*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Sep 22 12:12:08 2000" *SCENE { *SCENE_FILENAME "S_Admin_wingDam.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.6196 0.6196 0.6196 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "gulag_admindam" *MATERIAL_CLASS "Multi/Sub-Object" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0100 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *NUMSUBMTLS 6 *SUBMATERIAL 0 { *MATERIAL_NAME "Material #25" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "windows" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Liao_Palace\A_L_palace_rubble.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 1 { *MATERIAL_NAME "Material #26" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "stone" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "C:\Documents and Settings\adamcroc\My Documents\MC2 Project\Art\MC2_SetPieces\Gulag\128\S_stone_.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 2 { *MATERIAL_NAME "Material #27" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "trim" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Liao_Palace\A_L_palace_rubble2.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 3 { *MATERIAL_NAME "Material #28" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "patio" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Liao_Palace\L_palace_rubble.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 4 { *MATERIAL_NAME "Material #29" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "door" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "C:\Documents and Settings\adamcroc\My Documents\MC2 Project\Art\MC2_SetPieces\Gulag\128\S_door.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 5 { *MATERIAL_NAME "cell" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "cell" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "C:\Documents and Settings\adamcroc\My Documents\MC2 Project\Art\MC2_SetPieces\Gulag\128\A_cell1.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } } *GEOMOBJECT { *NODE_NAME "Box01" *NODE_TM { *NODE_NAME "Box01" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0376 0.0063 0.0000 *TM_POS 0.0376 0.0063 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 42 *MESH_NUMFACES 46 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -29.7116 -132.6788 0.0000 *MESH_VERTEX 1 29.7869 -132.6788 0.0000 *MESH_VERTEX 2 -29.7116 0.0063 0.0000 *MESH_VERTEX 3 29.7869 0.0063 0.0000 *MESH_VERTEX 4 -29.7116 132.6913 0.0000 *MESH_VERTEX 5 29.7869 132.6913 0.0000 *MESH_VERTEX 6 -11.3606 -103.0421 9.3678 *MESH_VERTEX 7 11.4358 -103.0421 9.3678 *MESH_VERTEX 8 -11.3606 0.0063 9.3678 *MESH_VERTEX 9 11.4358 0.0063 9.3678 *MESH_VERTEX 10 -11.3606 103.0546 9.3678 *MESH_VERTEX 11 11.4358 103.0546 9.3678 *MESH_VERTEX 12 -24.7782 -119.5299 0.6177 *MESH_VERTEX 13 24.8535 -119.5299 0.6177 *MESH_VERTEX 14 24.8535 0.0063 0.6177 *MESH_VERTEX 15 24.8535 119.5424 0.6177 *MESH_VERTEX 16 -24.7782 119.5424 0.6177 *MESH_VERTEX 17 -24.7782 0.0063 0.6177 *MESH_VERTEX 18 10.1209 -126.2485 0.0000 *MESH_VERTEX 19 27.8684 -126.2485 0.0000 *MESH_VERTEX 20 10.1209 -119.5303 0.0000 *MESH_VERTEX 21 27.8684 -119.5303 0.0000 *MESH_VERTEX 22 10.1209 -126.2485 26.5193 *MESH_VERTEX 23 28.9581 -126.2485 23.3564 *MESH_VERTEX 24 12.1621 -119.5303 21.6843 *MESH_VERTEX 25 27.8556 -119.5303 20.6783 *MESH_VERTEX 26 1.5975 -105.4604 17.0038 *MESH_VERTEX 27 21.3397 -105.4604 2.1861 *MESH_VERTEX 28 21.3397 -2.4120 2.1861 *MESH_VERTEX 29 1.5975 -2.4120 17.0038 *MESH_VERTEX 30 -14.4425 -107.6373 13.8902 *MESH_VERTEX 31 20.3484 -107.6373 5.2996 *MESH_VERTEX 32 20.3484 55.1792 5.2996 *MESH_VERTEX 33 -14.4425 55.1792 13.8902 *MESH_VERTEX 34 1.5975 -105.4604 17.0038 *MESH_VERTEX 35 21.3397 -105.4604 2.1861 *MESH_VERTEX 36 21.3397 -2.4120 2.1861 *MESH_VERTEX 37 1.5975 -2.4120 17.0038 *MESH_VERTEX 38 -14.4425 -107.6373 13.8902 *MESH_VERTEX 39 20.3484 -107.6373 5.2996 *MESH_VERTEX 40 20.3484 55.1792 5.2996 *MESH_VERTEX 41 -14.4425 55.1792 13.8902 } *MESH_FACE_LIST { *MESH_FACE 0: A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 9 B: 8 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 8 B: 9 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,3 *MESH_MTLID 0 *MESH_FACE 3: A: 11 B: 10 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,3 *MESH_MTLID 0 *MESH_FACE 4: A: 0 B: 1 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,4 *MESH_MTLID 0 *MESH_FACE 5: A: 13 B: 12 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,4 *MESH_MTLID 0 *MESH_FACE 6: A: 12 B: 13 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,4 *MESH_MTLID 0 *MESH_FACE 7: A: 7 B: 6 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,4 *MESH_MTLID 0 *MESH_FACE 8: A: 1 B: 3 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,5 *MESH_MTLID 0 *MESH_FACE 9: A: 14 B: 13 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,5 *MESH_MTLID 0 *MESH_FACE 10: A: 3 B: 5 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,5 *MESH_MTLID 0 *MESH_FACE 11: A: 15 B: 14 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,5 *MESH_MTLID 0 *MESH_FACE 12: A: 13 B: 14 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,5 *MESH_MTLID 0 *MESH_FACE 13: A: 9 B: 7 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,5 *MESH_MTLID 0 *MESH_FACE 14: A: 14 B: 15 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,5 *MESH_MTLID 0 *MESH_FACE 15: A: 11 B: 9 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,5 *MESH_MTLID 0 *MESH_FACE 16: A: 5 B: 4 C: 16 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,6 *MESH_MTLID 0 *MESH_FACE 17: A: 16 B: 15 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,6 *MESH_MTLID 0 *MESH_FACE 18: A: 15 B: 16 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,6 *MESH_MTLID 0 *MESH_FACE 19: A: 10 B: 11 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,6 *MESH_MTLID 0 *MESH_FACE 20: A: 4 B: 2 C: 17 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,7 *MESH_MTLID 0 *MESH_FACE 21: A: 17 B: 16 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,7 *MESH_MTLID 0 *MESH_FACE 22: A: 2 B: 0 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,7 *MESH_MTLID 0 *MESH_FACE 23: A: 12 B: 17 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,7 *MESH_MTLID 0 *MESH_FACE 24: A: 16 B: 17 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,7 *MESH_MTLID 0 *MESH_FACE 25: A: 8 B: 10 C: 16 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,7 *MESH_MTLID 0 *MESH_FACE 26: A: 17 B: 12 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,7 *MESH_MTLID 0 *MESH_FACE 27: A: 6 B: 8 C: 17 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1,7 *MESH_MTLID 0 *MESH_FACE 28: A: 26 B: 27 C: 28 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 29: A: 28 B: 29 C: 26 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 30: A: 30 B: 31 C: 32 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 31: A: 32 B: 33 C: 30 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 32: A: 22 B: 23 C: 25 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 3 *MESH_FACE 33: A: 25 B: 24 C: 22 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 3 *MESH_FACE 34: A: 18 B: 19 C: 23 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 1 *MESH_FACE 35: A: 23 B: 22 C: 18 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 1 *MESH_FACE 36: A: 19 B: 21 C: 25 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 37: A: 25 B: 23 C: 19 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 38: A: 21 B: 20 C: 24 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 1 *MESH_FACE 39: A: 24 B: 25 C: 21 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 1 *MESH_FACE 40: A: 20 B: 18 C: 22 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 1 *MESH_FACE 41: A: 22 B: 24 C: 20 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 1 *MESH_FACE 42: A: 35 B: 34 C: 36 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 43: A: 37 B: 36 C: 34 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 44: A: 39 B: 38 C: 40 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 *MESH_FACE 45: A: 41 B: 40 C: 38 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 2 } *MESH_NUMTVERTEX 60 *MESH_TVERTLIST { *MESH_TVERT 0 0.3086 0.2236 0.9995 *MESH_TVERT 1 0.6914 0.2236 0.9995 *MESH_TVERT 2 0.6914 0.9246 0.9995 *MESH_TVERT 3 0.3086 0.9246 0.9995 *MESH_TVERT 4 0.0005 0.0005 0.0005 *MESH_TVERT 5 0.9995 0.0005 0.0005 *MESH_TVERT 6 0.9167 0.0995 0.0664 *MESH_TVERT 7 0.0833 0.0995 0.0664 *MESH_TVERT 8 0.9995 0.9246 0.0005 *MESH_TVERT 9 0.9167 0.9246 0.0664 *MESH_TVERT 10 0.0005 0.9246 0.0005 *MESH_TVERT 11 0.0833 0.9246 0.0664 *MESH_TVERT 12 0.8131 0.0095 0.9995 *MESH_TVERT 13 0.8131 0.5195 0.0005 *MESH_TVERT 14 0.0014 0.5195 0.0005 *MESH_TVERT 15 0.0014 0.0095 0.9995 *MESH_TVERT 16 0.6456 0.0077 0.0583 *MESH_TVERT 17 0.3543 0.0077 0.0583 *MESH_TVERT 18 0.3543 0.7867 0.0590 *MESH_TVERT 19 0.6456 0.8875 0.0005 *MESH_TVERT 20 0.3543 0.0077 0.9995 *MESH_TVERT 21 0.6456 0.0077 0.9995 *MESH_TVERT 22 0.6456 1.0067 0.9995 *MESH_TVERT 23 0.3543 0.8246 0.8912 *MESH_TVERT 24 0.2147 0.4254 0.9995 *MESH_TVERT 25 0.7957 0.4254 0.4585 *MESH_TVERT 26 0.7617 0.5746 0.0005 *MESH_TVERT 27 0.2777 0.5746 0.1726 *MESH_TVERT 28 0.9912 0.6514 0.9995 *MESH_TVERT 29 0.9912 0.9956 0.0005 *MESH_TVERT 30 0.0028 0.9956 0.0005 *MESH_TVERT 31 0.0028 0.6514 0.9995 *MESH_TVERT 32 0.0005 0.0826 0.0005 *MESH_TVERT 33 0.9995 0.0826 0.0005 *MESH_TVERT 34 0.0005 0.9995 0.0005 *MESH_TVERT 35 0.9995 0.9995 0.0005 *MESH_TVERT 36 0.3086 0.0826 0.9995 *MESH_TVERT 37 0.6914 0.0826 0.9995 *MESH_TVERT 38 0.3086 0.7764 0.9995 *MESH_TVERT 39 0.6914 0.7764 0.9995 *MESH_TVERT 40 0.9167 0.0826 0.0664 *MESH_TVERT 41 0.9167 0.9005 0.0664 *MESH_TVERT 42 0.0833 0.9005 0.0664 *MESH_TVERT 43 0.0833 0.0826 0.0664 *MESH_TVERT 44 0.0005 0.0005 0.9995 *MESH_TVERT 45 0.4728 0.0005 0.9995 *MESH_TVERT 46 0.5305 0.8804 0.9995 *MESH_TVERT 47 0.0005 0.9995 0.9995 *MESH_TVERT 48 0.4728 0.0005 0.0005 *MESH_TVERT 49 0.0005 0.0005 0.0005 *MESH_TVERT 50 0.1088 0.8174 0.0005 *MESH_TVERT 51 0.4721 0.7795 0.0005 *MESH_TVERT 52 0.8131 0.0095 0.9995 *MESH_TVERT 53 0.8131 0.5195 0.0005 *MESH_TVERT 54 0.0014 0.5195 0.0005 *MESH_TVERT 55 0.0014 0.0095 0.9995 *MESH_TVERT 56 0.9912 0.6514 0.9995 *MESH_TVERT 57 0.9912 0.9956 0.0005 *MESH_TVERT 58 0.0028 0.9956 0.0005 *MESH_TVERT 59 0.0028 0.6514 0.9995 } *MESH_NUMTVFACES 46 *MESH_TFACELIST { *MESH_TFACE 0 0 1 2 *MESH_TFACE 1 2 3 0 *MESH_TFACE 2 36 37 39 *MESH_TFACE 3 39 38 36 *MESH_TFACE 4 4 5 6 *MESH_TFACE 5 6 7 4 *MESH_TFACE 6 7 6 1 *MESH_TFACE 7 1 0 7 *MESH_TFACE 8 5 8 9 *MESH_TFACE 9 9 6 5 *MESH_TFACE 10 33 35 41 *MESH_TFACE 11 41 40 33 *MESH_TFACE 12 6 9 2 *MESH_TFACE 13 2 1 6 *MESH_TFACE 14 40 41 39 *MESH_TFACE 15 39 37 40 *MESH_TFACE 16 35 34 42 *MESH_TFACE 17 42 41 35 *MESH_TFACE 18 41 42 38 *MESH_TFACE 19 38 39 41 *MESH_TFACE 20 34 32 43 *MESH_TFACE 21 43 42 34 *MESH_TFACE 22 10 4 7 *MESH_TFACE 23 7 11 10 *MESH_TFACE 24 42 43 36 *MESH_TFACE 25 36 38 42 *MESH_TFACE 26 11 7 0 *MESH_TFACE 27 0 3 11 *MESH_TFACE 28 12 13 14 *MESH_TFACE 29 14 15 12 *MESH_TFACE 30 28 29 30 *MESH_TFACE 31 30 31 28 *MESH_TFACE 32 24 25 26 *MESH_TFACE 33 26 27 24 *MESH_TFACE 34 44 45 46 *MESH_TFACE 35 46 47 44 *MESH_TFACE 36 16 17 18 *MESH_TFACE 37 18 19 16 *MESH_TFACE 38 48 49 50 *MESH_TFACE 39 50 51 48 *MESH_TFACE 40 20 21 22 *MESH_TFACE 41 22 23 20 *MESH_TFACE 42 53 52 54 *MESH_TFACE 43 55 54 52 *MESH_TFACE 44 57 56 58 *MESH_TFACE 45 59 58 56 } *MESH_NUMCVERTEX 42 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 46 *MESH_CFACELIST { *MESH_CFACE 0 6 7 9 *MESH_CFACE 1 9 8 6 *MESH_CFACE 2 8 9 11 *MESH_CFACE 3 11 10 8 *MESH_CFACE 4 0 1 13 *MESH_CFACE 5 13 12 0 *MESH_CFACE 6 12 13 7 *MESH_CFACE 7 7 6 12 *MESH_CFACE 8 1 3 14 *MESH_CFACE 9 14 13 1 *MESH_CFACE 10 3 5 15 *MESH_CFACE 11 15 14 3 *MESH_CFACE 12 13 14 9 *MESH_CFACE 13 9 7 13 *MESH_CFACE 14 14 15 11 *MESH_CFACE 15 11 9 14 *MESH_CFACE 16 5 4 16 *MESH_CFACE 17 16 15 5 *MESH_CFACE 18 15 16 10 *MESH_CFACE 19 10 11 15 *MESH_CFACE 20 4 2 17 *MESH_CFACE 21 17 16 4 *MESH_CFACE 22 2 0 12 *MESH_CFACE 23 12 17 2 *MESH_CFACE 24 16 17 8 *MESH_CFACE 25 8 10 16 *MESH_CFACE 26 17 12 6 *MESH_CFACE 27 6 8 17 *MESH_CFACE 28 26 27 28 *MESH_CFACE 29 28 29 26 *MESH_CFACE 30 30 31 32 *MESH_CFACE 31 32 33 30 *MESH_CFACE 32 22 23 25 *MESH_CFACE 33 25 24 22 *MESH_CFACE 34 18 19 23 *MESH_CFACE 35 23 22 18 *MESH_CFACE 36 19 21 25 *MESH_CFACE 37 25 23 19 *MESH_CFACE 38 21 20 24 *MESH_CFACE 39 24 25 21 *MESH_CFACE 40 20 18 22 *MESH_CFACE 41 22 24 20 *MESH_CFACE 42 35 34 36 *MESH_CFACE 43 37 36 34 *MESH_CFACE 44 39 38 40 *MESH_CFACE 45 41 40 38 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 6 -0.2319 -0.0995 0.9676 *MESH_VERTEXNORMAL 7 0.1451 -0.2491 0.9575 *MESH_VERTEXNORMAL 9 0.2849 0.0000 0.9585 *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.2849 0.0000 0.9585 *MESH_VERTEXNORMAL 8 -0.2849 -0.0000 0.9585 *MESH_VERTEXNORMAL 6 -0.2319 -0.0995 0.9676 *MESH_FACENORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 8 -0.2849 -0.0000 0.9585 *MESH_VERTEXNORMAL 9 0.2849 0.0000 0.9585 *MESH_VERTEXNORMAL 11 0.2319 0.0995 0.9676 *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 11 0.2319 0.0995 0.9676 *MESH_VERTEXNORMAL 10 -0.1451 0.2491 0.9575 *MESH_VERTEXNORMAL 8 -0.2849 -0.0000 0.9585 *MESH_FACENORMAL 4 0.0000 -0.0469 0.9989 *MESH_VERTEXNORMAL 0 -0.0415 -0.0313 0.9986 *MESH_VERTEXNORMAL 1 0.0830 -0.0157 0.9964 *MESH_VERTEXNORMAL 13 0.2132 -0.0986 0.9720 *MESH_FACENORMAL 5 0.0000 -0.0469 0.9989 *MESH_VERTEXNORMAL 13 0.2132 -0.0986 0.9720 *MESH_VERTEXNORMAL 12 -0.1387 -0.1718 0.9753 *MESH_VERTEXNORMAL 0 -0.0415 -0.0313 0.9986 *MESH_FACENORMAL 6 0.0000 -0.4688 0.8833 *MESH_VERTEXNORMAL 12 -0.1387 -0.1718 0.9753 *MESH_VERTEXNORMAL 13 0.2132 -0.0986 0.9720 *MESH_VERTEXNORMAL 7 0.1451 -0.2491 0.9575 *MESH_FACENORMAL 7 0.0000 -0.4688 0.8833 *MESH_VERTEXNORMAL 7 0.1451 -0.2491 0.9575 *MESH_VERTEXNORMAL 6 -0.2319 -0.0995 0.9676 *MESH_VERTEXNORMAL 12 -0.1387 -0.1718 0.9753 *MESH_FACENORMAL 8 0.1242 0.0000 0.9923 *MESH_VERTEXNORMAL 1 0.0830 -0.0157 0.9964 *MESH_VERTEXNORMAL 3 0.1242 -0.0000 0.9923 *MESH_VERTEXNORMAL 14 0.3440 -0.0000 0.9390 *MESH_FACENORMAL 9 0.1242 0.0000 0.9923 *MESH_VERTEXNORMAL 14 0.3440 -0.0000 0.9390 *MESH_VERTEXNORMAL 13 0.2132 -0.0986 0.9720 *MESH_VERTEXNORMAL 1 0.0830 -0.0157 0.9964 *MESH_FACENORMAL 10 0.1242 0.0000 0.9923 *MESH_VERTEXNORMAL 3 0.1242 -0.0000 0.9923 *MESH_VERTEXNORMAL 5 0.0415 0.0313 0.9986 *MESH_VERTEXNORMAL 15 0.1387 0.1718 0.9753 *MESH_FACENORMAL 11 0.1242 -0.0000 0.9923 *MESH_VERTEXNORMAL 15 0.1387 0.1718 0.9753 *MESH_VERTEXNORMAL 14 0.3440 -0.0000 0.9390 *MESH_VERTEXNORMAL 3 0.1242 -0.0000 0.9923 *MESH_FACENORMAL 12 0.5462 0.0000 0.8376 *MESH_VERTEXNORMAL 13 0.2132 -0.0986 0.9720 *MESH_VERTEXNORMAL 14 0.3440 -0.0000 0.9390 *MESH_VERTEXNORMAL 9 0.2849 0.0000 0.9585 *MESH_FACENORMAL 13 0.5462 0.0000 0.8376 *MESH_VERTEXNORMAL 9 0.2849 0.0000 0.9585 *MESH_VERTEXNORMAL 7 0.1451 -0.2491 0.9575 *MESH_VERTEXNORMAL 13 0.2132 -0.0986 0.9720 *MESH_FACENORMAL 14 0.5462 -0.0000 0.8376 *MESH_VERTEXNORMAL 14 0.3440 -0.0000 0.9390 *MESH_VERTEXNORMAL 15 0.1387 0.1718 0.9753 *MESH_VERTEXNORMAL 11 0.2319 0.0995 0.9676 *MESH_FACENORMAL 15 0.5462 0.0000 0.8376 *MESH_VERTEXNORMAL 11 0.2319 0.0995 0.9676 *MESH_VERTEXNORMAL 9 0.2849 0.0000 0.9585 *MESH_VERTEXNORMAL 14 0.3440 -0.0000 0.9390 *MESH_FACENORMAL 16 0.0000 0.0469 0.9989 *MESH_VERTEXNORMAL 5 0.0415 0.0313 0.9986 *MESH_VERTEXNORMAL 4 -0.0830 0.0157 0.9964 *MESH_VERTEXNORMAL 16 -0.2132 0.0986 0.9720 *MESH_FACENORMAL 17 0.0000 0.0469 0.9989 *MESH_VERTEXNORMAL 16 -0.2132 0.0986 0.9720 *MESH_VERTEXNORMAL 15 0.1387 0.1718 0.9753 *MESH_VERTEXNORMAL 5 0.0415 0.0313 0.9986 *MESH_FACENORMAL 18 0.0000 0.4688 0.8833 *MESH_VERTEXNORMAL 15 0.1387 0.1718 0.9753 *MESH_VERTEXNORMAL 16 -0.2132 0.0986 0.9720 *MESH_VERTEXNORMAL 10 -0.1451 0.2491 0.9575 *MESH_FACENORMAL 19 0.0000 0.4688 0.8833 *MESH_VERTEXNORMAL 10 -0.1451 0.2491 0.9575 *MESH_VERTEXNORMAL 11 0.2319 0.0995 0.9676 *MESH_VERTEXNORMAL 15 0.1387 0.1718 0.9753 *MESH_FACENORMAL 20 -0.1242 0.0000 0.9923 *MESH_VERTEXNORMAL 4 -0.0830 0.0157 0.9964 *MESH_VERTEXNORMAL 2 -0.1242 0.0000 0.9923 *MESH_VERTEXNORMAL 17 -0.3440 -0.0000 0.9390 *MESH_FACENORMAL 21 -0.1242 -0.0000 0.9923 *MESH_VERTEXNORMAL 17 -0.3440 -0.0000 0.9390 *MESH_VERTEXNORMAL 16 -0.2132 0.0986 0.9720 *MESH_VERTEXNORMAL 4 -0.0830 0.0157 0.9964 *MESH_FACENORMAL 22 -0.1242 0.0000 0.9923 *MESH_VERTEXNORMAL 2 -0.1242 0.0000 0.9923 *MESH_VERTEXNORMAL 0 -0.0415 -0.0313 0.9986 *MESH_VERTEXNORMAL 12 -0.1387 -0.1718 0.9753 *MESH_FACENORMAL 23 -0.1242 0.0000 0.9923 *MESH_VERTEXNORMAL 12 -0.1387 -0.1718 0.9753 *MESH_VERTEXNORMAL 17 -0.3440 -0.0000 0.9390 *MESH_VERTEXNORMAL 2 -0.1242 0.0000 0.9923 *MESH_FACENORMAL 24 -0.5462 -0.0000 0.8376 *MESH_VERTEXNORMAL 16 -0.2132 0.0986 0.9720 *MESH_VERTEXNORMAL 17 -0.3440 -0.0000 0.9390 *MESH_VERTEXNORMAL 8 -0.2849 -0.0000 0.9585 *MESH_FACENORMAL 25 -0.5462 0.0000 0.8376 *MESH_VERTEXNORMAL 8 -0.2849 -0.0000 0.9585 *MESH_VERTEXNORMAL 10 -0.1451 0.2491 0.9575 *MESH_VERTEXNORMAL 16 -0.2132 0.0986 0.9720 *MESH_FACENORMAL 26 -0.5462 0.0000 0.8376 *MESH_VERTEXNORMAL 17 -0.3440 -0.0000 0.9390 *MESH_VERTEXNORMAL 12 -0.1387 -0.1718 0.9753 *MESH_VERTEXNORMAL 6 -0.2319 -0.0995 0.9676 *MESH_FACENORMAL 27 -0.5462 0.0000 0.8376 *MESH_VERTEXNORMAL 6 -0.2319 -0.0995 0.9676 *MESH_VERTEXNORMAL 8 -0.2849 -0.0000 0.9585 *MESH_VERTEXNORMAL 17 -0.3440 -0.0000 0.9390 *MESH_FACENORMAL 28 0.6003 -0.0000 0.7998 *MESH_VERTEXNORMAL 26 0.6003 -0.0000 0.7998 *MESH_VERTEXNORMAL 27 0.6003 -0.0000 0.7998 *MESH_VERTEXNORMAL 28 0.6003 -0.0000 0.7998 *MESH_FACENORMAL 29 0.6003 0.0000 0.7998 *MESH_VERTEXNORMAL 28 0.6003 -0.0000 0.7998 *MESH_VERTEXNORMAL 29 0.6003 0.0000 0.7998 *MESH_VERTEXNORMAL 26 0.6003 -0.0000 0.7998 *MESH_FACENORMAL 30 0.2397 -0.0000 0.9708 *MESH_VERTEXNORMAL 30 0.2397 -0.0000 0.9708 *MESH_VERTEXNORMAL 31 0.2397 -0.0000 0.9708 *MESH_VERTEXNORMAL 32 0.2397 -0.0000 0.9708 *MESH_FACENORMAL 31 0.2397 0.0000 0.9708 *MESH_VERTEXNORMAL 32 0.2397 -0.0000 0.9708 *MESH_VERTEXNORMAL 33 0.2397 0.0000 0.9708 *MESH_VERTEXNORMAL 30 0.2397 -0.0000 0.9708 *MESH_FACENORMAL 32 0.1527 0.3875 0.9092 *MESH_VERTEXNORMAL 22 0.1032 0.4833 0.8693 *MESH_VERTEXNORMAL 23 0.1527 0.3875 0.9092 *MESH_VERTEXNORMAL 25 0.1032 0.4833 0.8693 *MESH_FACENORMAL 33 0.0524 0.5728 0.8180 *MESH_VERTEXNORMAL 25 0.1032 0.4833 0.8693 *MESH_VERTEXNORMAL 24 0.0524 0.5728 0.8180 *MESH_VERTEXNORMAL 22 0.1032 0.4833 0.8693 *MESH_FACENORMAL 34 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 18 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 19 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 23 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 35 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 23 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 22 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 18 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 36 1.0000 0.0000 0.0006 *MESH_VERTEXNORMAL 19 0.9971 0.0721 -0.0228 *MESH_VERTEXNORMAL 21 1.0000 0.0000 0.0006 *MESH_VERTEXNORMAL 25 0.9971 0.0721 -0.0228 *MESH_FACENORMAL 37 0.9885 0.1438 -0.0461 *MESH_VERTEXNORMAL 25 0.9971 0.0721 -0.0228 *MESH_VERTEXNORMAL 23 0.9885 0.1438 -0.0461 *MESH_VERTEXNORMAL 19 0.9971 0.0721 -0.0228 *MESH_FACENORMAL 38 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 20 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 24 0.0000 1.0000 0.0000 *MESH_FACENORMAL 39 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 24 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 25 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 1.0000 0.0000 *MESH_FACENORMAL 40 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 20 -0.9833 0.1764 0.0447 *MESH_VERTEXNORMAL 18 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 22 -0.9833 0.1764 0.0447 *MESH_FACENORMAL 41 -0.9338 0.3470 0.0879 *MESH_VERTEXNORMAL 22 -0.9833 0.1764 0.0447 *MESH_VERTEXNORMAL 24 -0.9338 0.3470 0.0879 *MESH_VERTEXNORMAL 20 -0.9833 0.1764 0.0447 *MESH_FACENORMAL 42 -0.6003 0.0000 -0.7998 *MESH_VERTEXNORMAL 35 -0.6003 0.0000 -0.7998 *MESH_VERTEXNORMAL 34 -0.6003 0.0000 -0.7998 *MESH_VERTEXNORMAL 36 -0.6003 0.0000 -0.7998 *MESH_FACENORMAL 43 -0.6003 0.0000 -0.7998 *MESH_VERTEXNORMAL 37 -0.6003 0.0000 -0.7998 *MESH_VERTEXNORMAL 36 -0.6003 0.0000 -0.7998 *MESH_VERTEXNORMAL 34 -0.6003 0.0000 -0.7998 *MESH_FACENORMAL 44 -0.2397 0.0000 -0.9708 *MESH_VERTEXNORMAL 39 -0.2397 0.0000 -0.9708 *MESH_VERTEXNORMAL 38 -0.2397 0.0000 -0.9708 *MESH_VERTEXNORMAL 40 -0.2397 0.0000 -0.9708 *MESH_FACENORMAL 45 -0.2397 0.0000 -0.9708 *MESH_VERTEXNORMAL 41 -0.2397 0.0000 -0.9708 *MESH_VERTEXNORMAL 40 -0.2397 0.0000 -0.9708 *MESH_VERTEXNORMAL 38 -0.2397 0.0000 -0.9708 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }