*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Thu Apr 20 11:48:35 2000" *SCENE { *SCENE_FILENAME "cactus1.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #1" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_Trees\xCactus\cactus.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 2.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "Cone01" *NODE_TM { *NODE_NAME "Cone01" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 14 *MESH_NUMFACES 19 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -1.3328 -0.4331 -0.0280 *MESH_VERTEX 1 1.0414 -0.9377 -0.0280 *MESH_VERTEX 2 0.2914 1.3708 -0.0280 *MESH_VERTEX 3 1.0571 -1.8684 33.0033 *MESH_VERTEX 4 1.0895 1.8497 33.0033 *MESH_VERTEX 5 -2.1467 0.0187 33.0033 *MESH_VERTEX 6 -0.0000 0.0000 34.4891 *MESH_VERTEX 7 -1.0038 0.2737 21.9651 *MESH_VERTEX 8 2.8286 1.4278 22.6954 *MESH_VERTEX 9 2.8461 -2.0327 22.7216 *MESH_VERTEX 10 4.4229 -0.2381 20.5932 *MESH_VERTEX 11 3.6392 -0.2727 27.2880 *MESH_VERTEX 12 5.2301 -1.1295 27.1085 *MESH_VERTEX 13 5.1951 0.7626 27.3219 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 1: A: 3 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 2: A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 3: A: 4 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 4: A: 2 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 5: A: 5 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 6: A: 6 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 7: A: 6 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 8: A: 6 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 9: A: 7 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 10: A: 7 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 11: A: 7 B: 8 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 12: A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 13: A: 11 B: 9 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 14: A: 9 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 15: A: 12 B: 10 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 16: A: 10 B: 8 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 17: A: 13 B: 8 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 18: A: 11 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 } *MESH_NUMTVERTEX 26 *MESH_TVERTLIST { *MESH_TVERT 0 0.5739 0.0005 0.8325 *MESH_TVERT 1 0.9946 0.0005 0.5114 *MESH_TVERT 2 0.3207 0.0005 0.9878 *MESH_TVERT 3 0.9132 0.9995 0.8794 *MESH_TVERT 4 0.2698 0.9995 1.3302 *MESH_TVERT 5 0.5451 0.9995 1.2962 *MESH_TVERT 6 -0.0868 0.9995 0.8794 *MESH_TVERT 7 -0.0054 0.0005 0.5114 *MESH_TVERT 8 -0.0054 0.0005 0.5114 *MESH_TVERT 9 0.6711 0.1219 0.5605 *MESH_TVERT 10 0.8122 0.7231 0.3187 *MESH_TVERT 11 0.8062 0.7202 0.6262 *MESH_TVERT 12 0.1878 0.8628 0.4799 *MESH_TVERT 13 0.8024 0.1762 -0.0059 *MESH_TVERT 14 0.8010 0.1916 0.9939 *MESH_TVERT 15 0.9722 0.0952 0.5600 *MESH_TVERT 16 0.7758 0.9722 0.3475 *MESH_TVERT 17 0.9458 0.9486 0.0279 *MESH_TVERT 18 0.9419 0.9843 0.7371 *MESH_TVERT 19 0.3806 0.9644 0.1981 *MESH_TVERT 20 0.6299 0.9615 0.2663 *MESH_TVERT 21 0.4732 0.1262 1.0126 *MESH_TVERT 22 0.1820 0.9688 0.8794 *MESH_TVERT 23 0.1916 0.9803 1.3302 *MESH_TVERT 24 0.2334 0.9899 1.2962 *MESH_TVERT 25 0.2275 0.7318 0.0000 } *MESH_NUMTVFACES 19 *MESH_TFACELIST { *MESH_TFACE 0 0 1 3 *MESH_TFACE 1 6 7 4 *MESH_TFACE 2 8 2 4 *MESH_TFACE 3 4 2 5 *MESH_TFACE 4 2 0 5 *MESH_TFACE 5 5 0 3 *MESH_TFACE 6 25 22 23 *MESH_TFACE 7 25 23 24 *MESH_TFACE 8 25 24 22 *MESH_TFACE 9 9 10 11 *MESH_TFACE 10 9 12 10 *MESH_TFACE 11 9 11 12 *MESH_TFACE 12 19 20 21 *MESH_TFACE 13 16 13 17 *MESH_TFACE 14 13 15 17 *MESH_TFACE 15 17 15 18 *MESH_TFACE 16 15 14 18 *MESH_TFACE 17 18 14 16 *MESH_TFACE 18 16 17 18 } *MESH_NUMCVERTEX 14 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 19 *MESH_CFACELIST { *MESH_CFACE 0 0 1 3 *MESH_CFACE 1 3 1 4 *MESH_CFACE 2 1 2 4 *MESH_CFACE 3 4 2 5 *MESH_CFACE 4 2 0 5 *MESH_CFACE 5 5 0 3 *MESH_CFACE 6 6 3 4 *MESH_CFACE 7 6 4 5 *MESH_CFACE 8 6 5 3 *MESH_CFACE 9 7 9 8 *MESH_CFACE 10 7 10 9 *MESH_CFACE 11 7 8 10 *MESH_CFACE 12 8 9 11 *MESH_CFACE 13 11 9 12 *MESH_CFACE 14 9 10 12 *MESH_CFACE 15 12 10 13 *MESH_CFACE 16 10 8 13 *MESH_CFACE 17 13 8 11 *MESH_CFACE 18 11 12 13 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.2078 -0.9778 -0.0275 *MESH_VERTEXNORMAL 0 -0.7795 -0.6257 -0.0297 *MESH_VERTEXNORMAL 1 0.9316 -0.3622 -0.0297 *MESH_VERTEXNORMAL 3 0.2374 -0.8867 0.3966 *MESH_FACENORMAL 1 1.0000 -0.0087 -0.0007 *MESH_VERTEXNORMAL 3 0.2374 -0.8867 0.3966 *MESH_VERTEXNORMAL 1 0.9316 -0.3622 -0.0297 *MESH_VERTEXNORMAL 4 0.6492 0.6490 0.3966 *MESH_FACENORMAL 2 0.9507 0.3089 -0.0275 *MESH_VERTEXNORMAL 1 0.9316 -0.3622 -0.0297 *MESH_VERTEXNORMAL 2 -0.1521 0.9879 -0.0297 *MESH_VERTEXNORMAL 4 0.6492 0.6490 0.3966 *MESH_FACENORMAL 3 -0.4924 0.8704 -0.0007 *MESH_VERTEXNORMAL 4 0.6492 0.6490 0.3966 *MESH_VERTEXNORMAL 2 -0.1521 0.9879 -0.0297 *MESH_VERTEXNORMAL 5 -0.8867 0.2377 0.3966 *MESH_FACENORMAL 4 -0.7429 0.6689 -0.0275 *MESH_VERTEXNORMAL 2 -0.1521 0.9879 -0.0297 *MESH_VERTEXNORMAL 0 -0.7795 -0.6257 -0.0297 *MESH_VERTEXNORMAL 5 -0.8867 0.2377 0.3966 *MESH_FACENORMAL 5 -0.5075 -0.8616 -0.0007 *MESH_VERTEXNORMAL 5 -0.8867 0.2377 0.3966 *MESH_VERTEXNORMAL 0 -0.7795 -0.6257 -0.0297 *MESH_VERTEXNORMAL 3 0.2374 -0.8867 0.3966 *MESH_FACENORMAL 6 0.8106 -0.0071 0.5856 *MESH_VERTEXNORMAL 6 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.2374 -0.8867 0.3966 *MESH_VERTEXNORMAL 4 0.6492 0.6490 0.3966 *MESH_FACENORMAL 7 -0.3992 0.7055 0.5856 *MESH_VERTEXNORMAL 6 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.6492 0.6490 0.3966 *MESH_VERTEXNORMAL 5 -0.8867 0.2377 0.3966 *MESH_FACENORMAL 8 -0.4114 -0.6984 0.5856 *MESH_VERTEXNORMAL 6 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 5 -0.8867 0.2377 0.3966 *MESH_VERTEXNORMAL 3 0.2374 -0.8867 0.3966 *MESH_FACENORMAL 9 -0.1891 0.0065 0.9819 *MESH_VERTEXNORMAL 7 -0.7853 0.1546 -0.5994 *MESH_VERTEXNORMAL 9 -0.4586 -0.8544 0.2442 *MESH_VERTEXNORMAL 8 -0.4489 0.8567 0.2540 *MESH_FACENORMAL 10 -0.2439 -0.6448 -0.7244 *MESH_VERTEXNORMAL 7 -0.7853 0.1546 -0.5994 *MESH_VERTEXNORMAL 10 0.7030 0.0602 -0.7086 *MESH_VERTEXNORMAL 9 -0.4586 -0.8544 0.2442 *MESH_FACENORMAL 11 -0.0974 0.7427 -0.6625 *MESH_VERTEXNORMAL 7 -0.7853 0.1546 -0.5994 *MESH_VERTEXNORMAL 8 -0.4489 0.8567 0.2540 *MESH_VERTEXNORMAL 10 0.7030 0.0602 -0.7086 *MESH_FACENORMAL 12 -0.9850 -0.0037 0.1725 *MESH_VERTEXNORMAL 8 -0.4489 0.8567 0.2540 *MESH_VERTEXNORMAL 9 -0.4586 -0.8544 0.2442 *MESH_VERTEXNORMAL 11 -0.8969 -0.0304 0.4411 *MESH_FACENORMAL 13 -0.4024 -0.8286 0.3893 *MESH_VERTEXNORMAL 11 -0.8969 -0.0304 0.4411 *MESH_VERTEXNORMAL 9 -0.4586 -0.8544 0.2442 *MESH_VERTEXNORMAL 12 0.6133 -0.7885 0.0452 *MESH_FACENORMAL 14 0.6221 -0.7616 -0.1813 *MESH_VERTEXNORMAL 9 -0.4586 -0.8544 0.2442 *MESH_VERTEXNORMAL 10 0.7030 0.0602 -0.7086 *MESH_VERTEXNORMAL 12 0.6133 -0.7885 0.0452 *MESH_FACENORMAL 15 0.9924 0.0317 -0.1186 *MESH_VERTEXNORMAL 12 0.6133 -0.7885 0.0452 *MESH_VERTEXNORMAL 10 0.7030 0.0602 -0.7086 *MESH_VERTEXNORMAL 13 0.5530 0.8323 0.0380 *MESH_FACENORMAL 16 0.5832 0.7911 -0.1846 *MESH_VERTEXNORMAL 10 0.7030 0.0602 -0.7086 *MESH_VERTEXNORMAL 8 -0.4489 0.8567 0.2540 *MESH_VERTEXNORMAL 13 0.5530 0.8323 0.0380 *MESH_FACENORMAL 17 -0.5190 0.7677 0.3759 *MESH_VERTEXNORMAL 13 0.5530 0.8323 0.0380 *MESH_VERTEXNORMAL 8 -0.4489 0.8567 0.2540 *MESH_VERTEXNORMAL 11 -0.8969 -0.0304 0.4411 *MESH_FACENORMAL 18 0.0522 -0.1110 0.9925 *MESH_VERTEXNORMAL 11 0.0522 -0.1110 0.9925 *MESH_VERTEXNORMAL 12 0.0522 -0.1110 0.9925 *MESH_VERTEXNORMAL 13 0.0522 -0.1110 0.9925 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }