*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Tue Feb 13 14:33:29 2001" *SCENE { *SCENE_FILENAME "TC1_1.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.5843 0.5255 0.4275 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #1" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.0000 *MATERIAL_SHINESTRENGTH 0.0000 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "\\aas1\mc2\Art\MC2_Trees\TreeClump1\A_TreeClump1.tga" *MAP_TYPE Screen *UVW_U_OFFSET 0.0000 *UVW_V_OFFSET 0.0000 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 0.0100 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "TC1_1" *NODE_TM { *NODE_NAME "TC1_1" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 0.0000 0.0000 *TM_POS 0.0000 0.0000 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 25 *MESH_NUMFACES 15 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -0.8429 0.1321 1.8366 *MESH_VERTEX 1 63.8715 0.1321 60.6679 *MESH_VERTEX 2 -65.5573 0.1322 60.6679 *MESH_VERTEX 3 -0.8429 0.1322 119.4991 *MESH_VERTEX 4 -0.6600 0.9435 104.3115 *MESH_VERTEX 5 -65.3745 0.9435 60.0740 *MESH_VERTEX 6 -0.6600 -63.7709 60.0740 *MESH_VERTEX 7 64.0544 0.9435 60.0740 *MESH_VERTEX 8 -0.6601 65.6579 60.0740 *MESH_VERTEX 9 7.0879 0.1365 -0.5510 *MESH_VERTEX 10 -7.2092 -6.6493 -0.5510 *MESH_VERTEX 11 -2.2032 0.1365 51.4490 *MESH_VERTEX 12 -7.2092 6.9224 -0.5510 *MESH_VERTEX 13 -65.5573 0.1322 60.6679 *MESH_VERTEX 14 -0.8429 0.1321 1.8366 *MESH_VERTEX 15 -0.8429 0.1322 119.4991 *MESH_VERTEX 16 63.8715 0.1321 60.6679 *MESH_VERTEX 17 -0.8429 -64.5823 60.6679 *MESH_VERTEX 18 -0.8429 0.1321 1.8366 *MESH_VERTEX 19 -0.8429 0.1322 119.4991 *MESH_VERTEX 20 -0.8429 64.8466 60.6679 *MESH_VERTEX 21 -0.8429 0.1321 1.8366 *MESH_VERTEX 22 -0.8429 -64.5823 60.6679 *MESH_VERTEX 23 -0.8429 0.1322 119.4991 *MESH_VERTEX 24 -0.8429 64.8466 60.6679 } *MESH_FACE_LIST { *MESH_FACE 0: A: 2 B: 0 C: 3 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 1: A: 1 B: 3 C: 0 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 2: A: 14 B: 13 C: 15 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 3: A: 15 B: 16 C: 14 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 4: A: 17 B: 18 C: 19 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 5: A: 20 B: 19 C: 18 AB: 1 BC: 0 CA: 1 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 6: A: 21 B: 22 C: 23 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 7: A: 23 B: 24 C: 21 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 1 *MESH_MTLID 0 *MESH_FACE 8: A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 3 *MESH_MTLID 0 *MESH_FACE 9: A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 2 *MESH_MTLID 0 *MESH_FACE 10: A: 4 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 5 *MESH_MTLID 0 *MESH_FACE 11: A: 4 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 6 *MESH_MTLID 0 *MESH_FACE 12: A: 10 B: 9 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 13: A: 9 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 *MESH_FACE 14: A: 12 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 4 *MESH_MTLID 2 } *MESH_NUMTVERTEX 35 *MESH_TVERTLIST { *MESH_TVERT 0 -0.0027 0.4991 0.5000 *MESH_TVERT 1 0.4943 0.4991 0.5000 *MESH_TVERT 2 -0.0027 0.9961 0.5000 *MESH_TVERT 3 0.4943 0.9961 0.5000 *MESH_TVERT 4 -0.0027 0.9961 0.5000 *MESH_TVERT 5 -0.0027 0.4991 0.5000 *MESH_TVERT 6 0.4943 0.9961 0.5000 *MESH_TVERT 7 0.4943 0.4991 0.5000 *MESH_TVERT 8 -0.0027 0.9961 0.5000 *MESH_TVERT 9 -0.0027 0.4991 0.5000 *MESH_TVERT 10 0.4943 0.9961 0.5000 *MESH_TVERT 11 0.4943 0.4991 0.5000 *MESH_TVERT 12 -0.0027 0.4991 0.5000 *MESH_TVERT 13 -0.0027 0.9961 0.5000 *MESH_TVERT 14 0.4943 0.9961 0.5000 *MESH_TVERT 15 0.4943 0.4991 0.5000 *MESH_TVERT 16 0.2455 0.7530 0.9995 *MESH_TVERT 17 0.4952 0.5032 0.0005 *MESH_TVERT 18 0.4952 1.0027 0.0005 *MESH_TVERT 19 -0.0043 1.0027 0.0005 *MESH_TVERT 20 0.4952 1.0040 0.0005 *MESH_TVERT 21 0.2455 0.7530 0.9995 *MESH_TVERT 22 0.2455 0.7543 0.9995 *MESH_TVERT 23 0.2455 0.7543 0.9995 *MESH_TVERT 24 -0.0043 1.0040 0.0005 *MESH_TVERT 25 0.4952 0.5045 0.0005 *MESH_TVERT 26 0.5946 0.5702 0.0005 *MESH_TVERT 27 0.5587 0.6138 0.0005 *MESH_TVERT 28 0.7626 0.7420 0.9995 *MESH_TVERT 29 0.5587 0.6138 0.0005 *MESH_TVERT 30 0.5946 0.5702 0.0005 *MESH_TVERT 31 0.7626 0.7420 0.9995 *MESH_TVERT 32 0.5587 0.6138 0.0005 *MESH_TVERT 33 0.5946 0.5702 0.0005 *MESH_TVERT 34 0.7626 0.7420 0.9995 } *MESH_NUMTVFACES 15 *MESH_TFACELIST { *MESH_TFACE 0 2 0 3 *MESH_TFACE 1 1 3 0 *MESH_TFACE 2 5 4 6 *MESH_TFACE 3 6 7 5 *MESH_TFACE 4 8 9 10 *MESH_TFACE 5 11 10 9 *MESH_TFACE 6 12 13 14 *MESH_TFACE 7 14 15 12 *MESH_TFACE 8 16 17 18 *MESH_TFACE 9 21 18 19 *MESH_TFACE 10 22 25 20 *MESH_TFACE 11 23 20 24 *MESH_TFACE 12 27 26 28 *MESH_TFACE 13 29 30 31 *MESH_TFACE 14 32 33 34 } *MESH_NUMCVERTEX 0 *MESH_NORMALS { *MESH_FACENORMAL 0 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 2 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 3 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 1 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 1 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 3 -0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 -0.0000 -1.0000 0.0000 *MESH_FACENORMAL 2 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 14 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 13 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 15 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 3 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 15 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 16 0.0000 1.0000 -0.0000 *MESH_VERTEXNORMAL 14 0.0000 1.0000 -0.0000 *MESH_FACENORMAL 4 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 17 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 18 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 19 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 5 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 20 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 19 1.0000 -0.0000 0.0000 *MESH_VERTEXNORMAL 18 1.0000 -0.0000 0.0000 *MESH_FACENORMAL 6 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 21 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 22 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 23 -1.0000 0.0000 -0.0000 *MESH_FACENORMAL 7 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 23 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 24 -1.0000 0.0000 -0.0000 *MESH_VERTEXNORMAL 21 -1.0000 0.0000 -0.0000 *MESH_FACENORMAL 8 -0.4915 -0.4915 0.7190 *MESH_VERTEXNORMAL 4 -0.4915 -0.4915 0.7190 *MESH_VERTEXNORMAL 5 -0.4915 -0.4915 0.7190 *MESH_VERTEXNORMAL 6 -0.4915 -0.4915 0.7190 *MESH_FACENORMAL 9 0.4915 -0.4915 0.7190 *MESH_VERTEXNORMAL 4 0.4915 -0.4915 0.7190 *MESH_VERTEXNORMAL 6 0.4915 -0.4915 0.7190 *MESH_VERTEXNORMAL 7 0.4915 -0.4915 0.7190 *MESH_FACENORMAL 10 0.4915 0.4915 0.7190 *MESH_VERTEXNORMAL 4 0.4915 0.4915 0.7190 *MESH_VERTEXNORMAL 7 0.4915 0.4915 0.7190 *MESH_VERTEXNORMAL 8 0.4915 0.4915 0.7190 *MESH_FACENORMAL 11 -0.4915 0.4915 0.7190 *MESH_VERTEXNORMAL 4 -0.4915 0.4915 0.7190 *MESH_VERTEXNORMAL 8 -0.4915 0.4915 0.7190 *MESH_VERTEXNORMAL 5 -0.4915 0.4915 0.7190 *MESH_FACENORMAL 12 0.4275 -0.9008 0.0764 *MESH_VERTEXNORMAL 10 -0.5265 -0.8351 0.1597 *MESH_VERTEXNORMAL 9 0.9844 0.0000 0.1759 *MESH_VERTEXNORMAL 11 -0.4916 0.0000 0.8708 *MESH_FACENORMAL 13 0.4275 0.9008 0.0764 *MESH_VERTEXNORMAL 9 0.9844 0.0000 0.1759 *MESH_VERTEXNORMAL 12 -0.5265 0.8351 0.1597 *MESH_VERTEXNORMAL 11 -0.4916 0.0000 0.8708 *MESH_FACENORMAL 14 -0.9954 -0.0000 0.0958 *MESH_VERTEXNORMAL 12 -0.5265 0.8351 0.1597 *MESH_VERTEXNORMAL 10 -0.5265 -0.8351 0.1597 *MESH_VERTEXNORMAL 11 -0.4916 0.0000 0.8708 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 }