*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 05 15:01:35 2001" *SCENE { *SCENE_FILENAME "HighlanderRightArm.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Highlander" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 1.0000 1.0000 1.0000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #4" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_MECHS\Highlander\HighlanderRGB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "handle_rhand" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rhand" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -3.7576 -23.8354 -8.6484 *TM_POS -3.7576 -23.8354 -8.6484 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -9.6153 -29.6930 -14.5061 *BOUNDINGBOX_MAX 2.1001 -17.9777 -2.7907 } *HELPEROBJECT { *NODE_NAME "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_ruarm" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0167 -0.0189 -0.0052 *TM_POS 0.0167 -0.0189 -0.0052 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -9.9833 -10.0189 -10.0052 *BOUNDINGBOX_MAX 10.0167 9.9811 9.9948 } *HELPEROBJECT { *NODE_NAME "joint_rgun" *NODE_PARENT "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rgun" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -3.7576 -0.0199 -6.4226 *TM_POS -3.7576 -0.0199 -6.4226 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -13.7576 -10.0199 -16.4226 *BOUNDINGBOX_MAX 6.2424 9.9801 3.5774 } *HELPEROBJECT { *NODE_NAME "joint_rhand" *NODE_PARENT "joint_rgun" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rhand" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -3.7576 -23.8354 -8.6484 *TM_POS -3.7576 -23.8354 -8.6484 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -13.7576 -33.8354 -18.6484 *BOUNDINGBOX_MAX 6.2424 -13.8354 1.3516 } *GEOMOBJECT { *NODE_NAME "hl_rgun" *NODE_PARENT "joint_rgun" *NODE_TM { *NODE_NAME "hl_rgun" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -3.7576 -0.0199 -6.4226 *TM_POS -3.7576 -0.0199 -6.4226 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 16 *MESH_NUMFACES 24 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -0.9119 10.6076 -8.6187 *MESH_VERTEX 1 -2.3096 10.6076 -3.9223 *MESH_VERTEX 2 -5.1049 10.6076 -3.9223 *MESH_VERTEX 3 -6.5025 10.6076 -8.6187 *MESH_VERTEX 4 -3.6597 4.2292 -13.3150 *MESH_VERTEX 5 -0.9119 -23.7822 -8.6186 *MESH_VERTEX 6 -2.3096 -23.7822 -3.9223 *MESH_VERTEX 7 -5.1049 -23.7822 -3.9223 *MESH_VERTEX 8 -6.5025 -23.7822 -8.6186 *MESH_VERTEX 9 -3.6597 -23.7822 -13.3150 *MESH_VERTEX 10 -3.7350 -23.8065 -5.1489 *MESH_VERTEX 11 -5.9249 -23.8065 -8.3249 *MESH_VERTEX 12 -1.4907 -23.8065 -8.3249 *MESH_VERTEX 13 -3.7294 -30.1018 -5.8086 *MESH_VERTEX 14 -5.2370 -30.1018 -7.9951 *MESH_VERTEX 15 -2.1843 -30.1018 -7.9951 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 1: A: 0 B: 6 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 2: A: 1 B: 2 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 3: A: 1 B: 7 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 4: A: 2 B: 3 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 5: A: 2 B: 8 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 6: A: 3 B: 4 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 7: A: 3 B: 9 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 8: A: 4 B: 0 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 9: A: 4 B: 5 C: 9 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 10: A: 0 B: 4 C: 3 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 11: A: 1 B: 3 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 12: A: 0 B: 3 C: 1 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 13: A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 14: A: 6 B: 7 C: 9 AB: 1 BC: 0 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 15: A: 5 B: 6 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 16: A: 10 B: 11 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 17: A: 10 B: 14 C: 13 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 18: A: 11 B: 12 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 19: A: 11 B: 15 C: 14 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 20: A: 12 B: 10 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 21: A: 12 B: 13 C: 15 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 22: A: 11 B: 10 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 23: A: 14 B: 15 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 } *MESH_NUMTVERTEX 27 *MESH_TVERTLIST { *MESH_TVERT 0 0.9997 0.1074 -0.6238 *MESH_TVERT 1 0.9997 0.1985 -0.0619 *MESH_TVERT 2 0.9997 0.1985 1.0619 *MESH_TVERT 3 0.9997 0.1074 1.6238 *MESH_TVERT 4 0.8652 0.0042 0.4809 *MESH_TVERT 5 0.2596 0.1074 -0.6238 *MESH_TVERT 6 0.2596 0.1985 -0.0619 *MESH_TVERT 7 0.2596 0.1985 1.0619 *MESH_TVERT 8 0.2596 0.1074 1.6238 *MESH_TVERT 9 0.2596 0.0042 0.4809 *MESH_TVERT 10 0.2591 0.1837 0.5112 *MESH_TVERT 11 0.2591 0.1139 1.3916 *MESH_TVERT 12 0.2591 0.1139 -0.3911 *MESH_TVERT 13 0.5216 0.5364 0.5112 *MESH_TVERT 14 0.5216 0.4666 1.3916 *MESH_TVERT 15 0.5216 0.4666 -0.3911 *MESH_TVERT 16 0.3908 0.5219 0.5089 *MESH_TVERT 17 0.3908 0.4738 1.1150 *MESH_TVERT 18 0.3908 0.4738 -0.1123 *MESH_TVERT 19 0.6130 0.4640 2.0419 *MESH_TVERT 20 0.6923 0.4640 3.0409 *MESH_TVERT 21 0.6522 0.5321 2.4041 *MESH_TVERT 22 0.5184 0.8166 -0.3787 *MESH_TVERT 23 0.4860 0.7571 -0.4745 *MESH_TVERT 24 0.5519 0.6976 0.1873 *MESH_TVERT 25 0.5832 0.8166 0.1208 *MESH_TVERT 26 0.6157 0.7571 0.5245 } *MESH_NUMTVFACES 24 *MESH_TFACELIST { *MESH_TFACE 0 0 1 6 *MESH_TFACE 1 0 6 5 *MESH_TFACE 2 1 2 7 *MESH_TFACE 3 1 7 6 *MESH_TFACE 4 2 3 8 *MESH_TFACE 5 2 8 7 *MESH_TFACE 6 3 4 9 *MESH_TFACE 7 3 9 8 *MESH_TFACE 8 4 0 5 *MESH_TFACE 9 4 5 9 *MESH_TFACE 10 0 4 3 *MESH_TFACE 11 1 3 2 *MESH_TFACE 12 0 3 1 *MESH_TFACE 13 22 23 24 *MESH_TFACE 14 25 22 24 *MESH_TFACE 15 26 25 24 *MESH_TFACE 16 13 14 17 *MESH_TFACE 17 13 17 16 *MESH_TFACE 18 14 15 18 *MESH_TFACE 19 14 18 17 *MESH_TFACE 20 15 13 16 *MESH_TFACE 21 15 16 18 *MESH_TFACE 22 11 10 12 *MESH_TFACE 23 19 20 21 } *MESH_NUMCVERTEX 24 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 24 *MESH_CFACELIST { *MESH_CFACE 0 0 1 6 *MESH_CFACE 1 0 6 5 *MESH_CFACE 2 1 2 7 *MESH_CFACE 3 1 7 6 *MESH_CFACE 4 2 3 8 *MESH_CFACE 5 2 8 7 *MESH_CFACE 6 3 4 9 *MESH_CFACE 7 3 9 8 *MESH_CFACE 8 4 0 5 *MESH_CFACE 9 4 5 9 *MESH_CFACE 10 0 4 3 *MESH_CFACE 11 1 3 2 *MESH_CFACE 12 0 3 1 *MESH_CFACE 13 7 8 9 *MESH_CFACE 14 6 7 9 *MESH_CFACE 15 5 6 9 *MESH_CFACE 16 10 11 14 *MESH_CFACE 17 10 14 13 *MESH_CFACE 18 11 12 15 *MESH_CFACE 19 11 15 14 *MESH_CFACE 20 12 10 13 *MESH_CFACE 21 12 13 15 *MESH_CFACE 22 11 10 12 *MESH_CFACE 23 14 15 13 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 0 0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 1 0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 6 0.9585 0.0000 0.2852 *MESH_FACENORMAL 1 0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 0 0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 6 0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 5 0.9585 0.0000 0.2852 *MESH_FACENORMAL 2 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 7 -0.0000 0.0000 1.0000 *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 7 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 *MESH_FACENORMAL 4 -0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 2 -0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 3 -0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 8 -0.9585 0.0000 0.2852 *MESH_FACENORMAL 5 -0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 2 -0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 8 -0.9585 0.0000 0.2852 *MESH_VERTEXNORMAL 7 -0.9585 0.0000 0.2852 *MESH_FACENORMAL 6 -0.8555 -0.0000 -0.5178 *MESH_VERTEXNORMAL 3 -0.8555 -0.0000 -0.5178 *MESH_VERTEXNORMAL 4 0.4952 -0.0000 -0.8688 *MESH_VERTEXNORMAL 9 -0.4821 -0.0000 -0.8761 *MESH_FACENORMAL 7 -0.8555 -0.0000 -0.5178 *MESH_VERTEXNORMAL 3 -0.8555 -0.0000 -0.5178 *MESH_VERTEXNORMAL 9 -0.4821 -0.0000 -0.8761 *MESH_VERTEXNORMAL 8 -0.8555 -0.0000 -0.5178 *MESH_FACENORMAL 8 0.8631 -0.0000 -0.5050 *MESH_VERTEXNORMAL 4 0.4952 -0.0000 -0.8688 *MESH_VERTEXNORMAL 0 0.8631 -0.0000 -0.5050 *MESH_VERTEXNORMAL 5 0.8631 -0.0000 -0.5050 *MESH_FACENORMAL 9 0.8631 -0.0000 -0.5050 *MESH_VERTEXNORMAL 4 0.4952 -0.0000 -0.8688 *MESH_VERTEXNORMAL 5 0.8631 -0.0000 -0.5050 *MESH_VERTEXNORMAL 9 -0.4821 -0.0000 -0.8761 *MESH_FACENORMAL 10 0.0000 0.5929 -0.8053 *MESH_VERTEXNORMAL 0 0.0000 0.8924 -0.4512 *MESH_VERTEXNORMAL 4 0.0000 0.5929 -0.8053 *MESH_VERTEXNORMAL 3 0.0000 0.9550 -0.2966 *MESH_FACENORMAL 11 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 3 0.0000 0.9550 -0.2966 *MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 *MESH_FACENORMAL 12 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 0 0.0000 0.8924 -0.4512 *MESH_VERTEXNORMAL 3 0.0000 0.9550 -0.2966 *MESH_VERTEXNORMAL 1 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 13 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 14 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 15 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 16 -0.8218 -0.0601 0.5666 *MESH_VERTEXNORMAL 10 -0.8218 -0.0601 0.5666 *MESH_VERTEXNORMAL 11 -0.8218 -0.0601 0.5666 *MESH_VERTEXNORMAL 14 -0.8218 -0.0601 0.5666 *MESH_FACENORMAL 17 -0.8218 -0.0601 0.5666 *MESH_VERTEXNORMAL 10 -0.8218 -0.0601 0.5666 *MESH_VERTEXNORMAL 14 -0.8218 -0.0601 0.5666 *MESH_VERTEXNORMAL 13 -0.8218 -0.0601 0.5666 *MESH_FACENORMAL 18 0.0000 -0.0523 -0.9986 *MESH_VERTEXNORMAL 11 0.0000 -0.0523 -0.9986 *MESH_VERTEXNORMAL 12 0.0000 -0.0523 -0.9986 *MESH_VERTEXNORMAL 15 0.0000 -0.0523 -0.9986 *MESH_FACENORMAL 19 0.0000 -0.0523 -0.9986 *MESH_VERTEXNORMAL 11 0.0000 -0.0523 -0.9986 *MESH_VERTEXNORMAL 15 0.0000 -0.0523 -0.9986 *MESH_VERTEXNORMAL 14 0.0000 -0.0523 -0.9986 *MESH_FACENORMAL 20 0.8152 -0.0596 0.5761 *MESH_VERTEXNORMAL 12 0.8152 -0.0596 0.5761 *MESH_VERTEXNORMAL 10 0.8152 -0.0596 0.5761 *MESH_VERTEXNORMAL 13 0.8152 -0.0596 0.5761 *MESH_FACENORMAL 21 0.8152 -0.0596 0.5761 *MESH_VERTEXNORMAL 12 0.8152 -0.0596 0.5761 *MESH_VERTEXNORMAL 13 0.8152 -0.0596 0.5761 *MESH_VERTEXNORMAL 15 0.8152 -0.0596 0.5761 *MESH_FACENORMAL 22 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 11 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 12 0.0000 1.0000 0.0000 *MESH_FACENORMAL 23 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 15 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_rightarm" *NODE_PARENT "hl_rgun" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_rightarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -3.7576 -23.8354 -8.6484 *TM_POS -3.7576 -23.8354 -8.6484 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -3.7676 -23.8454 -8.6584 *BOUNDINGBOX_MAX -3.7476 -23.8254 -8.6384 } *GEOMOBJECT { *NODE_NAME "hl_ruarm" *NODE_PARENT "joint_ruarm" *NODE_TM { *NODE_NAME "hl_ruarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0167 -0.0189 -0.0052 *TM_POS 0.0167 -0.0189 -0.0052 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 12 *MESH_VERTEX_LIST { *MESH_VERTEX 0 1.1197 -0.0203 1.9076 *MESH_VERTEX 1 -2.6812 -0.0203 1.3822 *MESH_VERTEX 2 -4.7598 -0.0203 -4.9958 *MESH_VERTEX 3 0.0035 3.0493 -0.1060 *MESH_VERTEX 4 -3.7900 1.7140 -6.4335 *MESH_VERTEX 5 2.6883 -0.0203 -1.5942 *MESH_VERTEX 6 -2.8203 -0.0203 -7.8713 *MESH_VERTEX 7 0.0035 -3.0899 -0.1060 *MESH_VERTEX 8 -3.7900 -1.7546 -6.4335 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 0 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 1: A: 2 B: 1 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 2: A: 4 B: 1 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 3: A: 3 B: 0 C: 5 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 4: A: 4 B: 3 C: 6 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 5: A: 6 B: 3 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 6: A: 5 B: 0 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 7: A: 6 B: 5 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 8: A: 8 B: 5 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 9: A: 7 B: 0 C: 1 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 10: A: 8 B: 7 C: 2 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 11: A: 2 B: 7 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.9401 0.9576 0.5594 *MESH_TVERT 1 0.9401 0.9160 1.0315 *MESH_TVERT 2 0.9401 0.7360 0.7500 *MESH_TVERT 3 0.8892 0.9195 0.5332 *MESH_TVERT 4 0.9113 0.7248 0.4902 *MESH_TVERT 5 0.9401 0.9231 0.0350 *MESH_TVERT 6 0.9401 0.7135 0.2304 *MESH_TVERT 7 0.9910 0.9195 0.5332 *MESH_TVERT 8 0.9689 0.7248 0.4902 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 1 0 3 *MESH_TFACE 1 2 1 4 *MESH_TFACE 2 4 1 3 *MESH_TFACE 3 3 0 5 *MESH_TFACE 4 4 3 6 *MESH_TFACE 5 6 3 5 *MESH_TFACE 6 5 0 7 *MESH_TFACE 7 6 5 8 *MESH_TFACE 8 8 5 7 *MESH_TFACE 9 7 0 1 *MESH_TFACE 10 8 7 2 *MESH_TFACE 11 2 7 1 } *MESH_NUMCVERTEX 9 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 12 *MESH_CFACELIST { *MESH_CFACE 0 0 1 3 *MESH_CFACE 1 1 2 4 *MESH_CFACE 2 1 4 3 *MESH_CFACE 3 0 3 5 *MESH_CFACE 4 3 4 6 *MESH_CFACE 5 3 6 5 *MESH_CFACE 6 0 5 7 *MESH_CFACE 7 5 6 8 *MESH_CFACE 8 5 8 7 *MESH_CFACE 9 0 7 1 *MESH_CFACE 10 7 8 2 *MESH_CFACE 11 7 2 1 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.1174 0.5145 0.8494 *MESH_VERTEXNORMAL 1 -0.1369 0.0000 0.9906 *MESH_VERTEXNORMAL 0 0.4848 -0.0000 0.8746 *MESH_VERTEXNORMAL 3 0.3878 0.6000 0.6997 *MESH_FACENORMAL 1 -0.7466 0.6192 0.2433 *MESH_VERTEXNORMAL 2 -0.8984 -0.3031 0.3179 *MESH_VERTEXNORMAL 1 -0.9108 0.2710 0.3115 *MESH_VERTEXNORMAL 4 -0.3957 0.9183 0.0099 *MESH_FACENORMAL 2 -0.6653 0.7033 0.2504 *MESH_VERTEXNORMAL 4 -0.3957 0.9183 0.0099 *MESH_VERTEXNORMAL 1 -0.9108 0.2710 0.3115 *MESH_VERTEXNORMAL 3 0.1847 0.9331 -0.3085 *MESH_FACENORMAL 3 0.7826 0.5145 0.3506 *MESH_VERTEXNORMAL 3 0.3878 0.6000 0.6997 *MESH_VERTEXNORMAL 0 0.4848 -0.0000 0.8746 *MESH_VERTEXNORMAL 5 0.9126 -0.0000 0.4088 *MESH_FACENORMAL 4 0.5427 0.6948 -0.4720 *MESH_VERTEXNORMAL 4 -0.3957 0.9183 0.0099 *MESH_VERTEXNORMAL 3 0.1847 0.9331 -0.3085 *MESH_VERTEXNORMAL 6 0.7159 0.3085 -0.6264 *MESH_FACENORMAL 5 0.5376 0.6989 -0.4718 *MESH_VERTEXNORMAL 6 0.7159 0.3085 -0.6264 *MESH_VERTEXNORMAL 3 0.1847 0.9331 -0.3085 *MESH_VERTEXNORMAL 5 0.7156 -0.3079 -0.6270 *MESH_FACENORMAL 6 0.7826 -0.5145 0.3506 *MESH_VERTEXNORMAL 5 0.9126 -0.0000 0.4088 *MESH_VERTEXNORMAL 0 0.4848 -0.0000 0.8746 *MESH_VERTEXNORMAL 7 0.3878 -0.6000 0.6997 *MESH_FACENORMAL 7 0.5403 -0.6952 -0.4741 *MESH_VERTEXNORMAL 6 0.7159 0.3085 -0.6264 *MESH_VERTEXNORMAL 5 0.7156 -0.3079 -0.6270 *MESH_VERTEXNORMAL 8 0.1695 -0.9383 -0.3013 *MESH_FACENORMAL 8 0.5385 -0.6991 -0.4704 *MESH_VERTEXNORMAL 8 0.1695 -0.9383 -0.3013 *MESH_VERTEXNORMAL 5 0.7156 -0.3079 -0.6270 *MESH_VERTEXNORMAL 7 -0.3852 -0.9226 0.0191 *MESH_FACENORMAL 9 -0.1174 -0.5145 0.8494 *MESH_VERTEXNORMAL 7 0.3878 -0.6000 0.6997 *MESH_VERTEXNORMAL 0 0.4848 -0.0000 0.8746 *MESH_VERTEXNORMAL 1 -0.1369 0.0000 0.9906 *MESH_FACENORMAL 10 -0.7114 -0.6395 0.2915 *MESH_VERTEXNORMAL 8 0.1695 -0.9383 -0.3013 *MESH_VERTEXNORMAL 7 -0.3852 -0.9226 0.0191 *MESH_VERTEXNORMAL 2 -0.8984 -0.3031 0.3179 *MESH_FACENORMAL 11 -0.6785 -0.7006 0.2211 *MESH_VERTEXNORMAL 2 -0.8984 -0.3031 0.3179 *MESH_VERTEXNORMAL 7 -0.3852 -0.9226 0.0191 *MESH_VERTEXNORMAL 1 -0.9108 0.2710 0.3115 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }