*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon Apr 16 15:14:59 2001" *SCENE { *SCENE_FILENAME "L_HeavyPostL1.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "L_HeavyWallL" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #11" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_HouseObjectsNew\Liao\L_HeavyWall\L_HeavyWall.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "L_HeavyWall" *NODE_TM { *NODE_NAME "L_HeavyWall" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 18 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -18.7937 60.3466 -0.2283 *MESH_VERTEX 1 -14.2337 55.9740 63.4825 *MESH_VERTEX 2 -7.7706 50.3474 88.8020 *MESH_VERTEX 3 -7.7706 34.6735 88.8020 *MESH_VERTEX 4 -14.2337 28.6450 63.8844 *MESH_VERTEX 5 -18.7937 24.2724 -0.2076 *MESH_VERTEX 6 18.8263 60.3466 -0.2283 *MESH_VERTEX 7 14.2663 55.9740 63.4825 *MESH_VERTEX 8 7.8032 50.3474 88.8020 *MESH_VERTEX 9 7.8032 34.6735 88.8020 *MESH_VERTEX 10 14.2663 28.6450 63.8844 *MESH_VERTEX 11 18.8263 24.2724 -0.2076 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 2 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 1: A: 1 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 2: A: 2 B: 3 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 3: A: 2 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 4: A: 3 B: 4 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 5: A: 3 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 6: A: 4 B: 5 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 7: A: 4 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 8: A: 3 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 9: A: 10 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 10: A: 9 B: 10 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 11: A: 6 B: 0 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 12: A: 0 B: 1 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 13: A: 4 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 14: A: 5 B: 1 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 15: A: 4 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 16: A: 10 B: 11 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 17: A: 10 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 } *MESH_NUMTVERTEX 54 *MESH_TVERTLIST { *MESH_TVERT 0 0.0622 0.7517 0.9995 *MESH_TVERT 1 0.0622 0.3875 0.9995 *MESH_TVERT 2 0.2983 0.3875 0.9995 *MESH_TVERT 3 0.0622 0.7517 0.9995 *MESH_TVERT 4 0.2983 0.3875 0.9995 *MESH_TVERT 5 0.2983 0.7517 0.9995 *MESH_TVERT 6 0.0511 0.7516 0.1216 *MESH_TVERT 7 0.1046 0.9923 0.2932 *MESH_TVERT 8 0.2571 0.9923 0.2932 *MESH_TVERT 9 0.3106 0.7561 0.1216 *MESH_TVERT 10 0.3106 0.7516 0.8784 *MESH_TVERT 11 0.2578 0.9923 0.7068 *MESH_TVERT 12 0.1051 0.9923 0.7068 *MESH_TVERT 13 0.0511 0.7561 0.8784 *MESH_TVERT 14 0.0320 0.0044 0.1216 *MESH_TVERT 15 0.3201 0.0044 0.8784 *MESH_TVERT 16 0.3201 0.0044 0.1216 *MESH_TVERT 17 0.0320 0.0044 0.8784 *MESH_TVERT 18 0.3106 0.7516 0.8784 *MESH_TVERT 19 0.2568 0.9923 0.7226 *MESH_TVERT 20 0.1053 0.9923 0.7226 *MESH_TVERT 21 0.3106 0.7516 0.8784 *MESH_TVERT 22 0.1053 0.9923 0.7226 *MESH_TVERT 23 0.0511 0.7516 0.8784 *MESH_TVERT 24 0.1053 0.9923 0.2885 *MESH_TVERT 25 0.0511 0.7561 0.1216 *MESH_TVERT 26 0.3106 0.7561 0.1216 *MESH_TVERT 27 0.1053 0.9923 0.2885 *MESH_TVERT 28 0.3106 0.7561 0.1216 *MESH_TVERT 29 0.2568 0.9923 0.2885 *MESH_TVERT 30 0.0511 0.7561 0.1216 *MESH_TVERT 31 0.0320 0.0044 0.1216 *MESH_TVERT 32 0.3201 0.0044 0.1216 *MESH_TVERT 33 0.3106 0.7561 0.1216 *MESH_TVERT 34 0.1046 0.9923 0.2932 *MESH_TVERT 35 0.0511 0.7516 0.1216 *MESH_TVERT 36 0.3106 0.7561 0.1216 *MESH_TVERT 37 0.0511 0.7561 0.8784 *MESH_TVERT 38 0.3106 0.7516 0.8784 *MESH_TVERT 39 0.2578 0.9923 0.7068 *MESH_TVERT 40 0.0511 0.7561 0.8784 *MESH_TVERT 41 0.0320 0.0044 0.8784 *MESH_TVERT 42 0.3201 0.0044 0.8784 *MESH_TVERT 43 0.0511 0.7516 0.8784 *MESH_TVERT 44 0.3201 0.0044 0.8784 *MESH_TVERT 45 0.3106 0.7516 0.8784 *MESH_TVERT 46 0.0511 0.7516 0.8784 *MESH_TVERT 47 0.0511 0.7561 0.1216 *MESH_TVERT 48 0.3201 0.0044 0.1216 *MESH_TVERT 49 0.3106 0.7561 0.1216 *MESH_TVERT 50 0.3201 0.0044 0.1216 *MESH_TVERT 51 0.0511 0.7516 0.1216 *MESH_TVERT 52 0.0511 0.7561 0.8784 *MESH_TVERT 53 0.3201 0.0044 0.8784 } *MESH_NUMTVFACES 18 *MESH_TFACELIST { *MESH_TFACE 0 18 19 20 *MESH_TFACE 1 21 22 23 *MESH_TFACE 2 0 1 2 *MESH_TFACE 3 3 4 5 *MESH_TFACE 4 24 25 26 *MESH_TFACE 5 27 28 29 *MESH_TFACE 6 30 31 32 *MESH_TFACE 7 33 34 35 *MESH_TFACE 8 8 7 36 *MESH_TFACE 9 37 38 39 *MESH_TFACE 10 12 40 11 *MESH_TFACE 11 41 42 43 *MESH_TFACE 12 44 45 46 *MESH_TFACE 13 47 48 49 *MESH_TFACE 14 50 51 14 *MESH_TFACE 15 9 6 16 *MESH_TFACE 16 52 17 53 *MESH_TFACE 17 13 15 10 } *MESH_NUMCVERTEX 36 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 1.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 1.0000 0.0000 *MESH_VERTCOL 8 0.0000 1.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 1.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 1.0000 0.0000 *MESH_VERTCOL 19 0.0000 1.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 18 *MESH_CFACELIST { *MESH_CFACE 0 21 22 28 *MESH_CFACE 1 21 28 27 *MESH_CFACE 2 22 23 29 *MESH_CFACE 3 22 29 28 *MESH_CFACE 4 23 24 30 *MESH_CFACE 5 23 30 29 *MESH_CFACE 6 24 34 35 *MESH_CFACE 7 24 22 21 *MESH_CFACE 8 23 22 24 *MESH_CFACE 9 30 27 28 *MESH_CFACE 10 29 30 28 *MESH_CFACE 11 33 32 27 *MESH_CFACE 12 32 21 27 *MESH_CFACE 13 24 35 30 *MESH_CFACE 14 34 21 32 *MESH_CFACE 15 24 21 34 *MESH_CFACE 16 30 35 33 *MESH_CFACE 17 30 33 27 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.0000 0.9762 0.2169 *MESH_VERTEXNORMAL 1 -0.0000 0.9762 0.2169 *MESH_VERTEXNORMAL 2 -0.0000 0.9762 0.2169 *MESH_VERTEXNORMAL 8 -0.0000 0.9762 0.2169 *MESH_FACENORMAL 1 0.0000 0.9762 0.2169 *MESH_VERTEXNORMAL 1 -0.0000 0.9762 0.2169 *MESH_VERTEXNORMAL 8 -0.0000 0.9762 0.2169 *MESH_VERTEXNORMAL 7 0.0000 0.9762 0.2169 *MESH_FACENORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 *MESH_FACENORMAL 4 0.0000 -0.9720 0.2352 *MESH_VERTEXNORMAL 3 0.0000 -0.9720 0.2352 *MESH_VERTEXNORMAL 4 0.0000 -0.9720 0.2352 *MESH_VERTEXNORMAL 10 0.0000 -0.9720 0.2352 *MESH_FACENORMAL 5 0.0000 -0.9720 0.2352 *MESH_VERTEXNORMAL 3 0.0000 -0.9720 0.2352 *MESH_VERTEXNORMAL 10 0.0000 -0.9720 0.2352 *MESH_VERTEXNORMAL 9 0.0000 -0.9720 0.2352 *MESH_FACENORMAL 6 -0.0000 -0.9977 0.0681 *MESH_VERTEXNORMAL 4 -0.0000 -0.9977 0.0681 *MESH_VERTEXNORMAL 5 -0.0000 -0.9977 0.0681 *MESH_VERTEXNORMAL 11 -0.0000 -0.9977 0.0681 *MESH_FACENORMAL 7 -0.9687 0.0036 0.2481 *MESH_VERTEXNORMAL 4 -0.9816 0.0016 0.1907 *MESH_VERTEXNORMAL 2 -0.9684 0.0018 0.2496 *MESH_VERTEXNORMAL 1 -0.9914 0.0016 0.1306 *MESH_FACENORMAL 8 -0.9680 0.0000 0.2511 *MESH_VERTEXNORMAL 3 -0.9680 0.0000 0.2511 *MESH_VERTEXNORMAL 2 -0.9684 0.0018 0.2496 *MESH_VERTEXNORMAL 4 -0.9816 0.0016 0.1907 *MESH_FACENORMAL 9 0.9687 0.0036 0.2481 *MESH_VERTEXNORMAL 10 0.9869 0.0012 0.1611 *MESH_VERTEXNORMAL 7 0.9870 0.0024 0.1604 *MESH_VERTEXNORMAL 8 0.9684 0.0018 0.2496 *MESH_FACENORMAL 10 0.9680 0.0000 0.2511 *MESH_VERTEXNORMAL 9 0.9680 0.0000 0.2511 *MESH_VERTEXNORMAL 10 0.9869 0.0012 0.1611 *MESH_VERTEXNORMAL 8 0.9684 0.0018 0.2496 *MESH_FACENORMAL 11 0.0000 0.9977 0.0685 *MESH_VERTEXNORMAL 6 0.0000 0.9977 0.0685 *MESH_VERTEXNORMAL 0 0.0000 0.9977 0.0685 *MESH_VERTEXNORMAL 7 0.0000 0.9977 0.0685 *MESH_FACENORMAL 12 0.0000 0.9977 0.0685 *MESH_VERTEXNORMAL 0 0.0000 0.9977 0.0685 *MESH_VERTEXNORMAL 1 0.0000 0.9977 0.0685 *MESH_VERTEXNORMAL 7 0.0000 0.9977 0.0685 *MESH_FACENORMAL 13 0.0000 -0.9977 0.0681 *MESH_VERTEXNORMAL 4 -0.0000 -0.9977 0.0681 *MESH_VERTEXNORMAL 11 -0.0000 -0.9977 0.0681 *MESH_VERTEXNORMAL 10 0.0000 -0.9977 0.0681 *MESH_FACENORMAL 14 -0.9974 0.0000 0.0714 *MESH_VERTEXNORMAL 5 -0.9975 0.0005 0.0711 *MESH_VERTEXNORMAL 1 -0.9914 0.0016 0.1306 *MESH_VERTEXNORMAL 0 -0.9974 0.0000 0.0714 *MESH_FACENORMAL 15 -0.9975 0.0010 0.0709 *MESH_VERTEXNORMAL 4 -0.9816 0.0016 0.1907 *MESH_VERTEXNORMAL 1 -0.9914 0.0016 0.1306 *MESH_VERTEXNORMAL 5 -0.9975 0.0005 0.0711 *MESH_FACENORMAL 16 0.9975 0.0000 0.0710 *MESH_VERTEXNORMAL 10 0.9869 0.0012 0.1611 *MESH_VERTEXNORMAL 11 0.9975 0.0000 0.0710 *MESH_VERTEXNORMAL 6 0.9975 0.0005 0.0712 *MESH_FACENORMAL 17 0.9974 0.0011 0.0715 *MESH_VERTEXNORMAL 10 0.9869 0.0012 0.1611 *MESH_VERTEXNORMAL 6 0.9975 0.0005 0.0712 *MESH_VERTEXNORMAL 7 0.9870 0.0024 0.1604 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "HitNode" *NODE_PARENT "L_HeavyWall" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "HitNode" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.1951 42.9359 47.2589 *TM_POS 0.1951 42.9359 47.2589 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -3.3358 39.4049 43.7280 *BOUNDINGBOX_MAX 3.7261 46.4668 50.7899 }