*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Thu Feb 01 16:32:56 2001" *SCENE { *SCENE_FILENAME "S_SpotlightControlDAMX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #7" *MATERIAL_CLASS "Multi/Sub-Object" *MATERIAL_AMBIENT 0.0641 0.1582 0.1817 *MATERIAL_DIFFUSE 0.1922 0.4745 0.5451 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *NUMSUBMTLS 2 *SUBMATERIAL 0 { *MATERIAL_NAME "Material #7" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0641 0.1582 0.1817 *MATERIAL_DIFFUSE 0.1922 0.4745 0.5451 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #4" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_HouseObjectsNew\Steiner\S_SpotlightControl\A_S_SpotlightControlDAMX.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } *SUBMATERIAL 1 { *MATERIAL_NAME "Material #26" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1000 0.1000 0.1000 *MATERIAL_DIFFUSE 0.5000 0.5000 0.5000 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #5" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\MC2\Art\MC2_HouseObjectsNew\Steiner\S_Rubble.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } } *GEOMOBJECT { *NODE_NAME "S_SpotlightControl" *NODE_TM { *NODE_NAME "S_SpotlightControl" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 26 *MESH_NUMFACES 22 *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.1920 47.5361 -0.0025 *MESH_VERTEX 1 48.1920 47.5361 19.4491 *MESH_VERTEX 2 -0.6217 47.5361 19.4493 *MESH_VERTEX 3 -0.6217 47.5361 -0.0025 *MESH_VERTEX 4 48.1920 -2.1774 -0.0025 *MESH_VERTEX 5 48.1920 -2.1774 19.4491 *MESH_VERTEX 6 -0.6217 -2.1774 19.4494 *MESH_VERTEX 7 -0.6217 47.5361 19.4493 *MESH_VERTEX 8 -0.6217 -2.1774 19.4494 *MESH_VERTEX 9 -0.6217 -2.1774 -0.0025 *MESH_VERTEX 10 -36.9011 36.2223 14.4934 *MESH_VERTEX 11 -36.9011 36.2223 -0.0025 *MESH_VERTEX 12 -36.9011 9.1364 -0.0025 *MESH_VERTEX 13 -36.9011 9.1364 14.4934 *MESH_VERTEX 14 9.7231 -37.8389 14.4934 *MESH_VERTEX 15 9.7231 -37.8389 -0.0025 *MESH_VERTEX 16 37.8472 -37.8389 -0.0025 *MESH_VERTEX 17 37.8472 -37.8389 14.4932 *MESH_VERTEX 18 -0.6217 9.1364 14.4934 *MESH_VERTEX 19 -0.6217 36.2223 14.4934 *MESH_VERTEX 20 -0.6217 36.2223 -0.0025 *MESH_VERTEX 21 -0.6217 9.1364 -0.0025 *MESH_VERTEX 22 37.8472 -2.1774 -0.0025 *MESH_VERTEX 23 37.8472 -2.1774 14.4932 *MESH_VERTEX 24 9.7231 -2.1774 14.4934 *MESH_VERTEX 25 9.7231 -2.1774 -0.0025 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 2 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 3: A: 2 B: 1 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 4: A: 7 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 5: A: 6 B: 2 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 6: A: 9 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 7: A: 5 B: 6 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 8: A: 3 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 9: A: 8 B: 7 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 10: A: 10 B: 11 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 11: A: 10 B: 12 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 12: A: 14 B: 15 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 13: A: 17 B: 14 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 14: A: 19 B: 20 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 15: A: 11 B: 10 C: 19 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 16: A: 21 B: 18 C: 13 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 17: A: 13 B: 12 C: 21 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 18: A: 22 B: 23 C: 17 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 19: A: 17 B: 16 C: 22 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 20: A: 24 B: 25 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 21: A: 15 B: 14 C: 24 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 100 *MESH_TVERTLIST { *MESH_TVERT 0 0.0044 0.2778 1.5546 *MESH_TVERT 1 0.6840 0.2778 1.5546 *MESH_TVERT 2 0.0044 0.2778 1.5546 *MESH_TVERT 3 0.6840 0.2778 1.5546 *MESH_TVERT 4 0.7072 0.5487 -0.4333 *MESH_TVERT 5 0.9480 0.5487 -0.4333 *MESH_TVERT 6 0.9480 0.0093 -0.4333 *MESH_TVERT 7 0.7072 0.0093 -0.4333 *MESH_TVERT 8 0.9480 0.5487 1.4333 *MESH_TVERT 9 0.7072 0.5487 1.4333 *MESH_TVERT 10 0.7072 0.0093 1.4333 *MESH_TVERT 11 0.9480 0.0093 1.4333 *MESH_TVERT 12 0.4036 0.8115 0.4006 *MESH_TVERT 13 0.4036 0.5701 0.4871 *MESH_TVERT 14 0.0261 0.5701 1.3682 *MESH_TVERT 15 0.0261 0.8115 1.2817 *MESH_TVERT 16 0.4067 0.8131 0.2195 *MESH_TVERT 17 0.4067 0.5734 -0.2404 *MESH_TVERT 18 0.0269 0.5734 -0.0504 *MESH_TVERT 19 0.0269 0.8130 0.6602 *MESH_TVERT 20 0.0044 0.0021 -0.5546 *MESH_TVERT 21 0.0044 0.2778 -0.5546 *MESH_TVERT 22 0.0044 0.0021 1.5546 *MESH_TVERT 23 0.6840 0.0021 -0.5546 *MESH_TVERT 24 0.6840 0.2778 -0.5546 *MESH_TVERT 25 0.0044 0.2778 1.5546 *MESH_TVERT 26 0.6840 0.2778 1.5546 *MESH_TVERT 27 0.6840 0.0021 1.5546 *MESH_TVERT 28 0.0031 0.2772 -0.5740 *MESH_TVERT 29 0.6854 0.0006 -0.5740 *MESH_TVERT 30 0.0031 0.0006 -0.5740 *MESH_TVERT 31 0.6854 0.2772 -0.5740 *MESH_TVERT 32 0.0031 0.2772 1.5740 *MESH_TVERT 33 0.6854 0.2772 1.5740 *MESH_TVERT 34 0.0031 0.0006 1.5740 *MESH_TVERT 35 0.6854 0.0006 1.5740 *MESH_TVERT 36 0.9486 0.5473 -0.4691 *MESH_TVERT 37 0.7106 0.5473 -0.4691 *MESH_TVERT 38 0.7106 -0.0038 -0.4691 *MESH_TVERT 39 0.9486 -0.0038 -0.4691 *MESH_TVERT 40 0.7106 0.5473 1.4691 *MESH_TVERT 41 0.9486 0.5473 1.4691 *MESH_TVERT 42 0.9486 -0.0038 1.4691 *MESH_TVERT 43 0.7106 -0.0038 1.4691 *MESH_TVERT 44 0.0044 0.0021 -0.5546 *MESH_TVERT 45 0.0044 0.2778 -0.5546 *MESH_TVERT 46 0.6840 0.2778 -0.5546 *MESH_TVERT 47 0.6840 0.0021 -0.5546 *MESH_TVERT 48 0.0031 0.2772 -0.5740 *MESH_TVERT 49 0.6854 0.0006 -0.5740 *MESH_TVERT 50 0.0031 0.0006 -0.5740 *MESH_TVERT 51 0.6854 0.2772 -0.5740 *MESH_TVERT 52 0.0044 0.2778 1.5546 *MESH_TVERT 53 0.6840 0.2778 1.5546 *MESH_TVERT 54 0.6840 0.2778 1.5546 *MESH_TVERT 55 0.0044 0.2778 1.5546 *MESH_TVERT 56 0.0031 0.0006 1.5740 *MESH_TVERT 57 0.6854 0.0006 1.5740 *MESH_TVERT 58 0.6854 0.2772 1.5740 *MESH_TVERT 59 0.0031 0.2772 1.5740 *MESH_TVERT 60 0.0044 0.0021 1.5546 *MESH_TVERT 61 0.6840 0.0021 1.5546 *MESH_TVERT 62 0.6840 0.2778 1.5546 *MESH_TVERT 63 0.0044 0.2778 1.5546 *MESH_TVERT 64 0.4036 0.8115 0.4006 *MESH_TVERT 65 0.4036 0.5701 0.4871 *MESH_TVERT 66 0.0261 0.5701 1.3682 *MESH_TVERT 67 0.0261 0.8115 1.2817 *MESH_TVERT 68 0.4067 0.8131 0.2195 *MESH_TVERT 69 0.4067 0.5734 -0.2404 *MESH_TVERT 70 0.0269 0.5734 -0.0504 *MESH_TVERT 71 0.0269 0.8130 0.6602 *MESH_TVERT 72 0.7072 0.5487 -0.4333 *MESH_TVERT 73 0.9480 0.5487 -0.4333 *MESH_TVERT 74 0.9480 0.0093 -0.4333 *MESH_TVERT 75 0.7072 0.0093 -0.4333 *MESH_TVERT 76 0.9480 0.5487 1.4333 *MESH_TVERT 77 0.7072 0.5487 1.4333 *MESH_TVERT 78 0.7072 0.0093 1.4333 *MESH_TVERT 79 0.9480 0.0093 1.4333 *MESH_TVERT 80 0.9486 0.5473 -0.4691 *MESH_TVERT 81 0.7106 0.5473 -0.4691 *MESH_TVERT 82 0.7106 -0.0038 -0.4691 *MESH_TVERT 83 0.9486 -0.0038 -0.4691 *MESH_TVERT 84 0.7106 0.5473 1.4691 *MESH_TVERT 85 0.9486 0.5473 1.4691 *MESH_TVERT 86 0.9486 -0.0038 1.4691 *MESH_TVERT 87 0.7106 -0.0038 1.4691 *MESH_TVERT 88 0.1453 0.0005 0.0474 *MESH_TVERT 89 0.8781 0.0005 0.0474 *MESH_TVERT 90 0.1453 0.7246 0.0303 *MESH_TVERT 91 0.8781 0.7246 0.0303 *MESH_TVERT 92 0.0120 0.0120 0.9995 *MESH_TVERT 93 0.9995 0.0120 0.9995 *MESH_TVERT 94 0.0120 0.9995 0.9915 *MESH_TVERT 95 0.9995 0.9995 0.9915 *MESH_TVERT 96 0.0005 0.2386 0.0521 *MESH_TVERT 97 0.7777 0.2386 0.0521 *MESH_TVERT 98 0.0005 0.8671 0.0005 *MESH_TVERT 99 0.7777 0.8671 0.0005 } *MESH_NUMTVFACES 22 *MESH_TFACELIST { *MESH_TFACE 0 20 21 24 *MESH_TFACE 1 20 24 23 *MESH_TFACE 2 28 29 30 *MESH_TFACE 3 28 31 29 *MESH_TFACE 4 2 3 1 *MESH_TFACE 5 1 0 2 *MESH_TFACE 6 34 35 33 *MESH_TFACE 7 33 32 34 *MESH_TFACE 8 22 27 26 *MESH_TFACE 9 26 25 22 *MESH_TFACE 10 12 13 14 *MESH_TFACE 11 12 14 15 *MESH_TFACE 12 16 17 18 *MESH_TFACE 13 19 16 18 *MESH_TFACE 14 4 5 6 *MESH_TFACE 15 6 7 4 *MESH_TFACE 16 8 9 10 *MESH_TFACE 17 10 11 8 *MESH_TFACE 18 36 37 38 *MESH_TFACE 19 38 39 36 *MESH_TFACE 20 40 41 42 *MESH_TFACE 21 42 43 40 } *MESH_NUMCVERTEX 0 *MESH_NORMALS { *MESH_FACENORMAL 0 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 0 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 1 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 5 1.0000 0.0000 -0.0000 *MESH_FACENORMAL 1 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 0 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 5 1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 4 1.0000 0.0000 0.0000 *MESH_FACENORMAL 2 -0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 2 -0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 0 -0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 3 -0.0000 1.0000 -0.0000 *MESH_FACENORMAL 3 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 2 -0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 1 0.0000 1.0000 0.0000 *MESH_VERTEXNORMAL 0 -0.0000 1.0000 -0.0000 *MESH_FACENORMAL 4 0.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 7 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 8 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 6 1.0000 0.0000 0.0000 *MESH_FACENORMAL 5 0.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 6 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 2 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 7 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 6 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 9 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 4 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 5 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 7 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 5 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 6 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 9 -0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 8 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 3 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 9 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 8 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 9 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 8 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 7 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 3 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 10 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 10 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 11 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 12 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 11 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 10 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 12 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 13 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 12 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 15 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 13 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 17 -0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 14 0.0000 -1.0000 -0.0000 *MESH_VERTEXNORMAL 16 0.0000 -1.0000 -0.0000 *MESH_FACENORMAL 14 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 20 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 11 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 15 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 11 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 10 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 19 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 16 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 21 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 18 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 17 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 13 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 12 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 21 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 18 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 22 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 23 1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 17 1.0000 0.0000 0.0000 *MESH_FACENORMAL 19 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 17 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 16 1.0000 -0.0000 -0.0000 *MESH_VERTEXNORMAL 22 1.0000 -0.0000 -0.0000 *MESH_FACENORMAL 20 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 24 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 25 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 15 -1.0000 0.0000 0.0000 *MESH_FACENORMAL 21 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 15 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 14 -1.0000 0.0000 0.0000 *MESH_VERTEXNORMAL 24 -1.0000 0.0000 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }