*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon Jan 22 11:02:28 2001" *SCENE { *SCENE_FILENAME "L_LightPostDAMX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #8" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1817 0.0641 0.1725 *MATERIAL_DIFFUSE 0.5451 0.1922 0.5176 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "L_LightWall" *NODE_TM { *NODE_NAME "L_LightWall" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 6 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -5.6675 48.5517 23.1602 *MESH_VERTEX 1 -5.6675 36.4014 23.1601 *MESH_VERTEX 2 5.7002 48.5517 23.1602 *MESH_VERTEX 3 5.7002 36.4014 23.1601 *MESH_VERTEX 4 10.4178 52.9134 -0.0003 *MESH_VERTEX 5 -10.3851 31.7282 -0.0003 *MESH_VERTEX 6 5.7002 48.5517 23.1602 *MESH_VERTEX 7 -5.6675 36.4014 23.1601 *MESH_VERTEX 8 10.4178 31.7282 -0.0003 *MESH_VERTEX 9 -10.3851 52.9134 -0.0003 *MESH_VERTEX 10 5.7002 36.4014 23.1601 *MESH_VERTEX 11 -5.6675 48.5517 23.1602 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 1: A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 3: A: 4 B: 7 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 4: A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 5: A: 8 B: 11 C: 10 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 } *MESH_NUMTVERTEX 62 *MESH_TVERTLIST { *MESH_TVERT 0 0.0511 0.7516 0.1216 *MESH_TVERT 1 0.1046 0.9923 0.2932 *MESH_TVERT 2 0.2571 0.9923 0.2932 *MESH_TVERT 3 0.3106 0.7561 0.1216 *MESH_TVERT 4 0.3106 0.7516 0.8784 *MESH_TVERT 5 0.2578 0.9923 0.7068 *MESH_TVERT 6 0.1051 0.9923 0.7068 *MESH_TVERT 7 0.0511 0.7561 0.8784 *MESH_TVERT 8 0.0511 0.3861 0.1216 *MESH_TVERT 9 0.3106 0.3861 0.8784 *MESH_TVERT 10 0.3106 0.3861 0.1216 *MESH_TVERT 11 0.0511 0.3861 0.8784 *MESH_TVERT 12 0.3106 0.7516 0.8784 *MESH_TVERT 13 0.2568 0.9923 0.7226 *MESH_TVERT 14 0.1053 0.9923 0.7226 *MESH_TVERT 15 0.3106 0.7516 0.8784 *MESH_TVERT 16 0.1053 0.9923 0.7226 *MESH_TVERT 17 0.0511 0.7516 0.8784 *MESH_TVERT 18 0.1053 0.9923 0.2885 *MESH_TVERT 19 0.0511 0.7561 0.1216 *MESH_TVERT 20 0.3106 0.7561 0.1216 *MESH_TVERT 21 0.1053 0.9923 0.2885 *MESH_TVERT 22 0.3106 0.7561 0.1216 *MESH_TVERT 23 0.2568 0.9923 0.2885 *MESH_TVERT 24 0.0511 0.7561 0.1216 *MESH_TVERT 25 0.0511 0.3861 0.1216 *MESH_TVERT 26 0.3106 0.3861 0.1216 *MESH_TVERT 27 0.3106 0.7561 0.1216 *MESH_TVERT 28 0.1046 0.9923 0.2932 *MESH_TVERT 29 0.0511 0.7516 0.1216 *MESH_TVERT 30 0.3106 0.7561 0.1216 *MESH_TVERT 31 0.0511 0.7561 0.8784 *MESH_TVERT 32 0.3106 0.7516 0.8784 *MESH_TVERT 33 0.2578 0.9923 0.7068 *MESH_TVERT 34 0.0511 0.7561 0.8784 *MESH_TVERT 35 0.0511 0.3861 0.8784 *MESH_TVERT 36 0.3106 0.3861 0.8784 *MESH_TVERT 37 0.0511 0.7516 0.8784 *MESH_TVERT 38 0.3106 0.3861 0.8784 *MESH_TVERT 39 0.3106 0.7516 0.8784 *MESH_TVERT 40 0.0511 0.7516 0.8784 *MESH_TVERT 41 0.0511 0.7561 0.1216 *MESH_TVERT 42 0.3106 0.3861 0.1216 *MESH_TVERT 43 0.3106 0.7561 0.1216 *MESH_TVERT 44 0.3106 0.3861 0.1216 *MESH_TVERT 45 0.0511 0.7516 0.1216 *MESH_TVERT 46 0.0511 0.7561 0.8784 *MESH_TVERT 47 0.3106 0.3861 0.8784 *MESH_TVERT 48 0.0622 0.7517 0.9995 *MESH_TVERT 49 0.0622 0.3875 0.9995 *MESH_TVERT 50 0.2983 0.3875 0.9995 *MESH_TVERT 51 0.0622 0.7517 0.9995 *MESH_TVERT 52 0.2983 0.3875 0.9995 *MESH_TVERT 53 0.2983 0.7517 0.9995 *MESH_TVERT 54 10.4015 10.4368 -23.1604 *MESH_TVERT 55 -10.4015 -10.7484 -23.1604 *MESH_TVERT 56 5.6839 6.0752 0.0000 *MESH_TVERT 57 -5.6839 -6.0752 -0.0000 *MESH_TVERT 58 10.4015 -10.7484 -23.1604 *MESH_TVERT 59 -10.4015 10.4368 -23.1604 *MESH_TVERT 60 5.6839 -6.0752 -0.0000 *MESH_TVERT 61 -5.6839 6.0752 0.0000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 48 49 50 *MESH_TFACE 1 51 52 53 *MESH_TFACE 2 54 55 57 *MESH_TFACE 3 54 57 56 *MESH_TFACE 4 58 59 61 *MESH_TFACE 5 58 61 60 } *MESH_NUMCVERTEX 40 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 1.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 1.0000 0.0000 *MESH_VERTCOL 8 0.0000 1.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 1.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 1.0000 0.0000 *MESH_VERTCOL 19 0.0000 1.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 10.4015 10.4368 -23.1604 *MESH_VERTCOL 33 -10.4015 -10.7484 -23.1604 *MESH_VERTCOL 34 5.6839 6.0752 0.0000 *MESH_VERTCOL 35 -5.6839 -6.0752 -0.0000 *MESH_VERTCOL 36 10.4015 -10.7484 -23.1604 *MESH_VERTCOL 37 -10.4015 10.4368 -23.1604 *MESH_VERTCOL 38 5.6839 -6.0752 -0.0000 *MESH_VERTCOL 39 -5.6839 6.0752 0.0000 } *MESH_NUMCVFACES 6 *MESH_CFACELIST { *MESH_CFACE 0 21 22 26 *MESH_CFACE 1 21 26 25 *MESH_CFACE 2 32 33 35 *MESH_CFACE 3 32 35 34 *MESH_CFACE 4 36 37 39 *MESH_CFACE 5 36 39 38 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 0 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 0 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 2 -0.7135 0.7006 0.0040 *MESH_VERTEXNORMAL 4 -0.7219 0.6919 -0.0081 *MESH_VERTEXNORMAL 5 -0.7135 0.7006 0.0040 *MESH_VERTEXNORMAL 7 -0.7219 0.6919 -0.0081 *MESH_FACENORMAL 3 -0.7301 0.6831 -0.0201 *MESH_VERTEXNORMAL 4 -0.7219 0.6919 -0.0081 *MESH_VERTEXNORMAL 7 -0.7219 0.6919 -0.0081 *MESH_VERTEXNORMAL 6 -0.7301 0.6831 -0.0201 *MESH_FACENORMAL 4 0.7135 0.7006 -0.0134 *MESH_VERTEXNORMAL 8 0.7219 0.6920 -0.0012 *MESH_VERTEXNORMAL 9 0.7135 0.7006 -0.0134 *MESH_VERTEXNORMAL 11 0.7219 0.6920 -0.0012 *MESH_FACENORMAL 5 0.7302 0.6832 0.0109 *MESH_VERTEXNORMAL 8 0.7219 0.6920 -0.0012 *MESH_VERTEXNORMAL 11 0.7219 0.6920 -0.0012 *MESH_VERTEXNORMAL 10 0.7302 0.6832 0.0109 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }