*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 05 16:17:44 2001" *SCENE { *SCENE_FILENAME "HollanderRightArm.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.1765 0.2039 0.2431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Hollander" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #2" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_MECHS\Hollander\HollanderRGB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "handle_rhand" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rhand" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -2.3218 -9.2794 -5.3616 *TM_POS -2.3218 -9.2794 -5.3616 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -5.2156 -12.1732 -8.2554 *BOUNDINGBOX_MAX 0.5720 -6.3856 -2.4678 } *HELPEROBJECT { *NODE_NAME "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_ruarm" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 -0.0000 *TM_ROW1 -0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0014 -0.0077 -0.0009 *TM_POS 0.0014 -0.0077 -0.0009 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -9.9986 -10.0077 -10.0009 *BOUNDINGBOX_MAX 10.0014 9.9923 9.9991 } *HELPEROBJECT { *NODE_NAME "joint_rgun" *NODE_PARENT "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rgun" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 -0.0000 *TM_ROW1 -0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -2.3218 -0.1899 -5.3616 *TM_POS -2.3218 -0.1899 -5.3616 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -12.3218 -10.1899 -15.3616 *BOUNDINGBOX_MAX 7.6782 9.8101 4.6384 } *HELPEROBJECT { *NODE_NAME "joint_rhand" *NODE_PARENT "joint_rgun" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rhand" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 -0.0000 *TM_ROW1 -0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -2.3218 -9.2794 -5.3616 *TM_POS -2.3218 -9.2794 -5.3616 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -12.3218 -19.2794 -15.3616 *BOUNDINGBOX_MAX 7.6782 0.7206 4.6384 } *GEOMOBJECT { *NODE_NAME "ho_rgun" *NODE_PARENT "joint_rgun" *NODE_TM { *NODE_NAME "ho_rgun" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 -0.0000 *TM_ROW1 -0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -2.3218 -0.1899 -5.3616 *TM_POS -2.3218 -0.1899 -5.3616 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 13 *MESH_NUMFACES 22 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -3.5543 -6.9303 -4.6153 *MESH_VERTEX 1 -3.5543 -0.1995 -3.8735 *MESH_VERTEX 2 -0.6477 -0.1995 -3.8735 *MESH_VERTEX 3 -1.1594 -6.9303 -4.6153 *MESH_VERTEX 4 -3.5543 -6.9303 -6.4259 *MESH_VERTEX 5 -4.2791 -3.2146 -5.4971 *MESH_VERTEX 6 -3.5543 -0.1995 -7.1677 *MESH_VERTEX 7 -0.6477 -0.1995 -7.1677 *MESH_VERTEX 8 -1.1594 -6.9303 -6.4259 *MESH_VERTEX 9 -2.2296 -9.3148 -6.4259 *MESH_VERTEX 10 -0.3645 -8.5200 -6.4259 *MESH_VERTEX 11 -0.3645 -8.5200 -3.5556 *MESH_VERTEX 12 -2.2296 -9.3148 -3.5556 } *MESH_FACE_LIST { *MESH_FACE 0: A: 8 B: 9 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 10 B: 9 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 0 B: 9 C: 12 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 3: A: 4 B: 9 C: 0 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 4: A: 3 B: 10 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 5: A: 11 B: 10 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 6: A: 9 B: 11 C: 12 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 7: A: 10 B: 11 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 8: A: 7 B: 3 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 9: A: 2 B: 3 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 10: A: 7 B: 1 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 11: A: 6 B: 1 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 12: A: 5 B: 1 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 13: A: 0 B: 5 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 14: A: 1 B: 3 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 15: A: 0 B: 3 C: 1 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 16: A: 6 B: 8 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 17: A: 7 B: 8 C: 6 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 18: A: 11 B: 0 C: 12 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 19: A: 3 B: 0 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 20: A: 0 B: 1 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 21: A: 6 B: 4 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 } *MESH_NUMTVERTEX 21 *MESH_TVERTLIST { *MESH_TVERT 0 0.5189 0.3199 0.7064 *MESH_TVERT 1 0.7913 0.3253 0.9116 *MESH_TVERT 2 0.7931 0.2074 0.9116 *MESH_TVERT 3 0.5204 0.2228 0.7064 *MESH_TVERT 4 0.5189 0.3199 0.2057 *MESH_TVERT 5 0.6688 0.3426 0.4625 *MESH_TVERT 6 0.7913 0.3253 0.0005 *MESH_TVERT 7 0.7931 0.2074 0.0005 *MESH_TVERT 8 0.5204 0.2228 0.2057 *MESH_TVERT 9 0.4232 0.2642 0.2057 *MESH_TVERT 10 0.4566 0.1893 0.2057 *MESH_TVERT 11 0.4566 0.1893 0.9995 *MESH_TVERT 12 0.4232 0.2642 0.9995 *MESH_TVERT 13 0.8375 0.8982 0.0850 *MESH_TVERT 14 0.7670 0.8533 0.9150 *MESH_TVERT 15 0.8672 0.8533 0.9150 *MESH_TVERT 16 0.7670 0.8982 0.0850 *MESH_TVERT 17 0.8375 0.7687 0.0850 *MESH_TVERT 18 0.7670 0.8030 0.6383 *MESH_TVERT 19 0.7670 0.7687 0.0850 *MESH_TVERT 20 0.8672 0.8030 0.6383 } *MESH_NUMTVFACES 22 *MESH_TFACELIST { *MESH_TFACE 0 8 9 4 *MESH_TFACE 1 10 9 8 *MESH_TFACE 2 13 14 15 *MESH_TFACE 3 16 14 13 *MESH_TFACE 4 17 18 19 *MESH_TFACE 5 20 18 17 *MESH_TFACE 6 14 20 15 *MESH_TFACE 7 18 20 14 *MESH_TFACE 8 7 3 8 *MESH_TFACE 9 2 3 7 *MESH_TFACE 10 7 1 2 *MESH_TFACE 11 6 1 7 *MESH_TFACE 12 5 1 6 *MESH_TFACE 13 0 5 4 *MESH_TFACE 14 1 3 2 *MESH_TFACE 15 0 3 1 *MESH_TFACE 16 6 8 4 *MESH_TFACE 17 7 8 6 *MESH_TFACE 18 11 0 12 *MESH_TFACE 19 3 0 11 *MESH_TFACE 20 0 1 5 *MESH_TFACE 21 6 4 5 } *MESH_NUMCVERTEX 13 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 22 *MESH_CFACELIST { *MESH_CFACE 0 9 8 4 *MESH_CFACE 1 9 10 8 *MESH_CFACE 2 9 0 12 *MESH_CFACE 3 9 4 0 *MESH_CFACE 4 10 3 8 *MESH_CFACE 5 10 11 3 *MESH_CFACE 6 11 9 12 *MESH_CFACE 7 11 10 9 *MESH_CFACE 8 3 7 8 *MESH_CFACE 9 3 2 7 *MESH_CFACE 10 1 7 2 *MESH_CFACE 11 1 6 7 *MESH_CFACE 12 1 5 6 *MESH_CFACE 13 5 0 4 *MESH_CFACE 14 3 1 2 *MESH_CFACE 15 3 0 1 *MESH_CFACE 16 8 6 4 *MESH_CFACE 17 8 7 6 *MESH_CFACE 18 0 11 12 *MESH_CFACE 19 0 3 11 *MESH_CFACE 20 1 0 5 *MESH_CFACE 21 4 6 5 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 8 -0.0000 -0.0549 -0.9985 *MESH_VERTEXNORMAL 9 -0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 4 -0.0000 -0.0549 -0.9985 *MESH_FACENORMAL 1 -0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 10 -0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 9 -0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 8 -0.0000 -0.0549 -0.9985 *MESH_FACENORMAL 2 -0.8742 -0.4856 0.0000 *MESH_VERTEXNORMAL 0 -0.9396 -0.3175 0.1275 *MESH_VERTEXNORMAL 9 -0.8742 -0.4856 -0.0000 *MESH_VERTEXNORMAL 12 -0.8742 -0.4856 0.0000 *MESH_FACENORMAL 3 -0.8742 -0.4856 -0.0000 *MESH_VERTEXNORMAL 4 -0.9528 -0.2543 -0.1657 *MESH_VERTEXNORMAL 9 -0.8742 -0.4856 -0.0000 *MESH_VERTEXNORMAL 0 -0.9396 -0.3175 0.1275 *MESH_FACENORMAL 4 0.8944 0.4472 0.0000 *MESH_VERTEXNORMAL 3 0.9813 0.1927 0.0000 *MESH_VERTEXNORMAL 10 0.8944 0.4472 0.0000 *MESH_VERTEXNORMAL 8 0.9813 0.1927 0.0000 *MESH_FACENORMAL 5 0.8944 0.4472 0.0000 *MESH_VERTEXNORMAL 11 0.8944 0.4472 0.0000 *MESH_VERTEXNORMAL 10 0.8944 0.4472 0.0000 *MESH_VERTEXNORMAL 3 0.9813 0.1927 0.0000 *MESH_FACENORMAL 6 0.3920 -0.9199 0.0000 *MESH_VERTEXNORMAL 9 0.3920 -0.9199 0.0000 *MESH_VERTEXNORMAL 11 0.3920 -0.9199 0.0000 *MESH_VERTEXNORMAL 12 0.3920 -0.9199 0.0000 *MESH_FACENORMAL 7 0.3920 -0.9199 0.0000 *MESH_VERTEXNORMAL 10 0.3920 -0.9199 0.0000 *MESH_VERTEXNORMAL 11 0.3920 -0.9199 0.0000 *MESH_VERTEXNORMAL 9 0.3920 -0.9199 0.0000 *MESH_FACENORMAL 8 0.9971 -0.0758 -0.0000 *MESH_VERTEXNORMAL 7 0.9971 -0.0758 -0.0000 *MESH_VERTEXNORMAL 3 0.9813 0.1927 0.0000 *MESH_VERTEXNORMAL 8 0.9813 0.1927 0.0000 *MESH_FACENORMAL 9 0.9971 -0.0758 -0.0000 *MESH_VERTEXNORMAL 2 0.9971 -0.0758 -0.0000 *MESH_VERTEXNORMAL 3 0.9813 0.1927 0.0000 *MESH_VERTEXNORMAL 7 0.9971 -0.0758 -0.0000 *MESH_FACENORMAL 10 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 *MESH_FACENORMAL 11 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 1.0000 0.0000 *MESH_FACENORMAL 12 -0.9723 0.2337 0.0000 *MESH_VERTEXNORMAL 5 -0.9998 -0.0173 0.0036 *MESH_VERTEXNORMAL 1 -0.9623 0.0939 0.2552 *MESH_VERTEXNORMAL 6 -0.9642 0.0945 -0.2478 *MESH_FACENORMAL 13 -0.9815 -0.1914 -0.0000 *MESH_VERTEXNORMAL 0 -0.9396 -0.3175 0.1275 *MESH_VERTEXNORMAL 5 -0.9998 -0.0173 0.0036 *MESH_VERTEXNORMAL 4 -0.9528 -0.2543 -0.1657 *MESH_FACENORMAL 14 0.0000 -0.1096 0.9940 *MESH_VERTEXNORMAL 1 0.0000 -0.1096 0.9940 *MESH_VERTEXNORMAL 3 0.0000 0.1182 0.9930 *MESH_VERTEXNORMAL 2 0.0000 -0.1096 0.9940 *MESH_FACENORMAL 15 0.0000 -0.1096 0.9940 *MESH_VERTEXNORMAL 0 -0.0497 0.2718 0.9611 *MESH_VERTEXNORMAL 3 0.0000 0.1182 0.9930 *MESH_VERTEXNORMAL 1 0.0000 -0.1096 0.9940 *MESH_FACENORMAL 16 -0.0000 -0.1096 -0.9940 *MESH_VERTEXNORMAL 6 -0.0000 -0.1096 -0.9940 *MESH_VERTEXNORMAL 8 -0.0000 -0.0549 -0.9985 *MESH_VERTEXNORMAL 4 -0.0000 -0.0549 -0.9985 *MESH_FACENORMAL 17 -0.0000 -0.1096 -0.9940 *MESH_VERTEXNORMAL 7 -0.0000 -0.1096 -0.9940 *MESH_VERTEXNORMAL 8 -0.0000 -0.0549 -0.9985 *MESH_VERTEXNORMAL 6 -0.0000 -0.1096 -0.9940 *MESH_FACENORMAL 18 -0.1426 0.3347 0.9315 *MESH_VERTEXNORMAL 11 -0.0720 0.4492 0.8905 *MESH_VERTEXNORMAL 0 -0.0497 0.2718 0.9611 *MESH_VERTEXNORMAL 12 -0.1426 0.3347 0.9315 *MESH_FACENORMAL 19 0.0000 0.5547 0.8320 *MESH_VERTEXNORMAL 3 0.0000 0.1182 0.9930 *MESH_VERTEXNORMAL 0 -0.0497 0.2718 0.9611 *MESH_VERTEXNORMAL 11 -0.0720 0.4492 0.8905 *MESH_FACENORMAL 20 -0.8708 -0.0539 0.4887 *MESH_VERTEXNORMAL 0 -0.9396 -0.3175 0.1275 *MESH_VERTEXNORMAL 1 -0.9623 0.0939 0.2552 *MESH_VERTEXNORMAL 5 -0.9998 -0.0173 0.0036 *MESH_FACENORMAL 21 -0.8781 -0.0524 -0.4755 *MESH_VERTEXNORMAL 6 -0.9642 0.0945 -0.2478 *MESH_VERTEXNORMAL 4 -0.9528 -0.2543 -0.1657 *MESH_VERTEXNORMAL 5 -0.9998 -0.0173 0.0036 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_rightarm" *NODE_PARENT "ho_rgun" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_rightarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 -0.0000 *TM_ROW1 -0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -3.0804 -7.3440 -5.0633 *TM_POS -3.0804 -7.3440 -5.0633 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -3.0904 -7.3540 -5.0733 *BOUNDINGBOX_MAX -3.0704 -7.3340 -5.0533 } *GEOMOBJECT { *NODE_NAME "ho_ruarm" *NODE_PARENT "joint_ruarm" *NODE_TM { *NODE_NAME "ho_ruarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 -0.0000 *TM_ROW1 -0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0014 -0.0077 -0.0009 *TM_POS 0.0014 -0.0077 -0.0009 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 7 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -2.8128 -0.0077 -5.5938 *MESH_VERTEX 1 0.4528 -1.4848 0.9658 *MESH_VERTEX 2 -1.3322 -0.0077 0.0995 *MESH_VERTEX 3 -1.3930 -1.4848 -6.0009 *MESH_VERTEX 4 -1.3930 1.4694 -6.0009 *MESH_VERTEX 5 0.4528 1.4694 0.9658 } *MESH_FACE_LIST { *MESH_FACE 0: A: 4 B: 1 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 5 B: 1 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 3 B: 2 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 3: A: 2 B: 3 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 4: A: 2 B: 4 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 5: A: 5 B: 4 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 6: A: 1 B: 5 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.6765 0.7319 0.9995 *MESH_TVERT 1 0.7265 0.9748 0.0005 *MESH_TVERT 2 0.6765 0.9427 0.5466 *MESH_TVERT 3 0.7265 0.7169 0.5651 *MESH_TVERT 4 0.6265 0.7169 0.5651 *MESH_TVERT 5 0.6265 0.9748 0.0005 } *MESH_NUMTVFACES 7 *MESH_TFACELIST { *MESH_TFACE 0 4 1 3 *MESH_TFACE 1 5 1 4 *MESH_TFACE 2 3 2 0 *MESH_TFACE 3 2 3 1 *MESH_TFACE 4 2 4 0 *MESH_TFACE 5 5 4 2 *MESH_TFACE 6 1 5 2 } *MESH_NUMCVERTEX 6 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 7 *MESH_CFACELIST { *MESH_CFACE 0 1 4 3 *MESH_CFACE 1 1 5 4 *MESH_CFACE 2 2 3 0 *MESH_CFACE 3 3 2 1 *MESH_CFACE 4 4 2 0 *MESH_CFACE 5 4 5 2 *MESH_CFACE 6 5 1 2 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.9667 0.0000 -0.2561 *MESH_VERTEXNORMAL 4 0.9667 0.0000 -0.2561 *MESH_VERTEXNORMAL 1 0.9667 0.0000 -0.2561 *MESH_VERTEXNORMAL 3 0.9667 0.0000 -0.2561 *MESH_FACENORMAL 1 0.9667 0.0000 -0.2561 *MESH_VERTEXNORMAL 5 0.9667 0.0000 -0.2561 *MESH_VERTEXNORMAL 1 0.9667 0.0000 -0.2561 *MESH_VERTEXNORMAL 4 0.9667 0.0000 -0.2561 *MESH_FACENORMAL 2 -0.6844 -0.7070 0.1780 *MESH_VERTEXNORMAL 3 -0.6809 -0.7102 0.1787 *MESH_VERTEXNORMAL 2 -0.6809 -0.7102 0.1787 *MESH_VERTEXNORMAL 0 -0.6844 -0.7070 0.1780 *MESH_FACENORMAL 3 -0.6774 -0.7134 0.1795 *MESH_VERTEXNORMAL 2 -0.6809 -0.7102 0.1787 *MESH_VERTEXNORMAL 3 -0.6809 -0.7102 0.1787 *MESH_VERTEXNORMAL 1 -0.6774 -0.7134 0.1795 *MESH_FACENORMAL 4 -0.6844 0.7070 0.1780 *MESH_VERTEXNORMAL 2 -0.6809 0.7102 0.1787 *MESH_VERTEXNORMAL 4 -0.6809 0.7102 0.1787 *MESH_VERTEXNORMAL 0 -0.6844 0.7070 0.1780 *MESH_FACENORMAL 5 -0.6774 0.7134 0.1795 *MESH_VERTEXNORMAL 5 -0.6774 0.7134 0.1795 *MESH_VERTEXNORMAL 4 -0.6809 0.7102 0.1787 *MESH_VERTEXNORMAL 2 -0.6809 0.7102 0.1787 *MESH_FACENORMAL 6 -0.4366 0.0000 0.8997 *MESH_VERTEXNORMAL 1 -0.4366 0.0000 0.8997 *MESH_VERTEXNORMAL 5 -0.4366 0.0000 0.8997 *MESH_VERTEXNORMAL 2 -0.4366 0.0000 0.8997 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }