -0.9955 -0.0943 0.0000 *MESH_VERTEXNORMAL 5 -0.9955 -0.0943 0.0000 *MESH_VERTEXNORMAL 4 -0.9955 -0.0943 0.0000 *MESH_VERTEXNORMAL 8 -0.9955 -0.0943 0.0000 *MESH_FACENORMAL 2 -0.9955 -0.0943 0.0000 *MESH_VERTEXNORMAL 8 -0.9955 -0.0943 0.0000 *MESH_VERTEXNORMAL 4 -0.9955 -0.0943 0.0000 *MESH_VERTEXNORMAL 7 -0.9955 -0.0943 0.0000 *MESH_FACENORMAL 3 -0.9939 -0.1102 0.0000 *MESH_VERTEXNORMAL 6 -0.9939 -0.1102 0.0000 *MESH_VERTEXNORMAL 5 -0.9939 -0.1102 0.0000 *MESH_VERTEXNORMAL 9 -0.9939 -0.1102 0.0000 *MESH_FACENORMAL 4 -0.9939 -0.1102 0.0000 *MESH_VERTEXNORMAL 9 -0.9939 -0.1102 0.0000 *MESH_VERTEXNORMAL 5 -0.9939 -0.1102 0.0000 *MESH_VERTEXNORMAL 8 -0.9939 -0.1102 0.0000 *MESH_FACENORMAL 5 -0.6391 0.7691 0.0000 *MESH_VERTEXNORMAL 0 -0.6391 0.7691 0.0000 *MESH_VERTEXNORMAL 6 -0.6391 0.7691 0.0000 *MESH_VERTEXNORMAL 9 -0.6391 0.7691 0.0000 *MESH_FACENORMAL 6 0.5561 0.0527 -0.8294 *MESH_VERTEXNORMAL 5 0.5049 -0.0046 -0.8632 *MESH_VERTEXNORMAL 3 1.0000 -0.0063 0.0000 *MESH_VERTEXNORMAL 4 0.5561 0.0527 -0.8294 *MESH_FACENORMAL 7 0.4777 -0.0592 -0.8765 *MESH_VERTEXNORMAL 5 0.5049 -0.0046 -0.8632 *MESH_VERTEXNORMAL 2 0.9971 -0.0755 0.0000 *MESH_VERTEXNORMAL 3 1.0000 -0.0063 0.0000 *MESH_FACENORMAL 8 0.4778 -0.0072 -0.8784 *MESH_VERTEXNORMAL 6 0.4755 0.1602 -0.8650 *MESH_VERTEXNORMAL 2 0.9971 -0.0755 0.0000 *MESH_VERTEXNORMAL 5 0.5049 -0.0046 -0.8632 *MESH_FACENORMAL 9 0.4240 -0.0380 -0.9048 *MESH_VERTEXNORMAL 6 0.4755 0.1602 -0.8650 *MESH_VERTEXNORMAL 1 0.8856 0.4644 0.0000 *MESH_VERTEXNORMAL 2 0.9971 -0.0755 0.0000 *MESH_FACENORMAL 10 0.4736 0.5087 -0.7190 *MESH_VERTEXNORMAL 6 0.4755 0.1602 -0.8650 *MESH_VERTEXNORMAL 0 0.6814 0.7319 0.0000 *MESH_VERTEXNORMAL 1 0.8856 0.4644 0.0000 *MESH_FACENORMAL 11 0.5561 0.0527 0.8294 *MESH_VERTEXNORMAL 7 0.5561 0.0527 0.8294 *MESH_VERTEXNORMAL 3 1.0000 -0.0063 0.0000 *MESH_VERTEXNORMAL 8 0.5049 -0.0046 0.8632 *MESH_FACENORMAL 12 0.4777 -0.0592 0.8765 *MESH_VERTEXNORMAL 3 1.0000 -0.0063 0.0000 *MESH_VERTEXNORMAL 2 0.9971 -0.0755 0.0000 *MESH_VERTEXNORMAL 8 0.5049 -0.0046 0.8632 *MESH_FACENORMAL 13 0.4778 -0.0072 0.8784 *MESH_VERTEXNORMAL 8 0.5049 -0.0046 0.8632 *MESH_VERTEXNORMAL 2 0.9971 -0.0755 0.0000 *MESH_VERTEXNORMAL 9 0.4755 0.1602 0.8650 *MESH_FACENORMAL 14 0.4240 -0.0380 0.9048 *MESH_VERTEXNORMAL 2 0.9971 -0.0755 0.0000 *MESH_VERTEXNORMAL 1 0.8856 0.4644 0.0000 *MESH_VERTEXNORMAL 9 0.4755 0.1602 0.8650 *MESH_FACENORMAL 15 0.4736 0.5087 0.7190 *MESH_VERTEXNORMAL 1 0.8856 0.4644 0.0000 *MESH_VERTEXNORMAL 0 0.6814 0.7319 0.0000 *MESH_VERTEXNORMAL 9 0.4755 0.1602 0.8650 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_rightarm" *NODE_PARENT "AN_rgun" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_rightarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0003 0.0003 *TM_ROW1 -0.0003 1.0000 0.0004 *TM_ROW2 -0.0003 -0.0004 1.0000 *TM_ROW3 -6.3392 -7.4166 -4.0468 *TM_POS -6.3392 -7.4166 -4.0468 *TM_ROTAXIS -0.7142 0.4214 -0.5589 *TM_ROTANGLE 0.0006 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.9856 -0.0514 -0.1610 *TM_SCALEAXISANG 0.2466 } *BOUNDINGBOX_MIN -6.3492 -7.4266 -4.0568 *BOUNDINGBOX_MAX -6.3292 -7.4066 -4.0368 } *GEOMOBJECT { *NODE_NAME "AN_ruarm" *NODE_PARENT "joint_ruarm" *NODE_TM { *NODE_NAME "AN_ruarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 0.9914 0.1254 -0.0373 *TM_ROW1 -0.1193 0.9837 0.1343 *TM_ROW2 0.0536 -0.1287 0.9902 *TM_ROW3 -0.0075 -0.0053 -0.0012 *TM_POS -0.0075 -0.0053 -0.0012 *TM_ROTAXIS -0.7098 -0.2453 -0.6603 *TM_ROTANGLE 0.1864 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS -0.0000 0.9508 0.3097 *TM_SCALEAXISANG 0.0256 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 12 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.6560 0.0409 0.2534 *MESH_VERTEX 1 0.3981 -1.0944 -1.1490 *MESH_VERTEX 2 -4.0619 1.0436 -4.2157 *MESH_VERTEX 3 -4.8520 -0.0319 -4.1645 *MESH_VERTEX 4 -3.8361 -0.8365 -4.4723 *MESH_VERTEX 5 -0.6706 -0.1791 0.6716 *MESH_VERTEX 6 -4.7322 -0.1822 -2.9568 *MESH_VERTEX 7 0.0970 1.4124 -0.8068 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 1 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 1: A: 3 B: 2 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 2: A: 1 B: 0 C: 5 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 3: A: 4 B: 1 C: 6 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 4: A: 6 B: 1 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 5: A: 3 B: 4 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 6: A: 5 B: 0 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 7: A: 6 B: 5 C: 2 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 8: A: 2 B: 5 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 9: A: 3 B: 6 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 10: A: 7 B: 0 C: 1 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 11: A: 2 B: 7 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.6390 0.3637 0.9279 *MESH_TVERT 1 0.6602 0.4250 0.6855 *MESH_TVERT 2 0.5034 0.6299 0.0005 *MESH_TVERT 3 0.5454 0.6834 0.0288 *MESH_TVERT 4 0.5919 0.6408 0.0005 *MESH_TVERT 5 0.6090 0.4221 0.9995 *MESH_TVERT 6 0.5456 0.6821 0.2645 *MESH_TVERT 7 0.5494 0.4152 0.6855 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 2 1 4 *MESH_TFACE 1 3 2 4 *MESH_TFACE 2 1 0 5 *MESH_TFACE 3 4 1 6 *MESH_TFACE 4 6 1 5 *MESH_TFACE 5 3 4 6 *MESH_TFACE 6 5 0 7 *MESH_TFACE 7 6 5 2 *MESH_TFACE 8 2 5 7 *MESH_TFACE 9 3 6 2 *MESH_TFACE 10 7 0 1 *MESH_TFACE 11 2 7 1 } *MESH_NUMCVERTEX 8 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 12 *MESH_CFACELIST { *MESH_CFACE 0 2 1 4 *MESH_CFACE 1 3 2 4 *MESH_CFACE 2 1 0 5 *MESH_CFACE 3 4 1 6 *MESH_CFACE 4 6 1 5 *MESH_CFACE 5 3 4 6 *MESH_CFACE 6 5 0 7 *MESH_CFACE 7 6 5 2 *MESH_CFACE 8 2 5 7 *MESH_CFACE 9 3 6 2 *MESH_CFACE 10 7 0 1 *MESH_CFACE 11 2 7 1 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.6600 -0.0008 -0.7513 *MESH_VERTEXNORMAL 2 0.2861 0.8762 -0.3877 *MESH_VERTEXNORMAL 1 0.2856 -0.8765 -0.3875 *MESH_VERTEXNORMAL 4 0.2859 -0.8699 -0.4019 *MESH_FACENORMAL 1 -0.1577 0.0002 -0.9875 *MESH_VERTEXNORMAL 3 -0.8653 0.0000 -0.5013 *MESH_VERTEXNORMAL 2 -0.5954 0.4729 -0.6496 *MESH_VERTEXNORMAL 4 -0.5954 -0.4728 -0.6496 *MESH_FACENORMAL 2 0.1853 -0.7149 0.6742 *MESH_VERTEXNORMAL 1 0.8124 -0.5060 0.2897 *MESH_VERTEXNORMAL 0 0.7757 -0.0006 0.6311 *MESH_VERTEXNORMAL 5 0.2637 0.0000 0.9646 *MESH_FACENORMAL 3 -0.3791 -0.8540 0.3563 *MESH_VERTEXNORMAL 4 0.2859 -0.8699 -0.4019 *MESH_VERTEXNORMAL 1 0.2856 -0.8765 -0.3875 *MESH_VERTEXNORMAL 6 -0.6303 -0.4585 0.6265 *MESH_FACENORMAL 4 -0.3926 -0.8271 0.4023 *MESH_VERTEXNORMAL 6 -0.6303 -0.4585 0.6265 *MESH_VERTEXNORMAL 1 0.2856 -0.8765 -0.3875 *MESH_VERTEXNORMAL 5 -0.6284 0.4604 0.6270 *MESH_FACENORMAL 5 -0.7178 -0.6955 0.0322 *MESH_VERTEXNORMAL 3 -0.8653 0.0000 -0.5013 *MESH_VERTEXNORMAL 4 -0.5954 -0.4728 -0.6496 *MESH_VERTEXNORMAL 6 -0.9990 -0.0001 0.0448 *MESH_FACENORMAL 6 0.1834 0.7150 0.6747 *MESH_VERTEXNORMAL 5 0.2637 0.0000 0.9646 *MESH_VERTEXNORMAL 0 0.7757 -0.0006 0.6311 *MESH_VERTEXNORMAL 7 0.8125 0.5053 0.2906 *MESH_FACENORMAL 7 -0.3626 0.8558 0.3690 *MESH_VERTEXNORMAL 6 -0.6303 -0.4585 0.6265 *MESH_VERTEXNORMAL 5 -0.6284 0.4604 0.6270 *MESH_VERTEXNORMAL 2 0.2861 0.8762 -0.3877 *MESH_FACENORMAL 8 -0.4093 0.8245 0.3906 *MESH_VERTEXNORMAL 2 0.2861 0.8762 -0.3877 *MESH_VERTEXNORMAL 5 -0.6284 0.4604 0.6270 *MESH_VERTEXNORMAL 7 0.2685 0.8824 -0.3863 *MESH_FACENORMAL 9 -0.7180 0.6953 0.0321 *MESH_VERTEXNORMAL 3 -0.8653 0.0000 -0.5013 *MESH_VERTEXNORMAL 6 -0.9990 -0.0001 0.0448 *MESH_VERTEXNORMAL 2 -0.5954 0.4729 -0.6496 *MESH_FACENORMAL 10 0.9645 -0.0011 -0.2642 *MESH_VERTEXNORMAL 7 0.8125 0.5053 0.2906 *MESH_VERTEXNORMAL 0 0.7757 -0.0006 0.6311 *MESH_VERTEXNORMAL 1 0.8124 -0.5060 0.2897 *MESH_FACENORMAL 11 0.6600 -0.0008 -0.7513 *MESH_VERTEXNORMAL 2 0.2861 0.8762 -0.3877 *MESH_VERTEXNORMAL 7 0.2685 0.8824 -0.3863 *MESH_VERTEXNORMAL 1 0.2856 -0.8765 -0.3875 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }