*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Mar 21 20:34:37 2000" *SCENE { *SCENE_FILENAME "Lockers.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "outhouse" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0667 0.1843 0.0588 *MATERIAL_DIFFUSE 0.2000 0.5529 0.1765 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #7" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "C:\3dsmax3_1\Scenes\Small Stuff\A_TGA\Lightsnflags.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "Lockers" *NODE_TM { *NODE_NAME "Lockers" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.0162 0.0045 0.0151 *TM_POS -0.0162 0.0045 0.0151 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 20 *MESH_NUMFACES 28 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -9.3573 2.1162 -0.0309 *MESH_VERTEX 1 -9.3573 2.1162 11.9652 *MESH_VERTEX 2 -9.3573 -2.1071 11.9652 *MESH_VERTEX 3 -9.3573 -2.1071 -0.0309 *MESH_VERTEX 4 -4.7087 2.1162 -0.0309 *MESH_VERTEX 5 -4.7087 2.1162 11.9652 *MESH_VERTEX 6 -4.7087 -2.1071 11.9652 *MESH_VERTEX 7 -4.7087 -2.1071 -0.0309 *MESH_VERTEX 8 0.0002 2.1162 -0.0309 *MESH_VERTEX 9 0.0002 2.1162 11.9652 *MESH_VERTEX 10 0.0002 -2.1071 11.9652 *MESH_VERTEX 11 0.0002 -2.1071 -0.0309 *MESH_VERTEX 12 4.7008 2.1162 -0.0309 *MESH_VERTEX 13 4.7008 2.1162 11.9652 *MESH_VERTEX 14 4.7008 -2.1071 11.9652 *MESH_VERTEX 15 4.7008 -2.1071 -0.0309 *MESH_VERTEX 16 9.3248 2.1162 -0.0309 *MESH_VERTEX 17 9.3248 2.1162 11.9652 *MESH_VERTEX 18 9.3248 -2.1071 11.9652 *MESH_VERTEX 19 9.3248 -2.1071 -0.0309 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 5 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 1: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 2: A: 1 B: 6 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 3: A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 4: A: 2 B: 7 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 5: A: 2 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 6: A: 4 B: 9 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 7: A: 4 B: 5 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 8: A: 5 B: 10 C: 9 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 9: A: 5 B: 6 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 10: A: 6 B: 11 C: 10 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 11: A: 6 B: 7 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 12: A: 8 B: 13 C: 12 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 13: A: 8 B: 9 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 14: A: 9 B: 14 C: 13 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 15: A: 9 B: 10 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 16: A: 10 B: 15 C: 14 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 17: A: 10 B: 11 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 18: A: 12 B: 17 C: 16 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 19: A: 12 B: 13 C: 17 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 20: A: 13 B: 18 C: 17 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 21: A: 13 B: 14 C: 18 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 22: A: 14 B: 19 C: 18 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 23: A: 14 B: 15 C: 19 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 24: A: 3 B: 2 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 25: A: 3 B: 1 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 26: A: 19 B: 16 C: 17 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 27: A: 19 B: 17 C: 18 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 82 *MESH_TVERTLIST { *MESH_TVERT 0 0.5089 0.9959 0.0000 *MESH_TVERT 1 0.5089 0.9959 0.0000 *MESH_TVERT 2 0.5089 0.9959 0.0000 *MESH_TVERT 3 0.5089 0.9959 0.0000 *MESH_TVERT 4 0.7042 0.9959 0.0000 *MESH_TVERT 5 0.5089 0.9959 0.0000 *MESH_TVERT 6 0.7042 0.5123 0.0000 *MESH_TVERT 7 0.7042 0.9959 0.0000 *MESH_TVERT 8 0.5089 0.5123 0.0000 *MESH_TVERT 9 0.7042 0.5123 0.0000 *MESH_TVERT 10 0.5089 0.9959 0.0000 *MESH_TVERT 11 0.7042 0.5123 0.0000 *MESH_TVERT 12 0.7042 0.9959 0.0000 *MESH_TVERT 13 0.5089 0.5123 0.0000 *MESH_TVERT 14 0.7042 0.5123 0.0000 *MESH_TVERT 15 0.5089 0.9959 0.0000 *MESH_TVERT 16 0.7042 0.5123 0.0000 *MESH_TVERT 17 0.7042 0.9959 0.0000 *MESH_TVERT 18 0.5089 0.5123 0.0000 *MESH_TVERT 19 0.7042 0.5123 0.0000 *MESH_TVERT 20 0.5089 0.9959 0.0000 *MESH_TVERT 21 0.7042 0.5123 0.0000 *MESH_TVERT 22 0.5089 0.5123 0.0000 *MESH_TVERT 23 0.7042 0.5123 0.0000 *MESH_TVERT 24 0.9905 0.9959 0.0000 *MESH_TVERT 25 0.9905 0.9959 0.0000 *MESH_TVERT 26 0.9905 0.9959 0.0000 *MESH_TVERT 27 0.9905 0.9959 0.0000 *MESH_TVERT 28 0.7952 0.9959 0.0000 *MESH_TVERT 29 0.9905 0.5123 0.0000 *MESH_TVERT 30 0.7952 0.9959 0.0000 *MESH_TVERT 31 0.7952 0.5123 0.0000 *MESH_TVERT 32 0.9905 0.5123 0.0000 *MESH_TVERT 33 0.7952 0.9959 0.0000 *MESH_TVERT 34 0.9905 0.5123 0.0000 *MESH_TVERT 35 0.7952 0.9959 0.0000 *MESH_TVERT 36 0.7952 0.5123 0.0000 *MESH_TVERT 37 0.9905 0.5123 0.0000 *MESH_TVERT 38 0.7952 0.9959 0.0000 *MESH_TVERT 39 0.9905 0.5123 0.0000 *MESH_TVERT 40 0.7952 0.9959 0.0000 *MESH_TVERT 41 0.7952 0.5123 0.0000 *MESH_TVERT 42 0.9905 0.5123 0.0000 *MESH_TVERT 43 0.7952 0.9959 0.0000 *MESH_TVERT 44 0.9905 0.5123 0.0000 *MESH_TVERT 45 0.7952 0.9959 0.0000 *MESH_TVERT 46 0.7952 0.5123 0.0000 *MESH_TVERT 47 0.9905 0.5123 0.0000 *MESH_TVERT 48 0.7989 0.5126 0.0000 *MESH_TVERT 49 0.7989 0.9931 0.0000 *MESH_TVERT 50 0.6969 0.9931 0.0000 *MESH_TVERT 51 0.6969 0.5126 0.0000 *MESH_TVERT 52 0.7989 0.5126 0.0000 *MESH_TVERT 53 0.6969 0.9931 0.0000 *MESH_TVERT 54 0.7967 0.5117 0.5000 *MESH_TVERT 55 0.7084 0.5117 0.5000 *MESH_TVERT 56 0.7084 0.9941 0.5000 *MESH_TVERT 57 0.7967 0.9941 0.5000 *MESH_TVERT 58 0.8363 0.7509 0.0000 *MESH_TVERT 59 0.9598 0.7509 0.0000 *MESH_TVERT 60 0.8363 0.7509 0.0000 *MESH_TVERT 61 0.9598 0.7509 0.0000 *MESH_TVERT 62 0.9598 0.7509 0.0000 *MESH_TVERT 63 0.8363 0.7509 0.0000 *MESH_TVERT 64 0.9598 0.7509 0.0000 *MESH_TVERT 65 0.8363 0.7509 0.0000 *MESH_TVERT 66 0.9598 0.9698 0.0000 *MESH_TVERT 67 0.8363 0.9698 0.0000 *MESH_TVERT 68 0.8363 0.7509 0.0000 *MESH_TVERT 69 0.9598 0.9698 0.0000 *MESH_TVERT 70 0.8363 0.9698 0.0000 *MESH_TVERT 71 0.9598 0.9698 0.0000 *MESH_TVERT 72 0.8363 0.7509 0.0000 *MESH_TVERT 73 0.9598 0.9698 0.0000 *MESH_TVERT 74 0.8363 0.9698 0.0000 *MESH_TVERT 75 0.9598 0.9698 0.0000 *MESH_TVERT 76 0.8363 0.7509 0.0000 *MESH_TVERT 77 0.9598 0.9698 0.0000 *MESH_TVERT 78 0.8363 0.9698 0.0000 *MESH_TVERT 79 0.9598 0.9698 0.0000 *MESH_TVERT 80 0.8363 0.7509 0.0000 *MESH_TVERT 81 0.9598 0.9698 0.0000 } *MESH_NUMTVFACES 28 *MESH_TFACELIST { *MESH_TFACE 0 29 30 31 *MESH_TFACE 1 32 25 33 *MESH_TFACE 2 68 69 70 *MESH_TFACE 3 58 61 71 *MESH_TFACE 4 5 6 7 *MESH_TFACE 5 0 8 9 *MESH_TFACE 6 34 35 36 *MESH_TFACE 7 37 24 38 *MESH_TFACE 8 72 73 74 *MESH_TFACE 9 60 59 75 *MESH_TFACE 10 10 11 12 *MESH_TFACE 11 1 13 14 *MESH_TFACE 12 39 40 41 *MESH_TFACE 13 42 26 43 *MESH_TFACE 14 76 77 78 *MESH_TFACE 15 63 62 79 *MESH_TFACE 16 15 16 17 *MESH_TFACE 17 2 18 19 *MESH_TFACE 18 44 45 46 *MESH_TFACE 19 47 27 28 *MESH_TFACE 20 80 81 67 *MESH_TFACE 21 65 64 66 *MESH_TFACE 22 20 21 4 *MESH_TFACE 23 3 22 23 *MESH_TFACE 24 52 49 53 *MESH_TFACE 25 48 50 51 *MESH_TFACE 26 54 55 56 *MESH_TFACE 27 54 56 57 } *MESH_NUMCVERTEX 20 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 28 *MESH_CFACELIST { *MESH_CFACE 0 0 5 4 *MESH_CFACE 1 0 1 5 *MESH_CFACE 2 1 6 5 *MESH_CFACE 3 1 2 6 *MESH_CFACE 4 2 7 6 *MESH_CFACE 5 2 3 7 *MESH_CFACE 6 4 9 8 *MESH_CFACE 7 4 5 9 *MESH_CFACE 8 5 10 9 *MESH_CFACE 9 5 6 10 *MESH_CFACE 10 6 11 10 *MESH_CFACE 11 6 7 11 *MESH_CFACE 12 8 13 12 *MESH_CFACE 13 8 9 13 *MESH_CFACE 14 9 14 13 *MESH_CFACE 15 9 10 14 *MESH_CFACE 16 10 15 14 *MESH_CFACE 17 10 11 15 *MESH_CFACE 18 12 17 16 *MESH_CFACE 19 12 13 17 *MESH_CFACE 20 13 18 17 *MESH_CFACE 21 13 14 18 *MESH_CFACE 22 14 19 18 *MESH_CFACE 23 14 15 19 *MESH_CFACE 24 3 2 1 *MESH_CFACE 25 3 1 0 *MESH_CFACE 26 19 16 17 *MESH_CFACE 27 19 17 18 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 0 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 5 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 4 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 1 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 0 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 5 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 2 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 3 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 4 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 2 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 5 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 2 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 3 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 7 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 6 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 4 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 9 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 8 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 7 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 4 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 5 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 9 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 8 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 10 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 9 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 5 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 6 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 10 -0.0000 -0.0000 1.0000 *MESH_FACENORMAL 10 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 11 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 11 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 6 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 7 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 11 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 12 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 8 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 13 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 12 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 13 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 1.0000 0.0000 *MESH_FACENORMAL 14 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 9 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 14 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 13 -0.0000 -0.0000 1.0000 *MESH_FACENORMAL 15 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 10 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 14 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 16 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 15 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 17 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 11 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 15 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 18 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 12 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 17 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 16 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 19 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 12 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 13 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 17 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 20 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 13 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 18 -0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 17 -0.0000 -0.0000 1.0000 *MESH_FACENORMAL 21 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 13 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 14 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 18 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 22 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 19 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 18 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 23 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 15 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 19 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 24 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 3 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 2 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 1 -1.0000 -0.0000 0.0000 *MESH_FACENORMAL 25 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 3 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 1 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 0 -1.0000 -0.0000 0.0000 *MESH_FACENORMAL 26 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 19 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 16 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 17 1.0000 0.0000 -0.0000 *MESH_FACENORMAL 27 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 19 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 17 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 18 1.0000 0.0000 -0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }