FITini [Bounds] l UpperLeftX=-40 l UpperLeftY=-40 l LowerRightX=40 l LowerRightY=40 [TGLData] st FileName0="D_SensorCOntrol" f Distance0 = 0.0 st FileName1="D_SensorControlL1" f Distance1 = 1000.0 st ShadowName="D_SensorControlX" //Night Lights ul HotPinkRGB = 0x00A7A783 ul HotYellowRGB = 0x00FEfF91 ul HotGreenRGB = 0x00787832 ul TerrainLightRGB = 0x00787832 f TerrainLightIntensity = 0.2 f TerrainLightInnerRadus = 100.0 f TerrainLightOuterRadius = 250.0 [TGLDamage] st FileName="D_SensorControldam" st ShadowName="D_SensorControldamX" [Animation:0] st AnimationName = "D_SensorControl" //Animation is part of base shape. This is the same name as the name in TGLData st FileName. b LoopAnimation = t b Reverse = f b Random = t FITend