*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 12 15:49:54 2001" *SCENE { *SCENE_FILENAME "" *SCENE_FIRSTFRAME 1 *SCENE_LASTFRAME 363 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #8" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1817 0.0641 0.1725 *MATERIAL_DIFFUSE 0.5451 0.1922 0.5176 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *HELPEROBJECT { *NODE_NAME "Doors" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "Doors" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -6.3831 -6.3831 -6.3831 *BOUNDINGBOX_MAX 6.3831 6.3831 6.3831 } *GEOMOBJECT { *NODE_NAME "Doorbase" *NODE_PARENT "Doors" *NODE_TM { *NODE_NAME "Doorbase" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0002 -0.0090 -10.1359 *TM_POS 0.0002 -0.0090 -10.1359 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 160 *MESH_NUMVERTEX 16 *MESH_NUMFACES 12 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.0002 20.8564 -10.1000 *MESH_VERTEX 1 18.1460 10.3799 0.2404 *MESH_VERTEX 2 0.0002 20.8564 0.2404 *MESH_VERTEX 3 18.1460 10.3799 -10.1000 *MESH_VERTEX 4 18.1460 -10.5731 0.2404 *MESH_VERTEX 5 18.1460 -10.5731 -10.1000 *MESH_VERTEX 6 0.0002 -21.0496 0.2404 *MESH_VERTEX 7 0.0002 -21.0496 -10.1000 *MESH_VERTEX 8 0.0002 20.8564 -10.1001 *MESH_VERTEX 9 0.0002 20.8564 0.2404 *MESH_VERTEX 10 -18.1457 10.3799 -10.1001 *MESH_VERTEX 11 -18.1457 10.3799 0.2404 *MESH_VERTEX 12 -18.1457 -10.5731 -10.1001 *MESH_VERTEX 13 -18.1457 -10.5731 0.2404 *MESH_VERTEX 14 0.0002 -21.0496 -10.1000 *MESH_VERTEX 15 0.0002 -21.0496 0.2404 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 0 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 1: A: 3 B: 0 C: 1 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 2: A: 4 B: 3 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 3: A: 5 B: 3 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 4: A: 6 B: 5 C: 4 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 5: A: 7 B: 5 C: 6 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 6: A: 8 B: 11 C: 9 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 7: A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 8: A: 10 B: 13 C: 11 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 9: A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 10: A: 12 B: 15 C: 13 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 11: A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 } *MESH_NUMTVERTEX 38 *MESH_TVERTLIST { *MESH_TVERT 0 0.9847 -0.0006 0.0005 *MESH_TVERT 1 0.9847 0.3335 0.0005 *MESH_TVERT 2 0.0017 -0.0006 0.9995 *MESH_TVERT 3 0.0017 0.3335 0.9995 *MESH_TVERT 4 0.9870 -0.0006 0.9995 *MESH_TVERT 5 0.9870 0.3335 0.9995 *MESH_TVERT 6 -0.0002 -0.0006 0.0005 *MESH_TVERT 7 -0.0002 0.3335 0.0005 *MESH_TVERT 8 0.9847 -0.0006 0.0005 *MESH_TVERT 9 0.0017 0.3335 0.9995 *MESH_TVERT 10 0.9847 0.3335 0.0005 *MESH_TVERT 11 0.0017 -0.0006 0.9995 *MESH_TVERT 12 0.9870 0.3335 0.9995 *MESH_TVERT 13 0.9870 -0.0006 0.9995 *MESH_TVERT 14 -0.0002 0.3335 0.0005 *MESH_TVERT 15 -0.0002 -0.0006 0.0005 *MESH_TVERT 16 0.9847 -0.0006 0.0005 *MESH_TVERT 17 0.9847 0.3335 0.0005 *MESH_TVERT 18 0.0017 -0.0006 0.9995 *MESH_TVERT 19 0.0017 0.3335 0.9995 *MESH_TVERT 20 0.9870 -0.0006 0.9995 *MESH_TVERT 21 0.9870 0.3335 0.9995 *MESH_TVERT 22 -0.0002 -0.0006 0.0005 *MESH_TVERT 23 -0.0002 0.3335 0.0005 *MESH_TVERT 24 0.9847 -0.0006 0.0005 *MESH_TVERT 25 0.0017 0.3335 0.9995 *MESH_TVERT 26 0.9847 0.3335 0.0005 *MESH_TVERT 27 0.0017 -0.0006 0.9995 *MESH_TVERT 28 0.9870 0.3335 0.9995 *MESH_TVERT 29 0.9870 -0.0006 0.9995 *MESH_TVERT 30 -0.0002 0.3335 0.0005 *MESH_TVERT 31 -0.0002 -0.0006 0.0005 *MESH_TVERT 32 0.1608 0.0152 0.5833 *MESH_TVERT 33 0.1399 0.0378 0.0005 *MESH_TVERT 34 0.0977 0.0378 0.1670 *MESH_TVERT 35 0.0767 0.0150 0.9995 *MESH_TVERT 36 0.0977 0.0377 0.6665 *MESH_TVERT 37 0.1399 0.0377 0.4168 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 9 8 10 *MESH_TFACE 1 11 8 9 *MESH_TFACE 2 12 11 9 *MESH_TFACE 3 13 11 12 *MESH_TFACE 4 14 13 12 *MESH_TFACE 5 15 13 14 *MESH_TFACE 6 16 19 17 *MESH_TFACE 7 16 18 19 *MESH_TFACE 8 18 21 19 *MESH_TFACE 9 18 20 21 *MESH_TFACE 10 20 23 21 *MESH_TFACE 11 20 22 23 } *MESH_NUMCVERTEX 38 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 1.0000 0.0000 *MESH_VERTCOL 33 0.0000 1.0000 0.0000 *MESH_VERTCOL 34 0.0000 1.0000 0.0000 *MESH_VERTCOL 35 0.0000 1.0000 0.0000 *MESH_VERTCOL 36 0.0000 1.0000 0.0000 *MESH_VERTCOL 37 0.0000 1.0000 0.0000 } *MESH_NUMCVFACES 12 *MESH_CFACELIST { *MESH_CFACE 0 9 8 10 *MESH_CFACE 1 11 8 9 *MESH_CFACE 2 12 11 9 *MESH_CFACE 3 13 11 12 *MESH_CFACE 4 14 13 12 *MESH_CFACE 5 15 13 14 *MESH_CFACE 6 16 19 17 *MESH_CFACE 7 16 18 19 *MESH_CFACE 8 18 21 19 *MESH_CFACE 9 18 20 21 *MESH_CFACE 10 20 23 21 *MESH_CFACE 11 20 22 23 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 1 0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 0 0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 2 0.5000 0.8660 -0.0000 *MESH_FACENORMAL 1 0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 3 0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 0 0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 1 0.5000 0.8660 -0.0000 *MESH_FACENORMAL 2 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 3 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 0.0000 0.0000 *MESH_FACENORMAL 3 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 5 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 3 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 1.0000 0.0000 0.0000 *MESH_FACENORMAL 4 0.5000 -0.8660 0.0000 *MESH_VERTEXNORMAL 6 0.5000 -0.8660 0.0000 *MESH_VERTEXNORMAL 5 0.5000 -0.8660 0.0000 *MESH_VERTEXNORMAL 4 0.5000 -0.8660 0.0000 *MESH_FACENORMAL 5 0.5000 -0.8660 0.0000 *MESH_VERTEXNORMAL 7 0.5000 -0.8660 0.0000 *MESH_VERTEXNORMAL 5 0.5000 -0.8660 0.0000 *MESH_VERTEXNORMAL 6 0.5000 -0.8660 0.0000 *MESH_FACENORMAL 6 -0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 8 -0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 11 -0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 9 -0.5000 0.8660 -0.0000 *MESH_FACENORMAL 7 -0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 8 -0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 10 -0.5000 0.8660 -0.0000 *MESH_VERTEXNORMAL 11 -0.5000 0.8660 -0.0000 *MESH_FACENORMAL 8 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 10 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 13 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 11 -1.0000 -0.0000 0.0000 *MESH_FACENORMAL 9 -1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 10 -1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 12 -1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 13 -1.0000 -0.0000 -0.0000 *MESH_FACENORMAL 10 -0.5000 -0.8660 -0.0000 *MESH_VERTEXNORMAL 12 -0.5000 -0.8660 -0.0000 *MESH_VERTEXNORMAL 15 -0.5000 -0.8660 -0.0000 *MESH_VERTEXNORMAL 13 -0.5000 -0.8660 -0.0000 *MESH_FACENORMAL 11 -0.5000 -0.8660 -0.0000 *MESH_VERTEXNORMAL 12 -0.5000 -0.8660 -0.0000 *MESH_VERTEXNORMAL 14 -0.5000 -0.8660 -0.0000 *MESH_VERTEXNORMAL 15 -0.5000 -0.8660 -0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Door05" *NODE_PARENT "Doorbase" *NODE_TM { *NODE_NAME "Door05" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 -0.0320 -15.7673 -0.0284 *TM_POS -0.0320 -15.7673 -0.0284 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS -0.5448 -0.7125 0.4423 *TM_SCALEAXISANG 0.3446 } *MESH { *TIMEVALUE 160 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -18.1599 -10.5190 0.2476 *MESH_VERTEX 1 -9.4405 -5.4526 6.0399 *MESH_VERTEX 2 0.0075 -20.9772 0.2519 *MESH_VERTEX 3 0.0075 -10.8928 6.0428 *MESH_VERTEX 4 18.1750 -10.4823 0.2522 *MESH_VERTEX 5 9.4556 -5.4482 6.0437 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 3 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 1: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 2: A: 3 B: 4 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 3: A: 2 B: 4 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 } *MESH_NUMTVERTEX 16 *MESH_TVERTLIST { *MESH_TVERT 0 0.9870 0.3335 0.9995 *MESH_TVERT 1 0.7464 0.5975 0.5195 *MESH_TVERT 2 -0.0002 0.3335 0.0005 *MESH_TVERT 3 0.2477 0.5975 0.0005 *MESH_TVERT 4 0.9870 0.3335 0.9995 *MESH_TVERT 5 0.7464 0.5975 0.5195 *MESH_TVERT 6 -0.0002 0.3335 0.0005 *MESH_TVERT 7 0.2477 0.5975 0.0005 *MESH_TVERT 8 0.9870 0.3335 0.9995 *MESH_TVERT 9 0.7464 0.5975 0.5195 *MESH_TVERT 10 -0.0002 0.3335 0.0005 *MESH_TVERT 11 0.2477 0.5975 0.0005 *MESH_TVERT 12 0.9870 0.3335 0.9995 *MESH_TVERT 13 0.7464 0.5975 0.5195 *MESH_TVERT 14 -0.0002 0.3335 0.0005 *MESH_TVERT 15 0.2477 0.5975 0.0005 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 3 1 *MESH_TFACE 1 0 2 3 *MESH_TFACE 2 7 4 5 *MESH_TFACE 3 6 4 7 } *MESH_NUMCVERTEX 20 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 4 *MESH_CFACELIST { *MESH_CFACE 0 0 3 1 *MESH_CFACE 1 0 2 3 *MESH_CFACE 2 3 8 9 *MESH_CFACE 3 2 8 3 } *MESH_NORMALS { *MESH_FACENORMAL 0 -0.2758 -0.4785 0.8337 *MESH_VERTEXNORMAL 0 -0.2758 -0.4785 0.8337 *MESH_VERTEXNORMAL 3 -0.2758 -0.4785 0.8337 *MESH_VERTEXNORMAL 1 -0.2758 -0.4785 0.8337 *MESH_FACENORMAL 1 -0.2758 -0.4787 0.8336 *MESH_VERTEXNORMAL 0 -0.2758 -0.4787 0.8336 *MESH_VERTEXNORMAL 2 -0.2758 -0.4787 0.8336 *MESH_VERTEXNORMAL 3 -0.2758 -0.4787 0.8336 *MESH_FACENORMAL 2 0.2763 -0.4796 0.8329 *MESH_VERTEXNORMAL 3 0.2763 -0.4796 0.8329 *MESH_VERTEXNORMAL 4 0.2763 -0.4796 0.8329 *MESH_VERTEXNORMAL 5 0.2763 -0.4796 0.8329 *MESH_FACENORMAL 3 0.2764 -0.4786 0.8334 *MESH_VERTEXNORMAL 2 0.2764 -0.4786 0.8334 *MESH_VERTEXNORMAL 4 0.2764 -0.4786 0.8334 *MESH_VERTEXNORMAL 3 0.2764 -0.4786 0.8334 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Door03" *NODE_PARENT "Doorbase" *NODE_TM { *NODE_NAME "Door03" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 18.0307 -0.0090 0.1721 *TM_POS 18.0307 -0.0090 0.1721 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 160 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *MESH_VERTEX_LIST { *MESH_VERTEX 0 18.1460 10.3799 0.2454 *MESH_VERTEX 1 9.4266 5.3458 6.0312 *MESH_VERTEX 2 0.0002 10.7881 6.0312 *MESH_VERTEX 3 18.1460 -10.5731 0.2454 *MESH_VERTEX 4 9.4266 -5.5389 6.0312 *MESH_VERTEX 5 0.0002 -10.9813 6.0312 } *MESH_FACE_LIST { *MESH_FACE 0: A: 4 B: 0 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 1: A: 3 B: 0 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 2: A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 3: A: 5 B: 4 C: 2 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 } *MESH_NUMTVERTEX 16 *MESH_TVERTLIST { *MESH_TVERT 0 0.0017 0.3335 0.9995 *MESH_TVERT 1 0.2471 0.5975 0.5195 *MESH_TVERT 2 0.9870 0.3335 0.9995 *MESH_TVERT 3 0.7464 0.5975 0.5195 *MESH_TVERT 4 0.0017 0.3335 0.9995 *MESH_TVERT 5 0.2471 0.5975 0.5195 *MESH_TVERT 6 0.9870 0.3335 0.9995 *MESH_TVERT 7 0.7464 0.5975 0.5195 *MESH_TVERT 8 0.6771 0.6010 0.4395 *MESH_TVERT 9 0.3229 0.6010 0.8945 *MESH_TVERT 10 0.8518 0.8797 0.0663 *MESH_TVERT 11 0.1482 0.8797 0.9763 *MESH_TVERT 12 0.6771 0.6010 0.4395 *MESH_TVERT 13 0.3229 0.6010 0.8945 *MESH_TVERT 14 0.8518 0.8797 0.0663 *MESH_TVERT 15 0.1482 0.8797 0.9763 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 7 4 5 *MESH_TFACE 1 6 4 7 *MESH_TFACE 2 13 12 14 *MESH_TFACE 3 15 13 14 } *MESH_NUMCVERTEX 12 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 4 *MESH_CFACELIST { *MESH_CFACE 0 10 6 7 *MESH_CFACE 1 9 6 10 *MESH_CFACE 2 10 7 8 *MESH_CFACE 3 11 10 8 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.5529 0.0000 0.8332 *MESH_VERTEXNORMAL 4 0.5529 0.0000 0.8332 *MESH_VERTEXNORMAL 0 0.5529 0.0000 0.8332 *MESH_VERTEXNORMAL 1 0.5529 0.0000 0.8332 *MESH_FACENORMAL 1 0.5529 0.0000 0.8332 *MESH_VERTEXNORMAL 3 0.5529 0.0000 0.8332 *MESH_VERTEXNORMAL 0 0.5529 0.0000 0.8332 *MESH_VERTEXNORMAL 4 0.5529 0.0000 0.8332 *MESH_FACENORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Door06" *NODE_PARENT "Doorbase" *NODE_TM { *NODE_NAME "Door06" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 -17.9861 -0.0090 0.1647 *TM_POS -17.9861 -0.0090 0.1647 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.8431 0.0000 -0.5378 *TM_SCALEAXISANG 0.7863 } *MESH { *TIMEVALUE 160 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.0002 10.7881 6.0238 *MESH_VERTEX 1 -18.1457 10.3799 0.2381 *MESH_VERTEX 2 -9.4262 5.3458 6.0238 *MESH_VERTEX 3 -18.1457 -10.5731 0.2381 *MESH_VERTEX 4 -9.4262 -5.5389 6.0238 *MESH_VERTEX 5 0.0002 -10.9813 6.0238 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 4 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 1: A: 1 B: 3 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 2: A: 2 B: 4 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 3: A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 } *MESH_NUMTVERTEX 16 *MESH_TVERTLIST { *MESH_TVERT 0 0.0017 0.3335 0.9995 *MESH_TVERT 1 0.2471 0.5975 0.5195 *MESH_TVERT 2 0.9870 0.3335 0.9995 *MESH_TVERT 3 0.7464 0.5975 0.5195 *MESH_TVERT 4 0.3229 0.6010 0.4395 *MESH_TVERT 5 0.6771 0.6010 0.8945 *MESH_TVERT 6 0.1482 0.8797 0.0663 *MESH_TVERT 7 0.8518 0.8797 0.9763 *MESH_TVERT 8 0.0017 0.3335 0.9995 *MESH_TVERT 9 0.2471 0.5975 0.5195 *MESH_TVERT 10 0.9870 0.3335 0.9995 *MESH_TVERT 11 0.7464 0.5975 0.5195 *MESH_TVERT 12 0.3229 0.6010 0.4395 *MESH_TVERT 13 0.6771 0.6010 0.8945 *MESH_TVERT 14 0.1482 0.8797 0.0663 *MESH_TVERT 15 0.8518 0.8797 0.9763 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 3 1 *MESH_TFACE 1 0 2 3 *MESH_TFACE 2 4 5 6 *MESH_TFACE 3 5 7 6 } *MESH_NUMCVERTEX 12 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 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*PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Door02" *NODE_PARENT "Doorbase" *NODE_TM { *NODE_NAME "Door02" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0553 13.0096 0.3012 *TM_POS 0.0553 13.0096 0.3012 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 160 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *MESH_VERTEX_LIST { *MESH_VERTEX 0 18.1269 10.3762 0.2591 *MESH_VERTEX 1 9.4556 5.3420 6.0607 *MESH_VERTEX 2 0.0003 20.8465 0.2607 *MESH_VERTEX 3 0.0003 10.7784 6.0543 *MESH_VERTEX 4 -18.1278 10.3935 0.2623 *MESH_VERTEX 5 -9.4084 5.3358 6.0480 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 3 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 1: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 2: A: 3 B: 4 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 3: A: 2 B: 4 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 2 } *MESH_NUMTVERTEX 16 *MESH_TVERTLIST { *MESH_TVERT 0 0.9870 0.3335 0.9995 *MESH_TVERT 1 0.7464 0.5975 0.5195 *MESH_TVERT 2 -0.0002 0.3335 0.0005 *MESH_TVERT 3 0.2477 0.5975 0.0005 *MESH_TVERT 4 0.9870 0.3335 0.9995 *MESH_TVERT 5 0.7464 0.5975 0.5195 *MESH_TVERT 6 -0.0002 0.3335 0.0005 *MESH_TVERT 7 0.2477 0.5975 0.0005 *MESH_TVERT 8 0.9870 0.3335 0.9995 *MESH_TVERT 9 0.7464 0.5975 0.5195 *MESH_TVERT 10 -0.0002 0.3335 0.0005 *MESH_TVERT 11 0.2477 0.5975 0.0005 *MESH_TVERT 12 0.9870 0.3335 0.9995 *MESH_TVERT 13 0.7464 0.5975 0.5195 *MESH_TVERT 14 -0.0002 0.3335 0.0005 *MESH_TVERT 15 0.2477 0.5975 0.0005 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 3 1 *MESH_TFACE 1 0 2 3 *MESH_TFACE 2 7 4 5 *MESH_TFACE 3 6 4 7 } *MESH_NUMCVERTEX 20 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 4 *MESH_CFACELIST { *MESH_CFACE 0 0 3 1 *MESH_CFACE 1 0 2 3 *MESH_CFACE 2 3 8 9 *MESH_CFACE 3 2 8 3 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.2765 0.4819 0.8314 *MESH_VERTEXNORMAL 0 0.2765 0.4819 0.8314 *MESH_VERTEXNORMAL 3 0.2765 0.4819 0.8314 *MESH_VERTEXNORMAL 1 0.2765 0.4819 0.8314 *MESH_FACENORMAL 1 0.2769 0.4793 0.8328 *MESH_VERTEXNORMAL 0 0.2769 0.4793 0.8328 *MESH_VERTEXNORMAL 2 0.2769 0.4793 0.8328 *MESH_VERTEXNORMAL 3 0.2769 0.4793 0.8328 *MESH_FACENORMAL 2 -0.2766 0.4772 0.8341 *MESH_VERTEXNORMAL 3 -0.2766 0.4772 0.8341 *MESH_VERTEXNORMAL 4 -0.2766 0.4772 0.8341 *MESH_VERTEXNORMAL 5 -0.2766 0.4772 0.8341 *MESH_FACENORMAL 3 -0.2763 0.4793 0.8330 *MESH_VERTEXNORMAL 2 -0.2763 0.4793 0.8330 *MESH_VERTEXNORMAL 4 -0.2763 0.4793 0.8330 *MESH_VERTEXNORMAL 3 -0.2763 0.4793 0.8330 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "TurretRoot" *NODE_PARENT "Doors" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "TurretRoot" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0002 -0.0090 -61.9159 *TM_POS 0.0002 -0.0090 -61.9159 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -8.9026 -8.9118 -70.8187 *BOUNDINGBOX_MAX 8.9030 8.8938 -53.0131 } *GEOMOBJECT { *NODE_NAME "Base" *NODE_PARENT "TurretRoot" *NODE_TM { *NODE_NAME "Base" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0002 -0.0090 -61.9159 *TM_POS 0.0002 -0.0090 -61.9159 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 160 *MESH_NUMVERTEX 8 *MESH_NUMFACES 6 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -11.4998 -11.5090 -61.9159 *MESH_VERTEX 1 11.5002 -11.5090 -61.9159 *MESH_VERTEX 2 -11.4998 11.4910 -61.9159 *MESH_VERTEX 3 11.5002 11.4910 -61.9159 *MESH_VERTEX 4 -8.3332 -8.3423 -41.9159 *MESH_VERTEX 5 8.3335 -8.3423 -41.9159 *MESH_VERTEX 6 -8.3332 8.3243 -41.9159 *MESH_VERTEX 7 8.3335 8.3243 -41.9159 } *MESH_FACE_LIST { *MESH_FACE 0: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 7 B: 4 C: 5 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 3 B: 7 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 3 B: 4 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 1 B: 5 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 1 B: 6 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 0 *MESH_NUMCVERTEX 0 *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_FACENORMAL 2 0.7071 -0.7071 0.0000 *MESH_VERTEXNORMAL 3 0.7071 -0.7071 0.0000 *MESH_VERTEXNORMAL 7 0.7071 -0.7071 0.0000 *MESH_VERTEXNORMAL 4 0.7071 -0.7071 0.0000 *MESH_FACENORMAL 3 0.7071 -0.7071 -0.0000 *MESH_VERTEXNORMAL 3 0.7071 -0.7071 -0.0000 *MESH_VERTEXNORMAL 4 0.7071 -0.7071 -0.0000 *MESH_VERTEXNORMAL 0 0.7071 -0.7071 -0.0000 *MESH_FACENORMAL 4 -0.7071 -0.7071 0.0000 *MESH_VERTEXNORMAL 1 -0.7071 -0.7071 0.0000 *MESH_VERTEXNORMAL 5 -0.7071 -0.7071 0.0000 *MESH_VERTEXNORMAL 6 -0.7071 -0.7071 0.0000 *MESH_FACENORMAL 5 -0.7071 -0.7071 -0.0000 *MESH_VERTEXNORMAL 1 -0.7071 -0.7071 -0.0000 *MESH_VERTEXNORMAL 6 -0.7071 -0.7071 -0.0000 *MESH_VERTEXNORMAL 2 -0.7071 -0.7071 -0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Turret" *NODE_PARENT "Base" *NODE_TM { *NODE_NAME "Turret" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 0.0002 -0.0090 -41.9022 *TM_POS 0.0002 -0.0090 -41.9022 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 160 *MESH_NUMVERTEX 32 *MESH_NUMFACES 30 *MESH_VERTEX_LIST { *MESH_VERTEX 0 15.7253 7.5098 -33.4904 *MESH_VERTEX 1 15.7253 7.5098 -27.4754 *MESH_VERTEX 2 3.6952 7.5098 -33.4904 *MESH_VERTEX 3 3.6952 7.5098 -27.4754 *MESH_VERTEX 4 15.7253 -5.3359 -33.4904 *MESH_VERTEX 5 15.7253 -5.3358 -27.4754 *MESH_VERTEX 6 3.6952 -5.3359 -33.4904 *MESH_VERTEX 7 3.6952 -5.3359 -27.4754 *MESH_VERTEX 8 2.5974 4.2732 -27.1695 *MESH_VERTEX 9 -3.0243 4.2732 -27.1695 *MESH_VERTEX 10 2.5974 -1.0807 -27.1695 *MESH_VERTEX 11 -3.0243 -1.0807 -27.1695 *MESH_VERTEX 12 3.7217 5.5082 -41.8533 *MESH_VERTEX 13 -4.1487 5.5082 -41.8533 *MESH_VERTEX 14 3.7217 -1.9874 -41.8533 *MESH_VERTEX 15 -4.1487 -1.9874 -41.8533 *MESH_VERTEX 16 -9.4103 0.2438 -33.5960 *MESH_VERTEX 17 9.3993 0.2438 -33.5960 *MESH_VERTEX 18 -9.4103 2.3376 -33.5960 *MESH_VERTEX 19 9.3993 2.3376 -33.5960 *MESH_VERTEX 20 -6.2804 2.4082 -22.7465 *MESH_VERTEX 21 -3.1322 2.4082 -28.1994 *MESH_VERTEX 22 -12.5768 2.4082 -22.7465 *MESH_VERTEX 23 -15.7250 2.4082 -28.1994 *MESH_VERTEX 24 -12.5768 2.4082 -33.6522 *MESH_VERTEX 25 -6.2804 2.4082 -33.6522 *MESH_VERTEX 26 -3.1322 -3.6214 -28.1994 *MESH_VERTEX 27 -6.2804 -3.6214 -22.7465 *MESH_VERTEX 28 -12.5768 -3.6214 -22.7465 *MESH_VERTEX 29 -15.7250 -3.6214 -28.1994 *MESH_VERTEX 30 -12.5768 -3.6214 -33.6522 *MESH_VERTEX 31 -6.2804 -3.6214 -33.6522 } *MESH_FACE_LIST { *MESH_FACE 0: A: 18 B: 16 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 19 B: 18 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 20 B: 24 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 3: A: 22 B: 24 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 4: A: 20 B: 25 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 5: A: 20 B: 21 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 6: A: 28 B: 26 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 7: A: 28 B: 29 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 8: A: 28 B: 30 C: 31 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 9: A: 28 B: 31 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 10: A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 11: A: 8 B: 11 C: 10 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 12: A: 12 B: 8 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 13: A: 12 B: 11 C: 15 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 14: A: 14 B: 10 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 15: A: 14 B: 9 C: 13 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 16: A: 0 B: 1 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 17: A: 0 B: 7 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 18: A: 4 B: 5 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 19: A: 4 B: 3 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 20: A: 5 B: 1 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 21: A: 5 B: 3 C: 7 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 22: A: 4 B: 0 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 23: A: 4 B: 2 C: 6 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 24: A: 27 B: 20 C: 24 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 25: A: 27 B: 24 C: 30 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 26: A: 26 B: 21 C: 23 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 27: A: 26 B: 23 C: 29 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 28: A: 31 B: 25 C: 22 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 29: A: 31 B: 22 C: 28 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 33 *MESH_TVERTLIST { *MESH_TVERT 0 0.3508 0.7519 0.0005 *MESH_TVERT 1 0.4902 0.7522 0.0005 *MESH_TVERT 2 0.3508 0.7519 0.0005 *MESH_TVERT 3 0.4899 0.7522 0.0005 *MESH_TVERT 4 0.3508 0.7519 0.0005 *MESH_TVERT 5 0.4902 0.7523 0.0005 *MESH_TVERT 6 0.4214 0.6388 0.9995 *MESH_TVERT 7 0.3828 0.6763 0.5000 *MESH_TVERT 8 0.3883 0.5972 0.5000 *MESH_TVERT 9 0.2523 0.6757 0.5000 *MESH_TVERT 10 0.2467 0.5972 0.5000 *MESH_TVERT 11 0.2523 0.5187 0.5000 *MESH_TVERT 12 0.3828 0.5187 0.5000 *MESH_TVERT 13 0.0066 0.8149 0.9995 *MESH_TVERT 14 0.0066 0.8561 0.9995 *MESH_TVERT 15 0.3225 0.8561 0.9995 *MESH_TVERT 16 0.3225 0.8149 0.9995 *MESH_TVERT 17 0.5000 0.5000 0.0000 *MESH_TVERT 18 0.5000 0.5000 0.0000 *MESH_TVERT 19 0.5000 0.5000 0.0000 *MESH_TVERT 20 0.5000 0.5000 0.0000 *MESH_TVERT 21 0.5000 0.5000 0.0000 *MESH_TVERT 22 0.5000 0.5000 0.0000 *MESH_TVERT 23 0.5000 0.5000 0.0000 *MESH_TVERT 24 0.5000 0.5000 0.0000 *MESH_TVERT 25 0.5000 0.5000 0.0000 *MESH_TVERT 26 0.5000 0.5000 0.0000 *MESH_TVERT 27 0.5000 0.5000 0.0000 *MESH_TVERT 28 0.5000 0.5000 0.0000 *MESH_TVERT 29 0.5000 0.5000 0.0000 *MESH_TVERT 30 0.5000 0.5000 0.0000 *MESH_TVERT 31 0.5000 0.5000 0.0000 *MESH_TVERT 32 0.5000 0.5000 0.0000 } *MESH_NUMTVFACES 30 *MESH_TFACELIST { *MESH_TFACE 0 14 13 16 *MESH_TFACE 1 15 14 16 *MESH_TFACE 2 7 11 9 *MESH_TFACE 3 9 11 10 *MESH_TFACE 4 7 12 11 *MESH_TFACE 5 7 8 12 *MESH_TFACE 6 6 0 1 *MESH_TFACE 7 6 3 4 *MESH_TFACE 8 6 4 5 *MESH_TFACE 9 6 5 0 *MESH_TFACE 10 17 18 19 *MESH_TFACE 11 17 19 20 *MESH_TFACE 12 21 17 19 *MESH_TFACE 13 21 19 22 *MESH_TFACE 14 23 20 18 *MESH_TFACE 15 23 18 24 *MESH_TFACE 16 25 26 27 *MESH_TFACE 17 25 27 28 *MESH_TFACE 18 29 30 31 *MESH_TFACE 19 29 31 32 *MESH_TFACE 20 30 26 31 *MESH_TFACE 21 30 31 27 *MESH_TFACE 22 29 25 32 *MESH_TFACE 23 29 32 28 *MESH_TFACE 24 1 7 11 *MESH_TFACE 25 1 11 4 *MESH_TFACE 26 0 8 10 *MESH_TFACE 27 0 10 3 *MESH_TFACE 28 5 12 9 *MESH_TFACE 29 5 9 2 } *MESH_NUMCVERTEX 73 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 *MESH_VERTCOL 48 0.0000 0.0000 0.0000 *MESH_VERTCOL 49 0.0000 0.0000 0.0000 *MESH_VERTCOL 50 0.0000 0.0000 0.0000 *MESH_VERTCOL 51 0.0000 0.0000 0.0000 *MESH_VERTCOL 52 0.0000 0.0000 0.0000 *MESH_VERTCOL 53 0.0000 0.0000 0.0000 *MESH_VERTCOL 54 0.0000 0.0000 0.0000 *MESH_VERTCOL 55 0.0000 0.0000 0.0000 *MESH_VERTCOL 56 0.0000 0.0000 0.0000 *MESH_VERTCOL 57 1.0000 1.0000 1.0000 *MESH_VERTCOL 58 1.0000 1.0000 1.0000 *MESH_VERTCOL 59 1.0000 1.0000 1.0000 *MESH_VERTCOL 60 1.0000 1.0000 1.0000 *MESH_VERTCOL 61 1.0000 1.0000 1.0000 *MESH_VERTCOL 62 1.0000 1.0000 1.0000 *MESH_VERTCOL 63 1.0000 1.0000 1.0000 *MESH_VERTCOL 64 1.0000 1.0000 1.0000 *MESH_VERTCOL 65 1.0000 1.0000 1.0000 *MESH_VERTCOL 66 1.0000 1.0000 1.0000 *MESH_VERTCOL 67 1.0000 1.0000 1.0000 *MESH_VERTCOL 68 1.0000 1.0000 1.0000 *MESH_VERTCOL 69 1.0000 1.0000 1.0000 *MESH_VERTCOL 70 1.0000 1.0000 1.0000 *MESH_VERTCOL 71 1.0000 1.0000 1.0000 *MESH_VERTCOL 72 1.0000 1.0000 1.0000 } *MESH_NUMCVFACES 30 *MESH_CFACELIST { *MESH_CFACE 0 18 16 17 *MESH_CFACE 1 19 18 17 *MESH_CFACE 2 38 43 41 *MESH_CFACE 3 41 43 42 *MESH_CFACE 4 38 44 43 *MESH_CFACE 5 38 39 44 *MESH_CFACE 6 51 45 46 *MESH_CFACE 7 51 48 49 *MESH_CFACE 8 51 49 50 *MESH_CFACE 9 51 50 45 *MESH_CFACE 10 57 58 59 *MESH_CFACE 11 57 59 60 *MESH_CFACE 12 61 57 59 *MESH_CFACE 13 61 59 62 *MESH_CFACE 14 63 60 58 *MESH_CFACE 15 63 58 64 *MESH_CFACE 16 65 66 67 *MESH_CFACE 17 65 67 68 *MESH_CFACE 18 69 70 71 *MESH_CFACE 19 69 71 72 *MESH_CFACE 20 70 66 71 *MESH_CFACE 21 70 71 67 *MESH_CFACE 22 69 65 72 *MESH_CFACE 23 69 72 68 *MESH_CFACE 24 46 38 43 *MESH_CFACE 25 46 43 49 *MESH_CFACE 26 45 39 42 *MESH_CFACE 27 45 42 48 *MESH_CFACE 28 50 44 41 *MESH_CFACE 29 50 41 47 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 18 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 16 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 17 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 19 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 18 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 17 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 2 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 20 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 24 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 0.0000 *MESH_FACENORMAL 3 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 24 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 23 0.0000 1.0000 0.0000 *MESH_FACENORMAL 4 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 20 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 25 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 24 0.0000 1.0000 0.0000 *MESH_FACENORMAL 5 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 20 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 25 0.0000 1.0000 0.0000 *MESH_FACENORMAL 6 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 28 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 26 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 27 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 7 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 28 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 29 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 30 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 8 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 28 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 30 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 31 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 9 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 28 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 31 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 26 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 10 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000 *MESH_FACENORMAL 11 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 8 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 11 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 10 0.0000 0.0000 1.0000 *MESH_FACENORMAL 12 0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 12 0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 8 0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 11 0.6896 -0.7241 -0.0081 *MESH_FACENORMAL 13 0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 12 0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 11 0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 15 0.6896 -0.7241 -0.0081 *MESH_FACENORMAL 14 -0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 14 -0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 10 -0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 9 -0.6896 -0.7241 -0.0081 *MESH_FACENORMAL 15 -0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 14 -0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 9 -0.6896 -0.7241 -0.0081 *MESH_VERTEXNORMAL 13 -0.6896 -0.7241 -0.0081 *MESH_FACENORMAL 16 0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 0 0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 1 0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 7 0.7299 -0.6836 0.0000 *MESH_FACENORMAL 17 0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 0 0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 7 0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 6 0.7299 -0.6836 0.0000 *MESH_FACENORMAL 18 -0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 4 -0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 5 -0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 3 -0.7299 -0.6836 0.0000 *MESH_FACENORMAL 19 -0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 4 -0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 3 -0.7299 -0.6836 0.0000 *MESH_VERTEXNORMAL 2 -0.7299 -0.6836 0.0000 *MESH_FACENORMAL 20 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_FACENORMAL 21 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 7 0.0000 0.0000 1.0000 *MESH_FACENORMAL 22 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_FACENORMAL 23 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 *MESH_FACENORMAL 24 -0.8660 -0.0000 0.5000 *MESH_VERTEXNORMAL 27 -0.8660 -0.0000 0.5000 *MESH_VERTEXNORMAL 20 -0.8660 -0.0000 0.5000 *MESH_VERTEXNORMAL 24 -0.8660 -0.0000 0.5000 *MESH_FACENORMAL 25 -0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 27 -0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 24 -0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 30 -0.8660 0.0000 0.5000 *MESH_FACENORMAL 26 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 26 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 21 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 23 0.0000 0.0000 1.0000 *MESH_FACENORMAL 27 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 26 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 23 -0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 29 -0.0000 0.0000 1.0000 *MESH_FACENORMAL 28 0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 31 0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 25 0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 22 0.8660 0.0000 0.5000 *MESH_FACENORMAL 29 0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 31 0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 22 0.8660 0.0000 0.5000 *MESH_VERTEXNORMAL 28 0.8660 0.0000 0.5000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *HELPEROBJECT { *NODE_NAME "Weapon4" *NODE_PARENT "Turret" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "Weapon4" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 12.6860 -7.7893 -30.3634 *TM_POS 12.6860 -7.7893 -30.3634 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 12.6760 -7.7993 -30.3734 *BOUNDINGBOX_MAX 12.6960 -7.7793 -30.3534 } *HELPEROBJECT { *NODE_NAME "Weapon1" *NODE_PARENT "Turret" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "Weapon1" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 6.4961 -7.7893 -30.3634 *TM_POS 6.4961 -7.7893 -30.3634 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 6.4861 -7.7993 -30.3734 *BOUNDINGBOX_MAX 6.5061 -7.7793 -30.3534 } *HELPEROBJECT { *NODE_NAME "Weapon2" *NODE_PARENT "Turret" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "Weapon2" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 12.6860 -7.7893 -30.3634 *TM_POS 12.6860 -7.7893 -30.3634 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 12.6760 -7.7993 -30.3734 *BOUNDINGBOX_MAX 12.6960 -7.7793 -30.3534 } *HELPEROBJECT { *NODE_NAME "Weapon3" *NODE_PARENT "Turret" *HELPER_CLASS "Site Object" *NODE_TM { *NODE_NAME "Weapon3" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 6.4961 -7.7893 -30.3634 *TM_POS 6.4961 -7.7893 -30.3634 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN 6.4861 -7.7993 -30.3734 *BOUNDINGBOX_MAX 6.5061 -7.7793 -30.3534 } *HELPEROBJECT { *NODE_NAME "LOS" *NODE_PARENT "Turret" *HELPER_CLASS "Dummy" *NODE_TM { *NODE_NAME "LOS" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 0.0000 1.0000 -0.0000 *TM_ROW2 -0.0000 0.0000 1.0000 *TM_ROW3 0.0002 -3.8582 -22.9442 *TM_POS 0.0002 -3.8582 -22.9442 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *BOUNDINGBOX_MIN -3.5398 -7.3982 -26.4842 *BOUNDINGBOX_MAX 3.5402 -0.3182 -19.4042 }