*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Thu Jan 11 13:49:50 2001" *SCENE { *SCENE_FILENAME "S_Admin_EntryL1.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 2 *MATERIAL 0 { *MATERIAL_NAME "Material #41" *MATERIAL_CLASS "Multi/Sub-Object" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0100 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *NUMSUBMTLS 11 *SUBMATERIAL 0 { *MATERIAL_NAME "Material #25" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "windows" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\A_S_stone_windows.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 1 { *MATERIAL_NAME "Material #26" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "stone" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_SetPieces\Gulag\128\G_stone.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 2 { *MATERIAL_NAME "Material #27" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "trim" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\A_S_window_strips.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 3 { *MATERIAL_NAME "Material #28" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "patio" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_SetPieces\Gulag\128\G_Roof.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 4 { *MATERIAL_NAME "Material #29" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "door" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_SetPieces\Gulag\128\G_Door.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 5 { *MATERIAL_NAME "cell" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "cell" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\A_cell1.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 6 { *MATERIAL_NAME "Material #93" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #0" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_SetPieces\Gulag\128\A_G_Window.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 7 { *MATERIAL_NAME "Material #94" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_SetPieces\Gulag\128\G_Stone2.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 8 { *MATERIAL_NAME "Material #95" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #2" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_SetPieces\Gulag\128\G_Door.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 9 { *MATERIAL_NAME "Material #96" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #3" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_SetPieces\Gulag\128\G_Roof.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 10 { *MATERIAL_NAME "Material #97" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #4" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_SetPieces\Gulag\128\A_G_Window2.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *MATERIAL 1 { *MATERIAL_NAME "Material #76" *MATERIAL_CLASS "Multi/Sub-Object" *MATERIAL_AMBIENT 0.0641 0.1582 0.1817 *MATERIAL_DIFFUSE 0.1922 0.4745 0.5451 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *NUMSUBMTLS 9 *SUBMATERIAL 0 { *MATERIAL_NAME "Material #55" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0641 0.1582 0.1817 *MATERIAL_DIFFUSE 0.1922 0.4745 0.5451 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } *SUBMATERIAL 1 { *MATERIAL_NAME "Material #55" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0641 0.1582 0.1817 *MATERIAL_DIFFUSE 0.1922 0.4745 0.5451 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } *SUBMATERIAL 2 { *MATERIAL_NAME "Material #55" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0641 0.1582 0.1817 *MATERIAL_DIFFUSE 0.1922 0.4745 0.5451 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } *SUBMATERIAL 3 { *MATERIAL_NAME "Material #25" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "windows" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\A_S_stone_windows.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 4 { *MATERIAL_NAME "Material #26" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "stone" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\S_stone_.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 5 { *MATERIAL_NAME "Material #27" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "trim" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\A_S_window_strips.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 6 { *MATERIAL_NAME "Material #28" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "patio" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\S_patio.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 7 { *MATERIAL_NAME "Material #29" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "door" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\S_door.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 8 { *MATERIAL_NAME "cell" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "cell" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "F:\Art\MC2_SetPieces\Gulag\128\A_cell1.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } } *GEOMOBJECT { *NODE_NAME "S_Adminentry" *NODE_TM { *NODE_NAME "S_Adminentry" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 44 *MESH_NUMFACES 28 *MESH_VERTEX_LIST { *MESH_VERTEX 0 34.6077 75.9911 27.7772 *MESH_VERTEX 1 -34.6077 75.9911 27.7772 *MESH_VERTEX 2 34.6077 -63.8430 27.7772 *MESH_VERTEX 3 53.7629 38.4842 27.7772 *MESH_VERTEX 4 53.7629 -31.4161 27.7772 *MESH_VERTEX 5 -53.0756 38.4842 27.7772 *MESH_VERTEX 6 -53.0756 -31.4161 27.7772 *MESH_VERTEX 7 -32.0442 73.4612 1.5958 *MESH_VERTEX 8 32.0442 73.4612 1.5958 *MESH_VERTEX 9 32.0442 73.4612 27.0215 *MESH_VERTEX 10 -32.0442 73.4612 27.0215 *MESH_VERTEX 11 -51.2901 35.8953 1.5958 *MESH_VERTEX 12 -51.2901 35.8953 27.0215 *MESH_VERTEX 13 -32.0442 73.2975 1.5958 *MESH_VERTEX 14 -50.8912 -28.8272 1.5958 *MESH_VERTEX 15 -50.8912 -28.8272 27.0215 *MESH_VERTEX 16 -32.0442 73.2975 27.0215 *MESH_VERTEX 17 -32.0442 -61.0796 1.5958 *MESH_VERTEX 18 32.0442 -61.0796 1.5958 *MESH_VERTEX 19 32.0442 -61.0796 27.0215 *MESH_VERTEX 20 -32.0442 -61.0796 27.0215 *MESH_VERTEX 21 -51.0342 35.8953 1.5958 *MESH_VERTEX 22 51.0342 35.8953 1.5958 *MESH_VERTEX 23 51.0342 35.8953 27.0215 *MESH_VERTEX 24 -51.0342 35.8953 27.0215 *MESH_VERTEX 25 -51.0342 -28.8272 1.5958 *MESH_VERTEX 26 51.0342 -28.8272 1.5958 *MESH_VERTEX 27 51.0342 -28.8272 27.0215 *MESH_VERTEX 28 -51.0342 -28.8272 27.0215 *MESH_VERTEX 29 0.0000 -61.0796 27.0215 *MESH_VERTEX 30 0.0000 -61.0796 1.5958 *MESH_VERTEX 31 0.0000 -8.8656 35.2073 *MESH_VERTEX 32 0.0000 9.2930 35.2073 *MESH_VERTEX 33 -13.9934 -8.8254 27.8096 *MESH_VERTEX 34 13.9934 -8.8254 27.8096 *MESH_VERTEX 35 13.9934 9.3061 27.8096 *MESH_VERTEX 36 -13.9934 9.3061 27.8096 *MESH_VERTEX 37 32.0442 73.7318 1.5958 *MESH_VERTEX 38 32.0442 73.7318 27.0215 *MESH_VERTEX 39 32.0442 -61.0796 1.5958 *MESH_VERTEX 40 32.0442 -61.0796 27.0215 *MESH_VERTEX 41 51.0342 -28.8272 1.5958 *MESH_VERTEX 42 51.0342 -28.8272 27.0215 *MESH_VERTEX 43 -34.6077 -63.8430 27.7772 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 43 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 1: A: 0 B: 43 C: 2 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 2: A: 4 B: 3 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 3: A: 5 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 4: A: 22 B: 23 C: 27 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 5: A: 22 B: 27 C: 26 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 6: A: 24 B: 21 C: 25 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 7: A: 24 B: 25 C: 28 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 8: A: 37 B: 38 C: 40 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 9: A: 37 B: 40 C: 39 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 10: A: 16 B: 13 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 11: A: 16 B: 17 C: 20 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 12: A: 9 B: 8 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 13: A: 10 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 14: A: 29 B: 20 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 4 *MESH_FACE 15: A: 19 B: 30 C: 18 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 4 *MESH_FACE 16: A: 11 B: 12 C: 23 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 17: A: 23 B: 22 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 18: A: 15 B: 14 C: 41 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 19: A: 41 B: 42 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 1 *MESH_FACE 20: A: 30 B: 29 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 4 *MESH_FACE 21: A: 19 B: 29 C: 30 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 4 *MESH_FACE 22: A: 33 B: 34 C: 31 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 10 *MESH_FACE 23: A: 34 B: 35 C: 32 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 10 *MESH_FACE 24: A: 32 B: 31 C: 34 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 10 *MESH_FACE 25: A: 36 B: 33 C: 31 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 10 *MESH_FACE 26: A: 31 B: 32 C: 36 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 10 *MESH_FACE 27: A: 35 B: 36 C: 32 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 10 } *MESH_NUMTVERTEX 54 *MESH_TVERTLIST { *MESH_TVERT 0 0.0005 0.0005 0.9995 *MESH_TVERT 1 0.0009 0.0005 0.9995 *MESH_TVERT 2 0.0009 0.9995 0.9995 *MESH_TVERT 3 0.0005 0.9995 0.9995 *MESH_TVERT 4 0.9914 0.9995 0.0005 *MESH_TVERT 5 0.9914 0.0005 0.9995 *MESH_TVERT 6 1.0913 0.9995 0.0005 *MESH_TVERT 7 1.0913 0.0005 0.0005 *MESH_TVERT 8 -0.0913 0.9995 0.0005 *MESH_TVERT 9 -0.0913 0.0005 0.0005 *MESH_TVERT 10 -0.5132 0.0005 0.0005 *MESH_TVERT 11 -0.5132 0.9995 0.0005 *MESH_TVERT 12 1.0033 0.9995 0.0005 *MESH_TVERT 13 1.0033 0.0005 0.0005 *MESH_TVERT 14 -0.5132 0.9995 0.9995 *MESH_TVERT 15 -0.5132 0.0005 0.9995 *MESH_TVERT 16 1.0033 0.0005 0.9995 *MESH_TVERT 17 1.0033 0.9995 0.9995 *MESH_TVERT 18 0.9936 0.0005 0.9995 *MESH_TVERT 19 0.9936 0.0005 0.0005 *MESH_TVERT 20 0.9936 0.9995 0.5000 *MESH_TVERT 21 0.0005 0.0005 0.0005 *MESH_TVERT 22 0.0016 0.9995 0.5000 *MESH_TVERT 23 0.0005 0.0005 0.9995 *MESH_TVERT 24 0.0079 0.0005 0.9995 *MESH_TVERT 25 0.9982 0.0005 0.0005 *MESH_TVERT 26 0.5130 0.9995 0.5000 *MESH_TVERT 27 0.9987 0.0005 0.0005 *MESH_TVERT 28 0.5133 0.9995 0.5000 *MESH_TVERT 29 0.0077 0.0005 0.9995 *MESH_TVERT 30 -1.4730 0.0005 0.1864 *MESH_TVERT 31 -1.4730 0.9995 0.1864 *MESH_TVERT 32 1.9646 0.9995 0.1864 *MESH_TVERT 33 1.9646 0.0005 0.1864 *MESH_TVERT 34 -1.4730 0.9995 0.8136 *MESH_TVERT 35 -1.4730 0.0005 0.8136 *MESH_TVERT 36 1.9646 0.0005 0.8136 *MESH_TVERT 37 1.9646 0.9995 0.8136 *MESH_TVERT 38 -0.4392 0.0005 0.2965 *MESH_TVERT 39 -0.4392 0.9995 0.2965 *MESH_TVERT 40 1.4417 0.9995 0.2965 *MESH_TVERT 41 1.4417 0.0005 0.2965 *MESH_TVERT 42 -0.4392 0.9995 0.9995 *MESH_TVERT 43 -0.4392 0.0005 0.9995 *MESH_TVERT 44 1.4417 0.0005 0.9995 *MESH_TVERT 45 1.4417 0.9995 0.9995 *MESH_TVERT 46 0.8208 0.1714 0.0005 *MESH_TVERT 47 0.8208 0.8266 0.0005 *MESH_TVERT 48 0.1770 0.1714 0.0005 *MESH_TVERT 49 0.1770 0.8266 0.0005 *MESH_TVERT 50 0.8792 0.1278 0.0005 *MESH_TVERT 51 0.1208 0.1278 0.0005 *MESH_TVERT 52 0.8792 0.8768 0.0005 *MESH_TVERT 53 0.1208 0.8768 0.0005 } *MESH_NUMTVFACES 28 *MESH_TFACELIST { *MESH_TFACE 0 50 51 53 *MESH_TFACE 1 50 53 52 *MESH_TFACE 2 47 46 48 *MESH_TFACE 3 48 49 47 *MESH_TFACE 4 10 11 12 *MESH_TFACE 5 10 12 13 *MESH_TFACE 6 14 15 16 *MESH_TFACE 7 14 16 17 *MESH_TFACE 8 30 31 32 *MESH_TFACE 9 30 32 33 *MESH_TFACE 10 34 35 36 *MESH_TFACE 11 34 36 37 *MESH_TFACE 12 6 7 8 *MESH_TFACE 13 8 7 9 *MESH_TFACE 14 4 3 0 *MESH_TFACE 15 2 5 1 *MESH_TFACE 16 38 39 40 *MESH_TFACE 17 40 41 38 *MESH_TFACE 18 42 43 44 *MESH_TFACE 19 44 45 42 *MESH_TFACE 20 5 4 0 *MESH_TFACE 21 2 4 5 *MESH_TFACE 22 24 25 26 *MESH_TFACE 23 19 21 22 *MESH_TFACE 24 22 20 19 *MESH_TFACE 25 23 18 20 *MESH_TFACE 26 20 22 23 *MESH_TFACE 27 27 29 28 } *MESH_NUMCVERTEX 575 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 1.0000 0.0000 *MESH_VERTCOL 25 0.0000 1.0000 0.0000 *MESH_VERTCOL 26 0.0000 1.0000 0.0000 *MESH_VERTCOL 27 0.0000 1.0000 0.0000 *MESH_VERTCOL 28 0.0000 1.0000 0.0000 *MESH_VERTCOL 29 0.0000 1.0000 0.0000 *MESH_VERTCOL 30 0.0000 1.0000 0.0000 *MESH_VERTCOL 31 0.0000 1.0000 0.0000 *MESH_VERTCOL 32 0.0000 1.0000 0.0000 *MESH_VERTCOL 33 0.0000 1.0000 0.0000 *MESH_VERTCOL 34 0.0000 1.0000 0.0000 *MESH_VERTCOL 35 0.0000 1.0000 0.0000 *MESH_VERTCOL 36 0.0000 1.0000 0.0000 *MESH_VERTCOL 37 0.0000 1.0000 0.0000 *MESH_VERTCOL 38 0.0000 1.0000 0.0000 *MESH_VERTCOL 39 0.0000 1.0000 0.0000 *MESH_VERTCOL 40 0.0000 1.0000 0.0000 *MESH_VERTCOL 41 0.0000 1.0000 0.0000 *MESH_VERTCOL 42 0.0000 1.0000 0.0000 *MESH_VERTCOL 43 0.0000 1.0000 0.0000 *MESH_VERTCOL 44 0.0000 1.0000 0.0000 *MESH_VERTCOL 45 0.0000 1.0000 0.0000 *MESH_VERTCOL 46 0.0000 1.0000 0.0000 *MESH_VERTCOL 47 0.0000 1.0000 0.0000 *MESH_VERTCOL 48 0.0000 1.0000 0.0000 *MESH_VERTCOL 49 0.0000 1.0000 0.0000 *MESH_VERTCOL 50 0.0000 0.0000 0.0000 *MESH_VERTCOL 51 0.0000 0.0000 0.0000 *MESH_VERTCOL 52 0.0000 1.0000 0.0000 *MESH_VERTCOL 53 0.0000 1.0000 0.0000 *MESH_VERTCOL 54 0.0000 0.0000 0.0000 *MESH_VERTCOL 55 0.0000 0.0000 0.0000 *MESH_VERTCOL 56 0.0000 1.0000 0.0000 *MESH_VERTCOL 57 0.0000 1.0000 0.0000 *MESH_VERTCOL 58 0.0000 0.0000 0.0000 *MESH_VERTCOL 59 0.0000 0.0000 0.0000 *MESH_VERTCOL 60 0.0000 1.0000 0.0000 *MESH_VERTCOL 61 0.0000 1.0000 0.0000 *MESH_VERTCOL 62 0.0000 0.0000 0.0000 *MESH_VERTCOL 63 0.0000 0.0000 0.0000 *MESH_VERTCOL 64 0.0000 1.0000 0.0000 *MESH_VERTCOL 65 0.0000 1.0000 0.0000 *MESH_VERTCOL 66 0.0000 0.0000 0.0000 *MESH_VERTCOL 67 0.0000 0.0000 0.0000 *MESH_VERTCOL 68 0.0000 1.0000 0.0000 *MESH_VERTCOL 69 0.0000 1.0000 0.0000 *MESH_VERTCOL 70 0.0000 0.0000 0.0000 *MESH_VERTCOL 71 0.0000 0.0000 0.0000 *MESH_VERTCOL 72 0.0000 0.0000 0.0000 *MESH_VERTCOL 73 0.0000 1.0000 0.0000 *MESH_VERTCOL 74 0.0000 1.0000 0.0000 *MESH_VERTCOL 75 0.0000 1.0000 0.0000 *MESH_VERTCOL 76 0.0000 1.0000 0.0000 *MESH_VERTCOL 77 0.0000 1.0000 0.0000 *MESH_VERTCOL 78 0.0000 1.0000 0.0000 *MESH_VERTCOL 79 0.0000 1.0000 0.0000 *MESH_VERTCOL 80 0.0000 1.0000 0.0000 *MESH_VERTCOL 81 0.0000 1.0000 0.0000 *MESH_VERTCOL 82 0.0000 1.0000 0.0000 *MESH_VERTCOL 83 0.0000 1.0000 0.0000 *MESH_VERTCOL 84 0.0000 0.0000 0.0000 *MESH_VERTCOL 85 0.0000 0.0000 0.0000 *MESH_VERTCOL 86 0.0000 0.0000 0.0000 *MESH_VERTCOL 87 0.0000 0.0000 0.0000 *MESH_VERTCOL 88 0.0000 0.0000 0.0000 *MESH_VERTCOL 89 0.0000 0.0000 0.0000 *MESH_VERTCOL 90 0.0000 0.0000 0.0000 *MESH_VERTCOL 91 0.0000 0.0000 0.0000 *MESH_VERTCOL 92 0.0000 0.0000 0.0000 *MESH_VERTCOL 93 0.0000 0.0000 0.0000 *MESH_VERTCOL 94 0.0000 0.0000 0.0000 *MESH_VERTCOL 95 0.0000 0.0000 0.0000 *MESH_VERTCOL 96 0.0000 0.0000 0.0000 *MESH_VERTCOL 97 0.0000 0.0000 0.0000 *MESH_VERTCOL 98 0.0000 0.0000 0.0000 *MESH_VERTCOL 99 0.0000 0.0000 0.0000 *MESH_VERTCOL 100 0.0000 0.0000 0.0000 *MESH_VERTCOL 101 0.0000 0.0000 0.0000 *MESH_VERTCOL 102 0.0000 0.0000 0.0000 *MESH_VERTCOL 103 0.0000 0.0000 0.0000 *MESH_VERTCOL 104 0.0000 0.0000 0.0000 *MESH_VERTCOL 105 0.0000 0.0000 0.0000 *MESH_VERTCOL 106 0.0000 0.0000 0.0000 *MESH_VERTCOL 107 0.0314 0.0314 0.0314 *MESH_VERTCOL 108 0.0314 0.0314 0.0314 *MESH_VERTCOL 109 0.0314 0.0314 0.0314 *MESH_VERTCOL 110 0.0000 0.0000 0.0000 *MESH_VERTCOL 111 0.0314 0.0314 0.0314 *MESH_VERTCOL 112 0.1333 0.1333 0.1333 *MESH_VERTCOL 113 0.0000 0.0000 0.0000 *MESH_VERTCOL 114 0.0000 1.0000 0.0000 *MESH_VERTCOL 115 0.0000 1.0000 0.0000 *MESH_VERTCOL 116 0.0000 1.0000 0.0000 *MESH_VERTCOL 117 0.0000 1.0000 0.0000 *MESH_VERTCOL 118 0.0000 0.0000 0.0000 *MESH_VERTCOL 119 0.0000 0.0000 0.0000 *MESH_VERTCOL 120 0.0000 1.0000 0.0000 *MESH_VERTCOL 121 0.0000 1.0000 0.0000 *MESH_VERTCOL 122 0.0000 1.0000 0.0000 *MESH_VERTCOL 123 0.0000 1.0000 0.0000 *MESH_VERTCOL 124 0.0000 0.0000 0.0000 *MESH_VERTCOL 125 0.0000 0.0000 0.0000 *MESH_VERTCOL 126 0.0314 0.0314 0.0314 *MESH_VERTCOL 127 0.0000 0.0000 0.0000 *MESH_VERTCOL 128 0.0000 0.0000 0.0000 *MESH_VERTCOL 129 0.0000 0.0000 0.0000 *MESH_VERTCOL 130 0.0000 0.0000 0.0000 *MESH_VERTCOL 131 0.0000 0.0000 0.0000 *MESH_VERTCOL 132 0.0000 0.0000 0.0000 *MESH_VERTCOL 133 0.0000 0.0000 0.0000 *MESH_VERTCOL 134 0.0314 0.0314 0.0314 *MESH_VERTCOL 135 0.1333 0.1333 0.1333 *MESH_VERTCOL 136 0.0000 0.0000 0.0000 *MESH_VERTCOL 137 0.0000 0.0000 0.0000 *MESH_VERTCOL 138 0.0000 0.0000 0.0000 *MESH_VERTCOL 139 0.0000 0.0000 0.0000 *MESH_VERTCOL 140 0.0000 0.0000 0.0000 *MESH_VERTCOL 141 0.0314 0.0314 0.0314 *MESH_VERTCOL 142 0.0000 0.0000 0.0000 *MESH_VERTCOL 143 0.0000 0.0000 0.0000 *MESH_VERTCOL 144 0.0000 0.0000 0.0000 *MESH_VERTCOL 145 0.0000 0.0000 0.0000 *MESH_VERTCOL 146 0.0000 0.0000 0.0000 *MESH_VERTCOL 147 0.0000 0.0000 0.0000 *MESH_VERTCOL 148 0.0000 0.0000 0.0000 *MESH_VERTCOL 149 0.0000 0.0000 0.0000 *MESH_VERTCOL 150 0.0000 0.0000 0.0000 *MESH_VERTCOL 151 0.0000 0.0000 0.0000 *MESH_VERTCOL 152 0.0000 0.0000 0.0000 *MESH_VERTCOL 153 0.0000 0.0000 0.0000 *MESH_VERTCOL 154 0.0000 0.0000 0.0000 *MESH_VERTCOL 155 0.0000 0.0000 0.0000 *MESH_VERTCOL 156 0.1333 0.1333 0.1333 *MESH_VERTCOL 157 0.0000 0.0000 0.0000 *MESH_VERTCOL 158 0.0000 0.0000 0.0000 *MESH_VERTCOL 159 0.0000 0.0000 0.0000 *MESH_VERTCOL 160 0.0000 0.0000 0.0000 *MESH_VERTCOL 161 0.0000 0.0000 0.0000 *MESH_VERTCOL 162 0.0000 0.0000 0.0000 *MESH_VERTCOL 163 0.0000 0.0000 0.0000 *MESH_VERTCOL 164 0.0000 0.0000 0.0000 *MESH_VERTCOL 165 0.0000 0.0000 0.0000 *MESH_VERTCOL 166 0.0000 0.0000 0.0000 *MESH_VERTCOL 167 0.0000 0.0000 0.0000 *MESH_VERTCOL 168 0.0000 1.0000 0.0000 *MESH_VERTCOL 169 0.0000 0.0000 0.0000 *MESH_VERTCOL 170 0.0000 1.0000 0.0000 *MESH_VERTCOL 171 0.0000 0.0000 0.0000 *MESH_VERTCOL 172 0.0000 1.0000 0.0000 *MESH_VERTCOL 173 0.0000 1.0000 0.0000 *MESH_VERTCOL 174 0.0000 0.0000 0.0000 *MESH_VERTCOL 175 0.0000 0.0000 0.0000 *MESH_VERTCOL 176 0.0000 1.0000 0.0000 *MESH_VERTCOL 177 0.0000 1.0000 0.0000 *MESH_VERTCOL 178 0.0000 0.0000 0.0000 *MESH_VERTCOL 179 0.0000 0.0000 0.0000 *MESH_VERTCOL 180 0.0000 1.0000 0.0000 *MESH_VERTCOL 181 0.0000 1.0000 0.0000 *MESH_VERTCOL 182 0.0000 0.0000 0.0000 *MESH_VERTCOL 183 0.0000 0.0000 0.0000 *MESH_VERTCOL 184 0.0000 0.0000 0.0000 *MESH_VERTCOL 185 0.0000 0.0000 0.0000 *MESH_VERTCOL 186 0.0000 0.0000 0.0000 *MESH_VERTCOL 187 0.0000 0.0000 0.0000 *MESH_VERTCOL 188 0.0000 0.0000 0.0000 *MESH_VERTCOL 189 0.0000 0.0000 0.0000 *MESH_VERTCOL 190 0.1333 0.1333 0.1333 *MESH_VERTCOL 191 0.0000 0.0000 0.0000 *MESH_VERTCOL 192 0.0000 0.0000 0.0000 *MESH_VERTCOL 193 0.0000 0.0000 0.0000 *MESH_VERTCOL 194 0.0000 0.0000 0.0000 *MESH_VERTCOL 195 0.0000 0.0000 0.0000 *MESH_VERTCOL 196 0.0000 0.0000 0.0000 *MESH_VERTCOL 197 0.0000 0.0000 0.0000 *MESH_VERTCOL 198 0.0000 0.0000 0.0000 *MESH_VERTCOL 199 0.0000 0.0000 0.0000 *MESH_VERTCOL 200 0.0000 0.0000 0.0000 *MESH_VERTCOL 201 0.0000 0.0000 0.0000 *MESH_VERTCOL 202 0.0000 0.0000 0.0000 *MESH_VERTCOL 203 0.0314 0.0314 0.0314 *MESH_VERTCOL 204 0.0000 0.0000 0.0000 *MESH_VERTCOL 205 0.0000 0.0000 0.0000 *MESH_VERTCOL 206 0.0000 0.0000 0.0000 *MESH_VERTCOL 207 0.0000 0.0000 0.0000 *MESH_VERTCOL 208 0.0000 0.0000 0.0000 *MESH_VERTCOL 209 0.0000 0.0000 0.0000 *MESH_VERTCOL 210 0.0000 0.0000 0.0000 *MESH_VERTCOL 211 0.0000 0.0000 0.0000 *MESH_VERTCOL 212 0.0000 0.0000 0.0000 *MESH_VERTCOL 213 0.0000 0.0000 0.0000 *MESH_VERTCOL 214 0.0314 0.0314 0.0314 *MESH_VERTCOL 215 0.1333 0.1333 0.1333 *MESH_VERTCOL 216 0.0000 0.0000 0.0000 *MESH_VERTCOL 217 0.0000 0.0000 0.0000 *MESH_VERTCOL 218 0.0000 0.0000 0.0000 *MESH_VERTCOL 219 0.0000 0.0000 0.0000 *MESH_VERTCOL 220 0.0000 0.0000 0.0000 *MESH_VERTCOL 221 0.1333 0.1333 0.1333 *MESH_VERTCOL 222 0.0000 0.0000 0.0000 *MESH_VERTCOL 223 0.0000 0.0000 0.0000 *MESH_VERTCOL 224 0.0314 0.0314 0.0314 *MESH_VERTCOL 225 0.0000 0.0000 0.0000 *MESH_VERTCOL 226 0.0000 0.0000 0.0000 *MESH_VERTCOL 227 0.0000 0.0000 0.0000 *MESH_VERTCOL 228 0.0000 0.0000 0.0000 *MESH_VERTCOL 229 0.0000 0.0000 0.0000 *MESH_VERTCOL 230 0.0000 0.0000 0.0000 *MESH_VERTCOL 231 0.0314 0.0314 0.0314 *MESH_VERTCOL 232 0.0000 0.0000 0.0000 *MESH_VERTCOL 233 0.0000 0.0000 0.0000 *MESH_VERTCOL 234 0.0000 0.0000 0.0000 *MESH_VERTCOL 235 0.0000 0.0000 0.0000 *MESH_VERTCOL 236 0.0000 0.0000 0.0000 *MESH_VERTCOL 237 0.0000 0.0000 0.0000 *MESH_VERTCOL 238 0.0000 0.0000 0.0000 *MESH_VERTCOL 239 0.0000 0.0000 0.0000 *MESH_VERTCOL 240 0.0000 0.0000 0.0000 *MESH_VERTCOL 241 0.0000 0.0000 0.0000 *MESH_VERTCOL 242 0.0000 0.0000 0.0000 *MESH_VERTCOL 243 0.0000 0.0000 0.0000 *MESH_VERTCOL 244 0.0000 0.0000 0.0000 *MESH_VERTCOL 245 0.0000 0.0000 0.0000 *MESH_VERTCOL 246 0.0000 0.0000 0.0000 *MESH_VERTCOL 247 0.0000 0.0000 0.0000 *MESH_VERTCOL 248 0.0000 0.0000 0.0000 *MESH_VERTCOL 249 0.0000 0.0000 0.0000 *MESH_VERTCOL 250 0.0000 0.0000 0.0000 *MESH_VERTCOL 251 0.0000 0.0000 0.0000 *MESH_VERTCOL 252 0.0000 0.0000 0.0000 *MESH_VERTCOL 253 0.0000 0.0000 0.0000 *MESH_VERTCOL 254 0.0000 0.0000 0.0000 *MESH_VERTCOL 255 0.0000 0.0000 0.0000 *MESH_VERTCOL 256 0.0000 0.0000 0.0000 *MESH_VERTCOL 257 0.0000 0.0000 0.0000 *MESH_VERTCOL 258 0.0000 0.0000 0.0000 *MESH_VERTCOL 259 0.0000 0.0000 0.0000 *MESH_VERTCOL 260 0.0000 0.0000 0.0000 *MESH_VERTCOL 261 0.0000 0.0000 0.0000 *MESH_VERTCOL 262 0.0000 0.0000 0.0000 *MESH_VERTCOL 263 0.1333 0.1333 0.1333 *MESH_VERTCOL 264 0.0000 0.0000 0.0000 *MESH_VERTCOL 265 0.0000 0.0000 0.0000 *MESH_VERTCOL 266 0.0000 0.0000 0.0000 *MESH_VERTCOL 267 0.0000 0.0000 0.0000 *MESH_VERTCOL 268 0.1333 0.1333 0.1333 *MESH_VERTCOL 269 0.0000 0.0000 0.0000 *MESH_VERTCOL 270 0.0000 0.0000 0.0000 *MESH_VERTCOL 271 0.0000 0.0000 0.0000 *MESH_VERTCOL 272 0.0000 0.0000 0.0000 *MESH_VERTCOL 273 0.0000 0.0000 0.0000 *MESH_VERTCOL 274 0.0000 0.0000 0.0000 *MESH_VERTCOL 275 0.0000 0.0000 0.0000 *MESH_VERTCOL 276 0.0000 0.0000 0.0000 *MESH_VERTCOL 277 0.0000 0.0000 0.0000 *MESH_VERTCOL 278 0.1333 0.1333 0.1333 *MESH_VERTCOL 279 0.0000 0.0000 0.0000 *MESH_VERTCOL 280 0.0000 0.0000 0.0000 *MESH_VERTCOL 281 0.0000 0.0000 0.0000 *MESH_VERTCOL 282 0.0000 0.0000 0.0000 *MESH_VERTCOL 283 0.0000 0.0000 0.0000 *MESH_VERTCOL 284 0.0000 0.0000 0.0000 *MESH_VERTCOL 285 0.0000 0.0000 0.0000 *MESH_VERTCOL 286 0.0000 0.0000 0.0000 *MESH_VERTCOL 287 0.0000 0.0000 0.0000 *MESH_VERTCOL 288 0.0314 0.0314 0.0314 *MESH_VERTCOL 289 0.0000 0.0000 0.0000 *MESH_VERTCOL 290 0.0000 0.0000 0.0000 *MESH_VERTCOL 291 0.0000 0.0000 0.0000 *MESH_VERTCOL 292 0.0000 1.0000 0.0000 *MESH_VERTCOL 293 0.0000 1.0000 0.0000 *MESH_VERTCOL 294 0.0000 1.0000 0.0000 *MESH_VERTCOL 295 0.0000 1.0000 0.0000 *MESH_VERTCOL 296 0.0000 1.0000 0.0000 *MESH_VERTCOL 297 0.0000 1.0000 0.0000 *MESH_VERTCOL 298 0.0000 1.0000 0.0000 *MESH_VERTCOL 299 0.0000 1.0000 0.0000 *MESH_VERTCOL 300 0.0000 1.0000 0.0000 *MESH_VERTCOL 301 0.0000 1.0000 0.0000 *MESH_VERTCOL 302 0.0000 1.0000 0.0000 *MESH_VERTCOL 303 0.0000 1.0000 0.0000 *MESH_VERTCOL 304 0.0000 1.0000 0.0000 *MESH_VERTCOL 305 0.0000 1.0000 0.0000 *MESH_VERTCOL 306 0.0000 1.0000 0.0000 *MESH_VERTCOL 307 0.0000 1.0000 0.0000 *MESH_VERTCOL 308 0.0000 1.0000 0.0000 *MESH_VERTCOL 309 0.0000 1.0000 0.0000 *MESH_VERTCOL 310 0.0000 1.0000 0.0000 *MESH_VERTCOL 311 0.0000 1.0000 0.0000 *MESH_VERTCOL 312 0.0000 1.0000 0.0000 *MESH_VERTCOL 313 0.0000 1.0000 0.0000 *MESH_VERTCOL 314 0.0000 1.0000 0.0000 *MESH_VERTCOL 315 0.0000 1.0000 0.0000 *MESH_VERTCOL 316 0.0000 1.0000 0.0000 *MESH_VERTCOL 317 0.0000 1.0000 0.0000 *MESH_VERTCOL 318 0.0000 1.0000 0.0000 *MESH_VERTCOL 319 0.0000 1.0000 0.0000 *MESH_VERTCOL 320 0.0000 1.0000 0.0000 *MESH_VERTCOL 321 0.0000 1.0000 0.0000 *MESH_VERTCOL 322 0.0000 1.0000 0.0000 *MESH_VERTCOL 323 0.0000 1.0000 0.0000 *MESH_VERTCOL 324 0.0000 1.0000 0.0000 *MESH_VERTCOL 325 0.0000 1.0000 0.0000 *MESH_VERTCOL 326 0.0000 0.0000 0.0000 *MESH_VERTCOL 327 0.0000 0.0000 0.0000 *MESH_VERTCOL 328 0.0000 0.0000 0.0000 *MESH_VERTCOL 329 0.0000 0.0000 0.0000 *MESH_VERTCOL 330 0.0000 0.0000 0.0000 *MESH_VERTCOL 331 0.0000 0.0000 0.0000 *MESH_VERTCOL 332 0.0000 0.0000 0.0000 *MESH_VERTCOL 333 0.0000 0.0000 0.0000 *MESH_VERTCOL 334 0.0000 0.0000 0.0000 *MESH_VERTCOL 335 0.0000 0.0000 0.0000 *MESH_VERTCOL 336 0.0000 0.0000 0.0000 *MESH_VERTCOL 337 0.0000 0.0000 0.0000 *MESH_VERTCOL 338 0.0000 0.0000 0.0000 *MESH_VERTCOL 339 0.0314 0.0314 0.0314 *MESH_VERTCOL 340 0.0314 0.0314 0.0314 *MESH_VERTCOL 341 0.0314 0.0314 0.0314 *MESH_VERTCOL 342 0.0000 0.0000 0.0000 *MESH_VERTCOL 343 0.0314 0.0314 0.0314 *MESH_VERTCOL 344 0.1333 0.1333 0.1333 *MESH_VERTCOL 345 0.0000 0.0000 0.0000 *MESH_VERTCOL 346 0.0000 0.0000 0.0000 *MESH_VERTCOL 347 0.0314 0.0314 0.0314 *MESH_VERTCOL 348 0.0000 0.0000 0.0000 *MESH_VERTCOL 349 0.0000 0.0000 0.0000 *MESH_VERTCOL 350 0.0000 0.0000 0.0000 *MESH_VERTCOL 351 0.0000 0.0000 0.0000 *MESH_VERTCOL 352 0.0000 0.0000 0.0000 *MESH_VERTCOL 353 0.0000 0.0000 0.0000 *MESH_VERTCOL 354 0.0000 0.0000 0.0000 *MESH_VERTCOL 355 0.0000 0.0000 0.0000 *MESH_VERTCOL 356 0.0000 0.0000 0.0000 *MESH_VERTCOL 357 0.0000 0.0000 0.0000 *MESH_VERTCOL 358 0.0314 0.0314 0.0314 *MESH_VERTCOL 359 0.1333 0.1333 0.1333 *MESH_VERTCOL 360 0.0000 0.0000 0.0000 *MESH_VERTCOL 361 0.0000 0.0000 0.0000 *MESH_VERTCOL 362 0.0000 0.0000 0.0000 *MESH_VERTCOL 363 0.0000 0.0000 0.0000 *MESH_VERTCOL 364 0.0000 0.0000 0.0000 *MESH_VERTCOL 365 0.0314 0.0314 0.0314 *MESH_VERTCOL 366 0.0000 0.0000 0.0000 *MESH_VERTCOL 367 0.0000 0.0000 0.0000 *MESH_VERTCOL 368 0.0000 0.0000 0.0000 *MESH_VERTCOL 369 0.0000 0.0000 0.0000 *MESH_VERTCOL 370 0.0000 0.0000 0.0000 *MESH_VERTCOL 371 0.0000 0.0000 0.0000 *MESH_VERTCOL 372 0.0000 0.0000 0.0000 *MESH_VERTCOL 373 0.0000 0.0000 0.0000 *MESH_VERTCOL 374 0.0000 0.0000 0.0000 *MESH_VERTCOL 375 0.0000 0.0000 0.0000 *MESH_VERTCOL 376 0.0000 0.0000 0.0000 *MESH_VERTCOL 377 0.0000 0.0000 0.0000 *MESH_VERTCOL 378 0.1333 0.1333 0.1333 *MESH_VERTCOL 379 0.0000 0.0000 0.0000 *MESH_VERTCOL 380 0.0000 0.0000 0.0000 *MESH_VERTCOL 381 0.0000 0.0000 0.0000 *MESH_VERTCOL 382 0.0000 0.0000 0.0000 *MESH_VERTCOL 383 0.0000 0.0000 0.0000 *MESH_VERTCOL 384 0.0000 0.0000 0.0000 *MESH_VERTCOL 385 0.0000 0.0000 0.0000 *MESH_VERTCOL 386 0.0000 0.0000 0.0000 *MESH_VERTCOL 387 0.0000 0.0000 0.0000 *MESH_VERTCOL 388 0.0000 0.0000 0.0000 *MESH_VERTCOL 389 0.0000 0.0000 0.0000 *MESH_VERTCOL 390 0.0314 0.0314 0.0314 *MESH_VERTCOL 391 0.0000 0.0000 0.0000 *MESH_VERTCOL 392 0.0000 0.0000 0.0000 *MESH_VERTCOL 393 0.0000 0.0000 0.0000 *MESH_VERTCOL 394 0.0000 0.0000 0.0000 *MESH_VERTCOL 395 0.0000 0.0000 0.0000 *MESH_VERTCOL 396 0.0000 0.0000 0.0000 *MESH_VERTCOL 397 0.0000 0.0000 0.0000 *MESH_VERTCOL 398 0.0000 1.0000 0.0000 *MESH_VERTCOL 399 0.0000 1.0000 0.0000 *MESH_VERTCOL 400 0.0000 0.0000 0.0000 *MESH_VERTCOL 401 0.0000 0.0000 0.0000 *MESH_VERTCOL 402 0.0000 1.0000 0.0000 *MESH_VERTCOL 403 0.0000 1.0000 0.0000 *MESH_VERTCOL 404 0.0000 0.0000 0.0000 *MESH_VERTCOL 405 0.0000 0.0000 0.0000 *MESH_VERTCOL 406 0.0000 0.0000 0.0000 *MESH_VERTCOL 407 0.0000 0.0000 0.0000 *MESH_VERTCOL 408 0.0000 0.0000 0.0000 *MESH_VERTCOL 409 0.0000 0.0000 0.0000 *MESH_VERTCOL 410 0.0000 0.0000 0.0000 *MESH_VERTCOL 411 0.0000 0.0000 0.0000 *MESH_VERTCOL 412 0.1333 0.1333 0.1333 *MESH_VERTCOL 413 0.0000 0.0000 0.0000 *MESH_VERTCOL 414 0.0000 0.0000 0.0000 *MESH_VERTCOL 415 0.0000 0.0000 0.0000 *MESH_VERTCOL 416 0.0314 0.0314 0.0314 *MESH_VERTCOL 417 0.1333 0.1333 0.1333 *MESH_VERTCOL 418 0.0000 0.0000 0.0000 *MESH_VERTCOL 419 0.0000 0.0000 0.0000 *MESH_VERTCOL 420 0.0000 0.0000 0.0000 *MESH_VERTCOL 421 0.0000 0.0000 0.0000 *MESH_VERTCOL 422 0.0000 0.0000 0.0000 *MESH_VERTCOL 423 0.1333 0.1333 0.1333 *MESH_VERTCOL 424 0.0000 0.0000 0.0000 *MESH_VERTCOL 425 0.0000 0.0000 0.0000 *MESH_VERTCOL 426 0.0314 0.0314 0.0314 *MESH_VERTCOL 427 0.0000 0.0000 0.0000 *MESH_VERTCOL 428 0.0000 0.0000 0.0000 *MESH_VERTCOL 429 0.0000 0.0000 0.0000 *MESH_VERTCOL 430 0.0000 0.0000 0.0000 *MESH_VERTCOL 431 0.0000 0.0000 0.0000 *MESH_VERTCOL 432 0.0000 0.0000 0.0000 *MESH_VERTCOL 433 0.0314 0.0314 0.0314 *MESH_VERTCOL 434 0.0000 0.0000 0.0000 *MESH_VERTCOL 435 0.0000 0.0000 0.0000 *MESH_VERTCOL 436 0.0000 0.0000 0.0000 *MESH_VERTCOL 437 0.0000 0.0000 0.0000 *MESH_VERTCOL 438 0.0000 0.0000 0.0000 *MESH_VERTCOL 439 0.0000 0.0000 0.0000 *MESH_VERTCOL 440 0.0000 0.0000 0.0000 *MESH_VERTCOL 441 0.0000 0.0000 0.0000 *MESH_VERTCOL 442 0.0000 0.0000 0.0000 *MESH_VERTCOL 443 0.0000 0.0000 0.0000 *MESH_VERTCOL 444 0.0000 0.0000 0.0000 *MESH_VERTCOL 445 0.0000 0.0000 0.0000 *MESH_VERTCOL 446 0.0000 0.0000 0.0000 *MESH_VERTCOL 447 0.0000 0.0000 0.0000 *MESH_VERTCOL 448 0.0000 0.0000 0.0000 *MESH_VERTCOL 449 0.0000 0.0000 0.0000 *MESH_VERTCOL 450 0.0000 0.0000 0.0000 *MESH_VERTCOL 451 0.0000 0.0000 0.0000 *MESH_VERTCOL 452 0.0000 0.0000 0.0000 *MESH_VERTCOL 453 0.0000 0.0000 0.0000 *MESH_VERTCOL 454 0.0000 0.0000 0.0000 *MESH_VERTCOL 455 0.0000 0.0000 0.0000 *MESH_VERTCOL 456 0.0000 0.0000 0.0000 *MESH_VERTCOL 457 0.0000 0.0000 0.0000 *MESH_VERTCOL 458 0.0000 0.0000 0.0000 *MESH_VERTCOL 459 0.0314 0.0314 0.0314 *MESH_VERTCOL 460 0.0000 0.0000 0.0000 *MESH_VERTCOL 461 0.0000 0.0000 0.0000 *MESH_VERTCOL 462 0.0000 0.0000 0.0000 *MESH_VERTCOL 463 0.0000 0.0000 0.0000 *MESH_VERTCOL 464 0.0000 0.0000 0.0000 *MESH_VERTCOL 465 0.0000 0.0000 0.0000 *MESH_VERTCOL 466 0.0000 0.0000 0.0000 *MESH_VERTCOL 467 0.0000 0.0000 0.0000 *MESH_VERTCOL 468 0.0000 0.0000 0.0000 *MESH_VERTCOL 469 0.0000 0.0000 0.0000 *MESH_VERTCOL 470 0.0314 0.0314 0.0314 *MESH_VERTCOL 471 0.0000 0.0000 0.0000 *MESH_VERTCOL 472 0.0000 0.0000 0.0000 *MESH_VERTCOL 473 0.0000 0.0000 0.0000 *MESH_VERTCOL 474 0.0000 0.0000 0.0000 *MESH_VERTCOL 475 0.0000 0.0000 0.0000 *MESH_VERTCOL 476 0.0000 0.0000 0.0000 *MESH_VERTCOL 477 0.0000 0.0000 0.0000 *MESH_VERTCOL 478 0.0314 0.0314 0.0314 *MESH_VERTCOL 479 0.1333 0.1333 0.1333 *MESH_VERTCOL 480 0.0000 0.0000 0.0000 *MESH_VERTCOL 481 0.0000 0.0000 0.0000 *MESH_VERTCOL 482 0.0000 0.0000 0.0000 *MESH_VERTCOL 483 0.0000 0.0000 0.0000 *MESH_VERTCOL 484 0.0000 0.0000 0.0000 *MESH_VERTCOL 485 0.0314 0.0314 0.0314 *MESH_VERTCOL 486 0.0000 0.0000 0.0000 *MESH_VERTCOL 487 0.0000 0.0000 0.0000 *MESH_VERTCOL 488 0.0000 0.0000 0.0000 *MESH_VERTCOL 489 0.0000 0.0000 0.0000 *MESH_VERTCOL 490 0.0000 0.0000 0.0000 *MESH_VERTCOL 491 0.0000 0.0000 0.0000 *MESH_VERTCOL 492 0.0000 0.0000 0.0000 *MESH_VERTCOL 493 0.0000 0.0000 0.0000 *MESH_VERTCOL 494 0.0000 0.0000 0.0000 *MESH_VERTCOL 495 0.0000 0.0000 0.0000 *MESH_VERTCOL 496 0.0000 0.0000 0.0000 *MESH_VERTCOL 497 0.0000 0.0000 0.0000 *MESH_VERTCOL 498 0.0000 0.0000 0.0000 *MESH_VERTCOL 499 0.0000 0.0000 0.0000 *MESH_VERTCOL 500 0.1333 0.1333 0.1333 *MESH_VERTCOL 501 0.0000 0.0000 0.0000 *MESH_VERTCOL 502 0.0000 0.0000 0.0000 *MESH_VERTCOL 503 0.0000 0.0000 0.0000 *MESH_VERTCOL 504 0.0000 0.0000 0.0000 *MESH_VERTCOL 505 0.0000 0.0000 0.0000 *MESH_VERTCOL 506 0.0000 0.0000 0.0000 *MESH_VERTCOL 507 0.0000 0.0000 0.0000 *MESH_VERTCOL 508 0.0000 0.0000 0.0000 *MESH_VERTCOL 509 0.0000 0.0000 0.0000 *MESH_VERTCOL 510 0.0000 0.0000 0.0000 *MESH_VERTCOL 511 0.0000 0.0000 0.0000 *MESH_VERTCOL 512 0.0000 0.0000 0.0000 *MESH_VERTCOL 513 0.0000 0.0000 0.0000 *MESH_VERTCOL 514 0.0000 0.0000 0.0000 *MESH_VERTCOL 515 0.0000 0.0000 0.0000 *MESH_VERTCOL 516 0.0000 0.0000 0.0000 *MESH_VERTCOL 517 0.0000 0.0000 0.0000 *MESH_VERTCOL 518 0.0000 0.0000 0.0000 *MESH_VERTCOL 519 0.0000 0.0000 0.0000 *MESH_VERTCOL 520 0.0000 0.0000 0.0000 *MESH_VERTCOL 521 0.0000 0.0000 0.0000 *MESH_VERTCOL 522 0.0000 0.0000 0.0000 *MESH_VERTCOL 523 0.0000 0.0000 0.0000 *MESH_VERTCOL 524 0.0000 0.0000 0.0000 *MESH_VERTCOL 525 0.0000 0.0000 0.0000 *MESH_VERTCOL 526 0.0000 0.0000 0.0000 *MESH_VERTCOL 527 0.0000 0.0000 0.0000 *MESH_VERTCOL 528 0.0000 0.0000 0.0000 *MESH_VERTCOL 529 0.0000 0.0000 0.0000 *MESH_VERTCOL 530 0.0000 0.0000 0.0000 *MESH_VERTCOL 531 0.0000 0.0000 0.0000 *MESH_VERTCOL 532 0.0000 0.0000 0.0000 *MESH_VERTCOL 533 0.0000 0.0000 0.0000 *MESH_VERTCOL 534 0.0000 0.0000 0.0000 *MESH_VERTCOL 535 0.1333 0.1333 0.1333 *MESH_VERTCOL 536 0.0000 0.0000 0.0000 *MESH_VERTCOL 537 0.0000 0.0000 0.0000 *MESH_VERTCOL 538 0.0000 0.0000 0.0000 *MESH_VERTCOL 539 0.0000 0.0000 0.0000 *MESH_VERTCOL 540 0.1333 0.1333 0.1333 *MESH_VERTCOL 541 0.0000 0.0000 0.0000 *MESH_VERTCOL 542 0.0000 0.0000 0.0000 *MESH_VERTCOL 543 0.0000 0.0000 0.0000 *MESH_VERTCOL 544 0.0000 0.0000 0.0000 *MESH_VERTCOL 545 0.0000 0.0000 0.0000 *MESH_VERTCOL 546 0.0000 0.0000 0.0000 *MESH_VERTCOL 547 0.0000 0.0000 0.0000 *MESH_VERTCOL 548 0.0000 0.0000 0.0000 *MESH_VERTCOL 549 0.0000 0.0000 0.0000 *MESH_VERTCOL 550 0.1333 0.1333 0.1333 *MESH_VERTCOL 551 0.0000 0.0000 0.0000 *MESH_VERTCOL 552 0.0000 0.0000 0.0000 *MESH_VERTCOL 553 0.0000 0.0000 0.0000 *MESH_VERTCOL 554 0.0000 0.0000 0.0000 *MESH_VERTCOL 555 0.0000 0.0000 0.0000 *MESH_VERTCOL 556 0.0000 0.0000 0.0000 *MESH_VERTCOL 557 0.0000 0.0000 0.0000 *MESH_VERTCOL 558 0.0000 0.0000 0.0000 *MESH_VERTCOL 559 0.0000 0.0000 0.0000 *MESH_VERTCOL 560 0.0000 1.0000 0.0000 *MESH_VERTCOL 561 0.0000 1.0000 0.0000 *MESH_VERTCOL 562 0.0000 1.0000 0.0000 *MESH_VERTCOL 563 0.0000 1.0000 0.0000 *MESH_VERTCOL 564 0.0000 1.0000 0.0000 *MESH_VERTCOL 565 0.0000 0.0000 0.0000 *MESH_VERTCOL 566 0.0000 1.0000 0.0000 *MESH_VERTCOL 567 0.0000 0.0000 0.0000 *MESH_VERTCOL 568 0.0000 1.0000 0.0000 *MESH_VERTCOL 569 0.0000 1.0000 0.0000 *MESH_VERTCOL 570 0.0000 1.0000 0.0000 *MESH_VERTCOL 571 0.0000 0.0000 0.0000 *MESH_VERTCOL 572 0.0000 0.0000 0.0000 *MESH_VERTCOL 573 0.0000 0.0000 0.0000 *MESH_VERTCOL 574 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 28 *MESH_CFACELIST { *MESH_CFACE 0 2 572 573 *MESH_CFACE 1 2 573 6 *MESH_CFACE 2 11 7 19 *MESH_CFACE 3 19 23 11 *MESH_CFACE 4 65 66 70 *MESH_CFACE 5 65 70 69 *MESH_CFACE 6 67 64 68 *MESH_CFACE 7 67 68 71 *MESH_CFACE 8 564 565 567 *MESH_CFACE 9 564 567 566 *MESH_CFACE 10 59 56 60 *MESH_CFACE 11 59 60 63 *MESH_CFACE 12 50 49 51 *MESH_CFACE 13 51 49 48 *MESH_CFACE 14 72 63 60 *MESH_CFACE 15 62 73 61 *MESH_CFACE 16 53 54 66 *MESH_CFACE 17 66 65 53 *MESH_CFACE 18 58 57 570 *MESH_CFACE 19 570 571 58 *MESH_CFACE 20 73 72 60 *MESH_CFACE 21 62 72 73 *MESH_CFACE 22 512 513 495 *MESH_CFACE 23 514 515 497 *MESH_CFACE 24 497 517 514 *MESH_CFACE 25 519 518 521 *MESH_CFACE 26 521 496 519 *MESH_CFACE 27 523 522 524 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 43 0.0000 0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 43 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 1.0000 *MESH_FACENORMAL 2 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_FACENORMAL 3 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 6 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 4 0.0000 0.0000 1.0000 *MESH_FACENORMAL 4 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 22 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 23 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 27 1.0000 0.0000 0.0000 *MESH_FACENORMAL 5 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 22 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 27 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 26 1.0000 0.0000 0.0000 *MESH_FACENORMAL 6 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 24 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 21 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 25 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 7 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 24 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 25 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 28 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 8 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 37 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 38 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 40 1.0000 0.0000 0.0000 *MESH_FACENORMAL 9 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 37 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 40 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 39 1.0000 0.0000 0.0000 *MESH_FACENORMAL 10 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 16 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 13 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 17 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 11 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 16 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 17 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 20 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 12 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 9 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 1.0000 0.0000 *MESH_FACENORMAL 13 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 8 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 1.0000 0.0000 *MESH_FACENORMAL 14 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 29 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 20 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 17 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 15 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 19 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 30 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 18 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 16 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 11 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 12 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 23 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 17 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 23 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 11 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 18 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 15 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 14 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 41 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 19 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 41 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 42 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 15 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 20 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 30 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 29 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 17 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 21 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 19 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 29 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 30 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 22 -0.0000 -1.0000 -0.0054 *MESH_VERTEXNORMAL 33 -0.0000 -1.0000 -0.0054 *MESH_VERTEXNORMAL 34 -0.0000 -1.0000 -0.0054 *MESH_VERTEXNORMAL 31 -0.0000 -1.0000 -0.0054 *MESH_FACENORMAL 23 0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 34 0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 35 0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 32 0.4674 0.0000 0.8841 *MESH_FACENORMAL 24 0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 32 0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 31 0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 34 0.4674 0.0000 0.8841 *MESH_FACENORMAL 25 -0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 36 -0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 33 -0.4674 0.0000 0.8841 *MESH_VERTEXNORMAL 31 -0.4674 0.0000 0.8841 *MESH_FACENORMAL 26 -0.4674 -0.0000 0.8841 *MESH_VERTEXNORMAL 31 -0.4674 -0.0000 0.8841 *MESH_VERTEXNORMAL 32 -0.4674 -0.0000 0.8841 *MESH_VERTEXNORMAL 36 -0.4674 -0.0000 0.8841 *MESH_FACENORMAL 27 0.0000 1.0000 0.0018 *MESH_VERTEXNORMAL 35 0.0000 1.0000 0.0018 *MESH_VERTEXNORMAL 36 0.0000 1.0000 0.0018 *MESH_VERTEXNORMAL 32 0.0000 1.0000 0.0018 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Litwin_S_entry" *NODE_PARENT "S_Adminentry" *NODE_TM { *NODE_NAME "Litwin_S_entry" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 0.7519 0.0000 0.0000 *TM_ROW1 0.0000 0.1452 0.0000 *TM_ROW2 0.0000 0.0000 0.7519 *TM_ROW3 0.0000 6.1798 4.0432 *TM_POS 0.0000 6.1798 4.0432 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 0.7519 0.1452 0.7519 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 6 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -12.3594 -8.5510 28.1655 *MESH_VERTEX 1 12.3594 -8.5510 28.1655 *MESH_VERTEX 2 -12.3594 8.8743 28.1655 *MESH_VERTEX 3 12.3594 8.8743 28.1655 *MESH_VERTEX 4 0.0000 -8.5673 34.8208 *MESH_VERTEX 5 0.0000 8.8906 34.8208 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 1: A: 1 B: 3 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 2: A: 5 B: 4 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 3: A: 3 B: 2 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 4: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 *MESH_FACE 5: A: 4 B: 5 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 2 } *MESH_NUMTVERTEX 106 *MESH_TVERTLIST { *MESH_TVERT 0 1.0000 0.0000 0.0000 *MESH_TVERT 1 0.0000 0.0000 0.0000 *MESH_TVERT 2 0.0000 0.0000 0.0000 *MESH_TVERT 3 0.0000 0.0000 0.0000 *MESH_TVERT 4 0.0000 0.0000 0.0000 *MESH_TVERT 5 1.0000 1.0000 0.0000 *MESH_TVERT 6 0.0000 1.0000 0.0000 *MESH_TVERT 7 0.0000 1.0000 0.0000 *MESH_TVERT 8 0.0000 1.0000 0.0000 *MESH_TVERT 9 0.0000 1.0000 0.0000 *MESH_TVERT 10 0.0000 0.0000 0.0000 *MESH_TVERT 11 1.0000 0.0000 0.0000 *MESH_TVERT 12 1.0000 1.0000 0.0000 *MESH_TVERT 13 1.0000 1.0000 0.0000 *MESH_TVERT 14 0.0000 0.0000 0.0000 *MESH_TVERT 15 1.0000 0.0000 0.0000 *MESH_TVERT 16 1.0000 1.0000 0.0000 *MESH_TVERT 17 1.0000 1.0000 0.0000 *MESH_TVERT 18 1.0000 1.0000 0.0000 *MESH_TVERT 19 1.0000 1.0000 0.0000 *MESH_TVERT 20 0.0000 0.0000 0.0000 *MESH_TVERT 21 1.0000 0.0000 0.0000 *MESH_TVERT 22 1.0000 1.0000 0.0000 *MESH_TVERT 23 1.0000 1.0000 0.0000 *MESH_TVERT 24 0.0000 0.0000 0.0000 *MESH_TVERT 25 1.0000 1.0000 0.0000 *MESH_TVERT 26 0.0000 0.1594 0.0000 *MESH_TVERT 27 1.0000 0.1594 0.0000 *MESH_TVERT 28 1.0000 0.0000 0.0000 *MESH_TVERT 29 0.0000 0.0000 0.0000 *MESH_TVERT 30 0.0000 0.1594 0.0000 *MESH_TVERT 31 1.0000 0.1594 0.0000 *MESH_TVERT 32 1.0000 0.1594 0.0000 *MESH_TVERT 33 1.0000 0.1594 0.0000 *MESH_TVERT 34 0.0000 0.1594 0.0000 *MESH_TVERT 35 0.0000 0.0000 0.0000 *MESH_TVERT 36 0.0000 0.0000 0.0000 *MESH_TVERT 37 1.0000 0.0000 0.0000 *MESH_TVERT 38 1.0000 0.1594 0.0000 *MESH_TVERT 39 1.0000 0.1594 0.0000 *MESH_TVERT 40 0.0000 0.1594 0.0000 *MESH_TVERT 41 0.0000 0.0000 0.0000 *MESH_TVERT 42 0.0000 0.0000 0.0000 *MESH_TVERT 43 1.0000 0.1594 0.0000 *MESH_TVERT 44 1.0000 0.2295 0.0000 *MESH_TVERT 45 0.0000 0.2295 0.0000 *MESH_TVERT 46 0.0000 0.5556 0.0000 *MESH_TVERT 47 1.0000 0.5556 0.0000 *MESH_TVERT 48 0.0000 0.2295 0.0000 *MESH_TVERT 49 0.0000 0.5556 0.0000 *MESH_TVERT 50 1.0000 0.2295 0.0000 *MESH_TVERT 51 1.0000 0.5556 0.0000 *MESH_TVERT 52 0.0000 0.2295 0.0000 *MESH_TVERT 53 0.0000 0.5556 0.0000 *MESH_TVERT 54 0.0000 0.2295 0.0000 *MESH_TVERT 55 1.0000 0.2295 0.0000 *MESH_TVERT 56 1.0000 0.5556 0.0000 *MESH_TVERT 57 1.0000 0.5556 0.0000 *MESH_TVERT 58 0.0000 0.2295 0.0000 *MESH_TVERT 59 1.0000 0.5556 0.0000 *MESH_TVERT 60 0.0000 0.5556 0.0000 *MESH_TVERT 61 0.0000 0.2295 0.0000 *MESH_TVERT 62 0.0000 0.2295 0.0000 *MESH_TVERT 63 1.0000 0.2295 0.0000 *MESH_TVERT 64 1.0000 0.5556 0.0000 *MESH_TVERT 65 1.0000 0.5556 0.0000 *MESH_TVERT 66 0.0000 0.2295 0.0000 *MESH_TVERT 67 1.0000 0.5556 0.0000 *MESH_TVERT 68 0.0005 0.2372 0.9995 *MESH_TVERT 69 0.9995 0.2372 0.9995 *MESH_TVERT 70 0.9291 0.5502 0.9781 *MESH_TVERT 71 0.0709 0.5502 0.9781 *MESH_TVERT 72 0.9995 0.2372 0.0005 *MESH_TVERT 73 0.0005 0.2372 0.0005 *MESH_TVERT 74 0.0709 0.5502 0.0219 *MESH_TVERT 75 0.9291 0.5502 0.0219 *MESH_TVERT 76 0.0000 0.0000 0.0000 *MESH_TVERT 77 0.0000 0.1594 0.0000 *MESH_TVERT 78 1.0000 0.0000 0.0000 *MESH_TVERT 79 1.0000 0.1594 0.0000 *MESH_TVERT 80 1.0000 0.0000 0.0000 *MESH_TVERT 81 1.0000 0.1594 0.0000 *MESH_TVERT 82 0.0000 0.0000 0.0000 *MESH_TVERT 83 1.0000 0.1594 0.0000 *MESH_TVERT 84 0.0000 0.0000 0.0000 *MESH_TVERT 85 1.0000 0.1594 0.0000 *MESH_TVERT 86 0.0000 0.1594 0.0000 *MESH_TVERT 87 0.0000 0.0000 0.0000 *MESH_TVERT 88 0.0000 0.1256 0.0000 *MESH_TVERT 89 6.0000 0.1256 0.0000 *MESH_TVERT 90 6.0000 0.1594 0.0000 *MESH_TVERT 91 6.0000 0.1594 0.0000 *MESH_TVERT 92 0.0000 0.1594 0.0000 *MESH_TVERT 93 0.0000 0.1256 0.0000 *MESH_TVERT 94 0.0000 0.1256 0.0000 *MESH_TVERT 95 6.0000 0.1256 0.0000 *MESH_TVERT 96 6.0000 0.1594 0.0000 *MESH_TVERT 97 6.0000 0.1594 0.0000 *MESH_TVERT 98 0.0000 0.1594 0.0000 *MESH_TVERT 99 0.0000 0.1256 0.0000 *MESH_TVERT 100 0.0011 0.2995 0.0000 *MESH_TVERT 101 0.0011 0.0000 0.0000 *MESH_TVERT 102 5.2304 0.0000 0.0000 *MESH_TVERT 103 5.2304 0.0000 0.0000 *MESH_TVERT 104 5.2304 0.2995 0.0000 *MESH_TVERT 105 0.0011 0.2995 0.0000 } *MESH_NUMTVFACES 6 *MESH_TFACELIST { *MESH_TFACE 0 68 69 70 *MESH_TFACE 1 62 63 64 *MESH_TFACE 2 65 49 48 *MESH_TFACE 3 72 73 74 *MESH_TFACE 4 66 50 67 *MESH_TFACE 5 51 53 52 } *MESH_NUMCVERTEX 80 *MESH_CVERTLIST { *MESH_VERTCOL 0 1.0000 0.0000 1.0000 *MESH_VERTCOL 1 1.0000 0.0000 1.0000 *MESH_VERTCOL 2 1.0000 0.0000 1.0000 *MESH_VERTCOL 3 1.0000 0.0000 1.0000 *MESH_VERTCOL 4 1.0000 0.0000 1.0000 *MESH_VERTCOL 5 1.0000 0.0000 1.0000 *MESH_VERTCOL 6 1.0000 0.0000 1.0000 *MESH_VERTCOL 7 1.0000 0.0000 1.0000 *MESH_VERTCOL 8 1.0000 0.0000 1.0000 *MESH_VERTCOL 9 1.0000 0.0000 1.0000 *MESH_VERTCOL 10 1.0000 0.0000 1.0000 *MESH_VERTCOL 11 1.0000 0.0000 1.0000 *MESH_VERTCOL 12 1.0000 0.0000 1.0000 *MESH_VERTCOL 13 1.0000 0.0000 1.0000 *MESH_VERTCOL 14 1.0000 0.0000 1.0000 *MESH_VERTCOL 15 1.0000 0.0000 1.0000 *MESH_VERTCOL 16 1.0000 0.0000 1.0000 *MESH_VERTCOL 17 1.0000 0.0000 1.0000 *MESH_VERTCOL 18 1.0000 0.0000 1.0000 *MESH_VERTCOL 19 1.0000 0.0000 1.0000 *MESH_VERTCOL 20 1.0000 0.0000 1.0000 *MESH_VERTCOL 21 1.0000 0.0000 1.0000 *MESH_VERTCOL 22 1.0000 0.0000 1.0000 *MESH_VERTCOL 23 1.0000 0.0000 1.0000 *MESH_VERTCOL 24 0.0000 1.0000 0.0000 *MESH_VERTCOL 25 0.0000 1.0000 0.0000 *MESH_VERTCOL 26 0.0000 1.0000 0.0000 *MESH_VERTCOL 27 0.0000 1.0000 0.0000 *MESH_VERTCOL 28 0.0000 1.0000 0.0000 *MESH_VERTCOL 29 0.0000 1.0000 0.0000 *MESH_VERTCOL 30 0.0000 1.0000 0.0000 *MESH_VERTCOL 31 0.0000 1.0000 0.0000 *MESH_VERTCOL 32 0.0000 1.0000 0.0000 *MESH_VERTCOL 33 0.0000 1.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 *MESH_VERTCOL 48 0.0000 1.0000 0.0000 *MESH_VERTCOL 49 0.0000 1.0000 0.0000 *MESH_VERTCOL 50 0.0000 0.0000 0.0000 *MESH_VERTCOL 51 0.0000 0.0000 0.0000 *MESH_VERTCOL 52 0.0000 1.0000 0.0000 *MESH_VERTCOL 53 0.0000 1.0000 0.0000 *MESH_VERTCOL 54 0.0000 0.0000 0.0000 *MESH_VERTCOL 55 0.0000 0.0000 0.0000 *MESH_VERTCOL 56 0.0000 0.0000 0.0000 *MESH_VERTCOL 57 0.0000 0.0000 0.0000 *MESH_VERTCOL 58 0.1333 0.1333 0.1333 *MESH_VERTCOL 59 0.0000 0.0000 0.0000 *MESH_VERTCOL 60 0.0000 0.0000 0.0000 *MESH_VERTCOL 61 0.0000 0.0000 0.0000 *MESH_VERTCOL 62 0.0000 0.0000 0.0000 *MESH_VERTCOL 63 0.0000 0.0000 0.0000 *MESH_VERTCOL 64 0.0000 0.0000 0.0000 *MESH_VERTCOL 65 0.0000 0.0000 0.0000 *MESH_VERTCOL 66 0.0000 0.0000 0.0000 *MESH_VERTCOL 67 0.0000 0.0000 0.0000 *MESH_VERTCOL 68 0.0000 0.0000 0.0000 *MESH_VERTCOL 69 0.0000 0.0000 0.0000 *MESH_VERTCOL 70 0.0000 0.0000 0.0000 *MESH_VERTCOL 71 0.0314 0.0314 0.0314 *MESH_VERTCOL 72 0.0000 0.0000 0.0000 *MESH_VERTCOL 73 0.0000 0.0000 0.0000 *MESH_VERTCOL 74 0.0000 0.0000 0.0000 *MESH_VERTCOL 75 0.0000 0.0000 0.0000 *MESH_VERTCOL 76 0.0000 0.0000 0.0000 *MESH_VERTCOL 77 0.0000 0.0000 0.0000 *MESH_VERTCOL 78 0.0000 0.0000 0.0000 *MESH_VERTCOL 79 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 6 *MESH_CFACELIST { *MESH_CFACE 0 12 13 19 *MESH_CFACE 1 15 17 23 *MESH_CFACE 2 23 21 15 *MESH_CFACE 3 17 16 22 *MESH_CFACE 4 16 14 20 *MESH_CFACE 5 20 22 16 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -0.9999 -0.0127 *MESH_VERTEXNORMAL 0 0.0000 -0.9999 -0.0127 *MESH_VERTEXNORMAL 1 0.0000 -0.9999 -0.0127 *MESH_VERTEXNORMAL 4 0.0000 -0.9999 -0.0127 *MESH_FACENORMAL 1 0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 1 0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 3 0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 5 0.4741 0.0000 0.8805 *MESH_FACENORMAL 2 0.4741 -0.0000 0.8805 *MESH_VERTEXNORMAL 5 0.4741 -0.0000 0.8805 *MESH_VERTEXNORMAL 4 0.4741 -0.0000 0.8805 *MESH_VERTEXNORMAL 1 0.4741 -0.0000 0.8805 *MESH_FACENORMAL 3 0.0000 0.9999 -0.0127 *MESH_VERTEXNORMAL 3 0.0000 0.9999 -0.0127 *MESH_VERTEXNORMAL 2 0.0000 0.9999 -0.0127 *MESH_VERTEXNORMAL 5 0.0000 0.9999 -0.0127 *MESH_FACENORMAL 4 -0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 2 -0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 0 -0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 4 -0.4741 0.0000 0.8805 *MESH_FACENORMAL 5 -0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 4 -0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 5 -0.4741 0.0000 0.8805 *MESH_VERTEXNORMAL 2 -0.4741 0.0000 0.8805 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 1 }