*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon Jan 22 15:54:24 2001" *SCENE { *SCENE_FILENAME "L_PalaceTwrDAMX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #8" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1817 0.0641 0.1725 *MATERIAL_DIFFUSE 0.5451 0.1922 0.5176 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "palace_twrDAM" *NODE_TM { *NODE_NAME "palace_twrDAM" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 12 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -30.5685 -46.5819 0.0000 *MESH_VERTEX 1 33.0589 -46.5819 0.0000 *MESH_VERTEX 2 -30.5685 32.9524 0.0000 *MESH_VERTEX 3 33.0589 32.9524 0.0000 *MESH_VERTEX 4 -15.1614 -21.4315 16.0413 *MESH_VERTEX 5 18.9164 -29.1666 8.9595 *MESH_VERTEX 6 -18.9236 -3.2299 15.6337 *MESH_VERTEX 7 23.9693 3.6929 10.7770 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 0 *MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 0 *MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 0 *MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 0 *MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 0 *MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 0 } *MESH_NUMTVERTEX 36 *MESH_TVERTLIST { *MESH_TVERT 0 0.1317 0.1557 0.8683 *MESH_TVERT 1 0.8683 0.1557 0.8683 *MESH_TVERT 2 0.8683 0.1557 0.1317 *MESH_TVERT 3 0.1317 0.1557 0.1317 *MESH_TVERT 4 0.2367 0.3614 0.7633 *MESH_TVERT 5 0.7633 0.3614 0.7633 *MESH_TVERT 6 0.7633 0.3614 0.2367 *MESH_TVERT 7 0.2367 0.3614 0.2367 *MESH_TVERT 8 0.2629 0.5328 0.7371 *MESH_TVERT 9 0.7371 0.5328 0.7371 *MESH_TVERT 10 0.7371 0.5328 0.2629 *MESH_TVERT 11 0.2629 0.5328 0.2629 *MESH_TVERT 12 0.1276 0.1678 0.8683 *MESH_TVERT 13 0.8642 0.1678 0.8683 *MESH_TVERT 14 0.8642 0.1678 0.1317 *MESH_TVERT 15 0.1276 0.1678 0.1317 *MESH_TVERT 16 0.2326 0.3703 0.7633 *MESH_TVERT 17 0.7592 0.3703 0.7633 *MESH_TVERT 18 0.7592 0.3703 0.2367 *MESH_TVERT 19 0.2326 0.3703 0.2367 *MESH_TVERT 20 0.2588 0.5390 0.7371 *MESH_TVERT 21 0.7330 0.5390 0.7371 *MESH_TVERT 22 0.7330 0.5390 0.2629 *MESH_TVERT 23 0.2588 0.5390 0.2629 *MESH_TVERT 24 0.7069 0.1326 0.9995 *MESH_TVERT 25 0.3040 0.3182 0.9995 *MESH_TVERT 26 0.3040 0.1326 0.9995 *MESH_TVERT 27 0.7069 0.3182 0.9995 *MESH_TVERT 28 0.0005 0.0005 0.0005 *MESH_TVERT 29 0.0005 0.9995 0.0005 *MESH_TVERT 30 0.9995 0.9995 0.0005 *MESH_TVERT 31 0.9995 0.0005 0.0005 *MESH_TVERT 32 0.2424 0.3164 0.9995 *MESH_TVERT 33 0.7775 0.2192 0.5585 *MESH_TVERT 34 0.8568 0.6320 0.6717 *MESH_TVERT 35 0.1833 0.5450 0.9741 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 28 29 30 *MESH_TFACE 1 30 31 28 *MESH_TFACE 2 32 33 34 *MESH_TFACE 3 34 35 32 *MESH_TFACE 4 28 31 33 *MESH_TFACE 5 33 32 28 *MESH_TFACE 6 31 30 34 *MESH_TFACE 7 34 33 31 *MESH_TFACE 8 30 29 35 *MESH_TFACE 9 35 34 30 *MESH_TFACE 10 29 28 32 *MESH_TFACE 11 32 35 29 } *MESH_NUMCVERTEX 0 *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 0 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 -1.0000 *MESH_FACENORMAL 1 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 0 0.0000 0.0000 -1.0000 *MESH_FACENORMAL 2 0.1848 -0.0826 0.9793 *MESH_VERTEXNORMAL 4 0.1455 -0.0193 0.9892 *MESH_VERTEXNORMAL 5 0.1848 -0.0826 0.9793 *MESH_VERTEXNORMAL 7 0.1455 -0.0193 0.9892 *MESH_FACENORMAL 3 0.1054 0.0440 0.9935 *MESH_VERTEXNORMAL 7 0.1455 -0.0193 0.9892 *MESH_VERTEXNORMAL 6 0.1054 0.0440 0.9935 *MESH_VERTEXNORMAL 4 0.1455 -0.0193 0.9892 *MESH_FACENORMAL 4 0.0000 -0.4575 0.8892 *MESH_VERTEXNORMAL 0 0.0230 -0.5082 0.8609 *MESH_VERTEXNORMAL 1 0.0000 -0.4575 0.8892 *MESH_VERTEXNORMAL 5 0.0230 -0.5082 0.8609 *MESH_FACENORMAL 5 0.0459 -0.5570 0.8292 *MESH_VERTEXNORMAL 5 0.0230 -0.5082 0.8609 *MESH_VERTEXNORMAL 4 0.0459 -0.5570 0.8292 *MESH_VERTEXNORMAL 0 0.0230 -0.5082 0.8609 *MESH_FACENORMAL 6 0.7644 0.0000 0.6447 *MESH_VERTEXNORMAL 1 0.6102 -0.0590 0.7900 *MESH_VERTEXNORMAL 3 0.7644 0.0000 0.6447 *MESH_VERTEXNORMAL 7 0.6102 -0.0590 0.7900 *MESH_FACENORMAL 7 0.4265 -0.1152 0.8971 *MESH_VERTEXNORMAL 7 0.6102 -0.0590 0.7900 *MESH_VERTEXNORMAL 5 0.4265 -0.1152 0.8971 *MESH_VERTEXNORMAL 1 0.6102 -0.0590 0.7900 *MESH_FACENORMAL 8 0.0000 0.3966 0.9180 *MESH_VERTEXNORMAL 3 0.0267 0.3639 0.9310 *MESH_VERTEXNORMAL 2 0.0000 0.3966 0.9180 *MESH_VERTEXNORMAL 6 0.0267 0.3639 0.9310 *MESH_FACENORMAL 9 0.0534 0.3305 0.9423 *MESH_VERTEXNORMAL 6 0.0267 0.3639 0.9310 *MESH_VERTEXNORMAL 7 0.0534 0.3305 0.9423 *MESH_VERTEXNORMAL 3 0.0267 0.3639 0.9310 *MESH_FACENORMAL 10 -0.7212 0.0000 0.6927 *MESH_VERTEXNORMAL 2 -0.8627 -0.0981 0.4961 *MESH_VERTEXNORMAL 0 -0.7212 0.0000 0.6927 *MESH_VERTEXNORMAL 4 -0.8627 -0.0981 0.4961 *MESH_FACENORMAL 11 -0.9453 -0.1894 0.2657 *MESH_VERTEXNORMAL 4 -0.8627 -0.0981 0.4961 *MESH_VERTEXNORMAL 6 -0.9453 -0.1894 0.2657 *MESH_VERTEXNORMAL 2 -0.8627 -0.0981 0.4961 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }