*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 05 17:37:24 2001" *SCENE { *SCENE_FILENAME "MadCatRightArm.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Madcat" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.4078 0.4078 0.4078 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Madcat" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\Aas1\mc2\Art\MC2_HouseObjects\Prototype\Mechs\MADCAT\MadcatRGB.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *HELPEROBJECT { *NODE_NAME "handle_rhand" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rhand" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -7.3195 -0.0526 -7.2971 *TM_POS -7.3195 -0.0526 -7.2971 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -11.6724 -4.4055 -11.6500 *BOUNDINGBOX_MAX -2.9665 4.3004 -2.9442 } *HELPEROBJECT { *NODE_NAME "handle_rhand2" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "handle_rhand2" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -8.4897 -15.7294 -10.4528 *TM_POS -8.4897 -15.7294 -10.4528 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -10.9077 -18.1474 -12.8708 *BOUNDINGBOX_MAX -6.0717 -13.3114 -8.0348 } *HELPEROBJECT { *NODE_NAME "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_ruarm" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 -0.3072 -0.0000 0.9516 *TM_ROW1 -0.1643 0.9850 -0.0530 *TM_ROW2 -0.9374 -0.1726 -0.3026 *TM_ROW3 0.0085 0.0157 0.0063 *TM_POS 0.0085 0.0157 0.0063 *TM_ROTAXIS -0.0630 0.9943 -0.0865 *TM_ROTANGLE 1.8885 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.9999 0.0000 -0.0150 *TM_SCALEAXISANG 0.0412 } *BOUNDINGBOX_MIN 14.0969 -8.1077 -5.9540 *BOUNDINGBOX_MAX -14.0800 8.1391 5.9666 } *HELPEROBJECT { *NODE_NAME "joint_rgun" *NODE_PARENT "joint_ruarm" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rgun" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 0.0000 -0.0000 *TM_ROW1 -0.0000 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -7.3195 -0.0526 -7.2971 *TM_POS -7.3195 -0.0526 -7.2971 *TM_ROTAXIS 0.0138 -0.4399 -0.8979 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0291 0.0000 0.9996 *TM_SCALEAXISANG 0.2324 } *BOUNDINGBOX_MIN -17.3194 -10.0526 -17.2971 *BOUNDINGBOX_MAX 2.6805 9.9475 2.7029 } *HELPEROBJECT { *NODE_NAME "joint_rhand" *NODE_PARENT "joint_rgun" *HELPER_CLASS "Bone" *NODE_TM { *NODE_NAME "joint_rhand" *INHERIT_POS 1 1 1 *INHERIT_ROT 1 1 1 *INHERIT_SCL 1 1 1 *TM_ROW0 1.0000 -0.0007 0.0004 *TM_ROW1 0.0007 1.0000 0.0000 *TM_ROW2 -0.0004 -0.0000 1.0000 *TM_ROW3 -8.4994 -15.7292 -10.4528 *TM_POS -8.4994 -15.7292 -10.4528 *TM_ROTAXIS -0.0035 0.4931 0.8700 *TM_ROTANGLE 0.0008 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.1015 -0.2875 0.9524 *TM_SCALEAXISANG 0.2525 } *BOUNDINGBOX_MIN -18.5023 -25.7225 -20.4566 *BOUNDINGBOX_MAX 1.5035 -5.7360 -0.4489 } *GEOMOBJECT { *NODE_NAME "mc_rgun" *NODE_PARENT "joint_rgun" *NODE_TM { *NODE_NAME "mc_rgun" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0007 0.0004 *TM_ROW1 0.0007 1.0000 0.0000 *TM_ROW2 -0.0004 -0.0000 1.0000 *TM_ROW3 -7.3197 -0.0533 -7.2968 *TM_POS -7.3197 -0.0533 -7.2968 *TM_ROTAXIS -0.0035 0.4931 0.8700 *TM_ROTANGLE 0.0008 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.1015 -0.2875 0.9524 *TM_SCALEAXISANG 0.2525 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 20 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -11.1326 7.0598 -12.9133 *MESH_VERTEX 1 -11.1265 7.0598 -8.0347 *MESH_VERTEX 2 -8.4918 7.0580 -6.0426 *MESH_VERTEX 3 -5.8782 7.0563 -7.9602 *MESH_VERTEX 4 -5.8730 7.0563 -12.9341 *MESH_VERTEX 5 -8.5871 1.1258 -14.7418 *MESH_VERTEX 6 -11.1479 -15.7071 -12.9134 *MESH_VERTEX 7 -11.1418 -15.7071 -8.0348 *MESH_VERTEX 8 -8.5071 -15.7089 -6.0427 *MESH_VERTEX 9 -5.8935 -15.7106 -7.9603 *MESH_VERTEX 10 -5.8883 -15.7106 -12.9342 *MESH_VERTEX 11 -8.5984 -15.7088 -14.7419 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 0 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 7 B: 0 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 2 B: 1 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 3: A: 8 B: 2 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 4: A: 3 B: 2 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 5: A: 9 B: 2 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 6: A: 4 B: 3 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 7: A: 10 B: 4 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 8: A: 5 B: 4 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 9: A: 11 B: 5 C: 10 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 10: A: 6 B: 5 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 11: A: 6 B: 0 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 12: A: 3 B: 1 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 13: A: 4 B: 1 C: 3 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 14: A: 4 B: 0 C: 1 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 15: A: 5 B: 0 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 16: A: 8 B: 7 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 17: A: 9 B: 7 C: 10 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 18: A: 7 B: 6 C: 10 AB: 1 BC: 0 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 19: A: 10 B: 6 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 } *MESH_NUMTVERTEX 24 *MESH_TVERTLIST { *MESH_TVERT 0 0.1242 0.0441 0.5000 *MESH_TVERT 1 0.1241 0.1131 0.5000 *MESH_TVERT 2 0.0624 0.1684 0.5000 *MESH_TVERT 3 0.0013 0.1141 0.5000 *MESH_TVERT 4 0.0012 0.0438 0.5000 *MESH_TVERT 5 0.0646 0.0027 0.5000 *MESH_TVERT 6 0.1351 0.0399 0.0005 *MESH_TVERT 7 0.1351 0.1288 0.0020 *MESH_TVERT 8 0.3895 0.1288 0.0020 *MESH_TVERT 9 0.3895 0.0399 0.0005 *MESH_TVERT 10 0.1351 0.1603 0.5026 *MESH_TVERT 11 0.3895 0.1603 0.5026 *MESH_TVERT 12 0.1351 0.1300 0.9989 *MESH_TVERT 13 0.3895 0.1300 0.9989 *MESH_TVERT 14 0.1351 0.0395 0.9995 *MESH_TVERT 15 0.3895 0.0395 0.9995 *MESH_TVERT 16 0.1710 0.0109 0.4846 *MESH_TVERT 17 0.3895 0.0109 0.4846 *MESH_TVERT 18 0.5470 0.9540 0.0005 *MESH_TVERT 19 0.4320 0.9549 0.0005 *MESH_TVERT 20 0.4892 0.9803 0.0005 *MESH_TVERT 21 0.4319 0.8890 0.0005 *MESH_TVERT 22 0.5471 0.8893 0.0005 *MESH_TVERT 23 0.4913 0.8651 0.9995 } *MESH_NUMTVFACES 20 *MESH_TFACELIST { *MESH_TFACE 0 7 6 8 *MESH_TFACE 1 8 6 9 *MESH_TFACE 2 10 7 8 *MESH_TFACE 3 11 10 8 *MESH_TFACE 4 12 10 13 *MESH_TFACE 5 13 10 11 *MESH_TFACE 6 14 12 13 *MESH_TFACE 7 15 14 13 *MESH_TFACE 8 16 14 15 *MESH_TFACE 9 17 16 15 *MESH_TFACE 10 9 16 17 *MESH_TFACE 11 9 6 16 *MESH_TFACE 12 19 18 20 *MESH_TFACE 13 21 18 19 *MESH_TFACE 14 21 22 18 *MESH_TFACE 15 23 22 21 *MESH_TFACE 16 2 1 3 *MESH_TFACE 17 3 1 4 *MESH_TFACE 18 1 0 4 *MESH_TFACE 19 4 0 5 } *MESH_NUMCVERTEX 12 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 20 *MESH_CFACELIST { *MESH_CFACE 0 1 0 7 *MESH_CFACE 1 7 0 6 *MESH_CFACE 2 2 1 7 *MESH_CFACE 3 8 2 7 *MESH_CFACE 4 3 2 9 *MESH_CFACE 5 9 2 8 *MESH_CFACE 6 4 3 9 *MESH_CFACE 7 10 4 9 *MESH_CFACE 8 5 4 10 *MESH_CFACE 9 11 5 10 *MESH_CFACE 10 6 5 11 *MESH_CFACE 11 6 0 5 *MESH_CFACE 12 3 1 2 *MESH_CFACE 13 4 1 3 *MESH_CFACE 14 4 0 1 *MESH_CFACE 15 5 0 4 *MESH_CFACE 16 8 7 9 *MESH_CFACE 17 9 7 10 *MESH_CFACE 18 7 6 10 *MESH_CFACE 19 10 6 11 } *MESH_NORMALS { *MESH_FACENORMAL 0 -1.0000 -0.0000 0.0016 *MESH_VERTEXNORMAL 1 -1.0000 -0.0000 0.0016 *MESH_VERTEXNORMAL 0 -1.0000 -0.0000 0.0016 *MESH_VERTEXNORMAL 7 -1.0000 -0.0000 0.0016 *MESH_FACENORMAL 1 -1.0000 -0.0000 0.0016 *MESH_VERTEXNORMAL 7 -1.0000 -0.0000 0.0016 *MESH_VERTEXNORMAL 0 -1.0000 -0.0000 0.0016 *MESH_VERTEXNORMAL 6 -1.0000 -0.0000 0.0016 *MESH_FACENORMAL 2 -0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 2 -0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 1 -0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 7 -0.6028 -0.0000 0.7979 *MESH_FACENORMAL 3 -0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 8 -0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 2 -0.6028 -0.0000 0.7979 *MESH_VERTEXNORMAL 7 -0.6028 -0.0000 0.7979 *MESH_FACENORMAL 4 0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 3 0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 2 0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 9 0.5919 -0.0000 0.8060 *MESH_FACENORMAL 5 0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 9 0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 2 0.5919 -0.0000 0.8060 *MESH_VERTEXNORMAL 8 0.5919 -0.0000 0.8060 *MESH_FACENORMAL 6 1.0000 0.0000 0.0007 *MESH_VERTEXNORMAL 4 1.0000 0.0000 0.0007 *MESH_VERTEXNORMAL 3 1.0000 0.0000 0.0007 *MESH_VERTEXNORMAL 9 1.0000 0.0000 0.0007 *MESH_FACENORMAL 7 1.0000 0.0000 0.0007 *MESH_VERTEXNORMAL 10 1.0000 0.0000 0.0007 *MESH_VERTEXNORMAL 4 1.0000 0.0000 0.0007 *MESH_VERTEXNORMAL 9 1.0000 0.0000 0.0007 *MESH_FACENORMAL 8 0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 5 0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 4 0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 10 0.5546 0.0000 -0.8321 *MESH_FACENORMAL 9 0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 11 0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 5 0.5546 0.0000 -0.8321 *MESH_VERTEXNORMAL 10 0.5546 0.0000 -0.8321 *MESH_FACENORMAL 10 -0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 6 -0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 5 -0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 11 -0.5831 0.0000 -0.8124 *MESH_FACENORMAL 11 -0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 6 -0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 0 -0.5831 0.0000 -0.8124 *MESH_VERTEXNORMAL 5 -0.5831 0.0000 -0.8124 *MESH_FACENORMAL 12 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 13 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 4 -0.0017 0.9230 -0.3848 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 14 -0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 4 -0.0017 0.9230 -0.3848 *MESH_VERTEXNORMAL 0 -0.0026 0.8041 -0.5945 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 0.0000 *MESH_FACENORMAL 15 -0.0041 0.2931 -0.9561 *MESH_VERTEXNORMAL 5 -0.0041 0.2931 -0.9561 *MESH_VERTEXNORMAL 0 -0.0026 0.8041 -0.5945 *MESH_VERTEXNORMAL 4 -0.0017 0.9230 -0.3848 *MESH_FACENORMAL 16 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 17 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 18 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 19 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 11 0.0000 -1.0000 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "weapon_rightarm" *NODE_PARENT "mc_rgun" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "weapon_rightarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0007 0.0004 *TM_ROW1 0.0007 1.0000 0.0000 *TM_ROW2 -0.0004 -0.0000 1.0000 *TM_ROW3 -8.5124 -15.7271 -10.4674 *TM_POS -8.5124 -15.7271 -10.4674 *TM_ROTAXIS -0.0035 0.4931 0.8700 *TM_ROTANGLE 0.0008 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.1015 -0.2875 0.9524 *TM_SCALEAXISANG 0.2525 } *BOUNDINGBOX_MIN -8.5224 -15.7371 -10.4774 *BOUNDINGBOX_MAX -8.5024 -15.7171 -10.4574 } *GEOMOBJECT { *NODE_NAME "mc_ruarm" *NODE_PARENT "joint_ruarm" *NODE_TM { *NODE_NAME "mc_ruarm" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0001 -0.0000 *TM_ROW1 -0.0001 1.0000 -0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0085 0.0157 0.0063 *TM_POS 0.0085 0.0157 0.0063 *TM_ROTAXIS 0.2773 -0.4301 -0.8591 *TM_ROTANGLE 0.0001 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS -0.6336 0.0000 0.7737 *TM_SCALEAXISANG 0.1476 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 7 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.0086 -0.0035 3.6871 *MESH_VERTEX 1 0.0086 -3.0393 -2.3110 *MESH_VERTEX 2 0.0081 3.1638 -2.3111 *MESH_VERTEX 3 -8.3644 0.0137 -5.8855 *MESH_VERTEX 4 -5.8639 -1.7718 -7.9531 *MESH_VERTEX 5 -5.8642 1.8770 -7.9531 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 0 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 1: A: 4 B: 0 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 2: A: 2 B: 1 C: 5 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 3: A: 5 B: 1 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 4: A: 0 B: 2 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 5: A: 3 B: 2 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 6: A: 5 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.0960 0.7486 0.5106 *MESH_TVERT 1 0.1989 0.6017 0.9995 *MESH_TVERT 2 0.1989 0.6017 0.0005 *MESH_TVERT 3 0.5453 0.7138 0.5077 *MESH_TVERT 4 0.4956 0.6035 0.7953 *MESH_TVERT 5 0.4956 0.6035 0.2076 } *MESH_NUMTVFACES 7 *MESH_TFACELIST { *MESH_TFACE 0 1 0 4 *MESH_TFACE 1 4 0 3 *MESH_TFACE 2 2 1 5 *MESH_TFACE 3 5 1 4 *MESH_TFACE 4 0 2 3 *MESH_TFACE 5 3 2 5 *MESH_TFACE 6 5 4 3 } *MESH_NUMCVERTEX 6 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 7 *MESH_CFACELIST { *MESH_CFACE 0 1 0 4 *MESH_CFACE 1 4 0 3 *MESH_CFACE 2 2 1 5 *MESH_CFACE 3 5 1 4 *MESH_CFACE 4 0 2 3 *MESH_CFACE 5 3 2 5 *MESH_CFACE 6 5 4 3 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.5309 -0.7561 0.3827 *MESH_VERTEXNORMAL 1 -0.5309 -0.7561 0.3827 *MESH_VERTEXNORMAL 0 -0.4500 -0.8209 0.3517 *MESH_VERTEXNORMAL 4 -0.4500 -0.8209 0.3517 *MESH_FACENORMAL 1 -0.3638 -0.8760 0.3166 *MESH_VERTEXNORMAL 4 -0.4500 -0.8209 0.3517 *MESH_VERTEXNORMAL 0 -0.4500 -0.8209 0.3517 *MESH_VERTEXNORMAL 3 -0.3638 -0.8760 0.3166 *MESH_FACENORMAL 2 0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 2 0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 1 0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 5 0.6928 0.0000 -0.7211 *MESH_FACENORMAL 3 0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 5 0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 1 0.6928 0.0000 -0.7211 *MESH_VERTEXNORMAL 4 0.6928 0.0000 -0.7211 *MESH_FACENORMAL 4 -0.4697 0.7807 0.4123 *MESH_VERTEXNORMAL 0 -0.4697 0.7807 0.4123 *MESH_VERTEXNORMAL 2 -0.4536 0.8260 0.3347 *MESH_VERTEXNORMAL 3 -0.4536 0.8260 0.3347 *MESH_FACENORMAL 5 -0.4337 0.8644 0.2544 *MESH_VERTEXNORMAL 3 -0.4536 0.8260 0.3347 *MESH_VERTEXNORMAL 2 -0.4536 0.8260 0.3347 *MESH_VERTEXNORMAL 5 -0.4337 0.8644 0.2544 *MESH_FACENORMAL 6 -0.6372 0.0000 -0.7707 *MESH_VERTEXNORMAL 5 -0.6372 0.0000 -0.7707 *MESH_VERTEXNORMAL 4 -0.6372 0.0000 -0.7707 *MESH_VERTEXNORMAL 3 -0.6372 0.0000 -0.7707 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }