*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon Feb 05 13:35:15 2001" *SCENE { *SCENE_FILENAME "S_GovResidenceDamX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "S_gov1" *MATERIAL_CLASS "Multi/Sub-Object" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *NUMSUBMTLS 4 *SUBMATERIAL 0 { *MATERIAL_NAME "windows2" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } *SUBMATERIAL 1 { *MATERIAL_NAME "wall3" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } *SUBMATERIAL 2 { *MATERIAL_NAME "windows 3" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "windows1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Liao_Palace\A_L_palace_rubble2X.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 3 { *MATERIAL_NAME "roofs" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "roofs" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Steiner HC\Adam's Changes\A_S_doorDamX.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } } *GEOMOBJECT { *NODE_NAME "S_GovResidence" *NODE_TM { *NODE_NAME "S_GovResidence" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 0.7235 0.0000 0.0000 *TM_ROW1 0.0000 0.2177 -0.0000 *TM_ROW2 0.0000 0.0000 0.2392 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 0.7235 0.2177 0.2392 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 22 *MESH_NUMFACES 12 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -55.3293 -47.9474 0.0493 *MESH_VERTEX 1 55.5251 -47.9474 0.0493 *MESH_VERTEX 2 -55.3293 48.9125 0.0493 *MESH_VERTEX 3 55.5251 48.9125 0.0493 *MESH_VERTEX 4 -51.9353 -47.0151 5.5125 *MESH_VERTEX 5 -55.2430 49.0646 11.7355 *MESH_VERTEX 6 55.4389 49.0646 21.8954 *MESH_VERTEX 7 55.3526 -48.2515 0.0493 *MESH_VERTEX 8 -55.1568 -48.2515 0.0493 *MESH_VERTEX 9 55.3526 49.2167 0.0493 *MESH_VERTEX 10 -55.1568 49.2167 0.0493 *MESH_VERTEX 11 -4.4743 49.2158 0.1675 *MESH_VERTEX 12 4.5224 49.2158 0.1675 *MESH_VERTEX 13 4.5224 48.0084 13.8271 *MESH_VERTEX 14 -4.4743 48.0084 13.8271 *MESH_VERTEX 15 -52.8256 0.0733 6.7979 *MESH_VERTEX 16 -33.2814 0.1068 31.9338 *MESH_VERTEX 17 -46.5481 0.1068 7.0621 *MESH_VERTEX 18 51.6217 0.1068 26.9850 *MESH_VERTEX 19 28.6414 0.1068 -3.4127 *MESH_VERTEX 20 0.1440 -47.7919 9.3242 *MESH_VERTEX 21 0.1440 0.0337 9.3242 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 15 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 3 B: 15 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 7 B: 9 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 3: A: 10 B: 8 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 1 *MESH_FACE 4: A: 4 B: 5 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 1 *MESH_FACE 5: A: 10 B: 5 C: 11 AB: 1 BC: 0 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 3 *MESH_FACE 6: A: 6 B: 9 C: 12 AB: 1 BC: 0 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 3 *MESH_FACE 7: A: 13 B: 6 C: 12 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 3 *MESH_FACE 8: A: 11 B: 5 C: 14 AB: 0 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 3 *MESH_FACE 9: A: 3 B: 2 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 17 B: 16 C: 18 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 *MESH_FACE 11: A: 18 B: 19 C: 17 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 2 } *MESH_NUMTVERTEX 92 *MESH_TVERTLIST { *MESH_TVERT 0 0.9995 2.0059 0.0005 *MESH_TVERT 1 0.0005 2.0059 0.0005 *MESH_TVERT 2 0.0005 0.0005 0.9995 *MESH_TVERT 3 0.9995 0.0005 0.9995 *MESH_TVERT 4 0.0008 0.0070 0.0000 *MESH_TVERT 5 1.0016 0.0070 0.0000 *MESH_TVERT 6 0.0008 0.7014 0.0000 *MESH_TVERT 7 1.0016 0.0070 0.0000 *MESH_TVERT 8 0.0008 0.0070 0.0000 *MESH_TVERT 9 0.0008 0.7014 0.0000 *MESH_TVERT 10 0.3942 0.0108 0.0000 *MESH_TVERT 11 0.6140 0.0108 0.0000 *MESH_TVERT 12 0.6007 0.0108 0.0000 *MESH_TVERT 13 0.4068 0.0108 0.0000 *MESH_TVERT 14 0.6140 0.4450 0.0000 *MESH_TVERT 15 0.6005 0.4450 0.0000 *MESH_TVERT 16 0.3942 0.4450 0.0000 *MESH_TVERT 17 0.4069 0.4450 0.0000 *MESH_TVERT 18 0.3885 0.0031 0.9757 *MESH_TVERT 19 0.3885 0.4595 0.9757 *MESH_TVERT 20 0.3885 0.4595 0.9985 *MESH_TVERT 21 0.3885 0.0031 0.9995 *MESH_TVERT 22 0.6045 0.0031 0.9995 *MESH_TVERT 23 0.6045 0.4595 0.9985 *MESH_TVERT 24 0.6045 0.4595 0.9757 *MESH_TVERT 25 0.6045 0.0031 0.9757 *MESH_TVERT 26 2.7515 0.0000 0.0000 *MESH_TVERT 27 2.7515 0.7064 0.0000 *MESH_TVERT 28 0.0000 0.0000 0.0000 *MESH_TVERT 29 0.0000 0.5607 0.0000 *MESH_TVERT 30 2.7515 0.0000 0.0000 *MESH_TVERT 31 0.0000 0.0000 0.0000 *MESH_TVERT 32 2.7515 0.7064 0.0000 *MESH_TVERT 33 0.0000 0.5607 0.0000 *MESH_TVERT 34 0.0005 0.9947 0.5042 *MESH_TVERT 35 1.0669 0.5586 0.0000 *MESH_TVERT 36 0.0000 0.0000 0.0000 *MESH_TVERT 37 2.7515 0.0000 0.0000 *MESH_TVERT 38 2.7515 0.7064 0.0000 *MESH_TVERT 39 2.7515 0.0000 0.0000 *MESH_TVERT 40 0.0000 0.0000 0.0000 *MESH_TVERT 41 2.7515 0.7064 0.0000 *MESH_TVERT 42 1.0669 0.5586 0.0000 *MESH_TVERT 43 0.0516 1.0019 0.9995 *MESH_TVERT 44 0.8316 0.0243 0.0005 *MESH_TVERT 45 -0.0013 0.0267 0.0005 *MESH_TVERT 46 0.0509 0.0029 0.0005 *MESH_TVERT 47 0.0509 0.0029 0.0005 *MESH_TVERT 48 0.0522 0.3765 0.6811 *MESH_TVERT 49 0.0516 1.0019 0.9995 *MESH_TVERT 50 -0.0006 0.3988 0.6811 *MESH_TVERT 51 -0.0013 0.9797 0.9995 *MESH_TVERT 52 0.0005 0.9995 0.7876 *MESH_TVERT 53 0.0533 0.9772 0.7876 *MESH_TVERT 54 0.0005 0.0021 0.9995 *MESH_TVERT 55 0.0533 0.0243 0.9995 *MESH_TVERT 56 0.8316 0.0243 0.0005 *MESH_TVERT 57 0.5302 0.0243 0.6305 *MESH_TVERT 58 0.5302 0.0015 0.6305 *MESH_TVERT 59 0.8837 0.0005 0.0005 *MESH_TVERT 60 0.0005 0.0005 0.5000 *MESH_TVERT 61 0.9995 0.0005 0.5000 *MESH_TVERT 62 0.0005 0.5937 0.5000 *MESH_TVERT 63 0.9995 0.5937 0.5000 *MESH_TVERT 64 0.0005 0.5937 0.5000 *MESH_TVERT 65 0.0005 0.0005 0.5000 *MESH_TVERT 66 0.9995 0.5937 0.5000 *MESH_TVERT 67 0.9995 0.0005 0.5000 *MESH_TVERT 68 -0.3306 0.0070 0.0000 *MESH_TVERT 69 1.3330 0.0070 0.0000 *MESH_TVERT 70 1.3330 0.5614 0.0000 *MESH_TVERT 71 -0.3306 0.7014 0.0000 *MESH_TVERT 72 1.3330 0.0070 0.0000 *MESH_TVERT 73 -0.3306 0.0070 0.0000 *MESH_TVERT 74 1.3330 0.5614 0.0000 *MESH_TVERT 75 -0.3306 0.7014 0.0000 *MESH_TVERT 76 0.3884 0.0108 0.0000 *MESH_TVERT 77 0.6083 0.0108 0.0000 *MESH_TVERT 78 0.5956 0.0108 0.0000 *MESH_TVERT 79 0.4017 0.0108 0.0000 *MESH_TVERT 80 0.3884 0.4450 0.0000 *MESH_TVERT 81 0.4018 0.4450 0.0000 *MESH_TVERT 82 0.6083 0.4450 0.0000 *MESH_TVERT 83 0.5955 0.4450 0.0000 *MESH_TVERT 84 0.6045 0.0031 0.0243 *MESH_TVERT 85 0.6045 0.4595 0.0243 *MESH_TVERT 86 0.6045 0.4595 0.0015 *MESH_TVERT 87 0.6045 0.0031 0.0005 *MESH_TVERT 88 0.3885 0.0031 0.0005 *MESH_TVERT 89 0.3885 0.4595 0.0015 *MESH_TVERT 90 0.3885 0.4595 0.0243 *MESH_TVERT 91 0.3885 0.0031 0.0243 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 3 34 2 *MESH_TFACE 1 0 34 3 *MESH_TFACE 2 40 39 41 *MESH_TFACE 3 31 30 32 *MESH_TFACE 4 32 33 31 *MESH_TFACE 5 72 74 78 *MESH_TFACE 6 75 73 79 *MESH_TFACE 7 81 75 79 *MESH_TFACE 8 78 74 83 *MESH_TFACE 9 0 1 34 *MESH_TFACE 10 65 64 66 *MESH_TFACE 11 66 67 65 } *MESH_NUMCVERTEX 49 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.7176 0.7176 0.7176 *MESH_VERTCOL 20 0.5451 0.5451 0.5451 *MESH_VERTCOL 21 0.5451 0.5451 0.5451 *MESH_VERTCOL 22 0.5451 0.5451 0.5451 *MESH_VERTCOL 23 0.5451 0.5451 0.5451 *MESH_VERTCOL 24 0.6902 0.6902 0.6902 *MESH_VERTCOL 25 0.6902 0.6902 0.6902 *MESH_VERTCOL 26 0.5804 0.5804 0.5804 *MESH_VERTCOL 27 0.6902 0.6902 0.6902 *MESH_VERTCOL 28 0.6902 0.6902 0.6902 *MESH_VERTCOL 29 0.5804 0.5804 0.5804 *MESH_VERTCOL 30 0.5804 0.5804 0.5804 *MESH_VERTCOL 31 0.6902 0.6902 0.6902 *MESH_VERTCOL 32 0.6196 0.6196 0.6196 *MESH_VERTCOL 33 0.7176 0.7176 0.7176 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.5804 0.5804 0.5804 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 *MESH_VERTCOL 48 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 12 *MESH_CFACELIST { *MESH_CFACE 0 1 40 0 *MESH_CFACE 1 3 40 1 *MESH_CFACE 2 16 20 21 *MESH_CFACE 3 22 17 19 *MESH_CFACE 4 19 23 22 *MESH_CFACE 5 22 23 30 *MESH_CFACE 6 21 20 31 *MESH_CFACE 7 35 21 31 *MESH_CFACE 8 30 23 39 *MESH_CFACE 9 3 2 40 *MESH_CFACE 10 46 45 47 *MESH_CFACE 11 47 48 46 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -0.1269 0.9919 *MESH_VERTEXNORMAL 1 0.0000 -0.1269 0.9919 *MESH_VERTEXNORMAL 15 0.0000 -0.1269 0.9919 *MESH_VERTEXNORMAL 0 0.0000 -0.1269 0.9919 *MESH_FACENORMAL 1 0.1852 0.0000 0.9827 *MESH_VERTEXNORMAL 3 0.1852 0.0000 0.9827 *MESH_VERTEXNORMAL 15 0.1852 0.0000 0.9827 *MESH_VERTEXNORMAL 1 0.1852 0.0000 0.9827 *MESH_FACENORMAL 2 1.0000 0.0000 -0.0013 *MESH_VERTEXNORMAL 7 1.0000 0.0000 -0.0013 *MESH_VERTEXNORMAL 9 1.0000 0.0000 -0.0013 *MESH_VERTEXNORMAL 6 1.0000 0.0000 -0.0013 *MESH_FACENORMAL 3 -0.9815 0.0000 0.1913 *MESH_VERTEXNORMAL 10 -0.9955 -0.0051 0.0948 *MESH_VERTEXNORMAL 8 -0.9815 0.0000 0.1913 *MESH_VERTEXNORMAL 4 -0.9955 -0.0051 0.0948 *MESH_FACENORMAL 4 -0.9999 -0.0102 -0.0026 *MESH_VERTEXNORMAL 4 -0.9955 -0.0051 0.0948 *MESH_VERTEXNORMAL 5 -0.9999 -0.0102 -0.0026 *MESH_VERTEXNORMAL 10 -0.9955 -0.0051 0.0948 *MESH_FACENORMAL 5 -0.0000 0.9999 0.0143 *MESH_VERTEXNORMAL 10 -0.0000 0.9999 0.0143 *MESH_VERTEXNORMAL 5 0.0284 0.9981 0.0555 *MESH_VERTEXNORMAL 11 0.0284 0.9981 0.0555 *MESH_FACENORMAL 6 -0.0000 1.0000 0.0076 *MESH_VERTEXNORMAL 6 -0.0573 0.9970 0.0520 *MESH_VERTEXNORMAL 9 -0.0000 1.0000 0.0076 *MESH_VERTEXNORMAL 12 -0.0573 0.9970 0.0520 *MESH_FACENORMAL 7 -0.1142 0.9888 0.0960 *MESH_VERTEXNORMAL 13 -0.1142 0.9888 0.0960 *MESH_VERTEXNORMAL 6 -0.0573 0.9970 0.0520 *MESH_VERTEXNORMAL 12 -0.0573 0.9970 0.0520 *MESH_FACENORMAL 8 0.0567 0.9937 0.0965 *MESH_VERTEXNORMAL 11 0.0284 0.9981 0.0555 *MESH_VERTEXNORMAL 5 0.0284 0.9981 0.0555 *MESH_VERTEXNORMAL 14 0.0567 0.9937 0.0965 *MESH_FACENORMAL 9 0.0000 0.1248 0.9922 *MESH_VERTEXNORMAL 3 0.0000 0.1248 0.9922 *MESH_VERTEXNORMAL 2 0.0000 0.1248 0.9922 *MESH_VERTEXNORMAL 15 0.0000 0.1248 0.9922 *MESH_FACENORMAL 10 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 17 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 16 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 18 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 11 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 18 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 17 0.0000 1.0000 -0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "Box01" *NODE_TM { *NODE_NAME "Box01" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 0 *MESH_NUMFACES 0 *MESH_VERTEX_LIST { } *MESH_FACE_LIST { } *MESH_NUMTVERTEX 0 *MESH_NUMCVERTEX 0 *MESH_NORMALS { } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *WIREFRAME_COLOR 0.3373 0.3373 0.3373 }