*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Nov 14 14:38:54 2000" *SCENE { *SCENE_FILENAME "GreenHouseDamX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "SolarCollectorDam" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #5" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_GenericBldgs\GreenHouse\A_GreenHouseDamX.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "GreenHouseDam" *NODE_TM { *NODE_NAME "GreenHouseDam" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0691 -0.0000 0.0190 *TM_POS 0.0691 -0.0000 0.0190 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 20 *MESH_NUMFACES 12 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -56.2284 -46.0984 0.0190 *MESH_VERTEX 1 12.7874 -46.0984 0.0190 *MESH_VERTEX 2 -56.2284 -0.0000 0.0190 *MESH_VERTEX 3 12.7874 -0.0000 0.0190 *MESH_VERTEX 4 -56.2284 46.0984 0.0190 *MESH_VERTEX 5 12.7874 46.0984 0.0190 *MESH_VERTEX 6 -29.5572 -46.0984 19.4205 *MESH_VERTEX 7 -13.8839 -46.0984 19.4205 *MESH_VERTEX 8 -29.5572 -0.0000 13.5776 *MESH_VERTEX 9 -13.8839 -0.0000 8.1345 *MESH_VERTEX 10 -29.5572 46.0984 19.4205 *MESH_VERTEX 11 -13.8839 46.0984 19.4205 *MESH_VERTEX 12 12.7874 -0.0000 0.0190 *MESH_VERTEX 13 12.7874 46.0984 0.0190 *MESH_VERTEX 14 -13.8839 -0.0000 3.1817 *MESH_VERTEX 15 -13.8839 46.0984 19.4205 *MESH_VERTEX 16 -56.2284 -46.0984 0.0190 *MESH_VERTEX 17 -56.2284 -0.0000 0.0190 *MESH_VERTEX 18 -29.5572 -46.0984 19.4205 *MESH_VERTEX 19 -29.5572 -0.0000 3.9248 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 7 B: 6 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 1 B: 3 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 9 B: 7 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 5 B: 4 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 10 B: 11 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 4 B: 2 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 8 B: 10 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 9: A: 15 B: 14 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 17 B: 16 C: 18 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 11: A: 18 B: 19 C: 17 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 36 *MESH_TVERTLIST { *MESH_TVERT 0 0.0005 0.7149 0.9995 *MESH_TVERT 1 0.9995 0.7149 0.9995 *MESH_TVERT 2 0.6134 0.9995 0.9995 *MESH_TVERT 3 0.3866 0.9995 0.9995 *MESH_TVERT 4 0.0005 0.7149 0.0005 *MESH_TVERT 5 0.9995 0.7149 0.0005 *MESH_TVERT 6 0.6134 0.9995 0.0005 *MESH_TVERT 7 0.3866 0.9995 0.0005 *MESH_TVERT 8 0.0005 0.7149 0.9995 *MESH_TVERT 9 0.9995 0.7149 0.9995 *MESH_TVERT 10 0.6134 0.9995 0.9995 *MESH_TVERT 11 0.3866 0.9995 0.9995 *MESH_TVERT 12 0.0005 0.7149 0.0005 *MESH_TVERT 13 0.9995 0.7149 0.0005 *MESH_TVERT 14 0.6134 0.9995 0.0005 *MESH_TVERT 15 0.3866 0.9995 0.0005 *MESH_TVERT 16 0.9995 0.0019 0.0005 *MESH_TVERT 17 0.1668 0.0019 0.9995 *MESH_TVERT 18 0.1668 0.0019 0.0005 *MESH_TVERT 19 0.9995 0.0019 0.9995 *MESH_TVERT 20 0.9995 0.4528 0.3866 *MESH_TVERT 21 0.1668 0.4528 0.6134 *MESH_TVERT 22 0.1668 0.4528 0.3866 *MESH_TVERT 23 0.9995 0.4528 0.6134 *MESH_TVERT 24 0.1668 0.0005 0.0005 *MESH_TVERT 25 0.9995 0.0005 0.0005 *MESH_TVERT 26 0.1668 0.4538 0.3866 *MESH_TVERT 27 0.9995 0.4538 0.3866 *MESH_TVERT 28 0.9995 0.0005 0.9995 *MESH_TVERT 29 0.1668 0.0005 0.9995 *MESH_TVERT 30 0.9995 0.4538 0.6134 *MESH_TVERT 31 0.1668 0.4538 0.6134 *MESH_TVERT 32 0.9622 0.7173 0.5000 *MESH_TVERT 33 0.0283 0.7173 0.5000 *MESH_TVERT 34 0.9622 0.4609 0.5000 *MESH_TVERT 35 0.0283 0.4609 0.5000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 8 9 10 *MESH_TFACE 1 10 11 8 *MESH_TFACE 2 16 18 22 *MESH_TFACE 3 22 20 16 *MESH_TFACE 4 12 13 14 *MESH_TFACE 5 14 15 12 *MESH_TFACE 6 19 17 21 *MESH_TFACE 7 21 23 19 *MESH_TFACE 8 24 25 27 *MESH_TFACE 9 27 26 24 *MESH_TFACE 10 29 28 30 *MESH_TFACE 11 30 31 29 } *MESH_NUMCVERTEX 48 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 12 *MESH_CFACELIST { *MESH_CFACE 0 12 13 19 *MESH_CFACE 1 19 18 12 *MESH_CFACE 2 13 15 21 *MESH_CFACE 3 21 19 13 *MESH_CFACE 4 17 16 22 *MESH_CFACE 5 22 23 17 *MESH_CFACE 6 16 14 20 *MESH_CFACE 7 20 22 16 *MESH_CFACE 8 28 29 31 *MESH_CFACE 9 31 30 28 *MESH_CFACE 10 37 36 38 *MESH_CFACE 11 38 39 37 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 1 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 2 0.2911 0.0000 0.9567 *MESH_VERTEXNORMAL 1 0.2911 0.0000 0.9567 *MESH_VERTEXNORMAL 3 0.2911 0.0000 0.9567 *MESH_VERTEXNORMAL 9 0.2911 0.0000 0.9567 *MESH_FACENORMAL 3 0.5771 0.1942 0.7933 *MESH_VERTEXNORMAL 9 0.5771 0.1942 0.7933 *MESH_VERTEXNORMAL 7 0.5771 0.1942 0.7933 *MESH_VERTEXNORMAL 1 0.5771 0.1942 0.7933 *MESH_FACENORMAL 4 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 4 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 1.0000 0.0000 *MESH_FACENORMAL 5 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 11 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 1.0000 0.0000 *MESH_FACENORMAL 6 -0.4532 0.0000 0.8914 *MESH_VERTEXNORMAL 4 -0.4532 0.0000 0.8914 *MESH_VERTEXNORMAL 2 -0.4532 0.0000 0.8914 *MESH_VERTEXNORMAL 8 -0.4532 0.0000 0.8914 *MESH_FACENORMAL 7 -0.5852 -0.1020 0.8045 *MESH_VERTEXNORMAL 8 -0.5852 -0.1020 0.8045 *MESH_VERTEXNORMAL 10 -0.5852 -0.1020 0.8045 *MESH_VERTEXNORMAL 4 -0.5852 -0.1020 0.8045 *MESH_FACENORMAL 8 0.5883 0.0000 0.8087 *MESH_VERTEXNORMAL 12 0.5883 0.0000 0.8087 *MESH_VERTEXNORMAL 13 0.5883 0.0000 0.8087 *MESH_VERTEXNORMAL 15 0.5883 0.0000 0.8087 *MESH_FACENORMAL 9 0.1111 -0.3302 0.9373 *MESH_VERTEXNORMAL 15 0.1111 -0.3302 0.9373 *MESH_VERTEXNORMAL 14 0.1111 -0.3302 0.9373 *MESH_VERTEXNORMAL 12 0.1111 -0.3302 0.9373 *MESH_FACENORMAL 10 -0.5883 0.0000 0.8087 *MESH_VERTEXNORMAL 17 -0.5883 0.0000 0.8087 *MESH_VERTEXNORMAL 16 -0.5883 0.0000 0.8087 *MESH_VERTEXNORMAL 18 -0.5883 0.0000 0.8087 *MESH_FACENORMAL 11 -0.1375 0.3156 0.9389 *MESH_VERTEXNORMAL 18 -0.1375 0.3156 0.9389 *MESH_VERTEXNORMAL 19 -0.1375 0.3156 0.9389 *MESH_VERTEXNORMAL 17 -0.1375 0.3156 0.9389 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }