*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon Jan 22 10:37:18 2001" *SCENE { *SCENE_FILENAME "D_LightWallX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #8" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1817 0.0641 0.1725 *MATERIAL_DIFFUSE 0.5451 0.1922 0.5176 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "DavionLightwallSquat" *NODE_TM { *NODE_NAME "DavionLightwallSquat" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.1483 0.0000 0.0000 *TM_POS -0.1483 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 26 *MESH_NUMFACES 14 *MESH_VERTEX_LIST { *MESH_VERTEX 0 9.3819 52.2426 22.4446 *MESH_VERTEX 1 -9.6500 52.2148 22.4446 *MESH_VERTEX 2 9.4432 33.1436 22.4446 *MESH_VERTEX 3 -9.6972 33.1635 22.4446 *MESH_VERTEX 4 -8.1722 42.6638 -0.0075 *MESH_VERTEX 5 -8.1728 -85.3007 -0.0128 *MESH_VERTEX 6 -5.3072 42.6622 17.6026 *MESH_VERTEX 7 -5.3123 -85.3169 17.5929 *MESH_VERTEX 8 5.0910 42.6699 17.5927 *MESH_VERTEX 9 5.0930 -85.3526 17.5922 *MESH_VERTEX 10 7.7954 42.6721 0.0001 *MESH_VERTEX 11 7.7991 -85.3619 -0.0003 *MESH_VERTEX 12 -0.0000 -44.1187 17.7282 *MESH_VERTEX 13 -0.0000 -55.9596 17.8672 *MESH_VERTEX 14 -0.0000 -68.0123 17.8672 *MESH_VERTEX 15 -0.0000 -35.0683 17.8672 *MESH_VERTEX 16 -0.0000 -10.9630 17.8673 *MESH_VERTEX 17 0.0000 -0.1156 17.8673 *MESH_VERTEX 18 0.0000 12.7406 17.8673 *MESH_VERTEX 19 0.0000 25.9985 17.8673 *MESH_VERTEX 20 0.0000 36.8459 17.8673 *MESH_VERTEX 21 -0.0000 -78.8597 17.8672 *MESH_VERTEX 22 11.1846 54.0453 0.0009 *MESH_VERTEX 23 -11.5080 31.3527 0.0011 *MESH_VERTEX 24 11.1396 31.2167 0.0009 *MESH_VERTEX 25 -11.4526 54.0174 0.0011 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 1: A: 3 B: 2 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 2: A: 6 B: 5 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 4 B: 5 C: 6 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 6 B: 7 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 5: A: 9 B: 8 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 6: A: 8 B: 9 C: 10 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 11 B: 10 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 5 B: 11 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 9: A: 5 B: 9 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 22 B: 23 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 11: A: 22 B: 3 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 12: A: 24 B: 25 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 13: A: 24 B: 1 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 } *MESH_NUMTVERTEX 49 *MESH_TVERTLIST { *MESH_TVERT 0 0.5003 0.0013 0.0005 *MESH_TVERT 1 0.5011 0.0013 0.0005 *MESH_TVERT 2 0.5003 0.0013 0.9963 *MESH_TVERT 3 0.5003 0.0013 0.9995 *MESH_TVERT 4 -0.0006 0.0013 0.0005 *MESH_TVERT 5 0.0403 0.4370 0.0005 *MESH_TVERT 6 0.4711 0.4363 0.0005 *MESH_TVERT 7 0.0684 0.8003 0.9995 *MESH_TVERT 8 0.4444 0.8015 0.9995 *MESH_TVERT 9 0.0087 0.0024 0.4991 *MESH_TVERT 10 0.5018 0.0002 0.5009 *MESH_TVERT 11 0.4377 0.8020 0.5007 *MESH_TVERT 12 0.0723 0.8020 0.4996 *MESH_TVERT 13 0.0047 0.8120 0.9995 *MESH_TVERT 14 0.1930 0.8123 0.9995 *MESH_TVERT 15 0.0047 1.0002 0.9995 *MESH_TVERT 16 0.1915 1.0006 0.9995 *MESH_TVERT 17 0.9939 0.8830 0.6670 *MESH_TVERT 18 0.5180 0.8865 0.6670 *MESH_TVERT 19 0.5180 0.8865 0.6670 *MESH_TVERT 20 0.9937 0.9985 0.6666 *MESH_TVERT 21 0.9944 0.9985 0.6666 *MESH_TVERT 22 0.5181 0.9982 0.6666 *MESH_TVERT 23 0.9939 0.8830 0.6670 *MESH_TVERT 24 0.5180 0.8865 0.6670 *MESH_TVERT 25 0.5180 0.8865 0.6670 *MESH_TVERT 26 0.9937 0.9985 0.6666 *MESH_TVERT 27 0.9944 0.9985 0.6666 *MESH_TVERT 28 0.5181 0.9982 0.6666 *MESH_TVERT 29 0.5754 0.8701 0.8938 *MESH_TVERT 30 0.9939 0.8712 1.0592 *MESH_TVERT 31 0.9939 0.0130 0.5763 *MESH_TVERT 32 0.9939 0.0130 0.5763 *MESH_TVERT 33 0.5754 0.8701 0.8938 *MESH_TVERT 34 0.5748 0.0145 0.5252 *MESH_TVERT 35 0.5754 0.8701 0.8938 *MESH_TVERT 36 0.5754 0.8701 0.8938 *MESH_TVERT 37 0.5754 0.8701 0.8938 *MESH_TVERT 38 0.9939 0.8712 1.0592 *MESH_TVERT 39 0.9939 0.0130 0.5763 *MESH_TVERT 40 0.5748 0.0145 0.5252 *MESH_TVERT 41 11.3422 11.3422 -22.4437 *MESH_TVERT 42 -11.3504 -11.3504 -22.4435 *MESH_TVERT 43 9.5395 9.5395 0.0000 *MESH_TVERT 44 -9.5395 -9.5395 0.0000 *MESH_TVERT 45 11.2973 -11.4863 -22.4437 *MESH_TVERT 46 -11.2950 11.3144 -22.4435 *MESH_TVERT 47 9.6008 -9.5595 0.0000 *MESH_TVERT 48 -9.4924 9.5118 0.0000 } *MESH_NUMTVFACES 14 *MESH_TFACELIST { *MESH_TFACE 0 13 14 16 *MESH_TFACE 1 16 15 13 *MESH_TFACE 2 36 39 40 *MESH_TFACE 3 38 39 37 *MESH_TFACE 4 23 25 26 *MESH_TFACE 5 28 27 24 *MESH_TFACE 6 36 40 38 *MESH_TFACE 7 39 38 40 *MESH_TFACE 8 9 10 11 *MESH_TFACE 9 9 11 12 *MESH_TFACE 10 41 42 44 *MESH_TFACE 11 41 44 43 *MESH_TFACE 12 45 46 48 *MESH_TFACE 13 45 48 47 } *MESH_NUMCVERTEX 64 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 *MESH_VERTCOL 48 0.0000 0.0000 0.0000 *MESH_VERTCOL 49 0.0000 0.0000 0.0000 *MESH_VERTCOL 50 0.0000 0.0000 0.0000 *MESH_VERTCOL 51 0.0000 0.0000 0.0000 *MESH_VERTCOL 52 0.0000 0.0000 0.0000 *MESH_VERTCOL 53 0.0000 0.0000 0.0000 *MESH_VERTCOL 54 0.0000 0.0000 0.0000 *MESH_VERTCOL 55 0.0000 0.0000 0.0000 *MESH_VERTCOL 56 11.3422 11.3422 -22.4437 *MESH_VERTCOL 57 -11.3504 -11.3504 -22.4435 *MESH_VERTCOL 58 9.5395 9.5395 0.0000 *MESH_VERTCOL 59 -9.5395 -9.5395 0.0000 *MESH_VERTCOL 60 11.2973 -11.4863 -22.4437 *MESH_VERTCOL 61 -11.2950 11.3144 -22.4435 *MESH_VERTCOL 62 9.6008 -9.5595 0.0000 *MESH_VERTCOL 63 -9.4924 9.5118 0.0000 } *MESH_NUMCVFACES 14 *MESH_CFACELIST { *MESH_CFACE 0 4 5 7 *MESH_CFACE 1 7 6 4 *MESH_CFACE 2 10 9 11 *MESH_CFACE 3 8 9 10 *MESH_CFACE 4 10 11 12 *MESH_CFACE 5 13 12 11 *MESH_CFACE 6 12 13 14 *MESH_CFACE 7 15 14 13 *MESH_CFACE 8 37 43 41 *MESH_CFACE 9 37 41 39 *MESH_CFACE 10 56 57 59 *MESH_CFACE 11 56 59 58 *MESH_CFACE 12 60 61 63 *MESH_CFACE 13 60 63 62 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 *MESH_FACENORMAL 2 -0.9871 0.0000 0.1604 *MESH_VERTEXNORMAL 6 -0.9871 0.0000 0.1604 *MESH_VERTEXNORMAL 5 -0.9871 0.0000 0.1604 *MESH_VERTEXNORMAL 7 -0.9871 0.0000 0.1604 *MESH_FACENORMAL 3 -0.9870 -0.0000 0.1606 *MESH_VERTEXNORMAL 4 -0.9870 -0.0000 0.1606 *MESH_VERTEXNORMAL 5 -0.9870 -0.0000 0.1606 *MESH_VERTEXNORMAL 6 -0.9870 -0.0000 0.1606 *MESH_FACENORMAL 4 0.0010 -0.0001 1.0000 *MESH_VERTEXNORMAL 6 0.0010 -0.0001 1.0000 *MESH_VERTEXNORMAL 7 0.0010 -0.0001 1.0000 *MESH_VERTEXNORMAL 8 0.0010 -0.0001 1.0000 *MESH_FACENORMAL 5 0.0001 -0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0001 -0.0000 1.0000 *MESH_VERTEXNORMAL 8 0.0001 -0.0000 1.0000 *MESH_VERTEXNORMAL 7 0.0001 -0.0000 1.0000 *MESH_FACENORMAL 6 0.9884 0.0000 0.1519 *MESH_VERTEXNORMAL 8 0.9884 0.0000 0.1519 *MESH_VERTEXNORMAL 9 0.9884 0.0000 0.1519 *MESH_VERTEXNORMAL 10 0.9884 0.0000 0.1519 *MESH_FACENORMAL 7 0.9884 0.0000 0.1520 *MESH_VERTEXNORMAL 11 0.9884 0.0000 0.1520 *MESH_VERTEXNORMAL 10 0.9884 0.0000 0.1520 *MESH_VERTEXNORMAL 9 0.9884 0.0000 0.1520 *MESH_FACENORMAL 8 -0.0038 -1.0000 -0.0001 *MESH_VERTEXNORMAL 5 -0.0038 -1.0000 -0.0001 *MESH_VERTEXNORMAL 11 -0.0038 -1.0000 -0.0001 *MESH_VERTEXNORMAL 9 -0.0038 -1.0000 -0.0001 *MESH_FACENORMAL 9 -0.0034 -1.0000 -0.0004 *MESH_VERTEXNORMAL 5 -0.0034 -1.0000 -0.0004 *MESH_VERTEXNORMAL 9 -0.0034 -1.0000 -0.0004 *MESH_VERTEXNORMAL 7 -0.0034 -1.0000 -0.0004 *MESH_FACENORMAL 10 -0.7071 0.7071 -0.0000 *MESH_VERTEXNORMAL 22 -0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 23 -0.7071 0.7071 -0.0000 *MESH_VERTEXNORMAL 3 -0.7071 0.7071 0.0000 *MESH_FACENORMAL 11 -0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 22 -0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 3 -0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 0 -0.7071 0.7071 0.0000 *MESH_FACENORMAL 12 0.7103 0.7039 -0.0005 *MESH_VERTEXNORMAL 24 0.7085 0.7057 -0.0039 *MESH_VERTEXNORMAL 25 0.7103 0.7039 -0.0005 *MESH_VERTEXNORMAL 1 0.7085 0.7057 -0.0039 *MESH_FACENORMAL 13 0.7067 0.7075 -0.0073 *MESH_VERTEXNORMAL 24 0.7085 0.7057 -0.0039 *MESH_VERTEXNORMAL 1 0.7085 0.7057 -0.0039 *MESH_VERTEXNORMAL 2 0.7067 0.7075 -0.0073 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }