*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jun 15 13:42:30 2001" *SCENE { *SCENE_FILENAME "InfantryLOD.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.2588 0.2941 0.3529 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Infantry" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #4" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_Humans\Infantry\Infantry.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "joint_root" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "joint_root" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.0000 -0.0521 4.9684 *TM_POS -0.0000 -0.0521 4.9684 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -0.7399 -0.7920 4.2285 *BOUNDINGBOX_MAX 0.7399 0.6878 5.7083 } *HELPEROBJECT { *NODE_NAME "joint_hip" *NODE_PARENT "joint_root" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_hip" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.0000 -0.0521 4.9684 *TM_POS -0.0000 -0.0521 4.9684 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -10.0000 -10.0521 -5.0316 *BOUNDINGBOX_MAX 10.0000 9.9479 14.9684 } *HELPEROBJECT { *NODE_NAME "joint_luleg" *NODE_PARENT "joint_hip" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_luleg" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.5816 0.0415 5.3153 *TM_POS 0.5816 0.0415 5.3153 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -9.4184 -9.9585 -4.6847 *BOUNDINGBOX_MAX 10.5816 10.0415 15.3153 } *HELPEROBJECT { *NODE_NAME "joint_llleg" *NODE_PARENT "joint_luleg" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_llleg" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.9039 0.1909 2.8698 *TM_POS 0.9039 0.1909 2.8698 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -9.0961 -9.8091 -7.1302 *BOUNDINGBOX_MAX 10.9039 10.1909 12.8698 } *HELPEROBJECT { *NODE_NAME "joint_lankle" *NODE_PARENT "joint_llleg" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_lankle" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 1.0039 0.9503 0.0000 *TM_POS 1.0039 0.9503 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -8.9961 -9.0497 -10.0000 *BOUNDINGBOX_MAX 11.0039 10.9503 10.0000 } *GEOMOBJECT { *NODE_NAME "Inf_Lfoot" *NODE_PARENT "joint_llleg" *NODE_TM { *NODE_NAME "Inf_Lfoot" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.9039 0.1909 2.8698 *TM_POS 0.9039 0.1909 2.8698 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 3 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.6006 0.8343 -0.0000 *MESH_VERTEX 1 1.6092 0.8389 -0.0000 *MESH_VERTEX 2 0.9947 -1.3853 -0.0000 *MESH_VERTEX 3 0.8735 0.2822 3.0087 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 3 B: 0 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 13 *MESH_TVERTLIST { *MESH_TVERT 0 0.2703 0.9337 0.3805 *MESH_TVERT 1 0.2313 0.8474 0.3640 *MESH_TVERT 2 0.1753 0.6072 0.2701 *MESH_TVERT 3 0.1753 0.6072 0.6898 *MESH_TVERT 4 0.2360 0.8116 0.4800 *MESH_TVERT 5 0.1905 0.0659 0.3729 *MESH_TVERT 6 0.0532 0.0659 0.2645 *MESH_TVERT 7 0.1270 0.0659 0.0480 *MESH_TVERT 8 0.2890 0.0659 0.2129 *MESH_TVERT 9 0.1122 0.3848 0.2455 *MESH_TVERT 10 0.1156 0.3010 0.2522 *MESH_TVERT 11 0.0636 0.5906 0.3843 *MESH_TVERT 12 0.1156 0.3010 0.7077 } *MESH_NUMTVFACES 3 *MESH_TFACELIST { *MESH_TFACE 0 7 9 8 *MESH_TFACE 1 9 5 8 *MESH_TFACE 2 9 7 6 } *MESH_NUMCVERTEX 10 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 3 *MESH_CFACELIST { *MESH_CFACE 0 7 9 8 *MESH_CFACE 1 9 5 8 *MESH_CFACE 2 9 7 6 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.9476 -0.2618 0.1833 *MESH_VERTEXNORMAL 1 0.9476 -0.2618 0.1833 *MESH_VERTEXNORMAL 3 0.9476 -0.2618 0.1833 *MESH_VERTEXNORMAL 2 0.9476 -0.2618 0.1833 *MESH_FACENORMAL 1 -0.9830 -0.1745 0.0571 *MESH_VERTEXNORMAL 3 -0.9830 -0.1745 0.0571 *MESH_VERTEXNORMAL 0 -0.9830 -0.1745 0.0571 *MESH_VERTEXNORMAL 2 -0.9830 -0.1745 0.0571 *MESH_FACENORMAL 2 -0.0045 0.9835 0.1809 *MESH_VERTEXNORMAL 3 -0.0045 0.9835 0.1809 *MESH_VERTEXNORMAL 1 -0.0045 0.9835 0.1809 *MESH_VERTEXNORMAL 0 -0.0045 0.9835 0.1809 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Inf_Lleg" *NODE_PARENT "joint_luleg" *NODE_TM { *NODE_NAME "Inf_Lleg" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.5816 0.0415 5.3153 *TM_POS 0.5816 0.0415 5.3153 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 4 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.8450 0.2478 2.2234 *MESH_VERTEX 1 1.2068 0.1459 4.5854 *MESH_VERTEX 2 0.9918 -0.5508 5.3387 *MESH_VERTEX 3 0.2621 0.7411 5.3224 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 2 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 2 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 15 *MESH_TVERTLIST { *MESH_TVERT 0 0.0924 0.8723 0.1302 *MESH_TVERT 1 0.0924 0.6514 0.2701 *MESH_TVERT 2 0.0924 0.5685 0.4800 *MESH_TVERT 3 0.0924 0.6514 0.6898 *MESH_TVERT 4 0.0924 0.8723 0.8297 *MESH_TVERT 5 0.1156 0.3010 0.2522 *MESH_TVERT 6 0.1267 0.5520 0.1560 *MESH_TVERT 7 0.1709 0.6797 0.3082 *MESH_TVERT 8 0.0636 0.5906 0.3843 *MESH_TVERT 9 0.1898 0.4498 0.3283 *MESH_TVERT 10 0.1898 0.4498 0.6316 *MESH_TVERT 11 0.1270 0.0659 0.9119 *MESH_TVERT 12 0.2890 0.0659 0.7470 *MESH_TVERT 13 0.1122 0.3848 0.7144 *MESH_TVERT 14 0.1905 0.0659 0.5870 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 7 6 8 *MESH_TFACE 1 8 6 5 *MESH_TFACE 2 7 8 9 *MESH_TFACE 3 7 9 6 } *MESH_NUMCVERTEX 10 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 4 *MESH_CFACELIST { *MESH_CFACE 0 7 6 8 *MESH_CFACE 1 8 6 5 *MESH_CFACE 2 7 8 9 *MESH_CFACE 3 7 9 6 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.7073 0.4068 0.5781 *MESH_VERTEXNORMAL 2 0.7073 0.4068 0.5781 *MESH_VERTEXNORMAL 1 0.7073 0.4068 0.5781 *MESH_VERTEXNORMAL 3 0.7073 0.4068 0.5781 *MESH_FACENORMAL 1 0.5095 0.8595 -0.0410 *MESH_VERTEXNORMAL 3 0.5095 0.8595 -0.0410 *MESH_VERTEXNORMAL 1 0.5095 0.8595 -0.0410 *MESH_VERTEXNORMAL 0 0.5095 0.8595 -0.0410 *MESH_FACENORMAL 2 -0.8671 -0.4909 -0.0850 *MESH_VERTEXNORMAL 2 -0.8671 -0.4909 -0.0850 *MESH_VERTEXNORMAL 3 -0.8671 -0.4909 -0.0850 *MESH_VERTEXNORMAL 0 -0.8671 -0.4909 -0.0850 *MESH_FACENORMAL 3 0.8846 -0.4400 -0.1545 *MESH_VERTEXNORMAL 2 0.8846 -0.4400 -0.1545 *MESH_VERTEXNORMAL 0 0.8846 -0.4400 -0.1545 *MESH_VERTEXNORMAL 1 0.8846 -0.4400 -0.1545 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "joint_ruleg" *NODE_PARENT "joint_hip" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_ruleg" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.5816 0.0415 5.3153 *TM_POS -0.5816 0.0415 5.3153 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -10.5816 -9.9585 -4.6847 *BOUNDINGBOX_MAX 9.4184 10.0415 15.3153 } *HELPEROBJECT { *NODE_NAME "joint_rlleg" *NODE_PARENT "joint_ruleg" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rlleg" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.9039 0.1909 2.8698 *TM_POS -0.9039 0.1909 2.8698 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -10.9039 -9.8091 -7.1302 *BOUNDINGBOX_MAX 9.0961 10.1909 12.8698 } *HELPEROBJECT { *NODE_NAME "joint_rankle" *NODE_PARENT "joint_rlleg" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rankle" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.0039 0.9503 0.0000 *TM_POS -1.0039 0.9503 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -11.0039 -9.0497 -10.0000 *BOUNDINGBOX_MAX 8.9961 10.9503 10.0000 } *GEOMOBJECT { *NODE_NAME "Inf_Rfoot" *NODE_PARENT "joint_rlleg" *NODE_TM { *NODE_NAME "Inf_Rfoot" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.9039 0.1909 2.8698 *TM_POS -0.9039 0.1909 2.8698 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 3 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -1.6092 0.8389 -0.0000 *MESH_VERTEX 1 -0.9947 -1.3853 -0.0000 *MESH_VERTEX 2 -0.8735 0.2822 3.0087 *MESH_VERTEX 3 -0.6006 0.8343 -0.0000 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 2 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 2 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 15 *MESH_TVERTLIST { *MESH_TVERT 0 0.1905 0.0659 0.3729 *MESH_TVERT 1 0.0532 0.0659 0.2645 *MESH_TVERT 2 0.1270 0.0659 0.0480 *MESH_TVERT 3 0.2890 0.0659 0.2129 *MESH_TVERT 4 0.1122 0.3848 0.2455 *MESH_TVERT 5 0.1270 0.0659 0.9119 *MESH_TVERT 6 0.2890 0.0659 0.7470 *MESH_TVERT 7 0.1122 0.3848 0.7144 *MESH_TVERT 8 0.1905 0.0659 0.5870 *MESH_TVERT 9 0.0532 0.0659 0.6954 *MESH_TVERT 10 0.9494 0.7732 0.9303 *MESH_TVERT 11 0.7382 0.5516 0.2386 *MESH_TVERT 12 0.9842 0.6151 0.3813 *MESH_TVERT 13 0.9230 0.8482 0.0465 *MESH_TVERT 14 0.4388 0.8700 0.7706 } *MESH_NUMTVFACES 3 *MESH_TFACELIST { *MESH_TFACE 0 5 6 7 *MESH_TFACE 1 7 6 8 *MESH_TFACE 2 7 9 5 } *MESH_NUMCVERTEX 10 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 3 *MESH_CFACELIST { *MESH_CFACE 0 5 6 7 *MESH_CFACE 1 7 6 8 *MESH_CFACE 2 7 9 5 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.9476 -0.2618 0.1833 *MESH_VERTEXNORMAL 0 -0.9476 -0.2618 0.1833 *MESH_VERTEXNORMAL 1 -0.9476 -0.2618 0.1833 *MESH_VERTEXNORMAL 2 -0.9476 -0.2618 0.1833 *MESH_FACENORMAL 1 0.9830 -0.1745 0.0571 *MESH_VERTEXNORMAL 2 0.9830 -0.1745 0.0571 *MESH_VERTEXNORMAL 1 0.9830 -0.1745 0.0571 *MESH_VERTEXNORMAL 3 0.9830 -0.1745 0.0571 *MESH_FACENORMAL 2 0.0045 0.9835 0.1809 *MESH_VERTEXNORMAL 2 0.0045 0.9835 0.1809 *MESH_VERTEXNORMAL 3 0.0045 0.9835 0.1809 *MESH_VERTEXNORMAL 0 0.0045 0.9835 0.1809 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Inf_Rleg" *NODE_PARENT "joint_ruleg" *NODE_TM { *NODE_NAME "Inf_Rleg" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.5816 0.0415 5.3153 *TM_POS -0.5816 0.0415 5.3153 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 4 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -0.9918 -0.5508 5.3387 *MESH_VERTEX 1 -0.2621 0.7411 5.3224 *MESH_VERTEX 2 -1.2068 0.1459 4.5854 *MESH_VERTEX 3 -0.8450 0.2478 2.2234 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 1 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 0 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 15 *MESH_TVERTLIST { *MESH_TVERT 0 0.1905 0.0659 0.3729 *MESH_TVERT 1 0.0532 0.0659 0.2645 *MESH_TVERT 2 0.1270 0.0659 0.0480 *MESH_TVERT 3 0.2890 0.0659 0.2129 *MESH_TVERT 4 0.1122 0.3848 0.2455 *MESH_TVERT 5 0.1709 0.6797 0.6517 *MESH_TVERT 6 0.0636 0.5906 0.5756 *MESH_TVERT 7 0.1267 0.5520 0.8039 *MESH_TVERT 8 0.1156 0.3010 0.7077 *MESH_TVERT 9 0.1898 0.4498 0.6316 *MESH_TVERT 10 0.0532 0.0659 0.6954 *MESH_TVERT 11 0.5978 0.8215 0.0005 *MESH_TVERT 12 0.6790 0.4307 0.0921 *MESH_TVERT 13 0.6656 0.7770 0.9995 *MESH_TVERT 14 0.8961 0.7747 0.3004 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 5 6 7 *MESH_TFACE 1 6 8 7 *MESH_TFACE 2 5 9 6 *MESH_TFACE 3 5 7 9 } *MESH_NUMCVERTEX 10 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 4 *MESH_CFACELIST { *MESH_CFACE 0 5 6 7 *MESH_CFACE 1 6 8 7 *MESH_CFACE 2 5 9 6 *MESH_CFACE 3 5 7 9 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.7073 0.4068 0.5781 *MESH_VERTEXNORMAL 0 -0.7073 0.4068 0.5781 *MESH_VERTEXNORMAL 1 -0.7073 0.4068 0.5781 *MESH_VERTEXNORMAL 2 -0.7073 0.4068 0.5781 *MESH_FACENORMAL 1 -0.5095 0.8595 -0.0410 *MESH_VERTEXNORMAL 1 -0.5095 0.8595 -0.0410 *MESH_VERTEXNORMAL 3 -0.5095 0.8595 -0.0410 *MESH_VERTEXNORMAL 2 -0.5095 0.8595 -0.0410 *MESH_FACENORMAL 2 0.8671 -0.4909 -0.0850 *MESH_VERTEXNORMAL 0 0.8671 -0.4909 -0.0850 *MESH_VERTEXNORMAL 3 0.8671 -0.4909 -0.0850 *MESH_VERTEXNORMAL 1 0.8671 -0.4909 -0.0850 *MESH_FACENORMAL 3 -0.8846 -0.4400 -0.1545 *MESH_VERTEXNORMAL 0 -0.8846 -0.4400 -0.1545 *MESH_VERTEXNORMAL 2 -0.8846 -0.4400 -0.1545 *MESH_VERTEXNORMAL 3 -0.8846 -0.4400 -0.1545 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "joint_torso" *NODE_PARENT "joint_root" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "joint_torso" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 -0.0521 5.1033 *TM_POS 0.0000 -0.0521 5.1033 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -0.5247 -0.5768 4.5786 *BOUNDINGBOX_MAX 0.5247 0.4726 5.6280 } *GEOMOBJECT { *NODE_NAME "Inf_Body" *NODE_PARENT "joint_torso" *NODE_TM { *NODE_NAME "Inf_Body" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.0000 -0.0521 4.9684 *TM_POS -0.0000 -0.0521 4.9684 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 7 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.7816 -0.2225 4.1460 *MESH_VERTEX 1 -0.7816 -0.2225 4.1460 *MESH_VERTEX 2 -0.0000 -0.8858 7.0345 *MESH_VERTEX 3 1.3027 0.4690 7.6076 *MESH_VERTEX 4 -0.0000 0.6253 4.7342 *MESH_VERTEX 5 -1.3027 0.4690 7.6076 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 4 B: 3 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 2 B: 1 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 2 B: 5 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 4 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 4 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 146 *MESH_TVERTLIST { *MESH_TVERT 0 0.1901 0.9601 0.2849 *MESH_TVERT 1 0.1348 0.9916 0.4810 *MESH_TVERT 2 0.2251 0.9937 0.4829 *MESH_TVERT 3 0.1901 0.9601 0.6827 *MESH_TVERT 4 0.1493 0.8639 0.3364 *MESH_TVERT 5 0.1089 0.8826 0.4816 *MESH_TVERT 6 0.1493 0.8639 0.6312 *MESH_TVERT 7 0.2313 0.8474 0.6016 *MESH_TVERT 8 0.2703 0.9337 0.5828 *MESH_TVERT 9 0.2703 0.9337 0.3805 *MESH_TVERT 10 0.2313 0.8474 0.3640 *MESH_TVERT 11 0.1753 0.6072 0.2701 *MESH_TVERT 12 0.1753 0.6072 0.6898 *MESH_TVERT 13 0.2360 0.8116 0.4800 *MESH_TVERT 14 0.0924 0.8723 0.1302 *MESH_TVERT 15 0.0924 0.6514 0.2701 *MESH_TVERT 16 0.0924 0.5685 0.4800 *MESH_TVERT 17 0.0924 0.6514 0.6898 *MESH_TVERT 18 0.0924 0.8723 0.8297 *MESH_TVERT 19 0.1905 0.0659 0.3729 *MESH_TVERT 20 0.0532 0.0659 0.2645 *MESH_TVERT 21 0.1270 0.0659 0.0480 *MESH_TVERT 22 0.2890 0.0659 0.2129 *MESH_TVERT 23 0.1122 0.3848 0.2455 *MESH_TVERT 24 0.1156 0.3010 0.2522 *MESH_TVERT 25 0.1267 0.5520 0.1560 *MESH_TVERT 26 0.1709 0.6797 0.3082 *MESH_TVERT 27 0.0636 0.5906 0.3843 *MESH_TVERT 28 0.1898 0.4498 0.3283 *MESH_TVERT 29 0.1709 0.6797 0.6517 *MESH_TVERT 30 0.0636 0.5906 0.5756 *MESH_TVERT 31 0.1267 0.5520 0.8039 *MESH_TVERT 32 0.1156 0.3010 0.7077 *MESH_TVERT 33 0.1898 0.4498 0.6316 *MESH_TVERT 34 0.1270 0.0659 0.9119 *MESH_TVERT 35 0.2890 0.0659 0.7470 *MESH_TVERT 36 0.1122 0.3848 0.7144 *MESH_TVERT 37 0.1905 0.0659 0.5870 *MESH_TVERT 38 0.0532 0.0659 0.6954 *MESH_TVERT 39 0.5978 0.8215 0.0005 *MESH_TVERT 40 0.6790 0.4307 0.0921 *MESH_TVERT 41 0.6656 0.7770 0.9995 *MESH_TVERT 42 0.8961 0.7747 0.3004 *MESH_TVERT 43 0.9494 0.7732 0.9303 *MESH_TVERT 44 0.7382 0.5516 0.2386 *MESH_TVERT 45 0.9842 0.6151 0.3813 *MESH_TVERT 46 0.9230 0.8482 0.0465 *MESH_TVERT 47 0.4388 0.8700 0.7706 *MESH_TVERT 48 0.3520 0.6557 0.5416 *MESH_TVERT 49 0.5257 0.6557 0.5416 *MESH_TVERT 50 0.5836 0.9336 0.2294 *MESH_TVERT 51 0.2941 0.9336 0.2294 *MESH_TVERT 52 0.4304 0.4902 0.8987 *MESH_TVERT 53 0.5659 0.5444 0.7898 *MESH_TVERT 54 0.5117 0.3277 0.7898 *MESH_TVERT 55 0.4304 0.2464 0.7898 *MESH_TVERT 56 0.3491 0.3277 0.7898 *MESH_TVERT 57 0.2949 0.5444 0.7898 *MESH_TVERT 58 0.5279 0.3921 0.7512 *MESH_TVERT 59 0.2291 0.3313 0.9081 *MESH_TVERT 60 0.2970 0.5339 0.7588 *MESH_TVERT 61 0.5548 0.3406 0.9978 *MESH_TVERT 62 0.5813 0.5199 0.7459 *MESH_TVERT 63 0.6162 0.4085 0.2153 *MESH_TVERT 64 0.3698 0.3796 0.0022 *MESH_TVERT 65 0.4809 0.9786 0.6542 *MESH_TVERT 66 0.4427 1.0352 0.3458 *MESH_TVERT 67 0.4055 0.9786 0.6542 *MESH_TVERT 68 0.4870 0.8972 0.3878 *MESH_TVERT 69 0.3985 0.8972 0.3878 *MESH_TVERT 70 0.3118 0.4026 0.7004 *MESH_TVERT 71 0.6882 0.4205 0.2996 *MESH_TVERT 72 0.3546 0.5974 0.3658 *MESH_TVERT 73 0.0000 0.0000 0.0000 *MESH_TVERT 74 0.0000 0.0000 0.0000 *MESH_TVERT 75 0.0000 0.0000 0.0000 *MESH_TVERT 76 0.0000 0.0000 0.0000 *MESH_TVERT 77 0.0000 0.0000 0.0000 *MESH_TVERT 78 0.0000 0.0000 0.0000 *MESH_TVERT 79 0.0000 0.0000 0.0000 *MESH_TVERT 80 0.0000 0.0000 0.0000 *MESH_TVERT 81 0.0000 0.0000 0.0000 *MESH_TVERT 82 0.0000 0.0000 0.0000 *MESH_TVERT 83 0.0000 0.0000 0.0000 *MESH_TVERT 84 0.0000 0.0000 0.0000 *MESH_TVERT 85 0.0000 0.0000 0.0000 *MESH_TVERT 86 0.0000 0.0000 0.0000 *MESH_TVERT 87 0.0000 0.0000 0.0000 *MESH_TVERT 88 0.0000 0.0000 0.0000 *MESH_TVERT 89 0.0000 0.0000 0.0000 *MESH_TVERT 90 0.0000 0.0000 0.0000 *MESH_TVERT 91 0.0000 0.0000 0.0000 *MESH_TVERT 92 0.0000 0.0000 0.0000 *MESH_TVERT 93 0.0000 0.0000 0.0000 *MESH_TVERT 94 0.0000 0.0000 0.0000 *MESH_TVERT 95 0.0000 0.0000 0.0000 *MESH_TVERT 96 0.0000 0.0000 0.0000 *MESH_TVERT 97 0.0000 0.0000 0.0000 *MESH_TVERT 98 0.0000 0.0000 0.0000 *MESH_TVERT 99 0.0000 0.0000 0.0000 *MESH_TVERT 100 0.0000 0.0000 0.0000 *MESH_TVERT 101 0.0000 0.0000 0.0000 *MESH_TVERT 102 0.0000 0.0000 0.0000 *MESH_TVERT 103 0.0000 0.0000 0.0000 *MESH_TVERT 104 0.0000 0.0000 0.0000 *MESH_TVERT 105 0.0000 0.0000 0.0000 *MESH_TVERT 106 0.0000 0.0000 0.0000 *MESH_TVERT 107 0.0000 0.0000 0.0000 *MESH_TVERT 108 0.0000 0.0000 0.0000 *MESH_TVERT 109 0.0000 0.0000 0.0000 *MESH_TVERT 110 0.0000 0.0000 0.0000 *MESH_TVERT 111 0.0000 0.0000 0.0000 *MESH_TVERT 112 0.0000 0.0000 0.0000 *MESH_TVERT 113 0.0000 0.0000 0.0000 *MESH_TVERT 114 0.0000 0.0000 0.0000 *MESH_TVERT 115 0.0000 0.0000 0.0000 *MESH_TVERT 116 0.0000 0.0000 0.0000 *MESH_TVERT 117 0.0000 0.0000 0.0000 *MESH_TVERT 118 0.0000 0.0000 0.0000 *MESH_TVERT 119 0.0000 0.0000 0.0000 *MESH_TVERT 120 0.0000 0.0000 0.0000 *MESH_TVERT 121 0.0000 0.0000 0.0000 *MESH_TVERT 122 0.0000 0.0000 0.0000 *MESH_TVERT 123 0.0000 0.0000 0.0000 *MESH_TVERT 124 0.0000 0.0000 0.0000 *MESH_TVERT 125 0.0000 0.0000 0.0000 *MESH_TVERT 126 0.0000 0.0000 0.0000 *MESH_TVERT 127 0.0000 0.0000 0.0000 *MESH_TVERT 128 0.0000 0.0000 0.0000 *MESH_TVERT 129 0.0000 0.0000 0.0000 *MESH_TVERT 130 0.0000 0.0000 0.0000 *MESH_TVERT 131 0.0000 0.0000 0.0000 *MESH_TVERT 132 0.0000 0.0000 0.0000 *MESH_TVERT 133 0.0000 0.0000 0.0000 *MESH_TVERT 134 0.0000 0.0000 0.0000 *MESH_TVERT 135 0.0000 0.0000 0.0000 *MESH_TVERT 136 0.0000 0.0000 0.0000 *MESH_TVERT 137 0.0000 0.0000 0.0000 *MESH_TVERT 138 0.0000 0.0000 0.0000 *MESH_TVERT 139 0.0000 0.0000 0.0000 *MESH_TVERT 140 0.0000 0.0000 0.0000 *MESH_TVERT 141 0.0000 0.0000 0.0000 *MESH_TVERT 142 0.0000 0.0000 0.0000 *MESH_TVERT 143 0.6059 0.1683 0.7004 *MESH_TVERT 144 0.9822 0.1862 0.2996 *MESH_TVERT 145 0.6487 0.3631 0.3658 } *MESH_NUMTVFACES 7 *MESH_TFACELIST { *MESH_TFACE 0 13 11 14 *MESH_TFACE 1 52 53 54 *MESH_TFACE 2 47 48 49 *MESH_TFACE 3 13 18 12 *MESH_TFACE 4 52 56 57 *MESH_TFACE 5 47 50 51 *MESH_TFACE 6 52 57 53 } *MESH_NUMCVERTEX 48 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 7 *MESH_CFACELIST { *MESH_CFACE 0 13 11 14 *MESH_CFACE 1 19 14 15 *MESH_CFACE 2 13 12 11 *MESH_CFACE 3 13 18 12 *MESH_CFACE 4 19 17 18 *MESH_CFACE 5 13 14 18 *MESH_CFACE 6 19 18 14 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.7136 -0.6998 0.0324 *MESH_VERTEXNORMAL 2 0.7136 -0.6998 0.0324 *MESH_VERTEXNORMAL 0 0.7136 -0.6998 0.0324 *MESH_VERTEXNORMAL 3 0.7136 -0.6998 0.0324 *MESH_FACENORMAL 1 0.6237 0.7431 -0.2423 *MESH_VERTEXNORMAL 4 0.6237 0.7431 -0.2423 *MESH_VERTEXNORMAL 3 0.6237 0.7431 -0.2423 *MESH_VERTEXNORMAL 0 0.6237 0.7431 -0.2423 *MESH_FACENORMAL 2 0.0000 -0.9746 -0.2238 *MESH_VERTEXNORMAL 2 0.0000 -0.9746 -0.2238 *MESH_VERTEXNORMAL 1 0.0000 -0.9746 -0.2238 *MESH_VERTEXNORMAL 0 0.0000 -0.9746 -0.2238 *MESH_FACENORMAL 3 -0.7136 -0.6998 0.0324 *MESH_VERTEXNORMAL 2 -0.7136 -0.6998 0.0324 *MESH_VERTEXNORMAL 5 -0.7136 -0.6998 0.0324 *MESH_VERTEXNORMAL 1 -0.7136 -0.6998 0.0324 *MESH_FACENORMAL 4 -0.6237 0.7431 -0.2423 *MESH_VERTEXNORMAL 4 -0.6237 0.7431 -0.2423 *MESH_VERTEXNORMAL 1 -0.6237 0.7431 -0.2423 *MESH_VERTEXNORMAL 5 -0.6237 0.7431 -0.2423 *MESH_FACENORMAL 5 0.0000 -0.3896 0.9210 *MESH_VERTEXNORMAL 2 0.0000 -0.3896 0.9210 *MESH_VERTEXNORMAL 3 0.0000 -0.3896 0.9210 *MESH_VERTEXNORMAL 5 0.0000 -0.3896 0.9210 *MESH_FACENORMAL 6 0.0000 0.9985 0.0543 *MESH_VERTEXNORMAL 4 0.0000 0.9985 0.0543 *MESH_VERTEXNORMAL 5 0.0000 0.9985 0.0543 *MESH_VERTEXNORMAL 3 0.0000 0.9985 0.0543 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "joint_Head" *NODE_PARENT "Inf_Body" *NODE_TM { *NODE_NAME "joint_Head" *INHERIT_POS 0 0 0 *INHERIT_ROT 1 1 1 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.0000 0.0257 7.5749 *TM_POS -0.0000 0.0257 7.5749 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 7 *MESH_NUMFACES 9 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.5469 0.0304 8.6981 *MESH_VERTEX 1 -0.5756 0.0304 8.6981 *MESH_VERTEX 2 -0.0143 0.3019 7.7184 *MESH_VERTEX 3 -0.4530 -0.8407 7.3728 *MESH_VERTEX 4 -0.3832 -1.2072 8.4604 *MESH_VERTEX 5 0.3704 -1.2072 8.4604 *MESH_VERTEX 6 0.4321 -0.8407 7.3728 } *MESH_FACE_LIST { *MESH_FACE 0: A: 5 B: 0 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 4 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 6 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 6 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 2 B: 1 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 19 *MESH_TVERTLIST { *MESH_TVERT 0 0.1901 0.9601 0.6827 *MESH_TVERT 1 0.1493 0.8639 0.3364 *MESH_TVERT 2 0.2703 0.9337 0.5828 *MESH_TVERT 3 0.4809 0.9786 0.6542 *MESH_TVERT 4 0.4055 0.9786 0.6542 *MESH_TVERT 5 0.4007 1.0050 0.5586 *MESH_TVERT 6 0.2725 0.9567 0.0765 *MESH_TVERT 7 0.1428 0.9722 0.2849 *MESH_TVERT 8 0.1428 0.9722 0.6827 *MESH_TVERT 9 0.1296 0.8736 0.3364 *MESH_TVERT 10 0.1296 0.8736 0.6312 *MESH_TVERT 11 0.2313 0.8474 0.6016 *MESH_TVERT 12 0.2703 0.9506 0.5828 *MESH_TVERT 13 0.2703 0.9506 0.3805 *MESH_TVERT 14 0.2313 0.8474 0.3640 *MESH_TVERT 15 0.4809 0.9979 0.6542 *MESH_TVERT 16 0.4055 0.9979 0.6542 *MESH_TVERT 17 0.4870 0.8972 0.3878 *MESH_TVERT 18 0.3985 0.8972 0.3878 } *MESH_NUMTVFACES 9 *MESH_TFACELIST { *MESH_TFACE 0 3 5 4 *MESH_TFACE 1 16 17 15 *MESH_TFACE 2 16 18 17 *MESH_TFACE 3 2 6 0 *MESH_TFACE 4 11 8 10 *MESH_TFACE 5 11 12 8 *MESH_TFACE 6 14 7 13 *MESH_TFACE 7 14 9 7 *MESH_TFACE 8 1 0 5 } *MESH_NUMCVERTEX 11 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 9 *MESH_CFACELIST { *MESH_CFACE 0 9 0 8 *MESH_CFACE 1 8 10 9 *MESH_CFACE 2 8 7 10 *MESH_CFACE 3 8 0 3 *MESH_CFACE 4 7 3 6 *MESH_CFACE 5 7 8 3 *MESH_CFACE 6 10 0 9 *MESH_CFACE 7 10 4 0 *MESH_CFACE 8 4 3 0 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 5 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 4 0.0000 -0.1886 0.9821 *MESH_FACENORMAL 1 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 4 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 6 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 5 0.0000 -0.9477 -0.3193 *MESH_FACENORMAL 2 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 4 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 3 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 6 0.0000 -0.9477 -0.3193 *MESH_FACENORMAL 3 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 4 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 1 0.0000 -0.1886 0.9821 *MESH_FACENORMAL 4 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 3 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 1 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 2 -0.8306 0.4270 -0.3575 *MESH_FACENORMAL 5 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 3 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 4 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 1 -0.9878 -0.1556 0.0109 *MESH_FACENORMAL 6 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 6 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 0 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 5 0.9897 -0.1427 0.0081 *MESH_FACENORMAL 7 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 6 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 2 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 0 0.8292 0.4315 -0.3554 *MESH_FACENORMAL 8 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 2 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 1 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 0 0.0000 0.9637 0.2671 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 *MESH_ANIMATION { *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 7 *MESH_NUMFACES 9 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.5469 0.0304 8.6981 *MESH_VERTEX 1 -0.5756 0.0304 8.6981 *MESH_VERTEX 2 -0.0143 0.3019 7.7184 *MESH_VERTEX 3 -0.4530 -0.8407 7.3728 *MESH_VERTEX 4 -0.3832 -1.2072 8.4604 *MESH_VERTEX 5 0.3704 -1.2072 8.4604 *MESH_VERTEX 6 0.4321 -0.8407 7.3728 } *MESH_FACE_LIST { *MESH_FACE 0: A: 5 B: 0 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 4 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 6 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 6 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 2 B: 1 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 19 *MESH_TVERTLIST { *MESH_TVERT 0 0.1901 0.9601 0.6827 *MESH_TVERT 1 0.1493 0.8639 0.3364 *MESH_TVERT 2 0.2703 0.9337 0.5828 *MESH_TVERT 3 0.4809 0.9786 0.6542 *MESH_TVERT 4 0.4055 0.9786 0.6542 *MESH_TVERT 5 0.4007 1.0050 0.5586 *MESH_TVERT 6 0.2725 0.9567 0.0765 *MESH_TVERT 7 0.1428 0.9722 0.2849 *MESH_TVERT 8 0.1428 0.9722 0.6827 *MESH_TVERT 9 0.1296 0.8736 0.3364 *MESH_TVERT 10 0.1296 0.8736 0.6312 *MESH_TVERT 11 0.2313 0.8474 0.6016 *MESH_TVERT 12 0.2703 0.9506 0.5828 *MESH_TVERT 13 0.2703 0.9506 0.3805 *MESH_TVERT 14 0.2313 0.8474 0.3640 *MESH_TVERT 15 0.4809 0.9979 0.6542 *MESH_TVERT 16 0.4055 0.9979 0.6542 *MESH_TVERT 17 0.4870 0.8972 0.3878 *MESH_TVERT 18 0.3985 0.8972 0.3878 } *MESH_NUMTVFACES 9 *MESH_TFACELIST { *MESH_TFACE 0 3 5 4 *MESH_TFACE 1 16 17 15 *MESH_TFACE 2 16 18 17 *MESH_TFACE 3 2 6 0 *MESH_TFACE 4 11 8 10 *MESH_TFACE 5 11 12 8 *MESH_TFACE 6 14 7 13 *MESH_TFACE 7 14 9 7 *MESH_TFACE 8 1 0 5 } *MESH_NUMCVERTEX 11 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 9 *MESH_CFACELIST { *MESH_CFACE 0 9 0 8 *MESH_CFACE 1 8 10 9 *MESH_CFACE 2 8 7 10 *MESH_CFACE 3 8 0 3 *MESH_CFACE 4 7 3 6 *MESH_CFACE 5 7 8 3 *MESH_CFACE 6 10 0 9 *MESH_CFACE 7 10 4 0 *MESH_CFACE 8 4 3 0 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 5 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 4 0.0000 -0.1886 0.9821 *MESH_FACENORMAL 1 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 4 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 6 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 5 0.0000 -0.9477 -0.3193 *MESH_FACENORMAL 2 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 4 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 3 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 6 0.0000 -0.9477 -0.3193 *MESH_FACENORMAL 3 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 4 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 1 0.0000 -0.1886 0.9821 *MESH_FACENORMAL 4 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 3 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 1 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 2 -0.8306 0.4270 -0.3575 *MESH_FACENORMAL 5 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 3 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 4 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 1 -0.9878 -0.1556 0.0109 *MESH_FACENORMAL 6 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 6 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 0 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 5 0.9897 -0.1427 0.0081 *MESH_FACENORMAL 7 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 6 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 2 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 0 0.8292 0.4315 -0.3554 *MESH_FACENORMAL 8 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 2 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 1 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 0 0.0000 0.9637 0.2671 } } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 7 *MESH_NUMFACES 9 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.5469 0.0304 8.6981 *MESH_VERTEX 1 -0.5756 0.0304 8.6981 *MESH_VERTEX 2 -0.0143 0.3019 7.7184 *MESH_VERTEX 3 -0.4530 -0.8407 7.3728 *MESH_VERTEX 4 -0.3832 -1.2072 8.4604 *MESH_VERTEX 5 0.3704 -1.2072 8.4604 *MESH_VERTEX 6 0.4321 -0.8407 7.3728 } *MESH_FACE_LIST { *MESH_FACE 0: A: 5 B: 0 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 4 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 6 B: 0 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 6 B: 2 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 2 B: 1 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 19 *MESH_TVERTLIST { *MESH_TVERT 0 0.1901 0.9601 0.6827 *MESH_TVERT 1 0.1493 0.8639 0.3364 *MESH_TVERT 2 0.2703 0.9337 0.5828 *MESH_TVERT 3 0.4809 0.9786 0.6542 *MESH_TVERT 4 0.4055 0.9786 0.6542 *MESH_TVERT 5 0.4007 1.0050 0.5586 *MESH_TVERT 6 0.2725 0.9567 0.0765 *MESH_TVERT 7 0.1428 0.9722 0.2849 *MESH_TVERT 8 0.1428 0.9722 0.6827 *MESH_TVERT 9 0.1296 0.8736 0.3364 *MESH_TVERT 10 0.1296 0.8736 0.6312 *MESH_TVERT 11 0.2313 0.8474 0.6016 *MESH_TVERT 12 0.2703 0.9506 0.5828 *MESH_TVERT 13 0.2703 0.9506 0.3805 *MESH_TVERT 14 0.2313 0.8474 0.3640 *MESH_TVERT 15 0.4809 0.9979 0.6542 *MESH_TVERT 16 0.4055 0.9979 0.6542 *MESH_TVERT 17 0.4870 0.8972 0.3878 *MESH_TVERT 18 0.3985 0.8972 0.3878 } *MESH_NUMTVFACES 9 *MESH_TFACELIST { *MESH_TFACE 0 3 5 4 *MESH_TFACE 1 16 17 15 *MESH_TFACE 2 16 18 17 *MESH_TFACE 3 2 6 0 *MESH_TFACE 4 11 8 10 *MESH_TFACE 5 11 12 8 *MESH_TFACE 6 14 7 13 *MESH_TFACE 7 14 9 7 *MESH_TFACE 8 1 0 5 } *MESH_NUMCVERTEX 11 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 9 *MESH_CFACELIST { *MESH_CFACE 0 9 0 8 *MESH_CFACE 1 8 10 9 *MESH_CFACE 2 8 7 10 *MESH_CFACE 3 8 0 3 *MESH_CFACE 4 7 3 6 *MESH_CFACE 5 7 8 3 *MESH_CFACE 6 10 0 9 *MESH_CFACE 7 10 4 0 *MESH_CFACE 8 4 3 0 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 5 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 4 0.0000 -0.1886 0.9821 *MESH_FACENORMAL 1 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 4 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 6 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 5 0.0000 -0.9477 -0.3193 *MESH_FACENORMAL 2 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 4 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 3 0.0000 -0.9477 -0.3193 *MESH_VERTEXNORMAL 6 0.0000 -0.9477 -0.3193 *MESH_FACENORMAL 3 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 4 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 0 0.0000 -0.1886 0.9821 *MESH_VERTEXNORMAL 1 0.0000 -0.1886 0.9821 *MESH_FACENORMAL 4 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 3 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 1 -0.8306 0.4270 -0.3575 *MESH_VERTEXNORMAL 2 -0.8306 0.4270 -0.3575 *MESH_FACENORMAL 5 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 3 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 4 -0.9878 -0.1556 0.0109 *MESH_VERTEXNORMAL 1 -0.9878 -0.1556 0.0109 *MESH_FACENORMAL 6 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 6 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 0 0.9897 -0.1427 0.0081 *MESH_VERTEXNORMAL 5 0.9897 -0.1427 0.0081 *MESH_FACENORMAL 7 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 6 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 2 0.8292 0.4315 -0.3554 *MESH_VERTEXNORMAL 0 0.8292 0.4315 -0.3554 *MESH_FACENORMAL 8 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 2 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 1 0.0000 0.9637 0.2671 *MESH_VERTEXNORMAL 0 0.0000 0.9637 0.2671 } } } } *GEOMOBJECT { *NODE_NAME "joint_Arms" *NODE_PARENT "Inf_Body" *NODE_TM { *NODE_NAME "joint_Arms" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.0000 0.3111 6.8330 *TM_POS -0.0000 0.3111 6.8330 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 5 *MESH_VERTEX_LIST { *MESH_VERTEX 0 1.1957 1.0657 5.6481 *MESH_VERTEX 1 0.9369 0.3583 6.1432 *MESH_VERTEX 2 -1.9354 0.8084 5.5585 *MESH_VERTEX 3 1.4509 0.3432 7.3715 *MESH_VERTEX 4 1.7860 -1.1789 6.3009 *MESH_VERTEX 5 -1.2830 0.3802 7.5063 *MESH_VERTEX 6 -0.5830 -1.7903 6.0227 *MESH_VERTEX 7 -1.1539 -2.9550 5.7372 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 7 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 1 B: 2 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 3 B: 6 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 0 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 26 *MESH_TVERTLIST { *MESH_TVERT 0 0.0532 0.0659 0.2645 *MESH_TVERT 1 0.1270 0.0659 0.0480 *MESH_TVERT 2 0.1267 0.5520 0.1560 *MESH_TVERT 3 0.1709 0.6797 0.3082 *MESH_TVERT 4 0.1898 0.4498 0.3283 *MESH_TVERT 5 0.1709 0.6797 0.6517 *MESH_TVERT 6 0.0636 0.5906 0.5756 *MESH_TVERT 7 0.1267 0.5520 0.8039 *MESH_TVERT 8 0.5978 0.8215 0.0005 *MESH_TVERT 9 0.6790 0.4307 0.0921 *MESH_TVERT 10 0.6656 0.7770 0.9995 *MESH_TVERT 11 0.8961 0.7747 0.3004 *MESH_TVERT 12 0.9494 0.7732 0.9303 *MESH_TVERT 13 0.7382 0.5516 0.2386 *MESH_TVERT 14 0.9842 0.6151 0.3813 *MESH_TVERT 15 0.9230 0.8482 0.0465 *MESH_TVERT 16 0.5279 0.3921 0.7512 *MESH_TVERT 17 0.2291 0.3313 0.9081 *MESH_TVERT 18 0.2970 0.5339 0.7588 *MESH_TVERT 19 0.5548 0.3406 0.9978 *MESH_TVERT 20 0.5813 0.5199 0.7459 *MESH_TVERT 21 0.6162 0.4085 0.2153 *MESH_TVERT 22 0.3698 0.3796 0.0022 *MESH_TVERT 23 0.6059 0.1683 0.7004 *MESH_TVERT 24 0.9822 0.1862 0.2996 *MESH_TVERT 25 0.6487 0.3631 0.3658 } *MESH_NUMTVFACES 5 *MESH_TFACELIST { *MESH_TFACE 0 23 24 25 *MESH_TFACE 1 9 11 10 *MESH_TFACE 2 16 17 18 *MESH_TFACE 3 12 13 14 *MESH_TFACE 4 19 20 21 } *MESH_NUMCVERTEX 8 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 5 *MESH_CFACELIST { *MESH_CFACE 0 2 7 5 *MESH_CFACE 1 7 1 5 *MESH_CFACE 2 1 2 5 *MESH_CFACE 3 3 6 4 *MESH_CFACE 4 0 3 4 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.9436 -0.1828 0.2759 *MESH_VERTEXNORMAL 2 -0.9436 -0.1828 0.2759 *MESH_VERTEXNORMAL 7 -0.9436 -0.1828 0.2759 *MESH_VERTEXNORMAL 5 -0.9436 -0.1828 0.2759 *MESH_FACENORMAL 1 0.4773 -0.3973 0.7838 *MESH_VERTEXNORMAL 7 0.4773 -0.3973 0.7838 *MESH_VERTEXNORMAL 1 0.4773 -0.3973 0.7838 *MESH_VERTEXNORMAL 5 0.4773 -0.3973 0.7838 *MESH_FACENORMAL 2 0.1174 0.9774 0.1755 *MESH_VERTEXNORMAL 1 0.1174 0.9774 0.1755 *MESH_VERTEXNORMAL 2 0.1174 0.9774 0.1755 *MESH_VERTEXNORMAL 5 0.1174 0.9774 0.1755 *MESH_FACENORMAL 3 0.0498 -0.5672 0.8221 *MESH_VERTEXNORMAL 3 0.0498 -0.5672 0.8221 *MESH_VERTEXNORMAL 6 0.0498 -0.5672 0.8221 *MESH_VERTEXNORMAL 4 0.0498 -0.5672 0.8221 *MESH_FACENORMAL 4 0.9692 0.2427 -0.0417 *MESH_VERTEXNORMAL 0 0.9692 0.2427 -0.0417 *MESH_VERTEXNORMAL 3 0.9692 0.2427 -0.0417 *MESH_VERTEXNORMAL 4 0.9692 0.2427 -0.0417 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_rgun" *NODE_PARENT "joint_Arms" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_rgun" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.1340 -2.7704 5.7611 *TM_POS -1.1340 -2.7704 5.7611 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -1.1440 -2.7804 5.7511 *BOUNDINGBOX_MAX -1.1240 -2.7604 5.7711 } *HELPEROBJECT { *NODE_NAME "weapon_01" *NODE_PARENT "joint_Arms" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_01" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.1340 -2.7704 5.7611 *TM_POS -1.1340 -2.7704 5.7611 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -1.1440 -2.7804 5.7511 *BOUNDINGBOX_MAX -1.1240 -2.7604 5.7711 } *HELPEROBJECT { *NODE_NAME "handle_lfoot" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_lfoot" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 1.0039 0.9503 0.0000 *TM_POS 1.0039 0.9503 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 0.5600 0.5064 -0.4439 *BOUNDINGBOX_MAX 1.4479 1.3942 0.4439 } *HELPEROBJECT { *NODE_NAME "handle_rfoot" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rfoot" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -1.0039 0.9503 0.0000 *TM_POS -1.0039 0.9503 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -1.4479 0.5064 -0.4439 *BOUNDINGBOX_MAX -0.5600 1.3942 0.4439 }