*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon May 07 10:37:25 2001" *SCENE { *SCENE_FILENAME "L_PalaceWingDAM.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Palace1_rubble" *MATERIAL_CLASS "Multi/Sub-Object" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0100 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *NUMSUBMTLS 9 *SUBMATERIAL 0 { *MATERIAL_NAME "Material #25" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "stone" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\L_stone.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 1 { *MATERIAL_NAME "Material #26" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "rubble" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\A_L_palace_rubble.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 2 { *MATERIAL_NAME "Material #27" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "plates" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\L_plates.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 3 { *MATERIAL_NAME "Material #28" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "roofs" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\roofs.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 4 { *MATERIAL_NAME "Material #29" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "frame" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\A_L_palace_rubble2.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 5 { *MATERIAL_NAME "Material #30" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #0" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\L_stairs.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 6 { *MATERIAL_NAME "Material #31" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\L_door.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 7 { *MATERIAL_NAME "Material #32" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "factory" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\Working\FactoryB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 8 { *MATERIAL_NAME "Material #34" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #8" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "M:\Art\MC2_SetPieces\Liao_Palace\Working\A_FactoryA.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } } *GEOMOBJECT { *NODE_NAME "Palace_wing_dam" *NODE_TM { *NODE_NAME "Palace_wing_dam" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -8.0646 -0.1159 0.0000 *TM_POS -8.0646 -0.1159 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 36 *MESH_NUMFACES 41 *MESH_VERTEX_LIST { *MESH_VERTEX 0 54.7757 -56.8461 27.5854 *MESH_VERTEX 1 54.7757 -56.8461 34.2612 *MESH_VERTEX 2 49.8327 -51.9030 39.2042 *MESH_VERTEX 3 -100.8022 49.0952 -0.4703 *MESH_VERTEX 4 -99.4745 -53.2512 -0.4703 *MESH_VERTEX 5 -86.6797 -48.6036 30.5884 *MESH_VERTEX 6 -92.7657 -51.6090 15.0211 *MESH_VERTEX 7 -62.7258 53.5133 2.3158 *MESH_VERTEX 8 -91.7425 -58.8881 18.3324 *MESH_VERTEX 9 -62.7258 40.9168 7.0118 *MESH_VERTEX 10 -93.2583 -58.8609 24.0041 *MESH_VERTEX 11 -62.7258 36.7396 8.5903 *MESH_VERTEX 12 51.1808 -53.2512 24.9336 *MESH_VERTEX 13 -62.7258 30.3110 9.1749 *MESH_VERTEX 14 51.1808 -53.2512 -0.4254 *MESH_VERTEX 15 -92.4538 -6.9449 -11.3760 *MESH_VERTEX 16 -76.0805 -12.9043 -5.0341 *MESH_VERTEX 17 -88.4784 10.7780 -4.9855 *MESH_VERTEX 18 -72.1051 4.8186 1.3563 *MESH_VERTEX 19 -97.5575 -5.0874 3.5460 *MESH_VERTEX 20 -81.1842 -11.0468 9.8878 *MESH_VERTEX 21 -91.3964 11.8401 3.5460 *MESH_VERTEX 22 -75.0231 5.8807 9.8878 *MESH_VERTEX 23 47.0814 -49.1518 39.2042 *MESH_VERTEX 24 -59.9746 29.3704 6.5907 *MESH_VERTEX 25 -86.6200 -46.4960 26.6849 *MESH_VERTEX 26 47.0814 -49.1518 2.1894 *MESH_VERTEX 27 47.0814 44.4768 2.1894 *MESH_VERTEX 28 -98.0510 44.9343 2.1894 *MESH_VERTEX 29 -96.7232 -49.1518 2.1894 *MESH_VERTEX 30 -43.6787 -53.5888 13.7897 *MESH_VERTEX 31 0.4968 -52.0549 13.7897 *MESH_VERTEX 32 -0.4235 -0.5169 13.7897 *MESH_VERTEX 33 -44.2922 0.4035 13.7897 *MESH_VERTEX 34 48.0467 -0.2101 13.7897 *MESH_VERTEX 35 -0.4235 42.4315 13.7897 } *MESH_FACE_LIST { *MESH_FACE 0: A: 26 B: 28 C: 29 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 1: A: 28 B: 26 C: 27 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 2: A: 6 B: 4 C: 12 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 4 B: 14 C: 12 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 8 B: 6 C: 0 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 5: A: 6 B: 12 C: 0 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 6: A: 10 B: 8 C: 1 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 7: A: 8 B: 0 C: 1 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 8: A: 5 B: 10 C: 2 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 9: A: 10 B: 1 C: 2 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 10: A: 19 B: 20 C: 22 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 7 *MESH_FACE 11: A: 22 B: 21 C: 19 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 7 *MESH_FACE 12: A: 15 B: 16 C: 20 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 8 *MESH_FACE 13: A: 20 B: 19 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 8 *MESH_FACE 14: A: 18 B: 17 C: 21 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 8 *MESH_FACE 15: A: 21 B: 22 C: 18 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 8 *MESH_FACE 16: A: 17 B: 15 C: 19 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 8 *MESH_FACE 17: A: 19 B: 21 C: 17 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 8 *MESH_FACE 18: A: 22 B: 20 C: 16 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 8 *MESH_FACE 19: A: 22 B: 16 C: 18 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 8 *MESH_FACE 20: A: 5 B: 2 C: 23 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 21: A: 23 B: 25 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 22: A: 25 B: 23 C: 26 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 23: A: 26 B: 29 C: 25 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 24: A: 13 B: 11 C: 24 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 25: A: 25 B: 29 C: 5 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 26: A: 10 B: 5 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 27: A: 9 B: 7 C: 11 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 28: A: 8 B: 5 C: 6 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 29: A: 11 B: 7 C: 24 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 30: A: 5 B: 29 C: 6 AB: 0 BC: 0 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 31: A: 7 B: 3 C: 24 AB: 1 BC: 0 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 32: A: 6 B: 29 C: 4 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 33: A: 24 B: 3 C: 28 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 34: A: 29 B: 28 C: 4 AB: 1 BC: 0 CA: 0 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 35: A: 4 B: 28 C: 3 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 36: A: 14 B: 26 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 37: A: 12 B: 26 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 38: A: 0 B: 12 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 39: A: 1 B: 0 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 40: A: 1 B: 23 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 } *MESH_NUMTVERTEX 77 *MESH_TVERTLIST { *MESH_TVERT 0 0.3546 0.5211 1.0462 *MESH_TVERT 1 0.5620 0.5211 1.0462 *MESH_TVERT 2 0.5620 0.6667 1.0462 *MESH_TVERT 3 0.3546 0.6667 1.0462 *MESH_TVERT 4 0.1651 0.5874 1.1262 *MESH_TVERT 5 0.3513 0.6652 1.1262 *MESH_TVERT 6 0.3513 0.5291 -0.1262 *MESH_TVERT 7 0.1651 0.5874 -0.1262 *MESH_TVERT 8 0.7949 0.5855 -0.0462 *MESH_TVERT 9 0.6300 0.5855 -0.0462 *MESH_TVERT 10 0.6300 0.6645 -0.0462 *MESH_TVERT 11 0.7949 0.6645 -0.0462 *MESH_TVERT 12 0.0624 0.3649 0.5000 *MESH_TVERT 13 0.2354 0.3649 0.5000 *MESH_TVERT 14 0.2354 0.6285 0.5000 *MESH_TVERT 15 0.0624 0.6285 0.5000 *MESH_TVERT 16 0.0005 0.4907 0.0330 *MESH_TVERT 17 0.0005 0.7000 0.0010 *MESH_TVERT 18 0.0005 0.9309 0.0005 *MESH_TVERT 19 0.0005 1.0021 0.0466 *MESH_TVERT 20 0.0005 0.7000 0.9990 *MESH_TVERT 21 0.0005 0.4907 0.9670 *MESH_TVERT 22 0.9995 0.7011 0.9990 *MESH_TVERT 23 0.9762 0.4898 0.9662 *MESH_TVERT 24 0.0005 0.9309 0.9995 *MESH_TVERT 25 0.9995 0.9317 0.9990 *MESH_TVERT 26 0.0005 1.0021 0.9540 *MESH_TVERT 27 0.9675 1.0021 0.9540 *MESH_TVERT 28 0.0005 0.0005 0.0000 *MESH_TVERT 29 0.9995 0.0005 0.0000 *MESH_TVERT 30 0.0005 0.9989 1.0000 *MESH_TVERT 31 0.0005 0.0005 0.0000 *MESH_TVERT 32 0.9995 0.9995 0.0000 *MESH_TVERT 33 0.0591 0.2073 0.5391 *MESH_TVERT 34 0.9223 0.2284 0.5073 *MESH_TVERT 35 0.9905 0.0281 0.0005 *MESH_TVERT 36 0.0591 0.2073 0.5391 *MESH_TVERT 37 0.9995 0.0005 0.6675 *MESH_TVERT 38 0.9809 0.0281 0.6675 *MESH_TVERT 39 0.9809 0.0281 0.6675 *MESH_TVERT 40 0.0777 0.2284 0.5073 *MESH_TVERT 41 0.9223 0.5073 0.2284 *MESH_TVERT 42 0.0191 0.6675 0.0281 *MESH_TVERT 43 0.0191 0.0005 0.0281 *MESH_TVERT 44 0.0191 0.0281 0.0005 *MESH_TVERT 45 0.8352 0.8829 0.0678 *MESH_TVERT 46 0.7418 0.9233 0.0678 *MESH_TVERT 47 0.8352 0.8609 0.0005 *MESH_TVERT 48 0.7435 0.2690 0.6525 *MESH_TVERT 49 0.2180 0.1094 0.8997 *MESH_TVERT 50 0.7766 0.2521 0.7198 *MESH_TVERT 51 0.6934 0.1702 0.8149 *MESH_TVERT 52 0.5875 0.1327 0.7778 *MESH_TVERT 53 0.1806 0.9407 0.0678 *MESH_TVERT 54 0.7418 0.9233 0.0678 *MESH_TVERT 55 0.8352 0.8609 0.0005 *MESH_TVERT 56 0.2457 1.0156 0.0678 *MESH_TVERT 57 0.8352 0.8609 0.0005 *MESH_TVERT 58 0.2180 0.1094 0.8997 *MESH_TVERT 59 0.7766 0.2521 0.7198 *MESH_TVERT 60 0.5875 0.1327 0.7778 *MESH_TVERT 61 0.3656 0.0898 0.8029 *MESH_TVERT 62 0.1683 0.0767 0.9670 *MESH_TVERT 63 0.2161 0.7933 0.9322 *MESH_TVERT 64 0.8352 0.8609 0.0005 *MESH_TVERT 65 0.1628 0.8102 0.0678 *MESH_TVERT 66 0.5083 0.0005 0.5327 *MESH_TVERT 67 0.3732 0.0664 0.0005 *MESH_TVERT 68 0.5083 0.6398 0.5327 *MESH_TVERT 69 0.3732 0.9995 0.0005 *MESH_TVERT 70 0.6268 0.7066 0.9995 *MESH_TVERT 71 0.6268 0.8749 0.9995 *MESH_TVERT 72 0.4639 0.9995 0.3577 *MESH_TVERT 73 -0.9192 0.2894 0.9992 *MESH_TVERT 74 -0.9468 0.0633 0.0009 *MESH_TVERT 75 0.9482 0.6117 0.0015 *MESH_TVERT 76 0.9956 0.0015 0.0015 } *MESH_NUMTVFACES 41 *MESH_TFACELIST { *MESH_TFACE 0 29 30 31 *MESH_TFACE 1 30 29 32 *MESH_TFACE 2 73 74 75 *MESH_TFACE 3 74 76 75 *MESH_TFACE 4 20 21 22 *MESH_TFACE 5 21 23 22 *MESH_TFACE 6 24 20 25 *MESH_TFACE 7 20 22 25 *MESH_TFACE 8 26 24 27 *MESH_TFACE 9 24 25 27 *MESH_TFACE 10 12 13 14 *MESH_TFACE 11 14 15 12 *MESH_TFACE 12 0 1 2 *MESH_TFACE 13 2 3 0 *MESH_TFACE 14 8 9 10 *MESH_TFACE 15 10 11 8 *MESH_TFACE 16 19 18 5 *MESH_TFACE 17 28 31 4 *MESH_TFACE 18 24 26 6 *MESH_TFACE 19 17 16 7 *MESH_TFACE 20 36 37 38 *MESH_TFACE 21 39 40 33 *MESH_TFACE 22 41 42 43 *MESH_TFACE 23 44 35 34 *MESH_TFACE 24 45 46 47 *MESH_TFACE 25 48 49 50 *MESH_TFACE 26 51 50 52 *MESH_TFACE 27 53 56 54 *MESH_TFACE 28 60 59 61 *MESH_TFACE 29 54 53 55 *MESH_TFACE 30 59 58 61 *MESH_TFACE 31 65 53 64 *MESH_TFACE 32 61 58 62 *MESH_TFACE 33 57 65 63 *MESH_TFACE 34 58 63 62 *MESH_TFACE 35 62 63 65 *MESH_TFACE 36 66 67 68 *MESH_TFACE 37 68 67 69 *MESH_TFACE 38 70 68 69 *MESH_TFACE 39 71 70 69 *MESH_TFACE 40 71 69 72 } *MESH_NUMCVERTEX 176 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 1.0000 0.0000 *MESH_VERTCOL 1 0.0000 1.0000 0.0000 *MESH_VERTCOL 2 1.0000 1.0000 1.0000 *MESH_VERTCOL 3 1.0000 1.0000 1.0000 *MESH_VERTCOL 4 1.0000 1.0000 1.0000 *MESH_VERTCOL 5 1.0000 1.0000 1.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 1.0000 1.0000 1.0000 *MESH_VERTCOL 8 1.0000 1.0000 1.0000 *MESH_VERTCOL 9 1.0000 1.0000 1.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 1.0000 1.0000 1.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 1.0000 1.0000 1.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 1.0000 1.0000 1.0000 *MESH_VERTCOL 23 1.0000 1.0000 1.0000 *MESH_VERTCOL 24 1.0000 1.0000 1.0000 *MESH_VERTCOL 25 1.0000 1.0000 1.0000 *MESH_VERTCOL 26 1.0000 1.0000 1.0000 *MESH_VERTCOL 27 1.0000 1.0000 1.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 1.0000 0.0000 *MESH_VERTCOL 32 1.0000 1.0000 1.0000 *MESH_VERTCOL 33 1.0000 1.0000 1.0000 *MESH_VERTCOL 34 1.0000 1.0000 1.0000 *MESH_VERTCOL 35 1.0000 1.0000 1.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 1.0000 1.0000 1.0000 *MESH_VERTCOL 41 1.0000 1.0000 1.0000 *MESH_VERTCOL 42 1.0000 1.0000 1.0000 *MESH_VERTCOL 43 1.0000 1.0000 1.0000 *MESH_VERTCOL 44 1.0000 1.0000 1.0000 *MESH_VERTCOL 45 1.0000 1.0000 1.0000 *MESH_VERTCOL 46 1.0000 1.0000 1.0000 *MESH_VERTCOL 47 1.0000 1.0000 1.0000 *MESH_VERTCOL 48 1.0000 1.0000 1.0000 *MESH_VERTCOL 49 1.0000 1.0000 1.0000 *MESH_VERTCOL 50 1.0000 1.0000 1.0000 *MESH_VERTCOL 51 1.0000 1.0000 1.0000 *MESH_VERTCOL 52 1.0000 1.0000 1.0000 *MESH_VERTCOL 53 1.0000 1.0000 1.0000 *MESH_VERTCOL 54 1.0000 1.0000 1.0000 *MESH_VERTCOL 55 1.0000 1.0000 1.0000 *MESH_VERTCOL 56 1.0000 1.0000 1.0000 *MESH_VERTCOL 57 1.0000 1.0000 1.0000 *MESH_VERTCOL 58 1.0000 1.0000 1.0000 *MESH_VERTCOL 59 1.0000 1.0000 1.0000 *MESH_VERTCOL 60 1.0000 1.0000 1.0000 *MESH_VERTCOL 61 1.0000 1.0000 1.0000 *MESH_VERTCOL 62 1.0000 1.0000 1.0000 *MESH_VERTCOL 63 1.0000 1.0000 1.0000 *MESH_VERTCOL 64 1.0000 1.0000 1.0000 *MESH_VERTCOL 65 1.0000 1.0000 1.0000 *MESH_VERTCOL 66 1.0000 1.0000 1.0000 *MESH_VERTCOL 67 1.0000 1.0000 1.0000 *MESH_VERTCOL 68 1.0000 1.0000 1.0000 *MESH_VERTCOL 69 1.0000 1.0000 1.0000 *MESH_VERTCOL 70 1.0000 1.0000 1.0000 *MESH_VERTCOL 71 1.0000 1.0000 1.0000 *MESH_VERTCOL 72 1.0000 1.0000 1.0000 *MESH_VERTCOL 73 1.0000 1.0000 1.0000 *MESH_VERTCOL 74 1.0000 1.0000 1.0000 *MESH_VERTCOL 75 1.0000 1.0000 1.0000 *MESH_VERTCOL 76 1.0000 1.0000 1.0000 *MESH_VERTCOL 77 1.0000 1.0000 1.0000 *MESH_VERTCOL 78 1.0000 1.0000 1.0000 *MESH_VERTCOL 79 1.0000 1.0000 1.0000 *MESH_VERTCOL 80 1.0000 1.0000 1.0000 *MESH_VERTCOL 81 1.0000 1.0000 1.0000 *MESH_VERTCOL 82 1.0000 1.0000 1.0000 *MESH_VERTCOL 83 1.0000 1.0000 1.0000 *MESH_VERTCOL 84 1.0000 1.0000 1.0000 *MESH_VERTCOL 85 1.0000 1.0000 1.0000 *MESH_VERTCOL 86 1.0000 1.0000 1.0000 *MESH_VERTCOL 87 1.0000 1.0000 1.0000 *MESH_VERTCOL 88 1.0000 1.0000 1.0000 *MESH_VERTCOL 89 1.0000 1.0000 1.0000 *MESH_VERTCOL 90 1.0000 1.0000 1.0000 *MESH_VERTCOL 91 1.0000 1.0000 1.0000 *MESH_VERTCOL 92 1.0000 1.0000 1.0000 *MESH_VERTCOL 93 1.0000 1.0000 1.0000 *MESH_VERTCOL 94 1.0000 1.0000 1.0000 *MESH_VERTCOL 95 1.0000 1.0000 1.0000 *MESH_VERTCOL 96 1.0000 1.0000 1.0000 *MESH_VERTCOL 97 1.0000 1.0000 1.0000 *MESH_VERTCOL 98 1.0000 1.0000 1.0000 *MESH_VERTCOL 99 1.0000 1.0000 1.0000 *MESH_VERTCOL 100 1.0000 1.0000 1.0000 *MESH_VERTCOL 101 1.0000 1.0000 1.0000 *MESH_VERTCOL 102 1.0000 1.0000 1.0000 *MESH_VERTCOL 103 1.0000 1.0000 1.0000 *MESH_VERTCOL 104 1.0000 1.0000 1.0000 *MESH_VERTCOL 105 1.0000 1.0000 1.0000 *MESH_VERTCOL 106 1.0000 1.0000 1.0000 *MESH_VERTCOL 107 1.0000 1.0000 1.0000 *MESH_VERTCOL 108 0.0000 0.0000 0.0000 *MESH_VERTCOL 109 0.0000 0.0000 0.0000 *MESH_VERTCOL 110 0.0000 0.0000 0.0000 *MESH_VERTCOL 111 0.0000 0.0000 0.0000 *MESH_VERTCOL 112 0.0000 0.0000 0.0000 *MESH_VERTCOL 113 0.0000 0.0000 0.0000 *MESH_VERTCOL 114 0.0000 0.0000 0.0000 *MESH_VERTCOL 115 0.0000 0.0000 0.0000 *MESH_VERTCOL 116 0.0000 0.0000 0.0000 *MESH_VERTCOL 117 1.0000 1.0000 1.0000 *MESH_VERTCOL 118 0.0000 0.0000 0.0000 *MESH_VERTCOL 119 1.0000 1.0000 1.0000 *MESH_VERTCOL 120 0.0000 0.0000 0.0000 *MESH_VERTCOL 121 0.0000 0.0000 0.0000 *MESH_VERTCOL 122 0.0000 0.0000 0.0000 *MESH_VERTCOL 123 0.0000 0.0000 0.0000 *MESH_VERTCOL 124 0.0000 0.0000 0.0000 *MESH_VERTCOL 125 0.0000 0.0000 0.0000 *MESH_VERTCOL 126 0.0000 0.0000 0.0000 *MESH_VERTCOL 127 0.0000 0.0000 0.0000 *MESH_VERTCOL 128 1.0000 1.0000 1.0000 *MESH_VERTCOL 129 1.0000 1.0000 1.0000 *MESH_VERTCOL 130 1.0000 1.0000 1.0000 *MESH_VERTCOL 131 1.0000 1.0000 1.0000 *MESH_VERTCOL 132 1.0000 1.0000 1.0000 *MESH_VERTCOL 133 1.0000 1.0000 1.0000 *MESH_VERTCOL 134 1.0000 1.0000 1.0000 *MESH_VERTCOL 135 1.0000 1.0000 1.0000 *MESH_VERTCOL 136 1.0000 1.0000 1.0000 *MESH_VERTCOL 137 1.0000 1.0000 1.0000 *MESH_VERTCOL 138 1.0000 1.0000 1.0000 *MESH_VERTCOL 139 1.0000 1.0000 1.0000 *MESH_VERTCOL 140 1.0000 1.0000 1.0000 *MESH_VERTCOL 141 1.0000 1.0000 1.0000 *MESH_VERTCOL 142 1.0000 1.0000 1.0000 *MESH_VERTCOL 143 1.0000 1.0000 1.0000 *MESH_VERTCOL 144 1.0000 1.0000 1.0000 *MESH_VERTCOL 145 1.0000 1.0000 1.0000 *MESH_VERTCOL 146 1.0000 1.0000 1.0000 *MESH_VERTCOL 147 1.0000 1.0000 1.0000 *MESH_VERTCOL 148 1.0000 1.0000 1.0000 *MESH_VERTCOL 149 1.0000 1.0000 1.0000 *MESH_VERTCOL 150 1.0000 1.0000 1.0000 *MESH_VERTCOL 151 1.0000 1.0000 1.0000 *MESH_VERTCOL 152 1.0000 1.0000 1.0000 *MESH_VERTCOL 153 1.0000 1.0000 1.0000 *MESH_VERTCOL 154 1.0000 1.0000 1.0000 *MESH_VERTCOL 155 1.0000 1.0000 1.0000 *MESH_VERTCOL 156 1.0000 1.0000 1.0000 *MESH_VERTCOL 157 1.0000 1.0000 1.0000 *MESH_VERTCOL 158 1.0000 1.0000 1.0000 *MESH_VERTCOL 159 1.0000 1.0000 1.0000 *MESH_VERTCOL 160 1.0000 1.0000 1.0000 *MESH_VERTCOL 161 1.0000 1.0000 1.0000 *MESH_VERTCOL 162 1.0000 1.0000 1.0000 *MESH_VERTCOL 163 1.0000 1.0000 1.0000 *MESH_VERTCOL 164 1.0000 1.0000 1.0000 *MESH_VERTCOL 165 1.0000 1.0000 1.0000 *MESH_VERTCOL 166 1.0000 1.0000 1.0000 *MESH_VERTCOL 167 1.0000 1.0000 1.0000 *MESH_VERTCOL 168 1.0000 1.0000 1.0000 *MESH_VERTCOL 169 1.0000 1.0000 1.0000 *MESH_VERTCOL 170 1.0000 1.0000 1.0000 *MESH_VERTCOL 171 1.0000 1.0000 1.0000 *MESH_VERTCOL 172 1.0000 1.0000 1.0000 *MESH_VERTCOL 173 1.0000 1.0000 1.0000 *MESH_VERTCOL 174 1.0000 1.0000 1.0000 *MESH_VERTCOL 175 1.0000 1.0000 1.0000 } *MESH_NUMCVFACES 41 *MESH_CFACELIST { *MESH_CFACE 0 120 121 122 *MESH_CFACE 1 121 120 123 *MESH_CFACE 2 14 11 39 *MESH_CFACE 3 11 38 39 *MESH_CFACE 4 16 29 36 *MESH_CFACE 5 29 37 36 *MESH_CFACE 6 18 16 6 *MESH_CFACE 7 16 36 6 *MESH_CFACE 8 21 18 20 *MESH_CFACE 9 18 6 20 *MESH_CFACE 10 112 113 115 *MESH_CFACE 11 115 114 112 *MESH_CFACE 12 108 109 113 *MESH_CFACE 13 113 112 108 *MESH_CFACE 14 111 110 114 *MESH_CFACE 15 114 115 111 *MESH_CFACE 16 28 19 112 *MESH_CFACE 17 118 122 110 *MESH_CFACE 18 18 21 109 *MESH_CFACE 19 17 30 111 *MESH_CFACE 20 16 21 116 *MESH_CFACE 21 19 30 13 *MESH_CFACE 22 122 121 120 *MESH_CFACE 23 11 121 118 *MESH_CFACE 24 28 19 124 *MESH_CFACE 25 125 126 21 *MESH_CFACE 26 18 21 16 *MESH_CFACE 27 17 30 19 *MESH_CFACE 28 16 21 29 *MESH_CFACE 29 19 30 124 *MESH_CFACE 30 21 126 29 *MESH_CFACE 31 30 10 124 *MESH_CFACE 32 29 126 11 *MESH_CFACE 33 124 10 127 *MESH_CFACE 34 126 127 11 *MESH_CFACE 35 11 127 10 *MESH_CFACE 36 38 120 39 *MESH_CFACE 37 39 120 116 *MESH_CFACE 38 36 39 116 *MESH_CFACE 39 6 36 116 *MESH_CFACE 40 6 116 20 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 26 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 28 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 29 -0.0000 -0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 28 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 26 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 27 0.0000 0.0000 1.0000 *MESH_FACENORMAL 2 -0.0192 -0.9933 0.1136 *MESH_VERTEXNORMAL 6 -0.0192 -0.9933 0.1136 *MESH_VERTEXNORMAL 4 -0.0192 -0.9933 0.1136 *MESH_VERTEXNORMAL 12 -0.0192 -0.9933 0.1136 *MESH_FACENORMAL 3 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 4 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 12 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 4 0.0632 -0.4059 -0.9117 *MESH_VERTEXNORMAL 8 0.0632 -0.4059 -0.9117 *MESH_VERTEXNORMAL 6 0.0632 -0.4059 -0.9117 *MESH_VERTEXNORMAL 0 0.0632 -0.4059 -0.9117 *MESH_FACENORMAL 5 0.0506 -0.5596 -0.8272 *MESH_VERTEXNORMAL 6 0.0506 -0.5596 -0.8272 *MESH_VERTEXNORMAL 12 0.0506 -0.5596 -0.8272 *MESH_VERTEXNORMAL 0 0.0506 -0.5596 -0.8272 *MESH_FACENORMAL 6 0.0130 -0.9999 0.0083 *MESH_VERTEXNORMAL 10 0.0130 -0.9999 0.0083 *MESH_VERTEXNORMAL 8 0.0130 -0.9999 0.0083 *MESH_VERTEXNORMAL 1 0.0130 -0.9999 0.0083 *MESH_FACENORMAL 7 0.0139 -0.9999 0.0000 *MESH_VERTEXNORMAL 8 0.0139 -0.9999 0.0000 *MESH_VERTEXNORMAL 0 0.0139 -0.9999 0.0000 *MESH_VERTEXNORMAL 1 0.0139 -0.9999 0.0000 *MESH_FACENORMAL 8 -0.0665 -0.5085 0.8585 *MESH_VERTEXNORMAL 5 -0.0665 -0.5085 0.8585 *MESH_VERTEXNORMAL 10 -0.0665 -0.5085 0.8585 *MESH_VERTEXNORMAL 2 -0.0665 -0.5085 0.8585 *MESH_FACENORMAL 9 -0.0378 -0.7252 0.6875 *MESH_VERTEXNORMAL 10 -0.0378 -0.7252 0.6875 *MESH_VERTEXNORMAL 1 -0.0378 -0.7252 0.6875 *MESH_VERTEXNORMAL 2 -0.0378 -0.7252 0.6875 *MESH_FACENORMAL 10 -0.3214 0.1170 0.9397 *MESH_VERTEXNORMAL 19 -0.3214 0.1170 0.9397 *MESH_VERTEXNORMAL 20 -0.3214 0.1170 0.9397 *MESH_VERTEXNORMAL 22 -0.3214 0.1170 0.9397 *MESH_FACENORMAL 11 -0.3214 0.1170 0.9397 *MESH_VERTEXNORMAL 22 -0.3214 0.1170 0.9397 *MESH_VERTEXNORMAL 21 -0.3214 0.1170 0.9397 *MESH_VERTEXNORMAL 19 -0.3214 0.1170 0.9397 *MESH_FACENORMAL 12 -0.3420 -0.9397 -0.0000 *MESH_VERTEXNORMAL 15 -0.3420 -0.9397 -0.0000 *MESH_VERTEXNORMAL 16 -0.3420 -0.9397 -0.0000 *MESH_VERTEXNORMAL 20 -0.3420 -0.9397 -0.0000 *MESH_FACENORMAL 13 -0.3420 -0.9397 -0.0000 *MESH_VERTEXNORMAL 20 -0.3420 -0.9397 -0.0000 *MESH_VERTEXNORMAL 19 -0.3420 -0.9397 -0.0000 *MESH_VERTEXNORMAL 15 -0.3420 -0.9397 -0.0000 *MESH_FACENORMAL 14 0.3420 0.9397 0.0000 *MESH_VERTEXNORMAL 18 0.3420 0.9397 0.0000 *MESH_VERTEXNORMAL 17 0.3420 0.9397 0.0000 *MESH_VERTEXNORMAL 21 0.3420 0.9397 0.0000 *MESH_FACENORMAL 15 0.3420 0.9397 0.0000 *MESH_VERTEXNORMAL 21 0.3420 0.9397 0.0000 *MESH_VERTEXNORMAL 22 0.3420 0.9397 0.0000 *MESH_VERTEXNORMAL 18 0.3420 0.9397 0.0000 *MESH_FACENORMAL 16 -0.8830 0.3214 -0.3420 *MESH_VERTEXNORMAL 17 -0.8830 0.3214 -0.3420 *MESH_VERTEXNORMAL 15 -0.8830 0.3214 -0.3420 *MESH_VERTEXNORMAL 19 -0.8830 0.3214 -0.3420 *MESH_FACENORMAL 17 -0.8830 0.3214 -0.3420 *MESH_VERTEXNORMAL 19 -0.8830 0.3214 -0.3420 *MESH_VERTEXNORMAL 21 -0.8830 0.3214 -0.3420 *MESH_VERTEXNORMAL 17 -0.8830 0.3214 -0.3420 *MESH_FACENORMAL 18 0.8830 -0.3214 0.3420 *MESH_VERTEXNORMAL 22 0.8830 -0.3214 0.3420 *MESH_VERTEXNORMAL 20 0.8830 -0.3214 0.3420 *MESH_VERTEXNORMAL 16 0.8830 -0.3214 0.3420 *MESH_FACENORMAL 19 0.8830 -0.3214 0.3420 *MESH_VERTEXNORMAL 22 0.8830 -0.3214 0.3420 *MESH_VERTEXNORMAL 16 0.8830 -0.3214 0.3420 *MESH_VERTEXNORMAL 18 0.8830 -0.3214 0.3420 *MESH_FACENORMAL 20 -0.0644 -0.0644 0.9958 *MESH_VERTEXNORMAL 5 -0.0644 -0.0644 0.9958 *MESH_VERTEXNORMAL 2 -0.0644 -0.0644 0.9958 *MESH_VERTEXNORMAL 23 -0.0644 -0.0644 0.9958 *MESH_FACENORMAL 21 -0.0270 0.8798 0.4746 *MESH_VERTEXNORMAL 23 -0.0270 0.8798 0.4746 *MESH_VERTEXNORMAL 25 -0.0270 0.8798 0.4746 *MESH_VERTEXNORMAL 5 -0.0270 0.8798 0.4746 *MESH_FACENORMAL 22 0.0199 0.9998 0.0000 *MESH_VERTEXNORMAL 25 0.0199 0.9998 0.0000 *MESH_VERTEXNORMAL 23 0.0199 0.9998 0.0000 *MESH_VERTEXNORMAL 26 0.0199 0.9998 0.0000 *MESH_FACENORMAL 23 0.0000 0.9942 -0.1078 *MESH_VERTEXNORMAL 26 0.0000 0.9942 -0.1078 *MESH_VERTEXNORMAL 29 0.0000 0.9942 -0.1078 *MESH_VERTEXNORMAL 25 0.0000 0.9942 -0.1078 *MESH_FACENORMAL 24 -0.6949 -0.0651 -0.7161 *MESH_VERTEXNORMAL 13 -0.6949 -0.0651 -0.7161 *MESH_VERTEXNORMAL 11 -0.6949 -0.0651 -0.7161 *MESH_VERTEXNORMAL 24 -0.6949 -0.0651 -0.7161 *MESH_FACENORMAL 25 -0.8028 0.5297 0.2737 *MESH_VERTEXNORMAL 25 -0.8028 0.5297 0.2737 *MESH_VERTEXNORMAL 29 -0.8028 0.5297 0.2737 *MESH_VERTEXNORMAL 5 -0.8028 0.5297 0.2737 *MESH_FACENORMAL 26 -0.7584 0.6184 -0.2057 *MESH_VERTEXNORMAL 10 -0.7584 0.6184 -0.2057 *MESH_VERTEXNORMAL 5 -0.7584 0.6184 -0.2057 *MESH_VERTEXNORMAL 8 -0.7584 0.6184 -0.2057 *MESH_FACENORMAL 27 1.0000 0.0001 0.0002 *MESH_VERTEXNORMAL 9 1.0000 0.0001 0.0002 *MESH_VERTEXNORMAL 7 1.0000 0.0001 0.0002 *MESH_VERTEXNORMAL 11 1.0000 0.0001 0.0002 *MESH_FACENORMAL 28 -0.9330 0.0320 0.3586 *MESH_VERTEXNORMAL 8 -0.9330 0.0320 0.3586 *MESH_VERTEXNORMAL 5 -0.9330 0.0320 0.3586 *MESH_VERTEXNORMAL 6 -0.9330 0.0320 0.3586 *MESH_FACENORMAL 29 -0.8508 -0.1841 -0.4922 *MESH_VERTEXNORMAL 11 -0.8508 -0.1841 -0.4922 *MESH_VERTEXNORMAL 7 -0.8508 -0.1841 -0.4922 *MESH_VERTEXNORMAL 24 -0.8508 -0.1841 -0.4922 *MESH_FACENORMAL 30 -0.9252 0.1986 0.3234 *MESH_VERTEXNORMAL 5 -0.9252 0.1986 0.3234 *MESH_VERTEXNORMAL 29 -0.9252 0.1986 0.3234 *MESH_VERTEXNORMAL 6 -0.9252 0.1986 0.3234 *MESH_FACENORMAL 31 -0.0909 0.1636 0.9823 *MESH_VERTEXNORMAL 7 -0.0909 0.1636 0.9823 *MESH_VERTEXNORMAL 3 -0.0909 0.1636 0.9823 *MESH_VERTEXNORMAL 24 -0.0909 0.1636 0.9823 *MESH_FACENORMAL 32 -0.8682 0.3638 0.3374 *MESH_VERTEXNORMAL 6 -0.8682 0.3638 0.3374 *MESH_VERTEXNORMAL 29 -0.8682 0.3638 0.3374 *MESH_VERTEXNORMAL 4 -0.8682 0.3638 0.3374 *MESH_FACENORMAL 33 0.1562 0.6032 0.7821 *MESH_VERTEXNORMAL 24 0.1562 0.6032 0.7821 *MESH_VERTEXNORMAL 3 0.1562 0.6032 0.7821 *MESH_VERTEXNORMAL 28 0.1562 0.6032 0.7821 *MESH_FACENORMAL 34 -0.6875 -0.0097 0.7261 *MESH_VERTEXNORMAL 29 -0.6875 -0.0097 0.7261 *MESH_VERTEXNORMAL 28 -0.6875 -0.0097 0.7261 *MESH_VERTEXNORMAL 4 -0.6875 -0.0097 0.7261 *MESH_FACENORMAL 35 -0.7021 -0.0091 0.7120 *MESH_VERTEXNORMAL 4 -0.7021 -0.0091 0.7120 *MESH_VERTEXNORMAL 28 -0.7021 -0.0091 0.7120 *MESH_VERTEXNORMAL 3 -0.7021 -0.0091 0.7120 *MESH_FACENORMAL 36 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 14 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 26 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 12 0.7071 0.7071 0.0000 *MESH_FACENORMAL 37 0.7071 0.7071 -0.0000 *MESH_VERTEXNORMAL 12 0.7071 0.7071 -0.0000 *MESH_VERTEXNORMAL 26 0.7071 0.7071 -0.0000 *MESH_VERTEXNORMAL 23 0.7071 0.7071 -0.0000 *MESH_FACENORMAL 38 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 0 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 12 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 23 0.7071 0.7071 0.0000 *MESH_FACENORMAL 39 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 1 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 0 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 23 0.7071 0.7071 0.0000 *MESH_FACENORMAL 40 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 1 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 23 0.7071 0.7071 0.0000 *MESH_VERTEXNORMAL 2 0.7071 0.7071 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }