*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Thu Jan 11 17:27:01 2001" *SCENE { *SCENE_FILENAME "S_Main_Leftwing.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "S_gov1" *MATERIAL_CLASS "Multi/Sub-Object" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *NUMSUBMTLS 5 *SUBMATERIAL 0 { *MATERIAL_NAME "windows2" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "wall2" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Steiner HC\Adam's Changes\A_S_windows2.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 1 { *MATERIAL_NAME "wall3" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "wall1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Steiner HC\Adam's Changes\S_wall3.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 2 { *MATERIAL_NAME "windows 3" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "windows1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Steiner HC\Adam's Changes\A_S_windows3.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 3 { *MATERIAL_NAME "roofs" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "roofs" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Steiner HC\Adam's Changes\S_roofs.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 4 { *MATERIAL_NAME "door1" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "patio" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_SetPieces\Steiner HC\Adam's Changes\S_door1.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } } *GEOMOBJECT { *NODE_NAME "S_HC_LeftwingA" *NODE_TM { *NODE_NAME "S_HC_LeftwingA" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 51 *MESH_NUMFACES 46 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -28.5788 -20.0683 0.0431 *MESH_VERTEX 1 50.1801 -20.0684 0.0431 *MESH_VERTEX 2 -28.5788 52.4198 0.0431 *MESH_VERTEX 3 50.1802 52.4198 0.0431 *MESH_VERTEX 4 -28.5788 -20.0683 47.3431 *MESH_VERTEX 5 50.1801 -20.0684 47.3431 *MESH_VERTEX 6 -28.5788 52.4198 47.3431 *MESH_VERTEX 7 50.1802 52.4198 47.3431 *MESH_VERTEX 8 -29.4837 -20.9732 46.8810 *MESH_VERTEX 9 51.0850 -20.9732 46.8810 *MESH_VERTEX 10 -29.4837 53.3247 46.8810 *MESH_VERTEX 11 51.0850 53.3247 46.8810 *MESH_VERTEX 12 -26.7625 -18.2521 50.0416 *MESH_VERTEX 13 48.3639 -18.2521 50.0416 *MESH_VERTEX 14 -26.7625 50.6036 50.0416 *MESH_VERTEX 15 48.3639 50.6036 50.0416 *MESH_VERTEX 16 42.5595 -6.0870 47.4014 *MESH_VERTEX 17 -22.0276 -6.0870 47.4014 *MESH_VERTEX 18 42.5595 38.4120 47.4014 *MESH_VERTEX 19 -22.0276 38.4120 47.4014 *MESH_VERTEX 20 42.5595 -6.0870 67.6596 *MESH_VERTEX 21 -22.0276 -6.0870 67.6596 *MESH_VERTEX 22 42.5595 38.4120 67.6596 *MESH_VERTEX 23 -22.0276 38.4120 67.6596 *MESH_VERTEX 24 44.4755 -8.0031 67.4578 *MESH_VERTEX 25 -23.5356 -8.0031 67.4578 *MESH_VERTEX 26 44.4755 40.3280 67.4578 *MESH_VERTEX 27 -23.5356 40.3280 67.4578 *MESH_VERTEX 28 24.6094 16.1625 80.1704 *MESH_VERTEX 29 -1.8985 16.1625 80.1704 *MESH_VERTEX 30 189.5508 -3.6967 0.0431 *MESH_VERTEX 31 189.5508 36.1045 0.0431 *MESH_VERTEX 32 49.8622 -3.6967 0.0431 *MESH_VERTEX 33 49.8622 36.1045 0.0431 *MESH_VERTEX 34 189.5508 -3.6967 22.3210 *MESH_VERTEX 35 189.5508 36.1045 22.3210 *MESH_VERTEX 36 49.8622 -3.6967 22.3210 *MESH_VERTEX 37 49.8622 36.1045 22.3210 *MESH_VERTEX 38 190.4557 -4.6016 21.8590 *MESH_VERTEX 39 190.4557 37.0094 21.8590 *MESH_VERTEX 40 49.7250 -4.6016 21.8590 *MESH_VERTEX 41 49.7250 37.0094 21.8590 *MESH_VERTEX 42 187.7346 -1.8805 25.0196 *MESH_VERTEX 43 187.7346 34.2883 25.0196 *MESH_VERTEX 44 49.8749 -1.8804 25.0196 *MESH_VERTEX 45 49.8749 34.2883 25.0196 *MESH_VERTEX 46 85.0140 1.4927 9.5115 *MESH_VERTEX 47 85.0140 31.3623 9.5115 *MESH_VERTEX 48 130.4406 31.3623 9.5115 *MESH_VERTEX 49 134.1743 3.3595 9.5115 *MESH_VERTEX 50 -0.2388 42.5634 9.5115 } *MESH_FACE_LIST { *MESH_FACE 0: A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 3 *MESH_FACE 1: A: 15 B: 14 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 3 *MESH_FACE 2: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 0 *MESH_FACE 3: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 0 *MESH_FACE 4: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 5: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 1 *MESH_FACE 6: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 0 *MESH_FACE 7: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 0 *MESH_FACE 8: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 0 *MESH_FACE 9: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 0 *MESH_FACE 10: A: 8 B: 9 C: 13 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 11: A: 13 B: 12 C: 8 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 12: A: 9 B: 11 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 13: A: 15 B: 13 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 14: A: 11 B: 10 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 15: A: 14 B: 15 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 16: A: 10 B: 8 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 17: A: 12 B: 14 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 18: A: 16 B: 21 C: 17 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 19: A: 21 B: 16 C: 20 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 20: A: 17 B: 23 C: 19 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 2 *MESH_FACE 21: A: 23 B: 17 C: 21 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 2 *MESH_FACE 22: A: 19 B: 22 C: 18 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 2 *MESH_FACE 23: A: 22 B: 19 C: 23 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 2 *MESH_FACE 24: A: 18 B: 20 C: 16 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 25: A: 20 B: 18 C: 22 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 26: A: 24 B: 29 C: 25 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 27: A: 29 B: 24 C: 28 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 28: A: 25 B: 29 C: 27 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 29: A: 27 B: 28 C: 26 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 30: A: 28 B: 27 C: 29 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 31: A: 26 B: 28 C: 24 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 32: A: 42 B: 43 C: 45 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 3 *MESH_FACE 33: A: 45 B: 44 C: 42 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 3 *MESH_FACE 34: A: 30 B: 31 C: 35 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 35: A: 35 B: 34 C: 30 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 36: A: 31 B: 33 C: 37 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 2 *MESH_FACE 37: A: 37 B: 35 C: 31 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 2 *MESH_FACE 38: A: 32 B: 30 C: 34 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 39: A: 34 B: 36 C: 32 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 40: A: 38 B: 39 C: 43 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 41: A: 43 B: 42 C: 38 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 42: A: 39 B: 41 C: 45 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 43: A: 45 B: 43 C: 39 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 44: A: 40 B: 38 C: 42 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 *MESH_FACE 45: A: 42 B: 44 C: 40 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 3 } *MESH_NUMTVERTEX 138 *MESH_TVERTLIST { *MESH_TVERT 0 1.0000 0.4879 0.0000 *MESH_TVERT 1 0.0000 0.4879 0.0000 *MESH_TVERT 2 0.0000 0.4879 0.0000 *MESH_TVERT 3 0.0000 0.4879 0.0000 *MESH_TVERT 4 1.0000 0.6812 0.0000 *MESH_TVERT 5 0.0000 0.6812 0.0000 *MESH_TVERT 6 0.0000 0.6812 0.0000 *MESH_TVERT 7 0.0000 0.6812 0.0000 *MESH_TVERT 8 0.0000 0.4879 0.0000 *MESH_TVERT 9 1.0000 0.4879 0.0000 *MESH_TVERT 10 1.0000 0.6812 0.0000 *MESH_TVERT 11 1.0000 0.6812 0.0000 *MESH_TVERT 12 0.0000 0.6812 0.0000 *MESH_TVERT 13 0.0000 0.4879 0.0000 *MESH_TVERT 14 0.0000 0.4879 0.0000 *MESH_TVERT 15 1.0000 0.4879 0.0000 *MESH_TVERT 16 1.0000 0.6812 0.0000 *MESH_TVERT 17 1.0000 0.6812 0.0000 *MESH_TVERT 18 0.0000 0.4879 0.0000 *MESH_TVERT 19 1.0000 0.4879 0.0000 *MESH_TVERT 20 1.0000 0.6812 0.0000 *MESH_TVERT 21 1.0000 0.6812 0.0000 *MESH_TVERT 22 0.0000 0.4879 0.0000 *MESH_TVERT 23 1.0000 0.6812 0.0000 *MESH_TVERT 24 1.0000 0.0072 0.0000 *MESH_TVERT 25 1.0000 1.0000 0.0000 *MESH_TVERT 26 0.0000 0.0072 0.0000 *MESH_TVERT 27 0.0000 1.0000 0.0000 *MESH_TVERT 28 0.0000 0.0072 0.0000 *MESH_TVERT 29 1.0000 1.0000 0.0000 *MESH_TVERT 30 0.0000 0.0072 0.0000 *MESH_TVERT 31 0.0000 1.0000 0.0000 *MESH_TVERT 32 0.0000 0.0072 0.0000 *MESH_TVERT 33 1.0000 0.0072 0.0000 *MESH_TVERT 34 1.0000 1.0000 0.0000 *MESH_TVERT 35 1.0000 1.0000 0.0000 *MESH_TVERT 36 1.0000 1.0000 0.0000 *MESH_TVERT 37 0.0000 1.0000 0.0000 *MESH_TVERT 38 0.0000 0.1570 0.0000 *MESH_TVERT 39 1.0000 0.1570 0.0000 *MESH_TVERT 40 1.0000 1.0000 0.0000 *MESH_TVERT 41 0.0000 0.1570 0.0000 *MESH_TVERT 42 0.0000 1.0000 0.0000 *MESH_TVERT 43 0.0000 0.1570 0.0000 *MESH_TVERT 44 1.0000 0.1570 0.0000 *MESH_TVERT 45 1.0000 1.0000 0.0000 *MESH_TVERT 46 1.0000 1.0000 0.0000 *MESH_TVERT 47 0.0000 0.1570 0.0000 *MESH_TVERT 48 0.0000 0.4879 0.0000 *MESH_TVERT 49 1.0000 0.4879 0.0000 *MESH_TVERT 50 1.0000 0.6812 0.0000 *MESH_TVERT 51 1.0000 0.6812 0.0000 *MESH_TVERT 52 0.0000 0.6812 0.0000 *MESH_TVERT 53 0.0000 0.4879 0.0000 *MESH_TVERT 54 0.0020 0.0024 0.0000 *MESH_TVERT 55 0.9941 0.0024 0.0000 *MESH_TVERT 56 0.9941 0.7053 0.0000 *MESH_TVERT 57 0.9941 0.7053 0.0000 *MESH_TVERT 58 0.0020 0.7053 0.0000 *MESH_TVERT 59 0.0020 0.0024 0.0000 *MESH_TVERT 60 0.0000 0.4879 0.0000 *MESH_TVERT 61 0.0660 0.6812 0.0000 *MESH_TVERT 62 0.0000 0.4879 0.0000 *MESH_TVERT 63 3.0000 0.4879 0.0000 *MESH_TVERT 64 3.0000 0.6812 0.0000 *MESH_TVERT 65 3.0000 0.6812 0.0000 *MESH_TVERT 66 -0.0015 0.4879 0.0000 *MESH_TVERT 67 2.9985 0.4879 0.0000 *MESH_TVERT 68 0.0602 0.6812 0.0000 *MESH_TVERT 69 2.9942 0.6812 0.0000 *MESH_TVERT 70 2.9985 0.4879 0.0000 *MESH_TVERT 71 0.0602 0.6812 0.0000 *MESH_TVERT 72 0.0000 0.0072 0.0000 *MESH_TVERT 73 0.0000 1.0000 0.0000 *MESH_TVERT 74 0.0000 0.0072 0.0000 *MESH_TVERT 75 1.2526 0.0072 0.0000 *MESH_TVERT 76 1.2526 1.0000 0.0000 *MESH_TVERT 77 1.2526 1.0000 0.0000 *MESH_TVERT 78 0.0000 1.0000 0.0000 *MESH_TVERT 79 0.0000 0.0072 0.0000 *MESH_TVERT 80 0.0000 0.0072 0.0000 *MESH_TVERT 81 1.2526 0.0072 0.0000 *MESH_TVERT 82 1.2526 1.0000 0.0000 *MESH_TVERT 83 1.2526 1.0000 0.0000 *MESH_TVERT 84 0.0000 1.0000 0.0000 *MESH_TVERT 85 0.0000 0.1570 0.0000 *MESH_TVERT 86 1.2467 0.1570 0.0000 *MESH_TVERT 87 1.2467 1.0000 0.0000 *MESH_TVERT 88 1.2467 1.0000 0.0000 *MESH_TVERT 89 0.0000 1.0000 0.0000 *MESH_TVERT 90 0.0000 0.1570 0.0000 *MESH_TVERT 91 0.0000 0.1570 0.0000 *MESH_TVERT 92 1.2467 0.1570 0.0000 *MESH_TVERT 93 1.2467 1.0000 0.0000 *MESH_TVERT 94 1.2467 1.0000 0.0000 *MESH_TVERT 95 0.0000 0.1570 0.0000 *MESH_TVERT 96 2.5000 0.0000 0.0000 *MESH_TVERT 97 0.0000 0.0000 0.0000 *MESH_TVERT 98 0.0000 0.7103 0.0000 *MESH_TVERT 99 2.5000 0.7103 0.0000 *MESH_TVERT 100 0.0000 0.0000 0.0000 *MESH_TVERT 101 0.0000 0.7103 0.0000 *MESH_TVERT 102 0.0000 0.0000 0.0000 *MESH_TVERT 103 2.5000 0.0000 0.0000 *MESH_TVERT 104 2.5000 0.7103 0.0000 *MESH_TVERT 105 2.5000 0.7103 0.0000 *MESH_TVERT 106 0.0000 0.0000 0.0000 *MESH_TVERT 107 2.5000 0.7103 0.0000 *MESH_TVERT 108 0.9862 0.0000 0.0000 *MESH_TVERT 109 0.9862 0.4952 0.0000 *MESH_TVERT 110 0.0099 0.4952 0.0000 *MESH_TVERT 111 0.0099 -0.0000 0.0000 *MESH_TVERT 112 0.9862 0.0000 0.0000 *MESH_TVERT 113 0.0099 0.4952 0.0000 *MESH_TVERT 114 0.2966 0.9903 0.0000 *MESH_TVERT 115 0.0000 0.5000 0.0000 *MESH_TVERT 116 0.0000 0.5000 0.0000 *MESH_TVERT 117 1.0000 0.5000 0.0000 *MESH_TVERT 118 0.6859 0.9903 0.0000 *MESH_TVERT 119 0.6859 0.9903 0.0000 *MESH_TVERT 120 0.2966 0.9903 0.0000 *MESH_TVERT 121 0.0000 0.5000 0.0000 *MESH_TVERT 122 0.0000 0.5000 0.0000 *MESH_TVERT 123 1.0000 0.5000 0.0000 *MESH_TVERT 124 0.6859 0.9903 0.0000 *MESH_TVERT 125 0.6859 0.9903 0.0000 *MESH_TVERT 126 1.0000 0.5000 0.0000 *MESH_TVERT 127 0.0000 0.5000 0.0000 *MESH_TVERT 128 1.0000 0.5000 0.0000 *MESH_TVERT 129 0.4960 0.9903 0.0000 *MESH_TVERT 130 0.0000 0.5000 0.0000 *MESH_TVERT 131 0.4960 0.9903 0.0000 *MESH_TVERT 132 1.0000 0.0048 0.0000 *MESH_TVERT 133 1.0000 0.4855 0.0000 *MESH_TVERT 134 -0.0000 0.4855 0.0000 *MESH_TVERT 135 0.0000 0.0048 0.0000 *MESH_TVERT 136 1.0000 0.0048 0.0000 *MESH_TVERT 137 -0.0000 0.4855 0.0000 } *MESH_NUMTVFACES 46 *MESH_TFACELIST { *MESH_TFACE 0 136 133 137 *MESH_TFACE 1 134 135 132 *MESH_TFACE 2 74 75 76 *MESH_TFACE 3 77 78 79 *MESH_TFACE 4 32 33 34 *MESH_TFACE 5 35 31 30 *MESH_TFACE 6 80 81 82 *MESH_TFACE 7 83 73 72 *MESH_TFACE 8 28 24 29 *MESH_TFACE 9 25 27 26 *MESH_TFACE 10 8 9 10 *MESH_TFACE 11 11 12 13 *MESH_TFACE 12 14 15 16 *MESH_TFACE 13 17 5 1 *MESH_TFACE 14 18 19 20 *MESH_TFACE 15 21 7 3 *MESH_TFACE 16 22 0 23 *MESH_TFACE 17 4 6 2 *MESH_TFACE 18 85 87 86 *MESH_TFACE 19 88 90 89 *MESH_TFACE 20 43 45 44 *MESH_TFACE 21 46 47 42 *MESH_TFACE 22 91 93 92 *MESH_TFACE 23 94 95 84 *MESH_TFACE 24 38 40 39 *MESH_TFACE 25 36 41 37 *MESH_TFACE 26 116 118 117 *MESH_TFACE 27 119 121 120 *MESH_TFACE 28 127 129 128 *MESH_TFACE 29 122 124 123 *MESH_TFACE 30 125 115 114 *MESH_TFACE 31 130 131 126 *MESH_TFACE 32 112 109 113 *MESH_TFACE 33 110 111 108 *MESH_TFACE 34 54 55 56 *MESH_TFACE 35 57 58 59 *MESH_TFACE 36 102 103 104 *MESH_TFACE 37 105 98 97 *MESH_TFACE 38 106 96 107 *MESH_TFACE 39 99 101 100 *MESH_TFACE 40 48 49 50 *MESH_TFACE 41 51 52 53 *MESH_TFACE 42 62 63 64 *MESH_TFACE 43 65 61 60 *MESH_TFACE 44 70 66 71 *MESH_TFACE 45 68 69 67 } *MESH_NUMCVERTEX 48 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 1.0000 0.0000 *MESH_VERTCOL 1 0.0000 1.0000 0.0000 *MESH_VERTCOL 2 0.0000 1.0000 0.0000 *MESH_VERTCOL 3 0.0000 1.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 1.0000 1.0000 0.0000 *MESH_VERTCOL 13 1.0000 1.0000 0.0000 *MESH_VERTCOL 14 1.0000 1.0000 0.0000 *MESH_VERTCOL 15 1.0000 1.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 1.0000 0.0000 *MESH_VERTCOL 33 0.0000 1.0000 0.0000 *MESH_VERTCOL 34 0.0000 1.0000 0.0000 *MESH_VERTCOL 35 0.0000 1.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 46 *MESH_CFACELIST { *MESH_CFACE 0 12 13 15 *MESH_CFACE 1 15 14 12 *MESH_CFACE 2 0 1 5 *MESH_CFACE 3 5 4 0 *MESH_CFACE 4 1 3 7 *MESH_CFACE 5 7 5 1 *MESH_CFACE 6 3 2 6 *MESH_CFACE 7 6 7 3 *MESH_CFACE 8 2 0 4 *MESH_CFACE 9 4 6 2 *MESH_CFACE 10 8 9 13 *MESH_CFACE 11 13 12 8 *MESH_CFACE 12 9 11 15 *MESH_CFACE 13 15 13 9 *MESH_CFACE 14 11 10 14 *MESH_CFACE 15 14 15 11 *MESH_CFACE 16 10 8 12 *MESH_CFACE 17 12 14 10 *MESH_CFACE 18 16 21 17 *MESH_CFACE 19 21 16 20 *MESH_CFACE 20 17 23 19 *MESH_CFACE 21 23 17 21 *MESH_CFACE 22 19 22 18 *MESH_CFACE 23 22 19 23 *MESH_CFACE 24 18 20 16 *MESH_CFACE 25 20 18 22 *MESH_CFACE 26 24 29 25 *MESH_CFACE 27 29 24 28 *MESH_CFACE 28 25 31 27 *MESH_CFACE 29 27 30 26 *MESH_CFACE 30 30 27 31 *MESH_CFACE 31 26 28 24 *MESH_CFACE 32 44 45 47 *MESH_CFACE 33 47 46 44 *MESH_CFACE 34 32 33 37 *MESH_CFACE 35 37 36 32 *MESH_CFACE 36 33 35 39 *MESH_CFACE 37 39 37 33 *MESH_CFACE 38 34 32 36 *MESH_CFACE 39 36 38 34 *MESH_CFACE 40 40 41 45 *MESH_CFACE 41 45 44 40 *MESH_CFACE 42 41 43 47 *MESH_CFACE 43 47 45 41 *MESH_CFACE 44 42 40 44 *MESH_CFACE 45 44 46 42 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 13 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 *MESH_FACENORMAL 1 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 15 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 *MESH_FACENORMAL 2 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 1 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 3 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 4 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 4 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 3 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 7 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 5 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 7 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 5 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 6 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 *MESH_FACENORMAL 7 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_FACENORMAL 8 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 2 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 0 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 9 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 6 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 2 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 10 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 8 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 9 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 13 -0.0000 -0.7578 0.6525 *MESH_FACENORMAL 11 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 13 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 12 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 8 -0.0000 -0.7578 0.6525 *MESH_FACENORMAL 12 0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 9 0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 11 0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 15 0.7578 0.0000 0.6525 *MESH_FACENORMAL 13 0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 15 0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 13 0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 9 0.7578 0.0000 0.6525 *MESH_FACENORMAL 14 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 11 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 10 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 14 0.0000 0.7578 0.6525 *MESH_FACENORMAL 15 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 14 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 15 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 11 0.0000 0.7578 0.6525 *MESH_FACENORMAL 16 -0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 10 -0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 8 -0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 12 -0.7578 0.0000 0.6525 *MESH_FACENORMAL 17 -0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 12 -0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 14 -0.7578 0.0000 0.6525 *MESH_VERTEXNORMAL 10 -0.7578 0.0000 0.6525 *MESH_FACENORMAL 18 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 17 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 19 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 20 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 20 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 17 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 23 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 19 -1.0000 -0.0000 0.0000 *MESH_FACENORMAL 21 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 23 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 17 -1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 21 -1.0000 -0.0000 0.0000 *MESH_FACENORMAL 22 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 18 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 23 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 23 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 24 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 18 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 20 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 16 1.0000 0.0000 0.0000 *MESH_FACENORMAL 25 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 20 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 18 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 22 1.0000 0.0000 0.0000 *MESH_FACENORMAL 26 0.0000 -0.4656 0.8850 *MESH_VERTEXNORMAL 24 0.0000 -0.4656 0.8850 *MESH_VERTEXNORMAL 29 0.0000 -0.4656 0.8850 *MESH_VERTEXNORMAL 25 0.0000 -0.4656 0.8850 *MESH_FACENORMAL 27 0.0000 -0.4656 0.8850 *MESH_VERTEXNORMAL 29 0.0000 -0.4656 0.8850 *MESH_VERTEXNORMAL 24 0.0000 -0.4656 0.8850 *MESH_VERTEXNORMAL 28 0.0000 -0.4656 0.8850 *MESH_FACENORMAL 28 -0.5066 -0.0000 0.8622 *MESH_VERTEXNORMAL 25 -0.5066 -0.0000 0.8622 *MESH_VERTEXNORMAL 29 -0.5066 -0.0000 0.8622 *MESH_VERTEXNORMAL 27 -0.5066 -0.0000 0.8622 *MESH_FACENORMAL 29 0.0000 0.4656 0.8850 *MESH_VERTEXNORMAL 27 0.0000 0.4656 0.8850 *MESH_VERTEXNORMAL 28 0.0000 0.4656 0.8850 *MESH_VERTEXNORMAL 26 0.0000 0.4656 0.8850 *MESH_FACENORMAL 30 -0.0000 0.4656 0.8850 *MESH_VERTEXNORMAL 28 -0.0000 0.4656 0.8850 *MESH_VERTEXNORMAL 27 -0.0000 0.4656 0.8850 *MESH_VERTEXNORMAL 29 -0.0000 0.4656 0.8850 *MESH_FACENORMAL 31 0.5390 0.0000 0.8423 *MESH_VERTEXNORMAL 26 0.5390 0.0000 0.8423 *MESH_VERTEXNORMAL 28 0.5390 0.0000 0.8423 *MESH_VERTEXNORMAL 24 0.5390 0.0000 0.8423 *MESH_FACENORMAL 32 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 42 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 43 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 45 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 33 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 45 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 44 0.0000 -0.0000 1.0000 *MESH_VERTEXNORMAL 42 0.0000 -0.0000 1.0000 *MESH_FACENORMAL 34 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 30 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 31 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 35 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 35 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 35 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 34 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 30 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 36 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 31 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 33 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 37 0.0000 1.0000 0.0000 *MESH_FACENORMAL 37 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 37 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 35 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 31 0.0000 1.0000 0.0000 *MESH_FACENORMAL 38 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 32 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 30 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 34 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 39 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 34 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 36 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 32 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 40 0.7578 0.0000 0.6524 *MESH_VERTEXNORMAL 38 0.7578 0.0000 0.6524 *MESH_VERTEXNORMAL 39 0.7578 0.0000 0.6524 *MESH_VERTEXNORMAL 43 0.7578 0.0000 0.6524 *MESH_FACENORMAL 41 0.7578 0.0000 0.6524 *MESH_VERTEXNORMAL 43 0.7578 0.0000 0.6524 *MESH_VERTEXNORMAL 42 0.7578 0.0000 0.6524 *MESH_VERTEXNORMAL 38 0.7578 0.0000 0.6524 *MESH_FACENORMAL 42 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 39 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 41 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 45 0.0000 0.7578 0.6525 *MESH_FACENORMAL 43 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 45 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 43 0.0000 0.7578 0.6525 *MESH_VERTEXNORMAL 39 0.0000 0.7578 0.6525 *MESH_FACENORMAL 44 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 40 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 38 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 42 -0.0000 -0.7578 0.6525 *MESH_FACENORMAL 45 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 42 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 44 -0.0000 -0.7578 0.6525 *MESH_VERTEXNORMAL 40 -0.0000 -0.7578 0.6525 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "LitWin_S_Main_Leftwing" *NODE_TM { *NODE_NAME "LitWin_S_Main_Leftwing" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 24 *MESH_NUMFACES 20 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -21.3818 -5.6421 67.6596 *MESH_VERTEX 1 41.9137 -5.6421 67.6596 *MESH_VERTEX 2 -21.3818 37.9671 67.6596 *MESH_VERTEX 3 41.9137 37.9671 67.6596 *MESH_VERTEX 4 -21.3818 -5.6421 47.2596 *MESH_VERTEX 5 41.9137 -5.6421 47.2596 *MESH_VERTEX 6 -21.3818 37.9671 47.2596 *MESH_VERTEX 7 41.9137 37.9671 47.2596 *MESH_VERTEX 8 -27.5915 -19.0455 46.9594 *MESH_VERTEX 9 49.5909 -19.0455 46.9594 *MESH_VERTEX 10 -27.5915 51.4106 46.9594 *MESH_VERTEX 11 49.5909 51.4106 46.9594 *MESH_VERTEX 12 -27.5915 -19.0455 0.1547 *MESH_VERTEX 13 49.5909 -19.0455 0.1547 *MESH_VERTEX 14 -27.5915 51.4106 0.1547 *MESH_VERTEX 15 49.5909 51.4106 0.1547 *MESH_VERTEX 16 49.4375 -3.1700 22.0061 *MESH_VERTEX 17 188.8620 -3.1700 22.0061 *MESH_VERTEX 18 49.4375 35.5886 22.0061 *MESH_VERTEX 19 188.8620 35.5886 22.0061 *MESH_VERTEX 20 49.4375 -3.1700 0.1547 *MESH_VERTEX 21 188.8620 -3.1700 0.1547 *MESH_VERTEX 22 49.4375 35.5886 0.1547 *MESH_VERTEX 23 188.8620 35.5886 0.1547 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 0 C: 5 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 1: A: 4 B: 5 C: 0 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 2: A: 3 B: 1 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 3: A: 5 B: 7 C: 1 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 4: A: 2 B: 3 C: 6 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 5: A: 7 B: 6 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 6: A: 0 B: 2 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 7: A: 6 B: 4 C: 2 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 8: A: 9 B: 8 C: 13 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 9: A: 12 B: 13 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 10: A: 11 B: 9 C: 15 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 11: A: 13 B: 15 C: 9 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 12: A: 10 B: 11 C: 14 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 13: A: 15 B: 14 C: 11 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 14: A: 8 B: 10 C: 12 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 15: A: 14 B: 12 C: 10 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 16: A: 17 B: 16 C: 21 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 17: A: 20 B: 21 C: 16 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 18: A: 18 B: 19 C: 22 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 *MESH_FACE 19: A: 23 B: 22 C: 19 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 5 } *MESH_NUMTVERTEX 0 *MESH_NUMCVERTEX 24 *MESH_CVERTLIST { *MESH_VERTCOL 0 1.0000 0.0000 1.0000 *MESH_VERTCOL 1 1.0000 0.0000 1.0000 *MESH_VERTCOL 2 1.0000 0.0000 1.0000 *MESH_VERTCOL 3 1.0000 0.0000 1.0000 *MESH_VERTCOL 4 1.0000 0.0000 1.0000 *MESH_VERTCOL 5 1.0000 0.0000 1.0000 *MESH_VERTCOL 6 1.0000 0.0000 1.0000 *MESH_VERTCOL 7 1.0000 0.0000 1.0000 *MESH_VERTCOL 8 1.0000 0.0000 1.0000 *MESH_VERTCOL 9 1.0000 0.0000 1.0000 *MESH_VERTCOL 10 1.0000 0.0000 1.0000 *MESH_VERTCOL 11 1.0000 0.0000 1.0000 *MESH_VERTCOL 12 1.0000 0.0000 1.0000 *MESH_VERTCOL 13 1.0000 0.0000 1.0000 *MESH_VERTCOL 14 1.0000 0.0000 1.0000 *MESH_VERTCOL 15 1.0000 0.0000 1.0000 *MESH_VERTCOL 16 1.0000 0.0000 1.0000 *MESH_VERTCOL 17 1.0000 0.0000 1.0000 *MESH_VERTCOL 18 1.0000 0.0000 1.0000 *MESH_VERTCOL 19 1.0000 0.0000 1.0000 *MESH_VERTCOL 20 1.0000 0.0000 1.0000 *MESH_VERTCOL 21 1.0000 0.0000 1.0000 *MESH_VERTCOL 22 1.0000 0.0000 1.0000 *MESH_VERTCOL 23 1.0000 0.0000 1.0000 } *MESH_NUMCVFACES 20 *MESH_CFACELIST { *MESH_CFACE 0 1 0 5 *MESH_CFACE 1 4 5 0 *MESH_CFACE 2 3 1 7 *MESH_CFACE 3 5 7 1 *MESH_CFACE 4 2 3 6 *MESH_CFACE 5 7 6 3 *MESH_CFACE 6 0 2 4 *MESH_CFACE 7 6 4 2 *MESH_CFACE 8 9 8 13 *MESH_CFACE 9 12 13 8 *MESH_CFACE 10 11 9 15 *MESH_CFACE 11 13 15 9 *MESH_CFACE 12 10 11 14 *MESH_CFACE 13 15 14 11 *MESH_CFACE 14 8 10 12 *MESH_CFACE 15 14 12 10 *MESH_CFACE 16 17 16 21 *MESH_CFACE 17 20 21 16 *MESH_CFACE 18 18 19 22 *MESH_CFACE 19 23 22 19 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 1 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 4 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 2 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 3 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 7 1.0000 0.0000 0.0000 *MESH_FACENORMAL 3 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 5 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 7 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 1 1.0000 0.0000 0.0000 *MESH_FACENORMAL 4 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 *MESH_FACENORMAL 5 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 7 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 6 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 1.0000 0.0000 *MESH_FACENORMAL 6 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 0 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 2 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 7 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 6 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 4 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 2 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 8 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 9 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 8 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 9 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 12 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 8 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 10 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 11 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 9 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 15 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 11 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 13 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 15 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 9 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 12 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 10 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 11 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 14 0.0000 1.0000 0.0000 *MESH_FACENORMAL 13 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 15 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 14 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 11 0.0000 1.0000 0.0000 *MESH_FACENORMAL 14 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 8 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 10 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 12 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 15 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 14 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 12 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 10 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 16 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 17 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 21 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 17 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 20 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 18 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 18 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 0.0000 *MESH_FACENORMAL 19 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 23 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 22 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *WIREFRAME_COLOR 0.5608 0.8784 0.3412 }