*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Mar 30 13:57:03 2001" *SCENE { *SCENE_FILENAME "City8StoryCEnc.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "8story" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.2131 0.1830 0.0641 *MATERIAL_DIFFUSE 0.6392 0.5490 0.1922 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #6" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_GenericBldgs\CityBlocks\A_CityBlock8StoryC.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "CityBlock8Story_A" *NODE_TM { *NODE_NAME "CityBlock8Story_A" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 24 *MESH_NUMFACES 26 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -14.9470 -14.9470 0.0000 *MESH_VERTEX 1 14.9470 -14.9470 0.0000 *MESH_VERTEX 2 -14.9470 14.9470 0.0000 *MESH_VERTEX 3 14.9470 14.9470 0.0000 *MESH_VERTEX 4 -14.9470 -14.9470 47.7589 *MESH_VERTEX 5 14.9470 -14.9470 47.7589 *MESH_VERTEX 6 -14.9470 14.9470 47.7589 *MESH_VERTEX 7 14.9470 14.9470 47.7589 *MESH_VERTEX 8 14.9470 14.9470 23.8795 *MESH_VERTEX 9 -14.9470 14.9470 23.8795 *MESH_VERTEX 10 14.9470 -14.9470 23.8795 *MESH_VERTEX 11 -14.9470 -14.9470 23.8795 *MESH_VERTEX 12 -2.4179 -11.2080 48.0931 *MESH_VERTEX 13 -12.5189 2.2600 48.0931 *MESH_VERTEX 14 -2.4179 12.3610 48.0931 *MESH_VERTEX 15 11.0502 2.2600 48.0931 *MESH_VERTEX 16 -14.7975 -14.7975 47.7589 *MESH_VERTEX 17 14.7975 -14.7975 47.7589 *MESH_VERTEX 18 -14.7975 14.7975 47.7589 *MESH_VERTEX 19 14.7975 14.7975 47.7589 *MESH_VERTEX 20 -14.7975 -14.7975 0.6209 *MESH_VERTEX 21 14.7975 -14.7975 0.6209 *MESH_VERTEX 22 -14.7975 14.7975 0.6209 *MESH_VERTEX 23 14.7975 14.7975 0.6209 } *MESH_FACE_LIST { *MESH_FACE 0: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 1: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 2: A: 0 B: 1 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 3: A: 10 B: 11 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 4: A: 1 B: 3 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 2 *MESH_FACE 5: A: 8 B: 10 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 2 *MESH_FACE 6: A: 8 B: 9 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 2 *MESH_FACE 7: A: 9 B: 8 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 2 *MESH_FACE 8: A: 2 B: 0 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 9: A: 4 B: 6 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 10: A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 2 *MESH_FACE 11: A: 10 B: 8 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 2 *MESH_FACE 12: A: 3 B: 2 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 2 *MESH_FACE 13: A: 11 B: 9 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 14: A: 7 B: 5 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 2 *MESH_FACE 15: A: 11 B: 10 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 16: A: 5 B: 4 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 17: A: 9 B: 11 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 18: A: 17 B: 16 C: 21 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 19: A: 20 B: 21 C: 16 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 20: A: 19 B: 17 C: 23 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 21: A: 21 B: 23 C: 17 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 22: A: 18 B: 19 C: 22 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 23: A: 23 B: 22 C: 19 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 24: A: 16 B: 18 C: 20 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 25: A: 22 B: 20 C: 18 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 } *MESH_NUMTVERTEX 56 *MESH_TVERTLIST { *MESH_TVERT 0 0.5030 0.5068 0.9995 *MESH_TVERT 1 1.0000 0.5068 0.9995 *MESH_TVERT 2 1.0000 1.0000 0.9995 *MESH_TVERT 3 1.0000 1.0000 0.9995 *MESH_TVERT 4 0.5030 1.0000 0.9995 *MESH_TVERT 5 0.5030 0.5068 0.9995 *MESH_TVERT 6 0.0000 0.0000 0.9995 *MESH_TVERT 7 0.0000 1.0000 0.9995 *MESH_TVERT 8 0.0000 0.0000 0.0005 *MESH_TVERT 9 0.5030 0.0000 0.0005 *MESH_TVERT 10 0.5030 1.0000 0.0005 *MESH_TVERT 11 0.5030 1.0000 0.0005 *MESH_TVERT 12 0.0000 1.0000 0.0005 *MESH_TVERT 13 0.0000 0.0000 0.0005 *MESH_TVERT 14 0.0000 0.0000 0.9995 *MESH_TVERT 15 0.5030 0.0000 0.9995 *MESH_TVERT 16 0.5030 1.0000 0.9995 *MESH_TVERT 17 0.5030 1.0000 0.9995 *MESH_TVERT 18 0.5030 0.0000 0.0005 *MESH_TVERT 19 0.0000 0.0000 0.0005 *MESH_TVERT 20 0.5030 1.0000 0.0005 *MESH_TVERT 21 0.0000 1.0000 0.0005 *MESH_TVERT 22 0.0000 0.0000 0.0005 *MESH_TVERT 23 0.5030 1.0000 0.0005 *MESH_TVERT 24 0.0000 0.5065 0.9995 *MESH_TVERT 25 0.5030 0.5065 0.9995 *MESH_TVERT 26 0.0000 0.5065 0.0005 *MESH_TVERT 27 0.5030 0.5065 0.0005 *MESH_TVERT 28 0.0000 0.5065 0.0005 *MESH_TVERT 29 0.5030 0.5065 0.0005 *MESH_TVERT 30 0.5030 0.5065 0.9995 *MESH_TVERT 31 0.0000 0.5065 0.9995 *MESH_TVERT 32 0.0000 0.5065 0.0005 *MESH_TVERT 33 0.5030 0.5065 0.0005 *MESH_TVERT 34 0.0000 0.5065 0.0005 *MESH_TVERT 35 0.5030 0.5065 0.0005 *MESH_TVERT 36 0.0000 1.0000 0.9995 *MESH_TVERT 37 0.5030 1.0000 0.9995 *MESH_TVERT 38 0.5030 1.0000 0.9995 *MESH_TVERT 39 0.5030 0.5065 0.9995 *MESH_TVERT 40 0.0000 0.5065 0.9995 *MESH_TVERT 41 0.0000 0.5065 0.9995 *MESH_TVERT 42 0.5002 0.0048 0.9995 *MESH_TVERT 43 0.5002 0.0048 0.9995 *MESH_TVERT 44 1.0032 0.0048 0.9995 *MESH_TVERT 45 1.0032 0.4968 0.9995 *MESH_TVERT 46 0.5002 0.4968 0.9995 *MESH_TVERT 47 1.0032 0.4968 0.9995 *MESH_TVERT 48 0.1553 0.7093 0.9995 *MESH_TVERT 49 0.1618 0.7093 0.9995 *MESH_TVERT 50 0.1553 0.7158 0.9995 *MESH_TVERT 51 0.1618 0.7158 0.9995 *MESH_TVERT 52 0.1553 0.7093 0.0005 *MESH_TVERT 53 0.1618 0.7093 0.0005 *MESH_TVERT 54 0.1553 0.7158 0.0005 *MESH_TVERT 55 0.1618 0.7158 0.0005 } *MESH_NUMTVFACES 26 *MESH_TFACELIST { *MESH_TFACE 0 0 1 2 *MESH_TFACE 1 3 4 5 *MESH_TFACE 2 8 9 27 *MESH_TFACE 3 35 28 13 *MESH_TFACE 4 43 44 45 *MESH_TFACE 5 47 46 42 *MESH_TFACE 6 31 25 16 *MESH_TFACE 7 30 24 6 *MESH_TFACE 8 22 18 29 *MESH_TFACE 9 20 21 26 *MESH_TFACE 10 17 7 24 *MESH_TFACE 11 41 39 37 *MESH_TFACE 12 14 15 25 *MESH_TFACE 13 33 26 19 *MESH_TFACE 14 38 36 40 *MESH_TFACE 15 34 27 10 *MESH_TFACE 16 11 12 28 *MESH_TFACE 17 32 29 23 *MESH_TFACE 18 49 48 53 *MESH_TFACE 19 52 53 48 *MESH_TFACE 20 51 49 55 *MESH_TFACE 21 53 55 49 *MESH_TFACE 22 50 51 54 *MESH_TFACE 23 55 54 51 *MESH_TFACE 24 48 50 52 *MESH_TFACE 25 54 52 50 } *MESH_NUMCVERTEX 20 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 1.0000 0.0000 *MESH_VERTCOL 1 0.0000 1.0000 0.0000 *MESH_VERTCOL 2 0.0000 1.0000 0.0000 *MESH_VERTCOL 3 0.0000 1.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 26 *MESH_CFACELIST { *MESH_CFACE 0 4 5 7 *MESH_CFACE 1 7 6 4 *MESH_CFACE 2 0 1 10 *MESH_CFACE 3 10 11 0 *MESH_CFACE 4 1 3 8 *MESH_CFACE 5 8 10 1 *MESH_CFACE 6 8 9 6 *MESH_CFACE 7 9 8 3 *MESH_CFACE 8 2 0 11 *MESH_CFACE 9 4 6 9 *MESH_CFACE 10 6 7 8 *MESH_CFACE 11 10 8 7 *MESH_CFACE 12 3 2 9 *MESH_CFACE 13 11 9 2 *MESH_CFACE 14 7 5 10 *MESH_CFACE 15 11 10 5 *MESH_CFACE 16 5 4 11 *MESH_CFACE 17 9 11 4 *MESH_CFACE 18 13 12 17 *MESH_CFACE 19 16 17 12 *MESH_CFACE 20 15 13 19 *MESH_CFACE 21 17 19 13 *MESH_CFACE 22 14 15 18 *MESH_CFACE 23 19 18 15 *MESH_CFACE 24 12 14 16 *MESH_CFACE 25 18 16 14 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_FACENORMAL 2 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 1 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 3 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 10 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 11 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 0 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 4 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 1 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 3 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 8 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 5 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 8 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 10 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 -0.0000 -0.0000 *MESH_FACENORMAL 6 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 *MESH_FACENORMAL 7 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_FACENORMAL 8 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 2 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 0 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 11 -1.0000 0.0000 -0.0000 *MESH_FACENORMAL 9 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 4 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 6 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 9 -1.0000 0.0000 -0.0000 *MESH_FACENORMAL 10 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 8 0.0000 1.0000 0.0000 *MESH_FACENORMAL 11 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 10 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 8 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 7 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 12 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 1.0000 0.0000 *MESH_FACENORMAL 13 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 11 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 9 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 2 -1.0000 0.0000 -0.0000 *MESH_FACENORMAL 14 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 7 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 5 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 10 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 15 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 11 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 10 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 5 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 16 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 5 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 4 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 11 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 17 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 9 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 11 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 4 -1.0000 0.0000 -0.0000 *MESH_FACENORMAL 18 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 17 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 19 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 20 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 20 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 19 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 17 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 23 1.0000 0.0000 0.0000 *MESH_FACENORMAL 21 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 21 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 23 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 17 1.0000 0.0000 0.0000 *MESH_FACENORMAL 22 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 18 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 0.0000 *MESH_FACENORMAL 23 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 23 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 0.0000 *MESH_FACENORMAL 24 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 16 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 18 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 20 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 25 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 22 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 20 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 18 -1.0000 0.0000 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }