*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Mar 21 22:28:31 2000" *SCENE { *SCENE_FILENAME "HQTentDam.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.4667 0.4667 0.4667 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "HQTentdamaged" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0667 0.1843 0.0588 *MATERIAL_DIFFUSE 0.2000 0.5529 0.1765 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "HQTent" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "C:\3dsmax3_1\Scenes\Small Stuff\A_TGA\A_TentDam.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "HQTentdamaged" *NODE_TM { *NODE_NAME "HQTentdamaged" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 19 *MESH_NUMFACES 17 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.0211 32.1889 0.1491 *MESH_VERTEX 1 17.7615 22.6704 0.3582 *MESH_VERTEX 2 0.0211 -11.3606 0.1880 *MESH_VERTEX 3 17.7615 -11.3606 0.2212 *MESH_VERTEX 4 -6.7666 14.5395 0.3520 *MESH_VERTEX 5 -17.7194 -11.3606 0.3394 *MESH_VERTEX 6 -17.7194 -11.3606 0.2121 *MESH_VERTEX 7 40.4593 -11.3606 0.0160 *MESH_VERTEX 8 40.4593 -11.3606 5.7252 *MESH_VERTEX 9 35.6055 -26.8160 0.0571 *MESH_VERTEX 10 40.4593 -11.3606 0.0490 *MESH_VERTEX 11 0.0211 -11.3606 0.1880 *MESH_VERTEX 12 0.0211 -29.1011 0.3143 *MESH_VERTEX 13 32.6023 -5.1749 0.0872 *MESH_VERTEX 14 32.6023 -5.1749 0.0490 *MESH_VERTEX 15 0.0211 6.3798 0.3143 *MESH_VERTEX 16 -40.4172 -11.3606 0.3038 *MESH_VERTEX 17 -40.4172 -25.6663 0.2706 *MESH_VERTEX 18 -36.3363 6.3798 0.3212 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 0 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 1: A: 3 B: 0 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 2: A: 0 B: 4 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 3: A: 0 B: 5 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 4: A: 5 B: 4 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 9 B: 8 C: 12 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 6: A: 12 B: 8 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 7: A: 9 B: 7 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 8: A: 8 B: 13 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 9: A: 8 B: 15 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 10: A: 7 B: 13 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 11: A: 7 B: 14 C: 13 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 12: A: 7 B: 10 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 13: A: 12 B: 11 C: 17 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 14: A: 17 B: 11 C: 16 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 15: A: 11 B: 15 C: 18 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 16: A: 11 B: 18 C: 16 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 } *MESH_NUMTVERTEX 27 *MESH_TVERTLIST { *MESH_TVERT 0 -0.0054 0.9976 0.9995 *MESH_TVERT 1 -0.0054 0.5889 0.4450 *MESH_TVERT 2 0.9936 0.9976 0.9995 *MESH_TVERT 3 0.9936 0.5889 0.4450 *MESH_TVERT 4 -0.0054 0.5875 0.4450 *MESH_TVERT 5 0.9936 0.5875 0.4450 *MESH_TVERT 6 0.0005 0.5768 0.9995 *MESH_TVERT 7 0.9995 0.4015 0.9995 *MESH_TVERT 8 0.9995 0.5768 0.9995 *MESH_TVERT 9 -0.0054 0.9976 0.9995 *MESH_TVERT 10 -0.0054 0.5889 0.4450 *MESH_TVERT 11 0.9936 0.9976 0.9995 *MESH_TVERT 12 0.9936 0.5889 0.4450 *MESH_TVERT 13 -0.0054 0.5875 0.4450 *MESH_TVERT 14 0.9936 0.5875 0.4450 *MESH_TVERT 15 0.9975 0.1817 0.0005 *MESH_TVERT 16 0.4980 0.1843 0.0005 *MESH_TVERT 17 0.4980 0.3763 0.0005 *MESH_TVERT 18 0.4980 0.0005 0.0005 *MESH_TVERT 19 -0.0015 0.1817 0.0005 *MESH_TVERT 20 -0.0015 0.0005 0.0005 *MESH_TVERT 21 -0.0054 0.9976 0.9995 *MESH_TVERT 22 -0.0054 0.5889 0.4450 *MESH_TVERT 23 0.9936 0.9976 0.9995 *MESH_TVERT 24 0.9936 0.5889 0.4450 *MESH_TVERT 25 -0.0054 0.5875 0.4450 *MESH_TVERT 26 0.9936 0.5875 0.4450 } *MESH_NUMTVFACES 17 *MESH_TFACELIST { *MESH_TFACE 0 1 0 3 *MESH_TFACE 1 3 0 2 *MESH_TFACE 2 0 4 5 *MESH_TFACE 3 0 5 2 *MESH_TFACE 4 8 6 7 *MESH_TFACE 5 10 9 12 *MESH_TFACE 6 12 9 11 *MESH_TFACE 7 15 16 17 *MESH_TFACE 8 9 13 14 *MESH_TFACE 9 9 14 11 *MESH_TFACE 10 16 19 17 *MESH_TFACE 11 16 20 19 *MESH_TFACE 12 16 18 20 *MESH_TFACE 13 22 21 24 *MESH_TFACE 14 24 21 23 *MESH_TFACE 15 21 25 26 *MESH_TFACE 16 21 26 23 } *MESH_NUMCVERTEX 42 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 17 *MESH_CFACELIST { *MESH_CFACE 0 2 1 7 *MESH_CFACE 1 7 1 6 *MESH_CFACE 2 1 10 12 *MESH_CFACE 3 1 12 6 *MESH_CFACE 4 12 10 13 *MESH_CFACE 5 16 15 21 *MESH_CFACE 6 21 15 20 *MESH_CFACE 7 16 14 15 *MESH_CFACE 8 15 24 26 *MESH_CFACE 9 15 26 20 *MESH_CFACE 10 14 24 15 *MESH_CFACE 11 14 25 24 *MESH_CFACE 12 14 18 25 *MESH_CFACE 13 30 29 35 *MESH_CFACE 14 35 29 34 *MESH_CFACE 15 29 38 40 *MESH_CFACE 16 29 40 34 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.0139 -0.0040 0.9999 *MESH_VERTEXNORMAL 1 -0.0139 -0.0040 0.9999 *MESH_VERTEXNORMAL 0 0.1391 -0.0612 0.9884 *MESH_VERTEXNORMAL 3 -0.0079 -0.0016 1.0000 *MESH_FACENORMAL 1 -0.0019 0.0009 1.0000 *MESH_VERTEXNORMAL 3 -0.0079 -0.0016 1.0000 *MESH_VERTEXNORMAL 0 0.1391 -0.0612 0.9884 *MESH_VERTEXNORMAL 2 0.0033 0.0009 1.0000 *MESH_FACENORMAL 2 0.2962 -0.1248 -0.9469 *MESH_VERTEXNORMAL 0 0.1391 -0.0612 0.9884 *MESH_VERTEXNORMAL 4 0.2962 -0.1248 -0.9469 *MESH_VERTEXNORMAL 5 0.9145 -0.3719 0.1592 *MESH_FACENORMAL 3 0.0085 0.0009 1.0000 *MESH_VERTEXNORMAL 0 0.1391 -0.0612 0.9884 *MESH_VERTEXNORMAL 5 0.9145 -0.3719 0.1592 *MESH_VERTEXNORMAL 2 0.0033 0.0009 1.0000 *MESH_FACENORMAL 4 -0.9210 0.3895 -0.0000 *MESH_VERTEXNORMAL 5 -0.9210 0.3895 -0.0000 *MESH_VERTEXNORMAL 4 -0.9210 0.3895 -0.0000 *MESH_VERTEXNORMAL 6 -0.9210 0.3895 -0.0000 *MESH_FACENORMAL 5 0.0294 -0.3523 0.9354 *MESH_VERTEXNORMAL 9 0.0294 -0.3523 0.9354 *MESH_VERTEXNORMAL 8 0.0153 0.1361 0.9906 *MESH_VERTEXNORMAL 12 -0.0362 -0.1147 0.9927 *MESH_FACENORMAL 6 -0.1357 0.0071 0.9907 *MESH_VERTEXNORMAL 12 -0.0362 -0.1147 0.9927 *MESH_VERTEXNORMAL 8 0.0153 0.1361 0.9906 *MESH_VERTEXNORMAL 11 -0.0444 -0.0007 0.9990 *MESH_FACENORMAL 7 0.9541 -0.2996 0.0000 *MESH_VERTEXNORMAL 9 0.9541 -0.2996 0.0000 *MESH_VERTEXNORMAL 7 0.9554 0.2953 -0.0000 *MESH_VERTEXNORMAL 8 0.9554 0.2953 -0.0000 *MESH_FACENORMAL 8 0.2944 0.8205 0.4899 *MESH_VERTEXNORMAL 8 0.0153 0.1361 0.9906 *MESH_VERTEXNORMAL 13 0.2944 0.8205 0.4899 *MESH_VERTEXNORMAL 15 0.0608 0.3086 0.9493 *MESH_FACENORMAL 9 -0.1357 -0.0071 0.9907 *MESH_VERTEXNORMAL 8 0.0153 0.1361 0.9906 *MESH_VERTEXNORMAL 15 0.0608 0.3086 0.9493 *MESH_VERTEXNORMAL 11 -0.0444 -0.0007 0.9990 *MESH_FACENORMAL 10 0.6186 0.7857 -0.0000 *MESH_VERTEXNORMAL 7 0.9554 0.2953 -0.0000 *MESH_VERTEXNORMAL 13 0.6186 0.7857 -0.0000 *MESH_VERTEXNORMAL 8 0.9554 0.2953 -0.0000 *MESH_FACENORMAL 11 0.6186 0.7857 0.0000 *MESH_VERTEXNORMAL 7 0.9554 0.2953 -0.0000 *MESH_VERTEXNORMAL 14 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 13 0.6186 0.7857 -0.0000 *MESH_FACENORMAL 12 -0.6186 -0.7857 0.0000 *MESH_VERTEXNORMAL 7 0.9554 0.2953 -0.0000 *MESH_VERTEXNORMAL 10 -0.6186 -0.7857 0.0000 *MESH_VERTEXNORMAL 14 1.0000 0.0000 0.0000 *MESH_FACENORMAL 13 -0.0005 0.0071 1.0000 *MESH_VERTEXNORMAL 12 -0.0362 -0.1147 0.9927 *MESH_VERTEXNORMAL 11 -0.0444 -0.0007 0.9990 *MESH_VERTEXNORMAL 17 0.0012 0.0024 1.0000 *MESH_FACENORMAL 14 0.0029 -0.0023 1.0000 *MESH_VERTEXNORMAL 17 0.0012 0.0024 1.0000 *MESH_VERTEXNORMAL 11 -0.0444 -0.0007 0.9990 *MESH_VERTEXNORMAL 16 0.0029 -0.0020 1.0000 *MESH_FACENORMAL 15 0.0002 -0.0071 1.0000 *MESH_VERTEXNORMAL 11 -0.0444 -0.0007 0.9990 *MESH_VERTEXNORMAL 15 0.0608 0.3086 0.9493 *MESH_VERTEXNORMAL 18 0.0015 -0.0044 1.0000 *MESH_FACENORMAL 16 0.0029 -0.0016 1.0000 *MESH_VERTEXNORMAL 11 -0.0444 -0.0007 0.9990 *MESH_VERTEXNORMAL 18 0.0015 -0.0044 1.0000 *MESH_VERTEXNORMAL 16 0.0029 -0.0020 1.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }