*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 05 17:33:35 2001" *SCENE { *SCENE_FILENAME "MadCatLeftArm.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Madcat" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.4078 0.4078 0.4078 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Madcat" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_HouseObjects\Prototype\Mechs\MADCAT\MadcatRGB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "handle_lhand" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_lhand" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 6.9795 -0.0884 -7.3006 *TM_POS 6.9795 -0.0884 -7.3006 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 2.6265 -4.4413 -11.6535 *BOUNDINGBOX_MAX 11.3324 4.2646 -2.9476 } *HELPEROBJECT { *NODE_NAME "handle_lhand2" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_lhand2" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 8.5010 -15.7652 -10.4682 *TM_POS 8.5010 -15.7652 -10.4682 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 6.0829 -18.1832 -12.8862 *BOUNDINGBOX_MAX 10.9190 -13.3472 -8.0502 } *HELPEROBJECT { *NODE_NAME "joint_luarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_luarm" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 -0.0176 -0.0201 -0.0091 *TM_POS -0.0176 -0.0201 -0.0091 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -10.0176 -10.0201 -10.0091 *BOUNDINGBOX_MAX 9.9824 9.9799 9.9909 } *GEOMOBJECT { *NODE_NAME "mc_luarm" *NODE_PARENT "joint_luarm" *NODE_TM { *NODE_NAME "mc_luarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 -0.0176 -0.0201 -0.0091 *TM_POS -0.0176 -0.0201 -0.0091 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 7 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -0.0176 -0.0394 3.6717 *MESH_VERTEX 1 -0.0176 -3.0751 -2.3265 *MESH_VERTEX 2 -0.0176 3.1280 -2.3265 *MESH_VERTEX 3 8.3551 -0.0213 -5.9013 *MESH_VERTEX 4 5.8547 -1.8070 -7.9687 *MESH_VERTEX 5 5.8547 1.8419 -7.9687 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 1: A: 0 B: 4 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 2: A: 1 B: 2 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 3: A: 1 B: 5 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 4: A: 2 B: 0 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 5: A: 2 B: 3 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 6: A: 4 B: 5 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.0960 0.7486 0.5106 *MESH_TVERT 1 0.1989 0.6017 0.9995 *MESH_TVERT 2 0.1989 0.6017 0.0005 *MESH_TVERT 3 0.5453 0.7138 0.5077 *MESH_TVERT 4 0.4956 0.6035 0.7953 *MESH_TVERT 5 0.4956 0.6035 0.2076 } *MESH_NUMTVFACES 7 *MESH_TFACELIST { *MESH_TFACE 0 0 1 4 *MESH_TFACE 1 0 4 3 *MESH_TFACE 2 1 2 5 *MESH_TFACE 3 1 5 4 *MESH_TFACE 4 2 0 3 *MESH_TFACE 5 2 3 5 *MESH_TFACE 6 4 5 3 } *MESH_NUMCVERTEX 6 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 7 *MESH_CFACELIST { *MESH_CFACE 0 0 1 4 *MESH_CFACE 1 0 4 3 *MESH_CFACE 2 1 2 5 *MESH_CFACE 3 1 5 4 *MESH_CFACE 4 2 0 3 *MESH_CFACE 5 2 3 5 *MESH_CFACE 6 4 5 3 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.5309 -0.7561 0.3827 *MESH_VERTEXNORMAL 0 0.4500 -0.8209 0.3517 *MESH_VERTEXNORMAL 1 0.5309 -0.7561 0.3827 *MESH_VERTEXNORMAL 4 0.4500 -0.8209 0.3517 *MESH_FACENORMAL 1 0.3638 -0.8760 0.3166 *MESH_VERTEXNORMAL 0 0.4500 -0.8209 0.3517 *MESH_VERTEXNORMAL 4 0.4500 -0.8209 0.3517 *MESH_VERTEXNORMAL 3 0.3638 -0.8760 0.3166 *MESH_FACENORMAL 2 -0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 1 -0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 2 -0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 5 -0.6928 0.0000 -0.7211 *MESH_FACENORMAL 3 -0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 1 -0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 5 -0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 4 -0.6928 0.0000 -0.7211 *MESH_FACENORMAL 4 0.4697 0.7807 0.4123 *MESH_VERTEXNORMAL 2 0.4536 0.8260 0.3347 *MESH_VERTEXNORMAL 0 0.4697 0.7807 0.4123 *MESH_VERTEXNORMAL 3 0.4536 0.8260 0.3347 *MESH_FACENORMAL 5 0.4337 0.8644 0.2544 *MESH_VERTEXNORMAL 2 0.4536 0.8260 0.3347 *MESH_VERTEXNORMAL 3 0.4536 0.8260 0.3347 *MESH_VERTEXNORMAL 5 0.4337 0.8644 0.2544 *MESH_FACENORMAL 6 0.6372 0.0000 -0.7707 *MESH_VERTEXNORMAL 4 0.6372 0.0000 -0.7707 *MESH_VERTEXNORMAL 5 0.6372 0.0000 -0.7707 *MESH_VERTEXNORMAL 3 0.6372 0.0000 -0.7707 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "joint_lgun" *NODE_PARENT "joint_luarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_lgun" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 6.9795 -0.0884 -7.3006 *TM_POS 6.9795 -0.0884 -7.3006 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -3.0205 -10.0884 -17.3006 *BOUNDINGBOX_MAX 16.9795 9.9116 2.6994 } *HELPEROBJECT { *NODE_NAME "joint_lhand" *NODE_PARENT "joint_lgun" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_lhand" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 8.5009 -15.7651 -10.4680 *TM_POS 8.5009 -15.7651 -10.4680 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -1.4991 -25.7651 -20.4680 *BOUNDINGBOX_MAX 18.5009 -5.7651 -0.4680 } *GEOMOBJECT { *NODE_NAME "mc_lgun" *NODE_PARENT "joint_lgun" *NODE_TM { *NODE_NAME "mc_lgun" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 6.9795 -0.0884 -7.3006 *TM_POS 6.9795 -0.0884 -7.3006 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 20 *MESH_VERTEX_LIST { *MESH_VERTEX 0 11.1149 7.0222 -12.9276 *MESH_VERTEX 1 11.1069 7.0222 -8.0490 *MESH_VERTEX 2 8.4715 7.0222 -6.0579 *MESH_VERTEX 3 5.8586 7.0222 -7.9765 *MESH_VERTEX 4 5.8553 7.0222 -12.9504 *MESH_VERTEX 5 8.5660 1.0898 -14.7571 *MESH_VERTEX 6 11.1149 -15.7447 -12.9276 *MESH_VERTEX 7 11.1069 -15.7447 -8.0490 *MESH_VERTEX 8 8.4715 -15.7447 -6.0579 *MESH_VERTEX 9 5.8586 -15.7447 -7.9765 *MESH_VERTEX 10 5.8553 -15.7447 -12.9504 *MESH_VERTEX 11 8.5660 -15.7447 -14.7571 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 0 B: 7 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 1 B: 2 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 3: A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 4: A: 2 B: 3 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 5: A: 2 B: 9 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 6: A: 3 B: 4 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 7: A: 4 B: 10 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 8: A: 4 B: 5 C: 10 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 9: A: 5 B: 11 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 10: A: 5 B: 6 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 11: A: 0 B: 6 C: 5 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 12: A: 1 B: 3 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 13: A: 1 B: 4 C: 3 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 14: A: 0 B: 4 C: 1 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 15: A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 16: A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 17: A: 7 B: 9 C: 10 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 18: A: 6 B: 7 C: 10 AB: 1 BC: 0 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 19: A: 6 B: 10 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 } *MESH_NUMTVERTEX 24 *MESH_TVERTLIST { *MESH_TVERT 0 0.1242 0.0441 0.5000 *MESH_TVERT 1 0.1241 0.1131 0.5000 *MESH_TVERT 2 0.0624 0.1684 0.5000 *MESH_TVERT 3 0.0013 0.1141 0.5000 *MESH_TVERT 4 0.0012 0.0438 0.5000 *MESH_TVERT 5 0.0646 0.0027 0.5000 *MESH_TVERT 6 0.1351 0.0399 0.0005 *MESH_TVERT 7 0.1351 0.1288 0.0020 *MESH_TVERT 8 0.3895 0.1288 0.0020 *MESH_TVERT 9 0.3895 0.0399 0.0005 *MESH_TVERT 10 0.1351 0.1603 0.5026 *MESH_TVERT 11 0.3895 0.1603 0.5026 *MESH_TVERT 12 0.1351 0.1300 0.9989 *MESH_TVERT 13 0.3895 0.1300 0.9989 *MESH_TVERT 14 0.1351 0.0395 0.9995 *MESH_TVERT 15 0.3895 0.0395 0.9995 *MESH_TVERT 16 0.1710 0.0109 0.4846 *MESH_TVERT 17 0.3895 0.0109 0.4846 *MESH_TVERT 18 0.5470 0.9491 0.0005 *MESH_TVERT 19 0.4320 0.9501 0.0005 *MESH_TVERT 20 0.4892 0.9755 0.0005 *MESH_TVERT 21 0.4319 0.8842 0.0005 *MESH_TVERT 22 0.5471 0.8845 0.0005 *MESH_TVERT 23 0.4913 0.8603 0.9995 } *MESH_NUMTVFACES 20 *MESH_TFACELIST { *MESH_TFACE 0 6 7 8 *MESH_TFACE 1 6 8 9 *MESH_TFACE 2 7 10 8 *MESH_TFACE 3 10 11 8 *MESH_TFACE 4 10 12 13 *MESH_TFACE 5 10 13 11 *MESH_TFACE 6 12 14 13 *MESH_TFACE 7 14 15 13 *MESH_TFACE 8 14 16 15 *MESH_TFACE 9 16 17 15 *MESH_TFACE 10 16 9 17 *MESH_TFACE 11 6 9 16 *MESH_TFACE 12 18 19 20 *MESH_TFACE 13 18 21 19 *MESH_TFACE 14 22 21 18 *MESH_TFACE 15 22 23 21 *MESH_TFACE 16 1 2 3 *MESH_TFACE 17 1 3 4 *MESH_TFACE 18 0 1 4 *MESH_TFACE 19 0 4 5 } *MESH_NUMCVERTEX 12 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 20 *MESH_CFACELIST { *MESH_CFACE 0 0 1 7 *MESH_CFACE 1 0 7 6 *MESH_CFACE 2 1 2 7 *MESH_CFACE 3 2 8 7 *MESH_CFACE 4 2 3 9 *MESH_CFACE 5 2 9 8 *MESH_CFACE 6 3 4 9 *MESH_CFACE 7 4 10 9 *MESH_CFACE 8 4 5 10 *MESH_CFACE 9 5 11 10 *MESH_CFACE 10 5 6 11 *MESH_CFACE 11 0 6 5 *MESH_CFACE 12 1 3 2 *MESH_CFACE 13 1 4 3 *MESH_CFACE 14 0 4 1 *MESH_CFACE 15 0 5 4 *MESH_CFACE 16 7 8 9 *MESH_CFACE 17 7 9 10 *MESH_CFACE 18 6 7 10 *MESH_CFACE 19 6 10 11 } *MESH_NORMALS { *MESH_FACENORMAL 0 1.0000 0.0000 0.0016 *MESH_VERTEXNORMAL 0 1.0000 0.0000 0.0016 *MESH_VERTEXNORMAL 1 1.0000 0.0000 0.0016 *MESH_VERTEXNORMAL 7 1.0000 0.0000 0.0016 *MESH_FACENORMAL 1 1.0000 0.0000 0.0016 *MESH_VERTEXNORMAL 0 1.0000 0.0000 0.0016 *MESH_VERTEXNORMAL 7 1.0000 0.0000 0.0016 *MESH_VERTEXNORMAL 6 1.0000 0.0000 0.0016 *MESH_FACENORMAL 2 0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 1 0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 2 0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 7 0.6028 -0.0000 0.7979 *MESH_FACENORMAL 3 0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 2 0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 8 0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 7 0.6028 -0.0000 0.7979 *MESH_FACENORMAL 4 -0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 2 -0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 3 -0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 9 -0.5919 -0.0000 0.8060 *MESH_FACENORMAL 5 -0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 2 -0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 9 -0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 8 -0.5919 -0.0000 0.8060 *MESH_FACENORMAL 6 -1.0000 -0.0000 0.0007 *MESH_VERTEXNORMAL 3 -1.0000 -0.0000 0.0007 *MESH_VERTEXNORMAL 4 -1.0000 -0.0000 0.0007 *MESH_VERTEXNORMAL 9 -1.0000 -0.0000 0.0007 *MESH_FACENORMAL 7 -1.0000 -0.0000 0.0007 *MESH_VERTEXNORMAL 4 -1.0000 -0.0000 0.0007 *MESH_VERTEXNORMAL 10 -1.0000 -0.0000 0.0007 *MESH_VERTEXNORMAL 9 -1.0000 -0.0000 0.0007 *MESH_FACENORMAL 8 -0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 4 -0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 5 -0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 10 -0.5546 0.0000 -0.8321 *MESH_FACENORMAL 9 -0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 5 -0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 11 -0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 10 -0.5546 0.0000 -0.8321 *MESH_FACENORMAL 10 0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 5 0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 6 0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 11 0.5831 0.0000 -0.8124 *MESH_FACENORMAL 11 0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 0 0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 6 0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 5 0.5831 0.0000 -0.8124 *MESH_FACENORMAL 12 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 *MESH_FACENORMAL 13 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 4 0.0017 0.9230 -0.3848 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_FACENORMAL 14 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0026 0.8041 -0.5945 *MESH_VERTEXNORMAL 4 0.0017 0.9230 -0.3848 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 15 0.0041 0.2931 -0.9561 *MESH_VERTEXNORMAL 0 0.0026 0.8041 -0.5945 *MESH_VERTEXNORMAL 5 0.0041 0.2931 -0.9561 *MESH_VERTEXNORMAL 4 0.0017 0.9230 -0.3848 *MESH_FACENORMAL 16 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 17 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 18 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 19 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 11 0.0000 -1.0000 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_leftarm" *NODE_PARENT "mc_lgun" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_leftarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 8.4882 -15.7630 -10.4826 *TM_POS 8.4882 -15.7630 -10.4826 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 8.4782 -15.7730 -10.4926 *BOUNDINGBOX_MAX 8.4982 -15.7530 -10.4726 }