*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Fri Jan 05 10:41:31 2001" *SCENE { *SCENE_FILENAME "Straightpipe2X.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.2588 0.2941 0.3529 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #7" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.0641 0.1582 0.1817 *MATERIAL_DIFFUSE 0.1922 0.4745 0.5451 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter } } *GEOMOBJECT { *NODE_NAME "Straight2X" *NODE_TM { *NODE_NAME "Straight2X" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 34 *MESH_NUMFACES 24 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -7.6680 59.5399 0.0000 *MESH_VERTEX 1 -4.2600 63.7999 13.6320 *MESH_VERTEX 2 -4.2600 59.5399 13.6320 *MESH_VERTEX 3 -7.6680 63.7999 0.0000 *MESH_VERTEX 4 7.6680 59.5399 0.0000 *MESH_VERTEX 5 4.2600 63.7999 13.6320 *MESH_VERTEX 6 4.2600 59.5399 13.6320 *MESH_VERTEX 7 7.6680 63.7999 0.0000 *MESH_VERTEX 8 0.0000 -17.0968 11.0760 *MESH_VERTEX 9 4.0515 -17.0968 7.8381 *MESH_VERTEX 10 2.5040 -17.0968 2.5989 *MESH_VERTEX 11 -2.5040 -17.0968 2.5989 *MESH_VERTEX 12 -4.0515 -17.0968 7.8381 *MESH_VERTEX 13 0.0000 59.5967 11.0760 *MESH_VERTEX 14 4.0515 59.5967 7.8381 *MESH_VERTEX 15 2.5040 59.5967 2.5989 *MESH_VERTEX 16 -2.5040 59.5967 2.5989 *MESH_VERTEX 17 -4.0515 59.5967 7.8381 *MESH_VERTEX 18 -8.5145 19.2217 -0.0000 *MESH_VERTEX 19 -5.2961 23.4817 4.9080 *MESH_VERTEX 20 -5.2961 19.2217 4.9080 *MESH_VERTEX 21 -8.5145 23.4817 0.0000 *MESH_VERTEX 22 8.5349 19.2217 0.0000 *MESH_VERTEX 23 5.3332 23.4817 4.9080 *MESH_VERTEX 24 5.3332 19.2217 4.9080 *MESH_VERTEX 25 8.5349 23.4817 -0.0000 *MESH_VERTEX 26 -7.6680 -17.0400 0.0000 *MESH_VERTEX 27 -7.6680 -21.3000 0.0000 *MESH_VERTEX 28 -4.2600 -21.3000 13.6320 *MESH_VERTEX 29 -4.2600 -17.0400 13.6320 *MESH_VERTEX 30 7.6680 -17.0400 0.0000 *MESH_VERTEX 31 4.2600 -17.0400 13.6320 *MESH_VERTEX 32 4.2600 -21.3000 13.6320 *MESH_VERTEX 33 7.6680 -21.3000 0.0000 } *MESH_FACE_LIST { *MESH_FACE 0: A: 5 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 1: A: 5 B: 2 C: 1 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 2: A: 7 B: 5 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 3: A: 7 B: 2 C: 0 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 4: A: 4 B: 6 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 5: A: 4 B: 1 C: 3 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 6: A: 17 B: 12 C: 9 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 7: A: 17 B: 9 C: 14 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 8: A: 13 B: 16 C: 11 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 9: A: 13 B: 11 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 10: A: 13 B: 15 C: 10 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 11: A: 13 B: 10 C: 8 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 12: A: 23 B: 24 C: 20 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 13: A: 23 B: 20 C: 19 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 14: A: 25 B: 23 C: 20 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 15: A: 25 B: 20 C: 18 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 16: A: 22 B: 24 C: 19 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 17: A: 22 B: 19 C: 21 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 18: A: 31 B: 29 C: 28 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 19: A: 31 B: 28 C: 32 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 20: A: 30 B: 31 C: 28 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 21: A: 30 B: 28 C: 27 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 22: A: 33 B: 32 C: 29 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING *MESH_MTLID 0 *MESH_FACE 23: A: 33 B: 29 C: 26 AB: 0 BC: 1 CA: 1 *MESH_SMOOTHING *MESH_MTLID 0 } *MESH_NUMTVERTEX 34 *MESH_TVERTLIST { *MESH_TVERT 0 0.5000 0.5000 0.0000 *MESH_TVERT 1 0.5000 0.5000 0.0000 *MESH_TVERT 2 0.5000 0.5000 0.0000 *MESH_TVERT 3 0.5000 0.5000 0.0000 *MESH_TVERT 4 0.5000 0.5000 0.0000 *MESH_TVERT 5 0.5000 0.5000 0.0000 *MESH_TVERT 6 0.5000 0.5000 0.0000 *MESH_TVERT 7 0.5000 0.5000 0.0000 *MESH_TVERT 8 0.5000 0.5000 0.0000 *MESH_TVERT 9 0.5000 0.5000 0.0000 *MESH_TVERT 10 0.5000 0.5000 0.0000 *MESH_TVERT 11 0.5000 0.5000 0.0000 *MESH_TVERT 12 0.5000 0.5000 0.0000 *MESH_TVERT 13 0.5000 0.5000 0.0000 *MESH_TVERT 14 0.5000 0.5000 0.0000 *MESH_TVERT 15 0.5000 0.5000 0.0000 *MESH_TVERT 16 0.5000 0.5000 0.0000 *MESH_TVERT 17 0.5000 0.5000 0.0000 *MESH_TVERT 18 0.5000 0.5000 0.0000 *MESH_TVERT 19 0.5000 0.5000 0.0000 *MESH_TVERT 20 0.5000 0.5000 0.0000 *MESH_TVERT 21 0.5000 0.5000 0.0000 *MESH_TVERT 22 0.5000 0.5000 0.0000 *MESH_TVERT 23 0.5000 0.5000 0.0000 *MESH_TVERT 24 0.5000 0.5000 0.0000 *MESH_TVERT 25 0.5000 0.5000 0.0000 *MESH_TVERT 26 0.5000 0.5000 0.0000 *MESH_TVERT 27 0.5000 0.5000 0.0000 *MESH_TVERT 28 0.5000 0.5000 0.0000 *MESH_TVERT 29 0.5000 0.5000 0.0000 *MESH_TVERT 30 0.5000 0.5000 0.0000 *MESH_TVERT 31 0.5000 0.5000 0.0000 *MESH_TVERT 32 0.5000 0.5000 0.0000 *MESH_TVERT 33 0.5000 0.5000 0.0000 } *MESH_NUMTVFACES 24 *MESH_TFACELIST { *MESH_TFACE 0 0 1 2 *MESH_TFACE 1 0 2 3 *MESH_TFACE 2 4 0 2 *MESH_TFACE 3 4 2 5 *MESH_TFACE 4 6 1 3 *MESH_TFACE 5 6 3 7 *MESH_TFACE 6 8 9 10 *MESH_TFACE 7 8 10 11 *MESH_TFACE 8 12 13 14 *MESH_TFACE 9 12 14 15 *MESH_TFACE 10 12 16 17 *MESH_TFACE 11 12 17 15 *MESH_TFACE 12 18 19 20 *MESH_TFACE 13 18 20 21 *MESH_TFACE 14 22 18 20 *MESH_TFACE 15 22 20 23 *MESH_TFACE 16 24 19 21 *MESH_TFACE 17 24 21 25 *MESH_TFACE 18 26 27 28 *MESH_TFACE 19 26 28 29 *MESH_TFACE 20 30 26 28 *MESH_TFACE 21 30 28 31 *MESH_TFACE 22 32 29 27 *MESH_TFACE 23 32 27 33 } *MESH_NUMCVERTEX 68 *MESH_CVERTLIST { *MESH_VERTCOL 0 0.0000 0.0000 0.0000 *MESH_VERTCOL 1 0.0000 0.0000 0.0000 *MESH_VERTCOL 2 0.0000 0.0000 0.0000 *MESH_VERTCOL 3 0.0000 0.0000 0.0000 *MESH_VERTCOL 4 0.0000 0.0000 0.0000 *MESH_VERTCOL 5 0.0000 0.0000 0.0000 *MESH_VERTCOL 6 0.0000 0.0000 0.0000 *MESH_VERTCOL 7 0.0000 0.0000 0.0000 *MESH_VERTCOL 8 1.0000 1.0000 1.0000 *MESH_VERTCOL 9 1.0000 1.0000 1.0000 *MESH_VERTCOL 10 1.0000 1.0000 1.0000 *MESH_VERTCOL 11 1.0000 1.0000 1.0000 *MESH_VERTCOL 12 1.0000 1.0000 1.0000 *MESH_VERTCOL 13 1.0000 1.0000 1.0000 *MESH_VERTCOL 14 1.0000 1.0000 1.0000 *MESH_VERTCOL 15 1.0000 1.0000 1.0000 *MESH_VERTCOL 16 0.0000 0.0000 0.0000 *MESH_VERTCOL 17 0.0000 0.0000 0.0000 *MESH_VERTCOL 18 0.0000 0.0000 0.0000 *MESH_VERTCOL 19 0.0000 0.0000 0.0000 *MESH_VERTCOL 20 0.0000 0.0000 0.0000 *MESH_VERTCOL 21 0.0000 0.0000 0.0000 *MESH_VERTCOL 22 0.0000 0.0000 0.0000 *MESH_VERTCOL 23 0.0000 0.0000 0.0000 *MESH_VERTCOL 24 0.0000 0.0000 0.0000 *MESH_VERTCOL 25 0.0000 0.0000 0.0000 *MESH_VERTCOL 26 0.0000 0.0000 0.0000 *MESH_VERTCOL 27 0.0000 0.0000 0.0000 *MESH_VERTCOL 28 0.0000 0.0000 0.0000 *MESH_VERTCOL 29 0.0000 0.0000 0.0000 *MESH_VERTCOL 30 0.0000 0.0000 0.0000 *MESH_VERTCOL 31 0.0000 0.0000 0.0000 *MESH_VERTCOL 32 0.0000 0.0000 0.0000 *MESH_VERTCOL 33 0.0000 0.0000 0.0000 *MESH_VERTCOL 34 0.0000 0.0000 0.0000 *MESH_VERTCOL 35 0.0000 0.0000 0.0000 *MESH_VERTCOL 36 0.0000 0.0000 0.0000 *MESH_VERTCOL 37 0.0000 0.0000 0.0000 *MESH_VERTCOL 38 0.0000 0.0000 0.0000 *MESH_VERTCOL 39 0.0000 0.0000 0.0000 *MESH_VERTCOL 40 0.0000 0.0000 0.0000 *MESH_VERTCOL 41 0.0000 0.0000 0.0000 *MESH_VERTCOL 42 1.0000 1.0000 1.0000 *MESH_VERTCOL 43 1.0000 1.0000 1.0000 *MESH_VERTCOL 44 1.0000 1.0000 1.0000 *MESH_VERTCOL 45 1.0000 1.0000 1.0000 *MESH_VERTCOL 46 1.0000 1.0000 1.0000 *MESH_VERTCOL 47 1.0000 1.0000 1.0000 *MESH_VERTCOL 48 1.0000 1.0000 1.0000 *MESH_VERTCOL 49 1.0000 1.0000 1.0000 *MESH_VERTCOL 50 1.0000 1.0000 1.0000 *MESH_VERTCOL 51 1.0000 1.0000 1.0000 *MESH_VERTCOL 52 1.0000 1.0000 1.0000 *MESH_VERTCOL 53 1.0000 1.0000 1.0000 *MESH_VERTCOL 54 1.0000 1.0000 1.0000 *MESH_VERTCOL 55 1.0000 1.0000 1.0000 *MESH_VERTCOL 56 1.0000 1.0000 1.0000 *MESH_VERTCOL 57 1.0000 1.0000 1.0000 *MESH_VERTCOL 58 1.0000 1.0000 1.0000 *MESH_VERTCOL 59 1.0000 1.0000 1.0000 *MESH_VERTCOL 60 1.0000 1.0000 1.0000 *MESH_VERTCOL 61 1.0000 1.0000 1.0000 *MESH_VERTCOL 62 1.0000 1.0000 1.0000 *MESH_VERTCOL 63 1.0000 1.0000 1.0000 *MESH_VERTCOL 64 1.0000 1.0000 1.0000 *MESH_VERTCOL 65 1.0000 1.0000 1.0000 *MESH_VERTCOL 66 1.0000 1.0000 1.0000 *MESH_VERTCOL 67 1.0000 1.0000 1.0000 } *MESH_NUMCVFACES 24 *MESH_CFACELIST { *MESH_CFACE 0 8 9 10 *MESH_CFACE 1 8 10 11 *MESH_CFACE 2 12 8 10 *MESH_CFACE 3 12 10 13 *MESH_CFACE 4 14 9 11 *MESH_CFACE 5 14 11 15 *MESH_CFACE 6 42 43 44 *MESH_CFACE 7 42 44 45 *MESH_CFACE 8 46 47 48 *MESH_CFACE 9 46 48 49 *MESH_CFACE 10 46 50 51 *MESH_CFACE 11 46 51 49 *MESH_CFACE 12 52 53 54 *MESH_CFACE 13 52 54 55 *MESH_CFACE 14 56 52 54 *MESH_CFACE 15 56 54 57 *MESH_CFACE 16 58 53 55 *MESH_CFACE 17 58 55 59 *MESH_CFACE 18 60 61 62 *MESH_CFACE 19 60 62 63 *MESH_CFACE 20 64 60 62 *MESH_CFACE 21 64 62 65 *MESH_CFACE 22 66 63 61 *MESH_CFACE 23 66 61 67 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 6 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 -1.0000 *MESH_FACENORMAL 1 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 5 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 2 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 1 0.0000 0.0000 -1.0000 *MESH_FACENORMAL 2 0.4444 -0.8889 0.1111 *MESH_VERTEXNORMAL 7 0.4444 -0.8889 0.1111 *MESH_VERTEXNORMAL 5 0.4444 -0.8889 0.1111 *MESH_VERTEXNORMAL 2 0.4444 -0.8889 0.1111 *MESH_FACENORMAL 3 0.2670 -0.9614 -0.0668 *MESH_VERTEXNORMAL 7 0.2670 -0.9614 -0.0668 *MESH_VERTEXNORMAL 2 0.2670 -0.9614 -0.0668 *MESH_VERTEXNORMAL 0 0.2670 -0.9614 -0.0668 *MESH_FACENORMAL 4 -0.4444 -0.8889 -0.1111 *MESH_VERTEXNORMAL 4 -0.4444 -0.8889 -0.1111 *MESH_VERTEXNORMAL 6 -0.4444 -0.8889 -0.1111 *MESH_VERTEXNORMAL 1 -0.4444 -0.8889 -0.1111 *MESH_FACENORMAL 5 -0.2670 -0.9614 0.0668 *MESH_VERTEXNORMAL 4 -0.2670 -0.9614 0.0668 *MESH_VERTEXNORMAL 1 -0.2670 -0.9614 0.0668 *MESH_VERTEXNORMAL 3 -0.2670 -0.9614 0.0668 *MESH_FACENORMAL 6 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 12 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 *MESH_FACENORMAL 7 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 17 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 9 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 14 0.0000 0.0000 1.0000 *MESH_FACENORMAL 8 -0.9590 -0.0000 0.2833 *MESH_VERTEXNORMAL 13 -0.9590 -0.0000 0.2833 *MESH_VERTEXNORMAL 16 -0.9590 -0.0000 0.2833 *MESH_VERTEXNORMAL 11 -0.9590 -0.0000 0.2833 *MESH_FACENORMAL 9 -0.9590 0.0000 0.2833 *MESH_VERTEXNORMAL 13 -0.9590 0.0000 0.2833 *MESH_VERTEXNORMAL 11 -0.9590 0.0000 0.2833 *MESH_VERTEXNORMAL 8 -0.9590 0.0000 0.2833 *MESH_FACENORMAL 10 -0.9590 0.0000 -0.2833 *MESH_VERTEXNORMAL 13 -0.9590 0.0000 -0.2833 *MESH_VERTEXNORMAL 15 -0.9590 0.0000 -0.2833 *MESH_VERTEXNORMAL 10 -0.9590 0.0000 -0.2833 *MESH_FACENORMAL 11 -0.9590 0.0000 -0.2833 *MESH_VERTEXNORMAL 13 -0.9590 0.0000 -0.2833 *MESH_VERTEXNORMAL 10 -0.9590 0.0000 -0.2833 *MESH_VERTEXNORMAL 8 -0.9590 0.0000 -0.2833 *MESH_FACENORMAL 12 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 23 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 24 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 20 0.0000 0.0000 -1.0000 *MESH_FACENORMAL 13 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 23 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 20 0.0000 0.0000 -1.0000 *MESH_VERTEXNORMAL 19 0.0000 0.0000 -1.0000 *MESH_FACENORMAL 14 0.3615 -0.9020 0.2358 *MESH_VERTEXNORMAL 25 0.3615 -0.9020 0.2358 *MESH_VERTEXNORMAL 23 0.3615 -0.9020 0.2358 *MESH_VERTEXNORMAL 20 0.3615 -0.9020 0.2358 *MESH_FACENORMAL 15 0.2394 -0.9581 -0.1570 *MESH_VERTEXNORMAL 25 0.2394 -0.9581 -0.1570 *MESH_VERTEXNORMAL 20 0.2394 -0.9581 -0.1570 *MESH_VERTEXNORMAL 18 0.2394 -0.9581 -0.1570 *MESH_FACENORMAL 16 -0.3615 -0.9020 -0.2358 *MESH_VERTEXNORMAL 22 -0.3615 -0.9020 -0.2358 *MESH_VERTEXNORMAL 24 -0.3615 -0.9020 -0.2358 *MESH_VERTEXNORMAL 19 -0.3615 -0.9020 -0.2358 *MESH_FACENORMAL 17 -0.2394 -0.9581 0.1570 *MESH_VERTEXNORMAL 22 -0.2394 -0.9581 0.1570 *MESH_VERTEXNORMAL 19 -0.2394 -0.9581 0.1570 *MESH_VERTEXNORMAL 21 -0.2394 -0.9581 0.1570 *MESH_FACENORMAL 18 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 31 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 29 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 28 0.0000 0.0000 1.0000 *MESH_FACENORMAL 19 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 31 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 28 0.0000 0.0000 1.0000 *MESH_VERTEXNORMAL 32 0.0000 0.0000 1.0000 *MESH_FACENORMAL 20 0.4444 -0.8889 0.1111 *MESH_VERTEXNORMAL 30 0.4444 -0.8889 0.1111 *MESH_VERTEXNORMAL 31 0.4444 -0.8889 0.1111 *MESH_VERTEXNORMAL 28 0.4444 -0.8889 0.1111 *MESH_FACENORMAL 21 0.2670 -0.9614 -0.0668 *MESH_VERTEXNORMAL 30 0.2670 -0.9614 -0.0668 *MESH_VERTEXNORMAL 28 0.2670 -0.9614 -0.0668 *MESH_VERTEXNORMAL 27 0.2670 -0.9614 -0.0668 *MESH_FACENORMAL 22 -0.4444 -0.8889 -0.1111 *MESH_VERTEXNORMAL 33 -0.4444 -0.8889 -0.1111 *MESH_VERTEXNORMAL 32 -0.4444 -0.8889 -0.1111 *MESH_VERTEXNORMAL 29 -0.4444 -0.8889 -0.1111 *MESH_FACENORMAL 23 -0.2670 -0.9614 0.0668 *MESH_VERTEXNORMAL 33 -0.2670 -0.9614 0.0668 *MESH_VERTEXNORMAL 29 -0.2670 -0.9614 0.0668 *MESH_VERTEXNORMAL 26 -0.2670 -0.9614 0.0668 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }