*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon Feb 05 17:49:02 2001" *SCENE { *SCENE_FILENAME "ShackDamX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.5961 0.5961 0.5961 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #2" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0667 0.1843 0.0588 *MATERIAL_DIFFUSE 0.2000 0.5529 0.1765 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "ShackDam" *NODE_TM { *NODE_NAME "ShackDam" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 0.0000 1.0000 0.0000 *TM_ROW1 -1.0000 0.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0324 0.0011 0.0008 *TM_POS 0.0324 0.0011 0.0008 *TM_ROTAXIS 0.0000 0.0000 -1.0000 *TM_ROTANGLE 1.5708 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 24 *MESH_NUMFACES 12 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -15.0748 14.3188 -0.0000 *MESH_VERTEX 1 -14.2680 14.3199 -0.0000 *MESH_VERTEX 2 -14.9351 14.3188 7.1949 *MESH_VERTEX 3 -14.4078 14.3199 7.1949 *MESH_VERTEX 4 12.8324 14.3188 -0.0000 *MESH_VERTEX 5 14.8222 14.3199 -0.0000 *MESH_VERTEX 6 12.9722 14.3188 7.1949 *MESH_VERTEX 7 13.4308 14.3199 7.1949 *MESH_VERTEX 8 -14.4923 -0.1255 -0.0000 *MESH_VERTEX 9 -13.6855 -0.1243 -0.0000 *MESH_VERTEX 10 -13.8374 0.3838 5.7372 *MESH_VERTEX 11 -13.3101 0.3850 5.7372 *MESH_VERTEX 12 -13.5193 -14.1257 -0.0000 *MESH_VERTEX 13 -15.2927 -13.2233 -0.0000 *MESH_VERTEX 14 -13.6438 -14.0623 7.1949 *MESH_VERTEX 15 -14.0529 -13.8550 7.1949 *MESH_VERTEX 16 13.6587 -14.0699 -0.0000 *MESH_VERTEX 17 14.4655 -14.0687 -0.0000 *MESH_VERTEX 18 14.4572 -13.6044 4.4249 *MESH_VERTEX 19 14.9845 -13.6032 4.4249 *MESH_VERTEX 20 14.0166 0.0272 -0.0000 *MESH_VERTEX 21 14.8234 0.0284 -0.0000 *MESH_VERTEX 22 13.6107 0.0272 4.4944 *MESH_VERTEX 23 14.1380 0.0284 4.4944 } *MESH_FACE_LIST { *MESH_FACE 0: A: 1 B: 0 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 2 B: 3 C: 0 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 5 B: 4 C: 7 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 6 B: 7 C: 4 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 9 B: 8 C: 11 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 10 B: 11 C: 8 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 12 B: 13 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 7: A: 15 B: 14 C: 12 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 8: A: 17 B: 16 C: 19 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 9: A: 18 B: 19 C: 16 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 21 B: 20 C: 23 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 11: A: 22 B: 23 C: 20 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 56 *MESH_TVERTLIST { *MESH_TVERT 0 0.7527 0.0130 0.9995 *MESH_TVERT 1 0.9915 0.0120 0.7674 *MESH_TVERT 2 0.7527 0.4963 0.5053 *MESH_TVERT 3 0.9914 0.4963 0.5053 *MESH_TVERT 4 0.5077 0.4964 0.7674 *MESH_TVERT 5 0.5079 0.0122 0.0005 *MESH_TVERT 6 0.7527 0.0130 0.9995 *MESH_TVERT 7 0.7527 0.4963 0.5053 *MESH_TVERT 8 0.7374 0.5025 0.5000 *MESH_TVERT 9 0.7659 0.5025 0.5000 *MESH_TVERT 10 0.7374 0.0071 0.5000 *MESH_TVERT 11 0.7659 0.0071 0.5000 *MESH_TVERT 12 0.7374 0.5025 0.5000 *MESH_TVERT 13 0.7659 0.5025 0.5000 *MESH_TVERT 14 0.7374 0.0071 0.5000 *MESH_TVERT 15 0.7659 0.0071 0.5000 *MESH_TVERT 16 0.7374 0.5025 0.5000 *MESH_TVERT 17 0.7659 0.5025 0.5000 *MESH_TVERT 18 0.7374 0.0071 0.5000 *MESH_TVERT 19 0.7659 0.0071 0.5000 *MESH_TVERT 20 0.7374 0.5025 0.5000 *MESH_TVERT 21 0.7659 0.5025 0.5000 *MESH_TVERT 22 0.7374 0.0071 0.5000 *MESH_TVERT 23 0.7659 0.0071 0.5000 *MESH_TVERT 24 0.7374 0.5025 0.5000 *MESH_TVERT 25 0.7659 0.5025 0.5000 *MESH_TVERT 26 0.7374 0.0071 0.5000 *MESH_TVERT 27 0.7659 0.0071 0.5000 *MESH_TVERT 28 0.7374 0.5025 0.5000 *MESH_TVERT 29 0.7659 0.5025 0.5000 *MESH_TVERT 30 0.7374 0.0071 0.5000 *MESH_TVERT 31 0.7659 0.0071 0.5000 *MESH_TVERT 32 0.7374 0.5025 0.5000 *MESH_TVERT 33 0.7659 0.5025 0.5000 *MESH_TVERT 34 0.7374 0.0071 0.5000 *MESH_TVERT 35 0.7659 0.0071 0.5000 *MESH_TVERT 36 0.7374 0.5025 0.5000 *MESH_TVERT 37 0.7659 0.5025 0.5000 *MESH_TVERT 38 0.7374 0.0071 0.5000 *MESH_TVERT 39 0.7659 0.0071 0.5000 *MESH_TVERT 40 0.7374 0.5025 0.5000 *MESH_TVERT 41 0.7659 0.5025 0.5000 *MESH_TVERT 42 0.7374 0.0071 0.5000 *MESH_TVERT 43 0.7659 0.0071 0.5000 *MESH_TVERT 44 0.7374 0.5025 0.5000 *MESH_TVERT 45 0.7659 0.5025 0.5000 *MESH_TVERT 46 0.7374 0.0071 0.5000 *MESH_TVERT 47 0.7659 0.0071 0.5000 *MESH_TVERT 48 0.7374 0.5025 0.5000 *MESH_TVERT 49 0.7659 0.5025 0.5000 *MESH_TVERT 50 0.7374 0.0071 0.5000 *MESH_TVERT 51 0.7659 0.0071 0.5000 *MESH_TVERT 52 0.7374 0.5025 0.5000 *MESH_TVERT 53 0.7659 0.5025 0.5000 *MESH_TVERT 54 0.7374 0.0071 0.5000 *MESH_TVERT 55 0.7659 0.0071 0.5000 } *MESH_NUMTVFACES 12 *MESH_TFACELIST { *MESH_TFACE 0 9 8 11 *MESH_TFACE 1 10 11 8 *MESH_TFACE 2 17 16 19 *MESH_TFACE 3 18 19 16 *MESH_TFACE 4 25 24 27 *MESH_TFACE 5 26 27 24 *MESH_TFACE 6 36 37 39 *MESH_TFACE 7 39 38 36 *MESH_TFACE 8 41 40 43 *MESH_TFACE 9 42 43 40 *MESH_TFACE 10 49 48 51 *MESH_TFACE 11 50 51 48 } *MESH_NUMCVERTEX 118 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0157 0.0157 0.0157 *MESH_VERTCOL 23 0.0157 0.0157 0.0157 *MESH_VERTCOL 24 0.0157 0.0157 0.0157 *MESH_VERTCOL 25 0.0157 0.0157 0.0157 *MESH_VERTCOL 26 0.0157 0.0157 0.0157 *MESH_VERTCOL 27 0.0157 0.0157 0.0157 *MESH_VERTCOL 28 0.0157 0.0157 0.0157 *MESH_VERTCOL 29 0.0157 0.0157 0.0157 *MESH_VERTCOL 30 0.0157 0.0157 0.0157 *MESH_VERTCOL 31 0.0157 0.0157 0.0157 *MESH_VERTCOL 32 0.0157 0.0157 0.0157 *MESH_VERTCOL 33 0.0157 0.0157 0.0157 *MESH_VERTCOL 34 0.0157 0.0157 0.0157 *MESH_VERTCOL 35 0.0157 0.0157 0.0157 *MESH_VERTCOL 36 0.0157 0.0157 0.0157 *MESH_VERTCOL 37 0.0157 0.0157 0.0157 *MESH_VERTCOL 38 0.0157 0.0157 0.0157 *MESH_VERTCOL 39 0.0157 0.0157 0.0157 *MESH_VERTCOL 40 0.0157 0.0157 0.0157 *MESH_VERTCOL 41 0.0157 0.0157 0.0157 *MESH_VERTCOL 42 0.0157 0.0157 0.0157 *MESH_VERTCOL 43 0.0157 0.0157 0.0157 *MESH_VERTCOL 44 0.0157 0.0157 0.0157 *MESH_VERTCOL 45 0.0157 0.0157 0.0157 *MESH_VERTCOL 46 0.0157 0.0157 0.0157 *MESH_VERTCOL 47 0.0157 0.0157 0.0157 *MESH_VERTCOL 48 0.0157 0.0157 0.0157 *MESH_VERTCOL 49 0.0157 0.0157 0.0157 *MESH_VERTCOL 50 0.0157 0.0157 0.0157 *MESH_VERTCOL 51 0.0157 0.0157 0.0157 *MESH_VERTCOL 52 0.0157 0.0157 0.0157 *MESH_VERTCOL 53 0.0157 0.0157 0.0157 *MESH_VERTCOL 54 0.0157 0.0157 0.0157 *MESH_VERTCOL 55 0.0157 0.0157 0.0157 *MESH_VERTCOL 56 0.0157 0.0157 0.0157 *MESH_VERTCOL 57 0.0157 0.0157 0.0157 *MESH_VERTCOL 58 0.0157 0.0157 0.0157 *MESH_VERTCOL 59 0.0157 0.0157 0.0157 *MESH_VERTCOL 60 0.0157 0.0157 0.0157 *MESH_VERTCOL 61 0.0157 0.0157 0.0157 *MESH_VERTCOL 62 0.0157 0.0157 0.0157 *MESH_VERTCOL 63 0.0157 0.0157 0.0157 *MESH_VERTCOL 64 0.0157 0.0157 0.0157 *MESH_VERTCOL 65 0.0157 0.0157 0.0157 *MESH_VERTCOL 66 0.0157 0.0157 0.0157 *MESH_VERTCOL 67 0.0157 0.0157 0.0157 *MESH_VERTCOL 68 0.0157 0.0157 0.0157 *MESH_VERTCOL 69 0.0157 0.0157 0.0157 *MESH_VERTCOL 70 0.0000 0.0000 0.0000 *MESH_VERTCOL 71 0.0000 0.0000 0.0000 *MESH_VERTCOL 72 0.0000 0.0000 0.0000 *MESH_VERTCOL 73 0.0000 0.0000 0.0000 *MESH_VERTCOL 74 0.0000 0.0000 0.0000 *MESH_VERTCOL 75 0.0000 0.0000 0.0000 *MESH_VERTCOL 76 0.0000 0.0000 0.0000 *MESH_VERTCOL 77 0.0000 0.0000 0.0000 *MESH_VERTCOL 78 0.0000 0.0000 0.0000 *MESH_VERTCOL 79 0.0000 0.0000 0.0000 *MESH_VERTCOL 80 0.0000 0.0000 0.0000 *MESH_VERTCOL 81 0.0000 0.0000 0.0000 *MESH_VERTCOL 82 0.0000 0.0000 0.0000 *MESH_VERTCOL 83 0.0000 0.0000 0.0000 *MESH_VERTCOL 84 0.0000 0.0000 0.0000 *MESH_VERTCOL 85 0.0000 0.0000 0.0000 *MESH_VERTCOL 86 0.0000 0.0000 0.0000 *MESH_VERTCOL 87 0.0000 0.0000 0.0000 *MESH_VERTCOL 88 0.0000 0.0000 0.0000 *MESH_VERTCOL 89 0.0000 0.0000 0.0000 *MESH_VERTCOL 90 0.0000 0.0000 0.0000 *MESH_VERTCOL 91 0.0000 0.0000 0.0000 *MESH_VERTCOL 92 0.0000 0.0000 0.0000 *MESH_VERTCOL 93 0.0000 0.0000 0.0000 *MESH_VERTCOL 94 0.0000 0.0000 0.0000 *MESH_VERTCOL 95 0.0000 0.0000 0.0000 *MESH_VERTCOL 96 0.0000 0.0000 0.0000 *MESH_VERTCOL 97 0.0000 0.0000 0.0000 *MESH_VERTCOL 98 0.0000 0.0000 0.0000 *MESH_VERTCOL 99 0.0000 0.0000 0.0000 *MESH_VERTCOL 100 0.0000 0.0000 0.0000 *MESH_VERTCOL 101 0.0000 0.0000 0.0000 *MESH_VERTCOL 102 0.0000 0.0000 0.0000 *MESH_VERTCOL 103 0.0000 0.0000 0.0000 *MESH_VERTCOL 104 0.0000 0.0000 0.0000 *MESH_VERTCOL 105 0.0000 0.0000 0.0000 *MESH_VERTCOL 106 0.0000 0.0000 0.0000 *MESH_VERTCOL 107 0.0000 0.0000 0.0000 *MESH_VERTCOL 108 0.0000 0.0000 0.0000 *MESH_VERTCOL 109 0.0000 0.0000 0.0000 *MESH_VERTCOL 110 0.0000 0.0000 0.0000 *MESH_VERTCOL 111 0.0000 0.0000 0.0000 *MESH_VERTCOL 112 0.0000 0.0000 0.0000 *MESH_VERTCOL 113 0.0000 0.0000 0.0000 *MESH_VERTCOL 114 0.0000 0.0000 0.0000 *MESH_VERTCOL 115 0.0000 0.0000 0.0000 *MESH_VERTCOL 116 0.0000 0.0000 0.0000 *MESH_VERTCOL 117 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 12 *MESH_CFACELIST { *MESH_CFACE 0 71 70 73 *MESH_CFACE 1 72 73 70 *MESH_CFACE 2 79 78 81 *MESH_CFACE 3 80 81 78 *MESH_CFACE 4 87 86 89 *MESH_CFACE 5 88 89 86 *MESH_CFACE 6 98 99 101 *MESH_CFACE 7 101 100 98 *MESH_CFACE 8 103 102 105 *MESH_CFACE 9 104 105 102 *MESH_CFACE 10 111 110 113 *MESH_CFACE 11 112 113 110 } *MESH_NORMALS { *MESH_FACENORMAL 0 1.0000 0.0015 -0.0000 *MESH_VERTEXNORMAL 1 1.0000 0.0015 -0.0000 *MESH_VERTEXNORMAL 0 1.0000 0.0015 -0.0000 *MESH_VERTEXNORMAL 3 1.0000 0.0015 -0.0000 *MESH_FACENORMAL 1 1.0000 0.0023 0.0000 *MESH_VERTEXNORMAL 2 1.0000 0.0023 0.0000 *MESH_VERTEXNORMAL 3 1.0000 0.0023 0.0000 *MESH_VERTEXNORMAL 0 1.0000 0.0023 0.0000 *MESH_FACENORMAL 2 1.0000 0.0006 -0.0001 *MESH_VERTEXNORMAL 5 1.0000 0.0006 -0.0001 *MESH_VERTEXNORMAL 4 1.0000 0.0006 -0.0001 *MESH_VERTEXNORMAL 7 1.0000 0.0006 -0.0001 *MESH_FACENORMAL 3 1.0000 0.0026 0.0001 *MESH_VERTEXNORMAL 6 1.0000 0.0026 0.0001 *MESH_VERTEXNORMAL 7 1.0000 0.0026 0.0001 *MESH_VERTEXNORMAL 4 1.0000 0.0026 0.0001 *MESH_FACENORMAL 4 0.9961 0.0015 -0.0883 *MESH_VERTEXNORMAL 9 0.9961 0.0015 -0.0883 *MESH_VERTEXNORMAL 8 0.9961 0.0015 -0.0883 *MESH_VERTEXNORMAL 11 0.9961 0.0015 -0.0883 *MESH_FACENORMAL 5 0.9961 0.0023 -0.0882 *MESH_VERTEXNORMAL 10 0.9961 0.0023 -0.0882 *MESH_VERTEXNORMAL 11 0.9961 0.0023 -0.0882 *MESH_VERTEXNORMAL 8 0.9961 0.0023 -0.0882 *MESH_FACENORMAL 6 0.8912 -0.4535 0.0001 *MESH_VERTEXNORMAL 12 0.8916 -0.4528 0.0000 *MESH_VERTEXNORMAL 13 0.8912 -0.4535 0.0001 *MESH_VERTEXNORMAL 15 0.8916 -0.4528 0.0000 *MESH_FACENORMAL 7 0.8920 -0.4520 -0.0000 *MESH_VERTEXNORMAL 15 0.8916 -0.4528 0.0000 *MESH_VERTEXNORMAL 14 0.8920 -0.4520 -0.0000 *MESH_VERTEXNORMAL 12 0.8916 -0.4528 0.0000 *MESH_FACENORMAL 8 0.9945 0.0015 -0.1045 *MESH_VERTEXNORMAL 17 0.9945 0.0015 -0.1045 *MESH_VERTEXNORMAL 16 0.9945 0.0015 -0.1045 *MESH_VERTEXNORMAL 19 0.9945 0.0015 -0.1045 *MESH_FACENORMAL 9 0.9946 0.0023 -0.1042 *MESH_VERTEXNORMAL 18 0.9946 0.0023 -0.1042 *MESH_VERTEXNORMAL 19 0.9946 0.0023 -0.1042 *MESH_VERTEXNORMAL 16 0.9946 0.0023 -0.1042 *MESH_FACENORMAL 10 1.0000 0.0015 -0.0002 *MESH_VERTEXNORMAL 21 1.0000 0.0015 -0.0002 *MESH_VERTEXNORMAL 20 1.0000 0.0015 -0.0002 *MESH_VERTEXNORMAL 23 1.0000 0.0015 -0.0002 *MESH_FACENORMAL 11 1.0000 0.0023 -0.0002 *MESH_VERTEXNORMAL 22 1.0000 0.0023 -0.0002 *MESH_VERTEXNORMAL 23 1.0000 0.0023 -0.0002 *MESH_VERTEXNORMAL 20 1.0000 0.0023 -0.0002 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }