*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon Dec 11 19:05:19 2000" *SCENE { *SCENE_FILENAME "SmallBarricadeX.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.5176 0.5176 0.5176 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #2" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0667 0.1843 0.0588 *MATERIAL_DIFFUSE 0.2000 0.5529 0.1765 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "Barricade" *NODE_TM { *NODE_NAME "Barricade" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.6860 0.0050 0.0000 *TM_POS 0.6860 0.0050 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 17 *MESH_NUMFACES 9 *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.8700 -0.0633 -0.0000 *MESH_VERTEX 1 4.8700 0.6824 0.0000 *MESH_VERTEX 2 -5.0463 -0.0633 7.7133 *MESH_VERTEX 3 -5.0463 0.6824 7.7133 *MESH_VERTEX 4 4.8700 -8.5364 -0.0000 *MESH_VERTEX 5 4.8700 -7.7908 0.0000 *MESH_VERTEX 6 -5.0463 -8.5364 7.7133 *MESH_VERTEX 7 -5.0463 -7.7908 7.7133 *MESH_VERTEX 8 -2.0135 -12.2991 0.0000 *MESH_VERTEX 9 -2.0135 -12.2991 0.0000 *MESH_VERTEX 10 -2.7855 -12.2991 9.0692 *MESH_VERTEX 11 4.8700 8.3786 -0.0000 *MESH_VERTEX 12 4.8700 9.1243 0.0000 *MESH_VERTEX 13 -5.0463 8.3786 7.7133 *MESH_VERTEX 14 -5.0463 9.1243 7.7133 *MESH_VERTEX 15 -2.0135 12.5788 0.0000 *MESH_VERTEX 16 -2.7855 12.5788 9.0692 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 1: A: 3 B: 2 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 4: A: 9 B: 8 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 5: A: 11 B: 12 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 6: A: 14 B: 13 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3 *MESH_FACE 7: A: 15 B: 9 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 *MESH_FACE 8: A: 10 B: 16 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2 } *MESH_NUMTVERTEX 100 *MESH_TVERTLIST { *MESH_TVERT 0 0.5030 0.0003 0.0000 *MESH_TVERT 1 0.5493 0.0003 0.0000 *MESH_TVERT 2 0.5493 0.5026 0.0000 *MESH_TVERT 3 0.5030 0.5026 0.0000 *MESH_TVERT 4 0.5030 0.0003 0.0000 *MESH_TVERT 5 0.5493 0.0003 0.0000 *MESH_TVERT 6 0.5493 0.5026 0.0000 *MESH_TVERT 7 0.5030 0.5026 0.0000 *MESH_TVERT 8 0.5030 0.0003 0.0000 *MESH_TVERT 9 0.5493 0.5026 0.0000 *MESH_TVERT 10 0.5030 0.0003 0.0000 *MESH_TVERT 11 0.5493 0.5026 0.0000 *MESH_TVERT 12 0.5573 0.0026 0.0005 *MESH_TVERT 13 0.5573 0.0025 0.0005 *MESH_TVERT 14 0.9957 0.0026 0.0005 *MESH_TVERT 15 0.9957 0.0025 0.0005 *MESH_TVERT 16 0.5573 0.5016 0.9995 *MESH_TVERT 17 0.5573 0.5015 0.9995 *MESH_TVERT 18 0.9957 0.5016 0.9995 *MESH_TVERT 19 0.9957 0.5015 0.9995 *MESH_TVERT 20 0.5030 0.0003 0.0000 *MESH_TVERT 21 0.5493 0.0003 0.0000 *MESH_TVERT 22 0.5493 0.5026 0.0000 *MESH_TVERT 23 0.5030 0.5026 0.0000 *MESH_TVERT 24 0.5030 0.0003 0.0000 *MESH_TVERT 25 0.5493 0.0003 0.0000 *MESH_TVERT 26 0.5493 0.5026 0.0000 *MESH_TVERT 27 0.5030 0.5026 0.0000 *MESH_TVERT 28 0.5030 0.0003 0.0000 *MESH_TVERT 29 0.5493 0.5026 0.0000 *MESH_TVERT 30 0.5030 0.0003 0.0000 *MESH_TVERT 31 0.5493 0.5026 0.0000 *MESH_TVERT 32 0.5573 0.0026 0.0005 *MESH_TVERT 33 0.5573 0.0025 0.0005 *MESH_TVERT 34 0.9957 0.0026 0.0005 *MESH_TVERT 35 0.9957 0.0025 0.0005 *MESH_TVERT 36 0.5573 0.5016 0.9995 *MESH_TVERT 37 0.5573 0.5015 0.9995 *MESH_TVERT 38 0.9957 0.5016 0.9995 *MESH_TVERT 39 0.9957 0.5015 0.9995 *MESH_TVERT 40 0.5030 0.0003 0.0000 *MESH_TVERT 41 0.5493 0.0003 0.0000 *MESH_TVERT 42 0.5493 0.5026 0.0000 *MESH_TVERT 43 0.5030 0.5026 0.0000 *MESH_TVERT 44 0.5030 0.0003 0.0000 *MESH_TVERT 45 0.5493 0.0003 0.0000 *MESH_TVERT 46 0.5493 0.5026 0.0000 *MESH_TVERT 47 0.5030 0.5026 0.0000 *MESH_TVERT 48 0.5030 0.0003 0.0000 *MESH_TVERT 49 0.5493 0.5026 0.0000 *MESH_TVERT 50 0.5030 0.0003 0.0000 *MESH_TVERT 51 0.5493 0.5026 0.0000 *MESH_TVERT 52 0.5573 0.0026 0.0005 *MESH_TVERT 53 0.5573 0.0025 0.0005 *MESH_TVERT 54 0.9957 0.0026 0.0005 *MESH_TVERT 55 0.9957 0.0025 0.0005 *MESH_TVERT 56 0.5573 0.5016 0.9995 *MESH_TVERT 57 0.5573 0.5015 0.9995 *MESH_TVERT 58 0.9957 0.5016 0.9995 *MESH_TVERT 59 0.9957 0.5015 0.9995 *MESH_TVERT 60 0.5030 0.0003 0.0000 *MESH_TVERT 61 0.5493 0.0003 0.0000 *MESH_TVERT 62 0.5493 0.5026 0.0000 *MESH_TVERT 63 0.5030 0.5026 0.0000 *MESH_TVERT 64 0.5030 0.0003 0.0000 *MESH_TVERT 65 0.5493 0.0003 0.0000 *MESH_TVERT 66 0.5493 0.5026 0.0000 *MESH_TVERT 67 0.5030 0.5026 0.0000 *MESH_TVERT 68 0.5030 0.0003 0.0000 *MESH_TVERT 69 0.5493 0.5026 0.0000 *MESH_TVERT 70 0.5030 0.0003 0.0000 *MESH_TVERT 71 0.5493 0.5026 0.0000 *MESH_TVERT 72 0.5573 0.0026 0.0005 *MESH_TVERT 73 0.5573 0.0025 0.0005 *MESH_TVERT 74 0.9957 0.0026 0.0005 *MESH_TVERT 75 0.9957 0.0025 0.0005 *MESH_TVERT 76 0.5573 0.5016 0.9995 *MESH_TVERT 77 0.5573 0.5015 0.9995 *MESH_TVERT 78 0.9957 0.5016 0.9995 *MESH_TVERT 79 0.9957 0.5015 0.9995 *MESH_TVERT 80 0.5030 0.0003 0.0000 *MESH_TVERT 81 0.5493 0.0003 0.0000 *MESH_TVERT 82 0.5493 0.5026 0.0000 *MESH_TVERT 83 0.5030 0.5026 0.0000 *MESH_TVERT 84 0.5030 0.0003 0.0000 *MESH_TVERT 85 0.5493 0.0003 0.0000 *MESH_TVERT 86 0.5493 0.5026 0.0000 *MESH_TVERT 87 0.5030 0.5026 0.0000 *MESH_TVERT 88 0.5030 0.0003 0.0000 *MESH_TVERT 89 0.5493 0.5026 0.0000 *MESH_TVERT 90 0.5030 0.0003 0.0000 *MESH_TVERT 91 0.5493 0.5026 0.0000 *MESH_TVERT 92 0.5573 0.0026 0.0005 *MESH_TVERT 93 0.5573 0.0025 0.0005 *MESH_TVERT 94 0.9957 0.0026 0.0005 *MESH_TVERT 95 0.9957 0.0025 0.0005 *MESH_TVERT 96 0.5573 0.5016 0.9995 *MESH_TVERT 97 0.5573 0.5015 0.9995 *MESH_TVERT 98 0.9957 0.5016 0.9995 *MESH_TVERT 99 0.9957 0.5015 0.9995 } *MESH_NUMTVFACES 9 *MESH_TFACELIST { *MESH_TFACE 0 8 1 9 *MESH_TFACE 1 2 3 0 *MESH_TFACE 2 28 21 29 *MESH_TFACE 3 22 23 20 *MESH_TFACE 4 34 32 36 *MESH_TFACE 5 68 61 69 *MESH_TFACE 6 62 63 60 *MESH_TFACE 7 74 72 76 *MESH_TFACE 8 76 78 74 } *MESH_NUMCVERTEX 80 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 0.0000 0.0000 0.0000 *MESH_VERTCOL 9 0.0000 0.0000 0.0000 *MESH_VERTCOL 10 0.0000 0.0000 0.0000 *MESH_VERTCOL 11 0.0000 0.0000 0.0000 *MESH_VERTCOL 12 0.0000 0.0000 0.0000 *MESH_VERTCOL 13 0.0000 0.0000 0.0000 *MESH_VERTCOL 14 0.0000 0.0000 0.0000 *MESH_VERTCOL 15 0.0000 0.0000 0.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 0.0000 0.0000 0.0000 *MESH_VERTCOL 43 0.0000 0.0000 0.0000 *MESH_VERTCOL 44 0.0000 0.0000 0.0000 *MESH_VERTCOL 45 0.0000 0.0000 0.0000 *MESH_VERTCOL 46 0.0000 0.0000 0.0000 *MESH_VERTCOL 47 0.0000 0.0000 0.0000 *MESH_VERTCOL 48 0.0000 0.0000 0.0000 *MESH_VERTCOL 49 0.0000 0.0000 0.0000 *MESH_VERTCOL 50 0.0000 0.0000 0.0000 *MESH_VERTCOL 51 0.0000 0.0000 0.0000 *MESH_VERTCOL 52 0.0000 0.0000 0.0000 *MESH_VERTCOL 53 0.0000 0.0000 0.0000 *MESH_VERTCOL 54 0.0000 0.0000 0.0000 *MESH_VERTCOL 55 0.0000 0.0000 0.0000 *MESH_VERTCOL 56 0.0000 0.0000 0.0000 *MESH_VERTCOL 57 0.0000 0.0000 0.0000 *MESH_VERTCOL 58 0.0000 0.0000 0.0000 *MESH_VERTCOL 59 0.0000 0.0000 0.0000 *MESH_VERTCOL 60 0.0000 0.0000 0.0000 *MESH_VERTCOL 61 0.0000 0.0000 0.0000 *MESH_VERTCOL 62 0.0000 0.0000 0.0000 *MESH_VERTCOL 63 0.0000 0.0000 0.0000 *MESH_VERTCOL 64 0.0000 0.0000 0.0000 *MESH_VERTCOL 65 0.0000 0.0000 0.0000 *MESH_VERTCOL 66 0.0000 0.0000 0.0000 *MESH_VERTCOL 67 0.0000 0.0000 0.0000 *MESH_VERTCOL 68 0.0000 0.0000 0.0000 *MESH_VERTCOL 69 0.0000 0.0000 0.0000 *MESH_VERTCOL 70 0.0000 0.0000 0.0000 *MESH_VERTCOL 71 0.0000 0.0000 0.0000 *MESH_VERTCOL 72 0.0000 0.0000 0.0000 *MESH_VERTCOL 73 0.0000 0.0000 0.0000 *MESH_VERTCOL 74 0.0000 0.0000 0.0000 *MESH_VERTCOL 75 0.0000 0.0000 0.0000 *MESH_VERTCOL 76 0.0000 0.0000 0.0000 *MESH_VERTCOL 77 0.0000 0.0000 0.0000 *MESH_VERTCOL 78 0.0000 0.0000 0.0000 *MESH_VERTCOL 79 0.0000 0.0000 0.0000 } *MESH_NUMCVFACES 9 *MESH_CFACELIST { *MESH_CFACE 0 1 3 7 *MESH_CFACE 1 7 5 1 *MESH_CFACE 2 17 19 23 *MESH_CFACE 3 23 21 17 *MESH_CFACE 4 26 24 28 *MESH_CFACE 5 49 51 55 *MESH_CFACE 6 55 53 49 *MESH_CFACE 7 58 56 60 *MESH_CFACE 8 60 62 58 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 0 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 1 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 3 0.6140 -0.0000 0.7893 *MESH_FACENORMAL 1 0.6140 0.0000 0.7893 *MESH_VERTEXNORMAL 3 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 2 0.6140 0.0000 0.7893 *MESH_VERTEXNORMAL 0 0.6140 -0.0000 0.7893 *MESH_FACENORMAL 2 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 4 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 5 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 7 0.6140 -0.0000 0.7893 *MESH_FACENORMAL 3 0.6140 0.0000 0.7893 *MESH_VERTEXNORMAL 7 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 6 0.6140 0.0000 0.7893 *MESH_VERTEXNORMAL 4 0.6140 -0.0000 0.7893 *MESH_FACENORMAL 4 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 9 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 8 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 10 -0.9964 0.0000 -0.0848 *MESH_FACENORMAL 5 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 11 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 12 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 14 0.6140 -0.0000 0.7893 *MESH_FACENORMAL 6 0.6140 0.0000 0.7893 *MESH_VERTEXNORMAL 14 0.6140 -0.0000 0.7893 *MESH_VERTEXNORMAL 13 0.6140 0.0000 0.7893 *MESH_VERTEXNORMAL 11 0.6140 -0.0000 0.7893 *MESH_FACENORMAL 7 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 15 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 9 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 10 -0.9964 0.0000 -0.0848 *MESH_FACENORMAL 8 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 10 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 16 -0.9964 0.0000 -0.0848 *MESH_VERTEXNORMAL 15 -0.9964 0.0000 -0.0848 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }