*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Dec 05 15:11:44 2000" *SCENE { *SCENE_FILENAME "Arm2X.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #9" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.2131 0.1830 0.0641 *MATERIAL_DIFFUSE 0.6392 0.5490 0.1922 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "mc_lgun01" *NODE_PARENT "joint_lgun" *NODE_TM { *NODE_NAME "mc_lgun01" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 18 *MESH_NUMFACES 20 *MESH_VERTEX_LIST { *MESH_VERTEX 0 9.0094 7.3146 4.5635 *MESH_VERTEX 1 4.8235 7.3146 7.0694 *MESH_VERTEX 2 1.7594 7.3146 5.8358 *MESH_VERTEX 3 2.0582 7.3146 2.6080 *MESH_VERTEX 4 6.3200 7.3146 0.0434 *MESH_VERTEX 5 9.2648 1.3823 1.4365 *MESH_VERTEX 6 9.0094 -15.4522 4.5635 *MESH_VERTEX 7 4.8235 -15.4522 7.0694 *MESH_VERTEX 8 1.7594 -15.4522 5.8358 *MESH_VERTEX 9 2.0582 -15.4522 2.6080 *MESH_VERTEX 10 6.3200 -15.4522 0.0434 *MESH_VERTEX 11 9.2648 -15.4522 1.4365 *MESH_VERTEX 12 -10.9526 0.2531 3.5704 *MESH_VERTEX 13 -5.8112 -2.7826 0.4811 *MESH_VERTEX 14 -5.8112 3.4205 0.4811 *MESH_VERTEX 15 1.5652 0.2712 5.8167 *MESH_VERTEX 16 2.0496 -1.5145 2.6086 *MESH_VERTEX 17 2.0496 2.1344 2.6086 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 0 B: 7 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 1 B: 2 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 3: A: 2 B: 8 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 4: A: 2 B: 3 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 5: A: 2 B: 9 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 6: A: 5 B: 6 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 7: A: 0 B: 6 C: 5 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 8: A: 1 B: 3 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 9: A: 1 B: 4 C: 3 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 10: A: 0 B: 4 C: 1 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 11: A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 12: A: 7 B: 8 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 13: A: 7 B: 9 C: 10 AB: 0 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 14: A: 6 B: 7 C: 10 AB: 1 BC: 0 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 15: A: 6 B: 10 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 16: A: 12 B: 13 C: 16 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 17: A: 12 B: 16 C: 15 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 18: A: 14 B: 12 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 2 *MESH_FACE 19: A: 14 B: 15 C: 17 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 2 } *MESH_NUMTVERTEX 30 *MESH_TVERTLIST { *MESH_TVERT 0 0.0601 0.0215 0.5000 *MESH_TVERT 1 0.0600 0.0539 0.5000 *MESH_TVERT 2 0.0311 0.0799 0.5000 *MESH_TVERT 3 0.0023 0.0544 0.5000 *MESH_TVERT 4 0.0023 0.0213 0.5000 *MESH_TVERT 5 0.0321 0.0020 0.5000 *MESH_TVERT 6 0.0652 0.0195 0.0005 *MESH_TVERT 7 0.0652 0.0613 0.0020 *MESH_TVERT 8 0.1848 0.0613 0.0020 *MESH_TVERT 9 0.1848 0.0195 0.0005 *MESH_TVERT 10 0.0652 0.0761 0.5026 *MESH_TVERT 11 0.1848 0.0761 0.5026 *MESH_TVERT 12 0.0652 0.0619 0.9989 *MESH_TVERT 13 0.1848 0.0619 0.9989 *MESH_TVERT 14 0.0652 0.0193 0.9995 *MESH_TVERT 15 0.1848 0.0193 0.9995 *MESH_TVERT 16 0.0821 0.0059 0.4846 *MESH_TVERT 17 0.1848 0.0059 0.4846 *MESH_TVERT 18 0.2588 0.4469 0.0005 *MESH_TVERT 19 0.2048 0.4474 0.0005 *MESH_TVERT 20 0.2317 0.4593 0.0005 *MESH_TVERT 21 0.2047 0.4164 0.0005 *MESH_TVERT 22 0.2589 0.4165 0.0005 *MESH_TVERT 23 0.2326 0.4051 0.9995 *MESH_TVERT 24 0.0468 0.3581 0.5106 *MESH_TVERT 25 0.0952 0.2890 0.9995 *MESH_TVERT 26 0.0952 0.2890 0.0005 *MESH_TVERT 27 0.2580 0.3417 0.5077 *MESH_TVERT 28 0.2347 0.2899 0.7953 *MESH_TVERT 29 0.2347 0.2899 0.2076 } *MESH_NUMTVFACES 20 *MESH_TFACELIST { *MESH_TFACE 0 6 7 8 *MESH_TFACE 1 6 8 9 *MESH_TFACE 2 7 10 8 *MESH_TFACE 3 10 11 8 *MESH_TFACE 4 10 12 13 *MESH_TFACE 5 10 13 11 *MESH_TFACE 6 16 9 17 *MESH_TFACE 7 6 9 16 *MESH_TFACE 8 18 19 20 *MESH_TFACE 9 18 21 19 *MESH_TFACE 10 22 21 18 *MESH_TFACE 11 22 23 21 *MESH_TFACE 12 1 2 3 *MESH_TFACE 13 1 3 4 *MESH_TFACE 14 0 1 4 *MESH_TFACE 15 0 4 5 *MESH_TFACE 16 24 25 28 *MESH_TFACE 17 24 28 27 *MESH_TFACE 18 26 24 27 *MESH_TFACE 19 26 27 29 } *MESH_NUMCVERTEX 18 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 20 *MESH_CFACELIST { *MESH_CFACE 0 0 1 7 *MESH_CFACE 1 0 7 6 *MESH_CFACE 2 1 2 7 *MESH_CFACE 3 2 8 7 *MESH_CFACE 4 2 3 9 *MESH_CFACE 5 2 9 8 *MESH_CFACE 6 5 6 11 *MESH_CFACE 7 0 6 5 *MESH_CFACE 8 1 3 2 *MESH_CFACE 9 1 4 3 *MESH_CFACE 10 0 4 1 *MESH_CFACE 11 0 5 4 *MESH_CFACE 12 7 8 9 *MESH_CFACE 13 7 9 10 *MESH_CFACE 14 6 7 10 *MESH_CFACE 15 6 10 11 *MESH_CFACE 16 12 13 16 *MESH_CFACE 17 12 16 15 *MESH_CFACE 18 14 12 15 *MESH_CFACE 19 14 15 17 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.5136 0.0000 0.8580 *MESH_VERTEXNORMAL 0 0.5136 0.0000 0.8580 *MESH_VERTEXNORMAL 1 0.5136 0.0000 0.8580 *MESH_VERTEXNORMAL 7 0.5136 0.0000 0.8580 *MESH_FACENORMAL 1 0.5136 0.0000 0.8580 *MESH_VERTEXNORMAL 0 0.5136 0.0000 0.8580 *MESH_VERTEXNORMAL 7 0.5136 0.0000 0.8580 *MESH_VERTEXNORMAL 6 0.5136 0.0000 0.8580 *MESH_FACENORMAL 2 -0.3735 -0.0000 0.9276 *MESH_VERTEXNORMAL 1 -0.3735 -0.0000 0.9276 *MESH_VERTEXNORMAL 2 -0.3735 -0.0000 0.9276 *MESH_VERTEXNORMAL 7 -0.3735 -0.0000 0.9276 *MESH_FACENORMAL 3 -0.3735 -0.0000 0.9276 *MESH_VERTEXNORMAL 2 -0.3735 -0.0000 0.9276 *MESH_VERTEXNORMAL 8 -0.3735 -0.0000 0.9276 *MESH_VERTEXNORMAL 7 -0.3735 -0.0000 0.9276 *MESH_FACENORMAL 4 -0.9957 -0.0000 -0.0922 *MESH_VERTEXNORMAL 2 -0.9957 -0.0000 -0.0922 *MESH_VERTEXNORMAL 3 -0.9957 -0.0000 -0.0922 *MESH_VERTEXNORMAL 9 -0.9957 -0.0000 -0.0922 *MESH_FACENORMAL 5 -0.9957 -0.0000 -0.0922 *MESH_VERTEXNORMAL 2 -0.9957 -0.0000 -0.0922 *MESH_VERTEXNORMAL 9 -0.9957 -0.0000 -0.0922 *MESH_VERTEXNORMAL 8 -0.9957 -0.0000 -0.0922 *MESH_FACENORMAL 6 0.9967 0.0000 0.0814 *MESH_VERTEXNORMAL 5 0.9967 0.0000 0.0814 *MESH_VERTEXNORMAL 6 0.9967 0.0000 0.0814 *MESH_VERTEXNORMAL 11 0.9967 0.0000 0.0814 *MESH_FACENORMAL 7 0.9967 0.0000 0.0814 *MESH_VERTEXNORMAL 0 0.9967 0.0000 0.0814 *MESH_VERTEXNORMAL 6 0.9967 0.0000 0.0814 *MESH_VERTEXNORMAL 5 0.9967 0.0000 0.0814 *MESH_FACENORMAL 8 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 *MESH_FACENORMAL 9 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 4 0.3307 0.9230 -0.1968 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_FACENORMAL 10 -0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 0 0.5109 0.8041 -0.3040 *MESH_VERTEXNORMAL 4 0.3307 0.9230 -0.1968 *MESH_VERTEXNORMAL 1 -0.0000 1.0000 -0.0000 *MESH_FACENORMAL 11 0.8217 0.2931 -0.4889 *MESH_VERTEXNORMAL 0 0.5109 0.8041 -0.3040 *MESH_VERTEXNORMAL 5 0.8217 0.2931 -0.4889 *MESH_VERTEXNORMAL 4 0.3307 0.9230 -0.1968 *MESH_FACENORMAL 12 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 13 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 14 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 7 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 15 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 6 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 10 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 11 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 16 -0.0545 -0.7561 0.6522 *MESH_VERTEXNORMAL 12 -0.0697 -0.8209 0.5669 *MESH_VERTEXNORMAL 13 -0.0545 -0.7561 0.6522 *MESH_VERTEXNORMAL 16 -0.0697 -0.8209 0.5669 *MESH_FACENORMAL 17 -0.0840 -0.8760 0.4749 *MESH_VERTEXNORMAL 12 -0.0697 -0.8209 0.5669 *MESH_VERTEXNORMAL 16 -0.0697 -0.8209 0.5669 *MESH_VERTEXNORMAL 15 -0.0840 -0.8760 0.4749 *MESH_FACENORMAL 18 -0.1115 0.7807 0.6149 *MESH_VERTEXNORMAL 14 -0.0533 0.8260 0.5612 *MESH_VERTEXNORMAL 12 -0.1115 0.7807 0.6149 *MESH_VERTEXNORMAL 15 -0.0533 0.8260 0.5612 *MESH_FACENORMAL 19 0.0053 0.8644 0.5028 *MESH_VERTEXNORMAL 14 -0.0533 0.8260 0.5612 *MESH_VERTEXNORMAL 15 -0.0533 0.8260 0.5612 *MESH_VERTEXNORMAL 17 0.0053 0.8644 0.5028 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }